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    <job>
      <externalid>334bd977-0c3</externalid>
      <Title>Sr. Experience Designer</Title>
      <Description><![CDATA[<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>
<p><strong>Job Title:</strong> Experience Designer - UX/UI</p>
<p><strong>About EA SPORTS and the Role:</strong></p>
<p>You will support American Football within EA SPORTS. EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling video game franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sports through industry-leading sports video games.</p>
<p>As a Mid-Level Experience Designer, you’ll play a key role in crafting immersive, accessible, and visually polished user experiences for a AAA sports game. Working closely with a cross-disciplinary team, you’ll contribute to UI/UX design that supports player engagement, competitive clarity, and a polished presentation. Passion for sports,particularly football,is a strong plus.</p>
<p><strong>Responsibilities:</strong></p>
<ul>
<li>Design and prototype user interfaces and interaction flows for gameplay, live services, and navigation.</li>
</ul>
<ul>
<li>Collaborate with senior designers, product managers, engineers, and artists to ensure high-quality, player-centric design solutions.</li>
</ul>
<ul>
<li>Translate design goals into wireframes, user flows, high-fidelity mockups, and animated prototypes.</li>
</ul>
<ul>
<li>Maintain and evolve design systems consistent with the game’s visual identity.</li>
</ul>
<ul>
<li>Advocate for usability, accessibility, and readability in a fast-paced, iterative development environment.</li>
</ul>
<ul>
<li>Integrate feedback from internal playtests, user research, and stakeholders to refine and polish designs.</li>
</ul>
<ul>
<li>Research UI/UX trends in gaming and sports media and present new ideas.</li>
</ul>
<ul>
<li>Work closely with engineers to ensure implementation fidelity and performance.</li>
</ul>
<p><strong>Qualifications:</strong></p>
<p>Must-have:</p>
<ul>
<li>3–5 years of UX/UI or product design experience on shipped games or interactive products.</li>
</ul>
<ul>
<li>Strong visual design and interaction design skills, with attention to detail and a deep understanding of player needs.</li>
</ul>
<ul>
<li>Proficiency with industry-standard design tools (e.g., Figma, Adobe Creative Suite, After Effects, Principle).</li>
</ul>
<ul>
<li>Ability to contribute to collaborative brainstorming, rapid prototyping, and iteration based on team and user feedback.</li>
</ul>
<ul>
<li>Strong communication and collaboration skills,open to feedback, able to clearly articulate design intent and rationale.</li>
</ul>
<ul>
<li>A portfolio showcasing UX/UI work, ideally including game-related or sports-related examples.</li>
</ul>
<p>Nice-to-have:</p>
<ul>
<li>Experience in sports gaming or understanding of sports UI flows.</li>
</ul>
<ul>
<li>Bachelor’s degree in Design, HCI, Game Design, or equivalent experience.</li>
</ul>
<p>Bonus Points:</p>
<ul>
<li>Passion for football,whether you play, watch, or just love designing for fans of the game.</li>
</ul>
<ul>
<li>Experience working on live-service titles or large-scale game systems with multiple player modes.</li>
</ul>
<ul>
<li>Familiarity with console game UI constraints and optimization.</li>
</ul>
<p><strong>Pay Transparency - North America:</strong></p>
<p><strong>COMPENSATION AND BENEFITS:</strong></p>
<p>The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).</p>
<p><strong>PAY RANGES:</strong></p>
<p>$122,300 - $170,700 CAD</p>
<p>Pay is just one part of the overall compensation at EA.</p>
<p>For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$122,300 - $170,700 CAD</Salaryrange>
      <Skills>Figma, Adobe Creative Suite, After Effects, Principle, UX/UI, Game Design, Sports Gaming, Console Game UI Constraints</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a leading video game developer and publisher with a portfolio of mainsream games and experiences.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Experience-Visual-Designer/209904</Applyto>
      <Location>Vancouver</Location>
      <Country></Country>
      <Postedate>2026-04-24</Postedate>
    </job>
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