{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/title/systems-software-engineer"},"x-facet":{"type":"title","slug":"systems-software-engineer","display":"Systems Software Engineer","count":1},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_2370b50f-2e3"},"title":"Systems Software Engineer","description":"<p>We&#39;re looking for a Systems Software Engineer to join our team. As a Systems Software Engineer, you will work with other engineers across the game team to integrate, develop and debug core technologies and features in a large codebase, merging modern and legacy designs across multiple hardware architectures.</p>\n<p><strong>What you&#39;ll do</strong></p>\n<ul>\n<li>Work with other engineers across the game team to integrate, develop and debug core technologies and features in a large codebase, merging modern and legacy designs across multiple hardware architectures.</li>\n<li>Manage and optimize memory, load times, and performance.</li>\n<li>Debug a range of defects in development environments.</li>\n<li>Look for ways to increase team efficiency through automation, tooling, or workflow enhancements.</li>\n<li>Contribute to core EA technologies to promote collaborative development efforts.</li>\n<li>Work with technical and non-technical co-workers to create practical technical designs that meet players&#39; expectations.</li>\n</ul>\n<p><strong>What you need</strong></p>\n<ul>\n<li>3+ years of C++ development experience.</li>\n<li>Ability to learn, test, debug, and extend other software engineer&#39;s code.</li>\n<li>Knowledge of software engineering and architectural design.</li>\n<li>Understanding of memory management, file systems, multi-core processing, and performance.</li>\n<li>Experience with profiling tools to monitor and diagnose issues.</li>\n<li>Experience with build systems, pipelines, and source control.</li>\n<li>Experience with codebases supporting multiple compilers and architectures.</li>\n<li>Experience communicating and collaborating with external team members or teams.</li>\n<li>Experience integrating and maintaining large-scale systems and legacy codebases, covering multiple disciplines.</li>\n<li>Experience with multiple programming languages (Python, Lua, C#).</li>\n</ul>\n<p><strong>Why this matters</strong></p>\n<p>As a Systems Software Engineer, you will play a critical role in shaping the future of interactive entertainment and creating the next great EA SPORTS game.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_2370b50f-2e3","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Systems-Software-Engineer/210097","x-work-arrangement":"hybrid","x-experience-level":"mid","x-job-type":"full-time","x-salary-range":"$100,000 - $139,500 CAD","x-skills-required":["C++ development experience","software engineering and architectural design","memory management","file systems","multi-core processing","performance","profiling tools","build systems","pipelines","source control","codebases supporting multiple compilers and architectures","multiple programming languages"],"x-skills-preferred":["experience with automation","tooling","workflow enhancements","core EA technologies","collaborative development efforts","technical and non-technical co-workers","practical technical designs","players' expectations"],"datePosted":"2026-01-01T16:49:44.623Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Vancouver"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"C++ development experience, software engineering and architectural design, memory management, file systems, multi-core processing, performance, profiling tools, build systems, pipelines, source control, codebases supporting multiple compilers and architectures, multiple programming languages, experience with automation, tooling, workflow enhancements, core EA technologies, collaborative development efforts, technical and non-technical co-workers, practical technical designs, players' expectations","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":100000,"maxValue":139500,"unitText":"YEAR"}}}]}