{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/title/principal-game-designer"},"x-facet":{"type":"title","slug":"principal-game-designer","display":"Principal Game Designer","count":1},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_461fe16c-2c9"},"title":"Principal Game Designer","description":"<p>As a Principal Game Designer, you will own and drive key areas of the design, contribute to the development of processes and pipelines, and be a reliable, autonomous member of the team. You will act as a champion of quality across the game. Our ideal candidate is an experienced Senior or Lead Designer who is skilled in all aspects of Game Design, demonstrates a willingness to be hands-on, and has the track record to prove it.</p>\n<p>This is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.</p>\n<p>Key responsibilities include:</p>\n<ul>\n<li>Using our custom, proprietary engine and tools to implement systems and features to the highest standard and deliver on the vision of the project.</li>\n<li>Creating and maintaining high-quality feature and system designs.</li>\n<li>Working with a highly motivated, talented cross-discipline team.</li>\n<li>Mentoring and coaching more junior members of the team.</li>\n</ul>\n<p>We are looking for someone with:</p>\n<ul>\n<li>Full development cycle industry experience in game design positions - ideally on a high-profile published AAA title.</li>\n<li>Excellent written and verbal communication skills.</li>\n<li>Strong ability to design game systems and mechanics and align other disciplines around design intent.</li>\n<li>Demonstrable implementation experience using scripting tools or similar.</li>\n<li>A strong ability to identify and solve problems throughout all stages of development.</li>\n<li>Interest in collaborating within a team of diverse perspectives.</li>\n<li>An effective capability to be a highly reliable, autonomous member of the team.</li>\n<li>A demonstrable track record of quality in your previous work.</li>\n<li>Experience working on RPGs, open-world games, and/or large-scale single-player titles is highly desirable.</li>\n<li>A genuine passion for games.</li>\n<li>Text-based scripting ability in C++, C#, or similar is desired but not essential.</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_461fe16c-2c9","directApply":true,"hiringOrganization":{"@type":"Organization","name":"DesignHybrid","sameAs":"https://jobs.jobvite.com","logo":"https://logos.yubhub.co/jobs.jobvite.com.png"},"x-apply-url":"https://jobs.jobvite.com/playground-games/job/oll1zfw0","x-work-arrangement":"hybrid","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["game design","custom engine","scripting tools","problem-solving","team collaboration","quality assurance"],"x-skills-preferred":["C++","C#","RPGs","open-world games","large-scale single-player titles"],"datePosted":"2026-04-24T13:14:38.924Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Leamington Spa"}},"employmentType":"FULL_TIME","occupationalCategory":"Design","industry":"Technology","skills":"game design, custom engine, scripting tools, problem-solving, team collaboration, quality assurance, C++, C#, RPGs, open-world games, large-scale single-player titles"}]}