{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/title/senior-ai-gameplay-programmer"},"x-facet":{"type":"title","slug":"senior-ai-gameplay-programmer","display":"Senior Ai Gameplay Programmer","count":1},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_e2c3ec83-2fc"},"title":"Senior AI Gameplay Programmer","description":"<p>We&#39;re seeking an AI/Gameplay Programmer who is passionate about gameplay and character mechanics to work on the Battlefield Franchise. You will join a global development team responsible for the development and improvement of our AI behaviours and systems across all of the Battlefield experiences.</p>\n<p><strong>What you&#39;ll do</strong></p>\n<p>Responsibilities include implementing robust combat features, researching and implementing new AI techniques, focusing on detail to achieve the desired game feel, and collaborating closely with animators, designers, and artists across multiple studios.</p>\n<p><strong>What you need</strong></p>\n<ul>\n<li>Solid C++ programming skills</li>\n<li>Strong math skills (linear algebra)</li>\n<li>Experience with advanced AI features (ex: Behaviour Trees, GOAP, Nav Mesh &amp; Cover Gen, etc)</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_e2c3ec83-2fc","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Software-Developer-AI-Battlefield/210419","x-work-arrangement":"hybrid","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["C++","linear algebra","Behaviour Trees","GOAP","Nav Mesh & Cover Gen"],"x-skills-preferred":["First Person or Third Person Shooter title","Live Service title","large code bases and managing multiple development streams"],"datePosted":"2026-01-01T16:49:55.903Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Montreal"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"C++, linear algebra, Behaviour Trees, GOAP, Nav Mesh & Cover Gen, First Person or Third Person Shooter title, Live Service title, large code bases and managing multiple development streams"}]}