<?xml version="1.0" encoding="UTF-8"?>
<source>
  <jobs>
    <job>
      <externalid>32f17bea-0f0</externalid>
      <Title>Pipeline Engineer</Title>
      <Description><![CDATA[<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World&#39;s Game through innovation and unrivaled authenticity.</p>
<p>We are looking for a Pipeline/Engine Software Engineer to join the EA Shanghai Studio for FC Mobile project. You will develop our software tools that empower us in mobile game development, integrate tools and third-party packages with existing development pipelines and engines, troubleshoot and resolve issues related to pipeline tools and engines, and provide design, implementation, usage documentation and training.</p>
<p>Responsibilities:</p>
<ul>
<li>Develop software tools that empower us in mobile game development</li>
<li>Integrate tools and third-party packages with existing development pipelines and engines</li>
<li>Troubleshoot and resolve issues related to pipeline tools and engines</li>
<li>Provide design, implementation, usage documentation and training</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>Minimum 3 years in C/C++ programming language</li>
<li>Minimum 3 years in game engine/client, pipeline tool development</li>
<li>Understanding data structure, software architecture and design patterns</li>
<li>Proficiency in Python and C#</li>
<li>Experience in mobile systems and app development</li>
<li>Working knowledge of SQL query and database</li>
<li>Familiar with CI/CD platforms, e.g., Jenkins or TeamCity</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>C/C++, Python, C#, Game engine/client, Pipeline tool development, Data structure, Software architecture, Design patterns, Mobile systems, App development, SQL query, Database, CI/CD platforms</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a leading video game developer and publisher with a diverse portfolio of games and experiences.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/213857-Pipeline-Engineer-II/213857</Applyto>
      <Location>Shanghai</Location>
      <Country></Country>
      <Postedate>2026-04-24</Postedate>
    </job>
  </jobs>
</source>