{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/title/lead-technical-artist"},"x-facet":{"type":"title","slug":"lead-technical-artist","display":"Lead Technical Artist","count":1},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_b380847f-627"},"title":"Lead Technical Artist","description":"<p>We are seeking a highly skilled Lead Technical Artist to join our team at Ubisoft Annecy. As a key member of our production team, you will be responsible for leading the technical art team and ensuring the highest quality technical art deliverables. Your expertise will be crucial in driving innovation and excellence in our productions.</p>\n<p><strong>Key Responsibilities:</strong></p>\n<ul>\n<li>Act as a reference point for the team on all technical art-related matters and provide solutions to complex problems</li>\n<li>Optimize content to improve memory usage and performance</li>\n<li>Contribute to the development of assets and rendering (models, animations, textures) when necessary</li>\n<li>Plan, prioritize, and set inspiring goals for your team throughout the year</li>\n<li>Provide clear expectations and track key results for your team</li>\n<li>Offer continuous and constructive feedback on team members&#39; performance, highlighting each success, big or small</li>\n<li>Communicate effectively and encourage open dialogue within the team</li>\n<li>Stay up-to-date with current and future trends in graphics software and hardware, as well as methodologies, to anticipate tool and workflow needs</li>\n<li>Contribute to the development of technology roadmaps tailored to project-specific needs</li>\n<li>Maintain a balance between creative vision and technical constraints</li>\n<li>Identify potential risks and report them to management</li>\n</ul>\n<p><strong>Requirements:</strong></p>\n<ul>\n<li>Solid experience as a Technical Artist, ideally on AAA or AA productions, preferably on a multiplayer game</li>\n<li>Experience with various aspects of world-building, such as level art, lighting, props, level design, environments, water, etc.</li>\n<li>Excellent technical skills in performance, optimization, and workflow</li>\n<li>Proficiency in at least one 3D modeling software (Blender, 3DS Max, Substance Designer, Maya, etc.)</li>\n<li>Strong scripting skills (Maxscript, Python, etc.); experience with node-based visual scripting languages is a plus</li>\n<li>Significant experience with a game engine (Unreal Engine, Unity, proprietary engine, etc.) and excellent understanding of realistic artistic workflows and pipelines</li>\n<li>Versatility, good understanding of world-building issues, strong synthesis capabilities, and excellent interpersonal skills to work effectively in a team and communicate ideas</li>\n<li>Fluency in English to operate in an international environment and collaborate with non-French-speaking colleagues</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_b380847f-627","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Ubisoft","sameAs":"https://www.ubisoft.com/","logo":"https://logos.yubhub.co/ubisoft.com.png"},"x-apply-url":"https://jobs.smartrecruiters.com/Ubisoft2/744000120006928-lead-technical-artist-f-h-nb-aaa-project-","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$80,000 - $120,000 per year","x-skills-required":["Technical Art","Game Engine","3D Modeling","Scripting","Performance Optimization","Workflow Management"],"x-skills-preferred":["Node-Based Visual Scripting","Realistic Artistic Workflows","Pipeline Management"],"datePosted":"2026-04-24T12:16:50.671Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Annecy"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"Technical Art, Game Engine, 3D Modeling, Scripting, Performance Optimization, Workflow Management, Node-Based Visual Scripting, Realistic Artistic Workflows, Pipeline Management","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":80000,"maxValue":120000,"unitText":"YEAR"}}}]}