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<source>
  <jobs>
    <job>
      <externalid>2aff6a46-3ea</externalid>
      <Title>Manufacturing Software Engineer, Intelligence Systems</Title>
      <Description><![CDATA[<p>As a Software Engineer in the Manufacturing Test organization, you will join a software development team tasked to ensure that we build quality products - in land, sea, and air. You will develop test executive software that can systematically and thoroughly test our products and create analytics to improve our development cycle. You will champion automation, and work to reduce operator time and instruction complexity through the use of parallel execution, data acquisition, automated deployment tools. You will be presented complex, multiplatform problems with heavy reliance on cloud data systems. In this role you’ll need to think creatively and continuously improve our methods of automation, throughput, user interfaces, and data analytics.</p>
<p>This role will be based temporarily at Santa Ana, CA for a 3 month training period before transitioning to Asheville, OH.</p>
<p>Responsibilities:</p>
<ul>
<li>Develop applications for Windows and Linux desktop environments</li>
<li>Integrate cloud data and deployment features while maintaining user authentication and security</li>
<li>Generate automation scripts (python) for debug and prototype development</li>
<li>Triage issues, root cause failures, and coordinate next-steps</li>
<li>Partner with end-users to turn needs into features while balancing user experience with engineering constraints</li>
</ul>
<p>Required Qualifications:</p>
<ul>
<li>Expertise in desktop application development with WPF and C#</li>
<li>Proficient in ASP.NET, RESTful services with C# in AWS/Azure infrastructure</li>
<li>Hands-on working knowledge of a major relational database (DB2, SQL Server etc.) and/or NoSql</li>
<li>Experience working in CI/CD and designing and delivering DevOps automation for app deployment and testing</li>
<li>Bachelor’s degree in Computer Science, Computer Engineering, or related field</li>
<li>Experience working on multi-disciplinary projects, working closely with Electrical / Mechanical / Manufacturing Engineers</li>
<li>Eligible to obtain and maintain an active U.S. Secret security clearance</li>
</ul>
<p>Preferred Qualifications:</p>
<ul>
<li>5+ years of relevant industry experience</li>
<li>Pursuing a Master’s of Computer Science or related field</li>
<li>Experience with test automation or cloud deployment tools</li>
<li>Currently possesses and is able to maintain an active U.S. Secret security clearance</li>
</ul>
<p>US Salary Range $129,000-$171,000 USD</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange>$129,000-$171,000 USD</Salaryrange>
      <Skills>desktop application development, WPF, C#, ASP.NET, RESTful services, AWS/Azure infrastructure, relational database, NoSql, CI/CD, DevOps automation, test automation, cloud deployment tools</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Anduril</Employername>
      <Employerlogo>https://logos.yubhub.co/anduril.com.png</Employerlogo>
      <Employerdescription>Anduril is a technology company that develops advanced sensors and software for various industries.</Employerdescription>
      <Employerwebsite>https://www.anduril.com/</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://job-boards.greenhouse.io/andurilindustries/jobs/5080387007</Applyto>
      <Location>Ashville, Ohio, United States</Location>
      <Country></Country>
      <Postedate>2026-04-18</Postedate>
    </job>
    <job>
      <externalid>eeea3746-cff</externalid>
      <Title>Software Developer - Tools</Title>
      <Description><![CDATA[<p>Welcome to Maxis, home to tinkerers, craftspeople, and storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of <em>The Sims</em>, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don&#39;t settle for seeing the world only as it is, but strive to build a world as it could be.</p>
<p>In this role, you will be part of the reimagining of <em>The Sims</em> that players know and love. The Sims is one of the top-selling PC game franchises of all time and The Sims 4 is by far our most successful Sims game. We have more than 70 million registered players of the base game. To date, The Sims 4 has shipped over 60 content packs and countless base game feature and quality of life updates. The Sims 4 continues to transcend being “just a game” and continues to be a positive force in people’s lives while occupying a unique creative space in the game industry. We&#39;re excited you&#39;re interested to learn more about how you can join our team and dream big. For more information about <em>The Sims</em>, follow @TheSims on Twitter, Instagram and TikTok, like <em>The Sims</em> on Facebook, visit TheSims.com newsroom and tune into Behind The Sims on YouTube for the latest news and updates.</p>
<p>As a Software Developer - Tools, you&#39;ll work with us to build content creation tools that empower our Makers to create endless possibilities. You&#39;ll report to one of our Development Directors and join us as a hybrid team member who is in office Tuesdays, Thursdays, and one additional day of your choosing.</p>
<p>Responsibilities:</p>
<ul>
<li>Collaborate with partners across multiple disciplines to envision, design, and implement clear and efficient development solutions for content creators</li>
<li>Demonstrate understanding of the needs of disciplines to gather requirements and propose right-sized solutions</li>
<li>Implement new features and improve existing ones in workflow tools using C#, C++ and Python</li>
<li>Exercise patience and understanding while providing troubleshooting support to users, both within and adjacent to the content development tools</li>
<li>Perform root cause analysis investigations to improve pipeline / workflow improvements to increase productivity and ease workloads</li>
<li>Maintain succinct documentation to support pipeline / workflow processes</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>Experience making tools for developers and consumers through a customer-oriented mindset</li>
<li>Experience with video game content pipelines on shipped games</li>
<li>Programming experience and skill in C#, C++ and Python</li>
<li>Minimum 5 years professional experience as a developer on a game/tools team</li>
<li>Demonstrated knowledge of good software development practices</li>
<li>Windows Presentation Foundation (WPF) experience or similar GUI frameworks</li>
<li>Experience with Electron using React and Node.js</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$119,600 - $167,300 CAD</Salaryrange>
      <Skills>C#, C++, Python, Windows Presentation Foundation (WPF), Electron, React, Node.js, Windows Presentation Foundation (WPF), Electron, React, Node.js</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a leading video game developer and publisher with a portfolio of popular games and experiences. The company has a global presence with locations around the world.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Software-Developer-Tools/212933</Applyto>
      <Location>Vancouver, British Columbia, Canada</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>53347d0f-dc5</externalid>
      <Title>Software Engineer II - Frostbite Animation</Title>
      <Description><![CDATA[<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.  Frostbite is EA&#39;s proprietary game engine. Its versatile tools and the latest technology power creation on some of the world&#39;s most iconic and visually stunning games, including titles from EA SPORTS and Battlefield. Frostbite provides a unified platform that empowers developers to create hyper-realistic worlds, intricate gameplay, and lifelike animations with unmatched speed and quality. By joining Frostbite, you&#39;ll be at the forefront of game engine development, collaborating with top-tier developers to push the boundaries of interactive realism and immersive gameplay. Shape the future of gaming technology with us and leave your mark on the next generation of games.  As a Software Developer II in the Animation team, you will report to the Development Director in Animation. This role is Hybrid remote/in-office.  <strong>Responsibilities:</strong>  - You will help us deliver medium-sized animation features end-to-end — collaborating across teams to build scalable, well-tested Frostbite solutions. - You will create high-performance, production-ready systems through modular, efficient code mindful of platform constraints. - We will improve our team by contributing to design discussions, and improving the tools and workflows behind EA&#39;s games.  <strong>Qualifications:</strong>  - 4+ years of professional experience programming in C++ and C#. - Foundation in 3D math, including linear algebra, geometry, quaternions, and kinematics, applied to animation or interactive simulations. - Understanding of multithreading, performance optimization, and runtime architecture, with exposure to game development, WPF tooling, and console platforms. - Demonstrated ownership of features, systems, or tools from concept through implementation and support. - Bachelor&#39;s degree in Computer Science, Computer Engineering, or related field (or equivalent practical experience).  <strong>Pay Transparency - North America</strong>  <strong>COMPENSATION AND BENEFITS</strong>  The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).  <strong>PAY RANGES</strong>  \\\<em> British Columbia (depending on location e.g. Vancouver vs. Victoria) \\</em>$119,600 - $167,300 CAD  Pay is just one part of the overall compensation at EA.  For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.  <strong>_About Electronic Arts_</strong>  We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.  We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$119,600 - $167,300 CAD</Salaryrange>
      <Skills>C++, C#, 3D math, linear algebra, geometry, quaternions, kinematics, multithreading, performance optimization, runtime architecture, game development, WPF tooling, console platforms</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a leading video game developer and publisher with a portfolio of iconic games and experiences.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-II-Frostbite-Animation/212877</Applyto>
      <Location>Vancouver</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>b1de2fef-1e9</externalid>
      <Title>Software Engineering IC3</Title>
      <Description><![CDATA[<p>The Bing Growth team is responsible for building world-class experiences across Windows and Android to help drive the growth of Bing across different regions of the world. As a senior software engineer, you will play a key role in extending and modifying Windows Operating system code to develop these experiences.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Design, build, and ship features for a consumer Windows application with a strong focus on usability, performance, reliability, and accessibility.</li>
<li>Develop high-quality, maintainable, and well-tested code using modern Windows frameworks and tooling.</li>
<li>Collaborate with Product, Design, and Data partners to translate customer needs into technical solutions.</li>
<li>Participate in architecture and design reviews, contributing to decisions around scalability, responsiveness, and long-term maintainability.</li>
<li>Instrument features with telemetry, analyze usage and reliability signals, and iterate based on data and customer feedback.</li>
<li>Debug and resolve issues across the stack, including live-site and customer-reported problems.</li>
<li>Contribute to engineering excellence through code reviews, test coverage, CI/CD practices, and operational readiness.</li>
</ul>
<p><strong>Qualifications</strong></p>
<ul>
<li>Bachelor&#39;s Degree in Computer Science or related technical field AND 3+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR equivalent experience.</li>
<li>Experience building and shipping production-quality applications or services.</li>
<li>Solid understanding of data structures, algorithms, and object-oriented design.</li>
<li>Experience working collaboratively in a team environment with clear communication and ownership.</li>
</ul>
<p><strong>Preferred Qualifications</strong></p>
<ul>
<li>Experience building Windows applications using WinUI, WPF, UWP, or Windows SDKs.</li>
<li>Familiarity with performance optimization, memory management, and responsiveness in desktop applications.</li>
<li>Experience with telemetry, experimentation, and feature flighting in consumer products.</li>
<li>Exposure to accessibility (a11y) standards and inclusive design principles.</li>
<li>Experience with CI/CD pipelines, automated testing, and live-site monitoring.</li>
</ul>
<p><strong>What Success Looks Like</strong></p>
<ul>
<li>Delivers polished, reliable features that improve customer satisfaction and engagement.</li>
<li>Writes clean, testable code and proactively raises quality and maintainability bar.</li>
<li>Demonstrates strong ownership—from design through deployment and support.</li>
<li>Uses data and customer feedback to guide decisions and continuous improvement.</li>
<li>Grows technical depth while positively influencing team engineering practices.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>C, C++, C#, Java, JavaScript, Python, data structures, algorithms, object-oriented design, WinUI, WPF, UWP, Windows SDKs, performance optimization, memory management, responsiveness, telemetry, experimentation, feature flighting, accessibility, CI/CD pipelines, automated testing, live-site monitoring</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Microsoft</Employername>
      <Employerlogo>https://logos.yubhub.co/microsoft.ai.png</Employerlogo>
      <Employerdescription>Microsoft is a multinational technology company that develops, manufactures, licenses, and supports a wide range of software products, services, and devices.</Employerdescription>
      <Employerwebsite>https://microsoft.ai</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://microsoft.ai/job/software-engineering-ic3-2/</Applyto>
      <Location>Hyderabad, India</Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>333496d0-21c</externalid>
      <Title>Senior Software Engineer</Title>
      <Description><![CDATA[<p><strong>Summary</strong></p>
<p>Microsoft AI are looking for a talented Senior Software Engineer at their Hyderabad office. This role sits at the heart of building and evolving a high-quality consumer-facing Windows application used by millions of users. You will work across the full product lifecycle (design, development, experimentation, and production) partnering closely with Product Managers, Designers, and Data Science teams to deliver intuitive, performant, and reliable Windows experiences.</p>
<p><strong>About the Role</strong></p>
<p>We are looking for a Senior Software Engineer to build and evolve a high-quality consumer-facing Windows application used by millions of users. You will work across the full product lifecycle (design, development, experimentation, and production) partnering closely with Product Managers, Designers, and Data Science teams to deliver intuitive, performant, and reliable Windows experiences. This role emphasizes strong engineering fundamentals, customer empathy, and ownership of end-to-end feature delivery in a fast-moving consumer environment.</p>
<p><strong>Accountabilities</strong></p>
<ul>
<li>Design, build, and ship features for a consumer Windows application with a strong focus on usability, performance, reliability, and accessibility.</li>
<li>Develop high-quality, maintainable, and well-tested code using modern Windows frameworks and tooling.</li>
</ul>
<p><strong>The Candidate we&#39;re looking for</strong></p>
<p><strong>Experience:</strong></p>
<ul>
<li>Bachelor’s Degree in Computer Science or related technical field AND 6+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR equivalent experience.</li>
</ul>
<p><strong>Technical skills:</strong></p>
<ul>
<li>Strong experience with system design, including requirements analysis, architecture decisions, and trade-off evaluation for production applications.</li>
<li>Solid understanding of data structures, algorithms, and object-oriented design.</li>
</ul>
<p><strong>Personal attributes:</strong></p>
<ul>
<li>Experience working collaboratively in a team environment with clear communication and ownership.</li>
</ul>
<p><strong>Benefits</strong></p>
<ul>
<li>Microsoft’s mission is to empower every person and every organization on the planet to achieve more.</li>
<li>As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>C, C++, C#, Java, JavaScript, Python, WinUI, WPF, UWP, Windows SDKs, performance optimization, memory management, responsiveness in desktop applications</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Microsoft AI</Employername>
      <Employerlogo>https://logos.yubhub.co/microsoft.ai.png</Employerlogo>
      <Employerdescription>Microsoft&apos;s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals.</Employerdescription>
      <Employerwebsite>https://microsoft.ai</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://microsoft.ai/job/senior-software-engineer-70/</Applyto>
      <Location>Hyderabad</Location>
      <Country></Country>
      <Postedate>2026-03-06</Postedate>
    </job>
    <job>
      <externalid>f3ccc3e1-e8b</externalid>
      <Title>Software Engineer - Tools</Title>
      <Description><![CDATA[<p>We&#39;re looking for a Software Engineer II - Tools to join the Formula 1 team. You will work within a passionate, close-knit group of engineers, designers, and content creators, where your contributions are visible and valued. You&#39;ll help shape and evolve the tools that empower our teams to build world-class AAA racing games.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Take an active part in developing high-quality tools that support game development and content creation workflows.</li>
<li>Implement maintainable applications using C# and WPF within a large, long-lived codebase.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Professional experience with C# and C++ (2+ years).</li>
<li>Strong professional experience developing applications (WPF) and User Interface Design.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>C#, C++, WPF, User Interface Design, MVVM architecture, IoC and Dependency Injection, Prism IoC, Python or scripting languages</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-Tools/212321</Applyto>
      <Location>Birmingham</Location>
      <Country></Country>
      <Postedate>2026-02-03</Postedate>
    </job>
  </jobs>
</source>