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<source>
  <jobs>
    <job>
      <externalid>4f9633fe-824</externalid>
      <Title>Support Engineer, Anti-Cheat</Title>
      <Description><![CDATA[<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>
<p>Join the SPEAR (Secure Product Engineering &amp; Anti-Cheat Response) Anti-Cheat Engineering team, part of EA Security! Our mission is to ensure fair play across our many PC titles. We deliver a kernel anti-cheat solution that promotes an even playing field for the millions of fans that play EA games.</p>
<p>We are looking for an engineer who is passionate about making software playable for all users. Your primary responsibilities will be updating our anti-cheat technology to resolve compatibility issues reported by our partners and customers, and address support problems raised by the game studios.</p>
<p>You will report to the Senior Manager of the Anti-Cheat Engineering team, located in the US.</p>
<p>You Will:</p>
<ul>
<li>Be the first line of investigating bugs, compatibility issues, and performance issues reported by studios</li>
<li>Develop fixes to make Javelin anti-cheat software compatible with various other end user hardware and software</li>
</ul>
<p>You Have:</p>
<ul>
<li>3+ years of experience with C++ or other low-level programming languages</li>
<li>2+ year of experience in debugging crashes through memory dumps</li>
<li>2+ year of experience with WinDbg and DebugView</li>
</ul>
<p>Bonus Skills:</p>
<ul>
<li>Experience in Windows internals</li>
<li>Experience developing anti-tamper, anti-virus, or anti-malware technologies</li>
<li>Familiarity with with game cheats and the cheat community</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$122,300 - $158,500 USD</Salaryrange>
      <Skills>C++, low-level programming languages, debugging crashes through memory dumps, WinDbg, DebugView, Windows internals, anti-tamper, anti-virus, anti-malware technologies, game cheats, cheat community</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a multinational video game developer and publisher. It has a large portfolio of games and experiences.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Support-Engineer-Anti-Cheat/213466</Applyto>
      <Location>Kirkland</Location>
      <Country></Country>
      <Postedate>2026-04-24</Postedate>
    </job>
    <job>
      <externalid>118bef90-7bc</externalid>
      <Title>Senior Reverse Engineer - Anti Cheat</Title>
      <Description><![CDATA[<p>Do you dream in assembly language? Do you spend more time in a debugger than you do in nature? Do you know the difference between an aimbot and a triggerbot? And do you think that all players have the right to a fair and fun gaming experience? If so, this is the job for you!</p>
<p>The Senior Reverse Engineer I is a member of EA Security&#39;s Secure Platform Engineering &amp; Anti-Cheat Response (SPEAR) team and will report to the manager of the Gameplay Integrity Operations sub-team.</p>
<p>As a Senior Reverse Engineer I, your primary job will be to analyze cheats developed against EA&#39;s games and to make it harder for cheat developers to create new cheats. Your work will help ensure fair and fun gaming experiences for EA&#39;s customers across all of EA&#39;s games.</p>
<p>In addition to analyzing existing cheats, you&#39;ll get your hands on new EA games before release so that you can work with developers to make it harder for players to cheat in their games. This means you will perform anti-cheat assessments that will cover everything from client-side tampering (external/internal), to network-based cheating, to source code review of thick clients in order to gauge resilience against cheat/hack tools.</p>
<p>Lastly, you&#39;ll need to determine the business risk posed by the gameplay integrity issues you discover and communicate your findings across teams to both technical and non-technical audiences.</p>
<p>The ideal candidate has an understanding of reverse engineering principals and a passion to learn new technologies, challenge assumptions, and find new ways to solve problems.</p>
<p>Responsibilities: Reverse engineer obfuscated user-mode cheats developed for PC, mobile, and consoles Document and report on the functionality of the cheats you’ve analyzed Solve well-defined technical problems in the cheating space Define and subsequently solve technical problems that are not well understood / are bleeding-edge in the cheating space Use architecture and design documentation to create anti-cheat assessment scoping documents and define cheating test-cases for upcoming anti-cheat assessments Perform anti-cheat assessments of pre-release products Consult with and advise EA game teams on how to mitigate classes of cheats Educate your peers on new reverse engineering skills and tools Develop tools, scripts, and extensions for automation and reverse engineering, both in user space and kernel space Identify cheat variants that defeat previous mitigations, and suggest solutions Articulate technical issues clearly to technical and non-technical partners Identify needs and drive the development of your reverse engineering skills and knowledge</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>ARM architecture, operating system internals for Windows, Android &amp; Linux, operating system fundamentals (processes, threads, virtual memory, etc.), x86/x64 assembly language, debuggers such as WinDbg, x64dbg, OllyDbg, or gdb, disassemblers such as Ghidra, IDA Pro, Binary Ninja, or radare2, cryptography and obfuscation techniques, software development experience and the ability to write your own tools, scripts, and extensions, both in user space and kernel space</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a multinational video game developer and publisher headquartered in Redwood City, California. It has a portfolio of over 50 games and experiences.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Senior-Reverse-Engineer-Anti-Cheat/213664</Applyto>
      <Location>Guildford</Location>
      <Country></Country>
      <Postedate>2026-04-24</Postedate>
    </job>
  </jobs>
</source>