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YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_0c89a934-dbe"},"title":"Game Designer II - TrackTwenty","description":"<p>We are looking for a Senior Game Designer to join the SimCity BuildIt team at EA Tracktwenty. In this role, you will contribute to the ongoing development and evolution of SimCity BuildIt, a globally recognised mobile city-building game enjoyed by millions of players worldwide.</p>\n<p>As a Senior Game Designer, you will design and develop complex game systems and features that support long-term engagement, player progression, and a cohesive city-building experience. You will collaborate closely with cross-functional partners across design, product, engineering, UX, art, analytics, and production to deliver high-quality features in a live-service environment.</p>\n<p>This role is suited to an experienced designer who is comfortable owning features end to end, working autonomously, and contributing to both short-term execution and long-term design goals.</p>\n<p><strong>Game Design and Game Development</strong></p>\n<ul>\n<li>Design, develop, and iterate on game systems and features across the player journey, including early-, mid-, and late-game experiences.</li>\n</ul>\n<ul>\n<li>Own deliverables throughout the full development lifecycle, from ideation and pre-production through implementation, balancing, launch, and post-launch optimisation.</li>\n</ul>\n<ul>\n<li>Produce clear, thorough, and actionable design documentation to support implementation by engineering, UX, and other cross-functional partners.</li>\n</ul>\n<ul>\n<li>Ability to formulate player experience goals and translate them into game systems and economy design</li>\n</ul>\n<ul>\n<li>Ensure features integrate cohesively with existing systems and align with the overall vision for SimCity BuildIt.</li>\n</ul>\n<p><strong>Live Service and Player Experience</strong></p>\n<ul>\n<li>Contribute to the design of live-service features, events, and systems that drive long-term engagement and retention.</li>\n</ul>\n<ul>\n<li>Collaborate with product management and analytics to review player data, identify opportunities, and inform design decisions.</li>\n</ul>\n<ul>\n<li>Evaluate player feedback and performance metrics to guide ongoing improvements and refinements.</li>\n</ul>\n<ul>\n<li>Balance player experience goals with business objectives in a thoughtful, player-first way.</li>\n</ul>\n<p><strong>Collaboration and Team Contribution</strong></p>\n<ul>\n<li>Work closely with cross-disciplinary partners and stakeholders to align on goals, scope, and delivery.</li>\n</ul>\n<ul>\n<li>Participate in design reviews, playtests, and feedback sessions, contributing constructively to team discussions.</li>\n</ul>\n<ul>\n<li>Ability to review and analyse feedback from others on the designs that they own, separate actionable from non-actionable feedback and propose action plans.</li>\n</ul>\n<ul>\n<li>Support other designers through feedback, knowledge sharing, and collaboration.</li>\n</ul>\n<ul>\n<li>Contribute to the continuous improvement of design processes and best practices within the team.</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_0c89a934-dbe","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Game-Designer-II-TrackTwenty/213655?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply","x-work-arrangement":"hybrid","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["game design","live service","player experience","cross-functional collaboration","design documentation","player feedback","performance metrics","business objectives"],"x-skills-preferred":["simulation","city-building","management games","data-informed design","analytics tools","Unity","game engines"],"datePosted":"2026-04-29T14:08:21.856Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Bucharest"}},"employmentType":"FULL_TIME","occupationalCategory":"Design","industry":"Technology","skills":"game design, live service, player experience, cross-functional collaboration, design documentation, player feedback, performance metrics, business objectives, simulation, city-building, management games, data-informed design, analytics tools, Unity, game engines"}]}