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    <job>
      <externalid>cc9a2042-aaf</externalid>
      <Title>Senior Technical Animator</Title>
      <Description><![CDATA[<p>As a Senior Technical Animator, you will work alongside and support the Animation Team creating character, vehicle, weapon rigs and tools needed to support a creative and efficient production pipeline.</p>
<p>Your main responsibilities will include creating and debugging character/prop rigs for various projects, character skinning or skinning direction, coordinating with character artists and animators, taking feedback on rigs and identifying areas to improve the creation of animation content, collaborating with technical team for scripting/plugin help when needed, character/animation project planning, staying up to date on latest rigging/animation methods/workflow, and animator efficiency, helping develop and maintain character facial rigs to support facial animation pipelines, and participating in and supervising integration of the animation assets into the game engine.</p>
<p>To be successful in this role, you must be proficient in Maya &amp; Max, have experience with IK/FK blending, spline controls, expressions, animator-friendly control setups, facial rigging (joint based &amp; blendshapes), animation clip &amp; pose library creation/sharing, and have a passion for animation, be organized, and have a team player spirit. It is also preferred that you have experience with MotionBuilder, Houdini KineFX, and game engine (Unreal, Unity, etc).</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Maya, Max, IK/FK blending, spline controls, expressions, animator-friendly control setups, facial rigging, animation clip &amp; pose library creation/sharing, MotionBuilder, Houdini KineFX, game engine (Unreal, Unity, etc)</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Keywords Studios</Employername>
      <Employerlogo>https://logos.yubhub.co/j.com.png</Employerlogo>
      <Employerdescription>Keywords Studios is a global software development company that provides services to the video game industry. It has a large team of developers and artists working on various projects.</Employerdescription>
      <Employerwebsite>https://apply.workable.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://apply.workable.com/j/D6079F4897</Applyto>
      <Location>Beijing</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>feaf1088-640</externalid>
      <Title>Senior Technical Animator</Title>
      <Description><![CDATA[<p>We are looking for a Senior Technical Animator to join our team. As a Senior Technical Animator, you will be responsible for creating high-quality animations and working closely with other artists to ensure a smooth and efficient pipeline.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Create high-quality animations for our games and other projects</li>
<li>Work closely with other artists to ensure a smooth and efficient pipeline</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Strong experience in animation and rigging</li>
<li>Proficiency in Maya and other animation software</li>
</ul>
<p><strong>Why this matters</strong></p>
<p>As a Senior Technical Animator, you will play a critical role in bringing our games and other projects to life. Your attention to detail and ability to work collaboratively with other artists will ensure that our animations are of the highest quality and meet the needs of our players.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>animation, rigging, Maya,  Unreal Engine,  animation software</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates games and technology that allows others to create interactive experiences. The company is known for its innovative approach to game development and its commitment to creating a collaborative and inclusive work environment.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5699960004</Applyto>
      <Location>Porto Alegre, Brazil</Location>
      <Country></Country>
      <Postedate>2026-03-05</Postedate>
    </job>
    <job>
      <externalid>f1bc98ae-09f</externalid>
      <Title>Senior Technical Animator</Title>
      <Description><![CDATA[<p>Epic Games is searching for a Senior Technical Animator with a passion for expressive character movement to work within the Cinematics team. In this role, you will rig characters, props, and vehicles, set up assets in Unreal Engine 5, and work closely with modelers and animators to ensure a smooth development pipeline and workflow that delivers high-quality assets.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Rig characters, props, and vehicles</li>
<li>Set up assets in Unreal Engine 5; including cloth, physics, blueprints</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Extensive experience rigging characters in the Unreal Engine</li>
<li>A portfolio demonstrating rigging for a range of characters, bipeds, and creatures, both body and faces</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>rigging characters in Unreal Engine, portfolio demonstrating rigging for a range of characters, attention to aesthetic detail, familiarity with Unreal Engine 5 art pipeline</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. They pride themselves on creating a collaborative and welcoming environment for their employees.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5704373004</Applyto>
      <Location>Porto Alegre, Brazil</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>22a15da2-ea6</externalid>
      <Title>Senior Technical Animator</Title>
      <Description><![CDATA[<p>Epic Games is searching for a Senior Technical Animator with a passion for expressive character movement to work within the Cinematics team. In this role, you will rig characters, props, and vehicles, set up assets in Unreal Engine 5, and work closely with modelers and animators to ensure a smooth development pipeline and workflow that delivers high-quality assets.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Rig characters, props, and vehicles</li>
<li>Set up assets in Unreal Engine 5; including cloth, physics, blueprints</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Extensive experience rigging characters in the Unreal Engine</li>
<li>A portfolio demonstrating rigging for a range of characters, bipeds, and creatures, both body and faces</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>extensive experience rigging characters in the Unreal Engine, portfolio demonstrating rigging for a range of characters, bipeds, and creatures, both body and faces, attention to aesthetic detail, especially with regards to character deformation and physics movement, familiarity with the Unreal Engine 5 art pipeline</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. They pride themselves on creating a collaborative and welcoming environment for their employees.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5699957004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>ebb93313-77b</externalid>
      <Title>Senior Technical Animator</Title>
      <Description><![CDATA[<p>Epic Games is searching for a Senior Technical Animator with a passion for expressive character movement to work within the Cinematics team. In this role, you will collaborate with an internal team, but also will include work with vendors and specifically contribute directly to high profile trailers related to Fortnite and other IP related projects.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Rig characters, props and vehicles</li>
<li>Set up assets in Unreal Engine 5; including cloth, physics, blueprints</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Extensive experience rigging characters in the Unreal Engine</li>
<li>A portfolio demonstrating rigging for a range of characters, bipeds, and creatures, both body and faces</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>rigging characters, Unreal Engine 5, extensive experience, problem-solving, teamwork</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. They pride themselves on creating a collaborative and welcoming environment for their employees.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5691788004</Applyto>
      <Location>Cary</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
  </jobs>
</source>