{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/title/technical-art-director"},"x-facet":{"type":"title","slug":"technical-art-director","display":"Technical Art Director","count":2},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_d1fcaa5b-196"},"title":"Technical Art Director","description":"<p>We are seeking a Technical Art Director to join our team at Ubisoft Annecy. As a key member of our production team, you will be responsible for researching, innovating, and ensuring the technical quality of our productions.</p>\n<p>Your main missions will be to elaborate and implement roadmaps tailored to the project&#39;s specific needs, identify potential risks, and communicate effectively with the team.</p>\n<p>You will work closely with the producer to ensure the success of the project, and collaborate with other teams to develop and optimize assets, such as models, shaders, and textures.</p>\n<p>As a Technical Art Director, you will be expected to stay up-to-date with the latest trends and methodologies in graphics software and hardware, and anticipate the needs for new tools and processes.</p>\n<p>If you have a solid experience as a Technical Art Director on AAA or AA productions, and a strong understanding of Unreal Engine, we encourage you to apply.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_d1fcaa5b-196","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Ubisoft","sameAs":"https://www.ubisoft.com/","logo":"https://logos.yubhub.co/ubisoft.com.png"},"x-apply-url":"https://jobs.smartrecruiters.com/Ubisoft2/744000121808925-technical-art-director-f-h-nb-aaa-project-","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["Unreal Engine","Technical Art","Roadmap development","Risk management","Communication","Collaboration","Asset development","Optimization","Graphics software","Hardware"],"x-skills-preferred":[],"datePosted":"2026-04-24T12:15:58.960Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Annecy"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"Unreal Engine, Technical Art, Roadmap development, Risk management, Communication, Collaboration, Asset development, Optimization, Graphics software, Hardware"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_c6245af0-e69"},"title":"Technical Art Director","description":"<p>Directly reporting to the Producer, the Technical Art Director is responsible for research, innovation, and the technical quality of the production.</p>\n<p><strong>Main Responsibilities:</strong> Develop and implement technology roadmaps tailored to the specific needs of the project; Identify potential risks and report them to management; Act as a reference for the team in all matters related to Technical Art and provide solutions to complex issues; Optimize content to improve memory usage and performance; Contribute to asset development and rendering (models, shaders, textures) when necessary; Communicate effectively and encourage open dialogue within the team; Stay up to date with current and emerging trends and methodologies in graphics software and hardware (including generative AI) to anticipate tooling and workflow needs.</p>\n<p><strong>Qualifications:</strong> Solid experience as a Technical Art Director on AAA or AA productions, across pre-production, production, and early stages of a multiplayer game developed with Unreal Engine 5; Significant experience with Unreal Engine (Nanite, Chaos, Landscape, Blueprint, Megalights, Insights), along with a strong understanding of realistic art workflows and production pipelines; Experience worked on a wide range of world-building topics such as level art, destruction systems (e.g., Chaos), lighting, props, level design, landscapes, water, etc.; Strong technical skills in performance, optimization, pipelines, and a solid understanding of replication challenges; Proficient in at least one 3D modeling software (Blender, 3DS Max, Substance Designer, Maya, etc.) as well as generative AI tools (ComfyUI, MidJourney, NanoBanana, Hunyuan, etc.); Solid scripting skills (Maxscript, Python, etc.);</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_c6245af0-e69","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Ubisoft","sameAs":"https://www.ubisoft.com/","logo":"https://logos.yubhub.co/ubisoft.com.png"},"x-apply-url":"https://jobs.smartrecruiters.com/Ubisoft2/744000121811897-technical-art-director-w-m-nb-aaa-project-","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["Unreal Engine","3D modeling software","Generative AI tools","Scripting skills","Performance optimization"],"x-skills-preferred":[],"datePosted":"2026-04-24T12:14:38.480Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Annecy"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"Unreal Engine, 3D modeling software, Generative AI tools, Scripting skills, Performance optimization"}]}