{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/title/pipeline-engineer"},"x-facet":{"type":"title","slug":"pipeline-engineer","display":"Pipeline Engineer","count":1},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_32f17bea-0f0"},"title":"Pipeline Engineer","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World&#39;s Game through innovation and unrivaled authenticity.</p>\n<p>We are looking for a Pipeline/Engine Software Engineer to join the EA Shanghai Studio for FC Mobile project. You will develop our software tools that empower us in mobile game development, integrate tools and third-party packages with existing development pipelines and engines, troubleshoot and resolve issues related to pipeline tools and engines, and provide design, implementation, usage documentation and training.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Develop software tools that empower us in mobile game development</li>\n<li>Integrate tools and third-party packages with existing development pipelines and engines</li>\n<li>Troubleshoot and resolve issues related to pipeline tools and engines</li>\n<li>Provide design, implementation, usage documentation and training</li>\n</ul>\n<p>Qualifications:</p>\n<ul>\n<li>Minimum 3 years in C/C++ programming language</li>\n<li>Minimum 3 years in game engine/client, pipeline tool development</li>\n<li>Understanding data structure, software architecture and design patterns</li>\n<li>Proficiency in Python and C#</li>\n<li>Experience in mobile systems and app development</li>\n<li>Working knowledge of SQL query and database</li>\n<li>Familiar with CI/CD platforms, e.g., Jenkins or TeamCity</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_32f17bea-0f0","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/213857-Pipeline-Engineer-II/213857","x-work-arrangement":"hybrid","x-experience-level":"mid","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["C/C++","Python","C#","Game engine/client","Pipeline tool development","Data structure","Software architecture","Design patterns","Mobile systems","App development","SQL query","Database","CI/CD platforms"],"x-skills-preferred":[],"datePosted":"2026-04-24T13:18:19.066Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Shanghai"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"C/C++, Python, C#, Game engine/client, Pipeline tool development, Data structure, Software architecture, Design patterns, Mobile systems, App development, SQL query, Database, CI/CD platforms"}]}