{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/skill/world-machine"},"x-facet":{"type":"skill","slug":"world-machine","display":"World Machine","count":2},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_eddc388c-892"},"title":"Environment Artist - EA Sports UFC","description":"<p><strong>Environment Artist - EA SPORTS UFC</strong></p>\n<p>We&#39;re seeking an Environment Artist to join our team at EA Sports UFC. As an Environment Artist, you will be responsible for creating high-quality, visually stunning environments that bring the world of MMA to life.</p>\n<p><strong>What You&#39;ll Do</strong></p>\n<ul>\n<li>Create high-quality benchmark content, from hero assets to fully realized arenas and fight spaces</li>\n<li>Build cinematic, physically authentic environments that enhance gameplay and presentation</li>\n<li>Translate concept art and real-world reference into modular, production-ready assets</li>\n<li>Execute high-poly to low-poly workflows with strong optimization awareness</li>\n<li>Craft realistic PBR materials, including authoring your own materials when needed</li>\n<li>Collaborate closely with Art Direction, Lighting, Design, VFX, Tech Art, and Engineering</li>\n</ul>\n<p><strong>What You Bring</strong></p>\n<ul>\n<li>6+ years of experience in Film, entertainment or relevant industries</li>\n<li>Strong proficiency in Maya</li>\n<li>Experience working in modern game engines (Unreal, Frostbite, Unity, or similar)</li>\n<li>Advanced skills in Substance Painter</li>\n<li>Experience with ZBrush and Photoshop</li>\n<li>Understanding of realistic PBR workflows</li>\n</ul>\n<p><strong>Nice to Have</strong></p>\n<ul>\n<li>Substance Designer, Houdini, Terrain tools (World Machine), After Effects, scripting knowledge, matte painting/image manipulation experience</li>\n</ul>\n<p><strong>Artistic &amp; Creative Strength</strong></p>\n<ul>\n<li>High Quality high poly modelling and materials</li>\n<li>Ability to create believable physical wear, surface breakup, and environmental storytelling</li>\n<li>Exceptional eye for lighting, composition, scale, and material realism</li>\n<li>Strong sense of cinematic presentation and broadcast authenticity</li>\n</ul>\n<p><strong>Ownership &amp; Collaboration</strong></p>\n<ul>\n<li>Ability to own and drive features independently with environment and team support when needed</li>\n<li>Proactive communicator with leads and teammates</li>\n<li>Self-organized, capable of tracking tasks and delivering on schedule</li>\n</ul>\n<p><strong>Mindset</strong></p>\n<ul>\n<li>Positive, consistent, and adaptable</li>\n<li>Passionate about your craft and pushing visual quality</li>\n<li>Open to feedback and continuous improvement</li>\n<li>Curious, growth-oriented, and proactive in solving challenges</li>\n</ul>\n<p><strong>Portfolio</strong></p>\n<ul>\n<li>High-fidelity environment work with strong material execution</li>\n<li>Examples demonstrating ownership from concept to final</li>\n<li>Cinematic composition and believability</li>\n</ul>\n<p><strong>Pay Transparency - North America</strong></p>\n<p>The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).</p>\n<p><strong>PAY RANGES</strong></p>\n<ul>\n<li>British Columbia (depending on location e.g. Vancouver vs. Victoria) $91,100 - $126,900 CAD</li>\n</ul>\n<p>Pay is just one part of the overall compensation at EA.</p>\n<p>For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_eddc388c-892","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Environment-Artist-2/212819","x-work-arrangement":"hybrid","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$91,100 - $126,900 CAD","x-skills-required":["Maya","Unreal","Frostbite","Unity","Substance Painter","ZBrush","Photoshop","PBR workflows"],"x-skills-preferred":["Substance Designer","Houdini","Terrain tools (World Machine)","After Effects","scripting knowledge","matte painting/image manipulation experience"],"datePosted":"2026-03-09T11:02:45.081Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Vancouver"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"Maya, Unreal, Frostbite, Unity, Substance Painter, ZBrush, Photoshop, PBR workflows, Substance Designer, Houdini, Terrain tools (World Machine), After Effects, scripting knowledge, matte painting/image manipulation experience","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":91100,"maxValue":126900,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_a448f097-cdb"},"title":"World Designer","description":"<p>We are seeking a World Designer to join our team and help create engaging and immersive game worlds. 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