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  <jobs>
    <job>
      <externalid>e5bae5a3-302</externalid>
      <Title>Community Marketing Lead</Title>
      <Description><![CDATA[<p>We&#39;re seeking a Community Marketing Lead to build and run a new storytelling function inside the community team. You will find the most compelling things people are building with Claude, tell those stories in whatever format fits them best, and build community around the builders.</p>
<p>This role is how Anthropic shows what&#39;s possible with Claude. Not through product claims, but through proof. Teachers building grading systems, nurses building intake workflows, lawyers building contract review pipelines. This is happening every day in our community, and most of it goes unseen.</p>
<p>You will build the function that leads activations and hackathons to surface it, produces it at a high level of craft, and turns it into a repeatable system. The ideal candidate combines community program management and strong creative direction with real production ability and an instinct for where the good stories are.</p>
<p>Responsibilities:</p>
<ul>
<li>Build and run a user-facing community storytelling function from scratch, including sourcing strategies, editorial standards, content strategy, production systems, and measurement</li>
</ul>
<ul>
<li>Define the creative direction and visual standard for &#39;Built with Claude&#39; as an owned content channel</li>
</ul>
<ul>
<li>Build and operationalize our virtual hackathon program as a key way to surface user projects</li>
</ul>
<ul>
<li>Source builders and their projects from across the community&#39;s programs, interview them, and produce spotlights and case studies end to end</li>
</ul>
<ul>
<li>Build and maintain a use case library that functions as a real project repository with working demos and linked repos, not a marketing page</li>
</ul>
<ul>
<li>Develop content strategies that drive user acquisition through proof of product value and expose existing users to new workflows</li>
</ul>
<ul>
<li>Partner with Product Marketing on launch narratives grounded in real community use cases</li>
</ul>
<ul>
<li>Support Comms and Policy with a validated library of proof points they can draw from on demand</li>
</ul>
<ul>
<li>Own the metrics framework that connects community storytelling to user-level outcomes</li>
</ul>
<ul>
<li>Build repeatable systems so a single community post can become a user story, a campaign asset, and a policy proof point</li>
</ul>
<p>You may be a good fit if you</p>
<ul>
<li>Have 7+ years in creative direction, editorial, content strategy, or community marketing, with a track record of building programs from scratch</li>
</ul>
<ul>
<li>Have built content programs or editorial channels from the ground up, not just run existing ones</li>
</ul>
<ul>
<li>Have experience producing or scaling hackathon, competition, or user showcase programs</li>
</ul>
<ul>
<li>Hold yourself to publication-quality standards and treat narrative, visual identity, and editorial craft as strategic work</li>
</ul>
<ul>
<li>Are a strong writer and producer who wants to stay hands-on, not just set direction</li>
</ul>
<ul>
<li>Are self-directed and comfortable operating without a playbook</li>
</ul>
<ul>
<li>Understand how to earn trust in communities and believe the best marketing amplifies real people</li>
</ul>
<ul>
<li>Are comfortable with data and can connect editorial work to measurable outcomes</li>
</ul>
<ul>
<li>Can move between strategic creative direction and fast-turnaround production</li>
</ul>
<ul>
<li>Work well across functions and can make community insights useful to teams with very different mandates</li>
</ul>
<ul>
<li>Thrive in fast-moving environments where you&#39;re building the function as you run it</li>
</ul>
<ul>
<li>Are genuinely curious about what people build with AI tools</li>
</ul>
<p>The annual compensation range for this role is $255,000-$320,000 USD.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$255,000-$320,000 USD</Salaryrange>
      <Skills>Creative direction, Editorial, Content strategy, Community marketing, Hackathon management, User acquisition, Product marketing, Comms, Policy, Metrics analysis, Publication-quality writing, Visual identity design, Data analysis, Project management</Skills>
      <Category>Marketing</Category>
      <Industry>Technology</Industry>
      <Employername>Anthropic</Employername>
      <Employerlogo>https://logos.yubhub.co/anthropic.com.png</Employerlogo>
      <Employerdescription>Anthropic is a public benefit corporation developing AI systems. It has a team of researchers, engineers, and business leaders.</Employerdescription>
      <Employerwebsite>https://www.anthropic.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://job-boards.greenhouse.io/anthropic/jobs/5151551008</Applyto>
      <Location>San Francisco, CA | New York City, NY</Location>
      <Country></Country>
      <Postedate>2026-04-18</Postedate>
    </job>
    <job>
      <externalid>43470374-503</externalid>
      <Title>Community Marketing Lead</Title>
      <Description><![CDATA[<p>We are seeking a Community Marketing Lead to build and run a new storytelling function inside the community team. In this role, you will find the most compelling things people are building with Claude, tell those stories in whatever format fits them best, and build community around the builders.</p>
<p>This role is how Anthropic shows what&#39;s possible with Claude. Not through product claims, but through proof. Teachers building grading systems, nurses building intake workflows, lawyers building contract review pipelines. This is happening every day in our community, and most of it goes unseen.</p>
<p>Responsibilities:</p>
<ul>
<li>Build and run a user-facing community storytelling function from scratch, including sourcing strategies, editorial standards, content strategy, production systems, and measurement</li>
<li>Define the creative direction and visual standard for &#39;Built with Claude&#39; as an owned content channel</li>
<li>Build and operationalize our virtual hackathon program as a key way to surface user projects</li>
<li>Source builders and their projects from across the community&#39;s programs, interview them, and produce spotlights and case studies end to end</li>
<li>Build and maintain a use case library that functions as a real project repository with working demos and linked repos, not a marketing page</li>
<li>Develop content strategies that drive user acquisition through proof of product value and expose existing users to new workflows</li>
<li>Partner with Product Marketing on launch narratives grounded in real community use cases</li>
<li>Support Comms and Policy with a validated library of proof points they can draw from on demand</li>
<li>Own the metrics framework that connects community storytelling to user-level outcomes</li>
<li>Build repeatable systems so a single community post can become a user story, a campaign asset, and a policy proof point</li>
</ul>
<p>You may be a good fit if you:</p>
<ul>
<li>Have 7+ years in creative direction, editorial, content strategy, or community marketing, with a track record of building programs from scratch</li>
<li>Have built content programs or editorial channels from the ground up, not just run existing ones</li>
<li>Have experience producing or scaling hackathon, competition, or user showcase programs</li>
<li>Hold yourself to publication-quality standards and treat narrative, visual identity, and editorial craft as strategic work</li>
<li>Are a strong writer and producer who wants to stay hands-on, not just set direction</li>
<li>Are self-directed and comfortable operating without a playbook</li>
<li>Understand how to earn trust in communities and believe the best marketing amplifies real people</li>
<li>Are comfortable with data and can connect editorial work to measurable outcomes</li>
<li>Can move between strategic creative direction and fast-turnaround production</li>
<li>Work well across functions and can make community insights useful to teams with very different mandates</li>
<li>Thrive in fast-moving environments where you&#39;re building the function as you run it</li>
<li>Are genuinely curious about what people build with AI tools</li>
</ul>
<p>The annual compensation range for this role is $255,000-$320,000 USD.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$255,000-$320,000 USD</Salaryrange>
      <Skills>Creative direction, Editorial, Content strategy, Community marketing, Hackathon, Competition, User showcase, Data analysis, Metrics framework, Repeatable systems, AI tools, Data visualization, Storytelling, Visual identity, Editorial craft</Skills>
      <Category>Marketing</Category>
      <Industry>Technology</Industry>
      <Employername>Anthropic</Employername>
      <Employerlogo>https://logos.yubhub.co/anthropic.com.png</Employerlogo>
      <Employerdescription>Anthropic is a public benefit corporation that creates reliable, interpretable, and steerable AI systems.</Employerdescription>
      <Employerwebsite>https://www.anthropic.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://job-boards.greenhouse.io/anthropic/jobs/5151551008</Applyto>
      <Location>San Francisco, CA | New York City, NY</Location>
      <Country></Country>
      <Postedate>2026-04-18</Postedate>
    </job>
    <job>
      <externalid>ef0c8a82-409</externalid>
      <Title>Senior Brand Designer</Title>
      <Description><![CDATA[<p>We&#39;re seeking a Senior Brand Designer to help shape and scale Webflow&#39;s brand across campaigns, events, and experiences.</p>
<p>This role is primarily focused on brand design excellence , building and extending visual identity systems, designing high-impact campaign assets, and creating thoughtful expressions of the brand across both digital and physical touchpoints.</p>
<p>While brand design craft is the foundation of this role, candidates with additional strengths in web design, Webflow development, and motion design will bring even greater value to our multidisciplinary studio.</p>
<p><strong>About the role:</strong></p>
<ul>
<li>Location: Remote-first (Argentina)</li>
<li>Permanent, full-time employee (this is not a contractor position)</li>
<li>Application Information:</li>
<li>Application deadline: applications accepted on an ongoing basis until position is closed and filled</li>
<li>This posting is for a new position.</li>
</ul>
<p><strong>Responsibilities:</strong>*</p>
<ul>
<li>Design Across Brand Surfaces</li>
</ul>
<p>+ Concept, design, and deliver brand campaigns across multiple channels, partnering closely with marketing teams to translate strategy into compelling creative.   + Develop event identities, promotional assets, and marketing materials that extend the Webflow brand.   + Create scalable brand systems, guidelines, and templates that elevate and unify the brand.   + Manage end-to-end production for creative deliverables, including preparing files for executive-level presentations, advertising and media partners, print vendors, and event production.   + Design collateral such as branded imagery, event visuals, presentation materials, and apparel/merchandise.</p>
<ul>
<li>Collaborate Across Teams</li>
</ul>
<p>+ Partner closely with cross-functional stakeholders,including product marketing, growth, and events,to ensure creative execution aligns with GTM strategy, brand objectives, and campaign goals.   + Work with Creative Ops and external vendors to ensure smooth handoffs, accurate specs, and flawless delivery across channels (digital, social, print, and experiential).   + Communicate effectively with production partners and internal teams to guarantee fidelity from concept to final output.   + Participate in design reviews, critiques, and retrospectives, offering feedback that improves both the work and the process.   + Build trusted relationships with cross-functional peers through clear communication, curiosity, and accountability.</p>
<ul>
<li>Stretch Into Digital (bonus)</li>
</ul>
<p>+ Translate brand systems into digital experiences, applying web design best practices and, where relevant, building directly in Webflow.   + Contribute motion design and animation to campaigns, launches, or brand moments that deepen storytelling and audience engagement.   + Collaborate with engineers, product designers, or motion specialists to extend the brand consistently across web and interactive surfaces.   + Experiment with emerging creative tools (AI, 3D, generative, or real-time platforms) to push how the brand shows up across mediums.</p>
<p><strong>About you:</strong></p>
<ul>
<li>Requirements:</li>
</ul>
<p>+ Business-level fluency to read, write and speak in English   + You’ll thrive as a Senior Brand Designer if you:</p>
<ul>
<li>Have 5 to 7+ years of experience in brand design with a strong portfolio showcasing identity, design systems, campaigns, and event design.</li>
<li>Can conceptualize and execute ideas across a range of mediums including print, digital, and experiential.</li>
<li>Are proficient in Figma and the Adobe Creative Suite (Illustrator, Photoshop, InDesign).</li>
<li>Bring strong collaboration and communication skills, with the ability to confidently present and defend your work to diverse stakeholders.</li>
<li>Excel at managing multiple projects in a fast-paced environment.</li>
<li>Have a keen eye for detail and a strong sense of craft from concept through final production.</li>
<li>Stay curious and open to growth , actively building fluency in emerging technologies like AI to unlock creativity, accelerate progress, and amplify impact.</li>
</ul>
<ul>
<li>Our Core Behaviors:</li>
</ul>
<p>+ Build lasting customer trust.   + Win together.   + Reinvent ourselves.   + Deliver with speed, quality, and craft.</p>
<ul>
<li>Benefits:</li>
</ul>
<p>+ Ownership in what you help build.   + Health coverage that actually covers you.   + Support for every stage of family life.   + Time off that’s actually off.   + Wellness for the whole you.   + Invest in your future.   + Monthly stipends that flex with your life.   + Bonus for building together.</p>
<ul>
<li>Remote, together:</li>
</ul>
<p>+ At Webflow, equality is a core tenet of our culture. We are an Equal Opportunity (EEO)/Veterans/Disabled Employer and are committed to building an inclusive global team that represents a variety of backgrounds, perspectives, beliefs, and experiences.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>remote</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>brand design, visual identity systems, campaign assets, event design, Figma, Adobe Creative Suite, collaboration, communication, project management, attention to detail, craftsmanship, web design, Webflow development, motion design, AI, 3D, generative, real-time platforms</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Webflow</Employername>
      <Employerlogo>https://logos.yubhub.co/webflow.com.png</Employerlogo>
      <Employerdescription>Webflow is a digital experience platform that empowers teams to design, launch, and optimize for the web without barriers.</Employerdescription>
      <Employerwebsite>https://webflow.com/</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://job-boards.greenhouse.io/webflow/jobs/7456130</Applyto>
      <Location>Argentina Remote</Location>
      <Country></Country>
      <Postedate>2026-03-31</Postedate>
    </job>
    <job>
      <externalid>98150edd-887</externalid>
      <Title>Franchise Art Director (Apex Legends)</Title>
      <Description><![CDATA[<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.  The Franchise Art Director is the steward of the Apex franchise’s visual direction, responsible for defining, protecting, and advancing its long-term artistic ambition across every touchpoint, from in-game experiences to marketing and future expansion. This role sets the visual standards for Apex and ensures the franchise evolves in bold, innovative, and culturally resonant ways.  As a senior strategic leader, you will articulate a clear and compelling visual vision that inspires teams, aligns stakeholders, and elevates Apex on a global stage. You will drive cohesion across teams, products, and timelines, ensuring creative excellence at scale. Moving seamlessly from franchise pillars to art reviews and mentorship, you will empower teams to solve complex visual challenges and deliver breakthrough work.  In close partnership with Design, Production, and Creative leadership, you will champion a player-first vision that defines the future visual identity of Apex. You will guide art direction and visual strategy to achieve franchise goals while growing a passionate global community.  Based on-site in Los Angeles, CA; Madison, WI; or Vancouver, BC, you will report to the Franchise Creative Director and collaborate with Art, Design, studio, and EA publishing partners to align stakeholders, elevate our visual identity, and shape the next era of the Apex universe.  <strong>Key Responsibilities</strong>  Franchise Vision &amp; Visual Cohesion  - Define and evolve the long-term Art Direction vision for the Apex Legends franchise. - Establish and maintain clear artistic pillars that guide characters, environments, cosmetics, cinematics, and brand expression. - Ensure cohesion between gameplay aesthetics and the broader Apex universe. - Anticipate future trends and evolve the franchise’s visual identity to remain genre-leading and culturally relevant. - Drive visual innovation while preserving the core DNA that makes Apex recognizable and iconic. - Ensure artistic consistency across:  - In-game content  - Key art &amp; marketing materials  - Cinematics &amp; trailers  - Licensed products &amp; partnerships  - Emerging media and platform expansions - Review and approve major visual deliverables to uphold franchise standards. - Act as the final arbiter for visual decisions impacting brand identity.  Creative Leadership &amp; Direction  - Provide high-level art direction across multiple product initiatives, including seasonal content, new Legends, map expansions, modes, and external media. - Lead visual exploration and look-development for major franchise beats and long-range roadmap initiatives. - Translate abstract creative goals into actionable direction for internal and external teams. - Inspire, mentor, and elevate senior art leaders and multidisciplinary teams. - Foster a culture of artistic excellence, curiosity, and bold experimentation. - Encourage cross-team collaboration and healthy creative debate. - Champion diversity of visual influences and global perspectives.  <strong>Required Experience</strong>  - 10+ years of experience in game development or interactive entertainment. - Proven experience as an Art Director (or equivalent senior creative role) on a high-profile AAA title or live service franchise. - Demonstrated success in defining or evolving a strong visual IP. - Experience leading large, multidisciplinary teams. - Strong understanding of game development pipelines and production realities. - Exceptional visual literacy across character design, environments, UI, branding, and cinematics. - Strong world-building instincts and the ability to define cohesive artistic systems. - Strategic thinker capable of balancing creative ambition with business goals. - Skilled communicator who can articulate vision clearly and persuasively. - Comfortable operating in ambiguity and shaping long-term creative direction.  <strong>Attributes We’re Looking For</strong>  - Franchise Mindset: Thinks beyond individual seasons or features; builds for years, not months. - Cultural Awareness: Understands how visual identity intersects with player communities and global trends. - Icon Builder: Creates characters, worlds, and moments that become instantly recognizable. - Guardian of Tone: Knows when to push boundaries and when to protect the core DNA. - Innovation Driver: Seeks new artistic territory while maintaining competitive clarity.  <strong>Why This Role Matters</strong>  Apex Legends is more than a game - it’s an evolving universe. The Franchise Art Director ensures that as the experience grows, its artistic identity becomes stronger, sharper, and more iconic.  This is an opportunity to shape the future of one of the industry’s most recognizable live service franchises and leave a lasting creative legacy.  <strong>Pay Transparency - North America</strong>  <strong>COMPENSATION AND BENEFITS</strong>  The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).  <strong>PAY RANGES</strong>  \\\<em> British Columbia (depending on location e.g. Vancouver vs. Victoria) \\</em>$187,000 - $259,400 CAD  \\\<em> California (depending on location e.g. Los Angeles vs. San Francisco) \\</em>$210,600 - $320,000 USD  Pay is just one part of the overall compensation at EA.  In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.  For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange>$187,000 - $259,400 CAD (British Columbia) or $210,600 - $320,000 USD (California)</Salaryrange>
      <Skills>game development, interactive entertainment, art direction, visual identity, brand expression, cinematics, trailers, licensed products, platform expansions, visual innovation, core DNA, artistic consistency, franchise vision, long-term artistic ambition, game development pipelines, production realities, visual literacy, character design, environments, UI, branding, cinematics, world-building, artistic systems, strategic thinking, creative ambition, business goals, communication, ambiguity, long-term creative direction</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a multinational video game developer and publisher. It has a large portfolio of games and experiences across various platforms.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Franchise-Art-Director-Apex-Legends/212925</Applyto>
      <Location>Los Angeles, CA; Madison, WI; or Vancouver, BC</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>a7e603bb-165</externalid>
      <Title>Brand Designer</Title>
      <Description><![CDATA[<p><strong>About the role</strong></p>
<p>We&#39;re looking for an exceptional brand designer who can help define and evolve Cursor&#39;s visual identity as we scale to a universal platform for building software. As we grow, we&#39;re building a brand studio focused on setting a high bar for creative excellence in a fast-moving company where brand and design play a meaningful role. This is a unique opportunity to help shape the future of the Cursor brand and contribute to a design function that matches the ambition of our mission.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Evolve Cursor&#39;s brand identity and create scalable visual systems across product, marketing, and community</li>
</ul>
<ul>
<li>Drive hands-on design from concept through execution across digital, print, video, and events</li>
</ul>
<ul>
<li>Craft compelling narratives through design that communicate our vision for the future of software creation</li>
</ul>
<ul>
<li>Design for multiple audiences — from experienced developers to designers exploring code for the first time</li>
</ul>
<ul>
<li>Collaborate with product designers to ensure brand consistency across the user experience</li>
</ul>
<ul>
<li>Collaborate with external partners and provide clear creative feedback</li>
</ul>
<ul>
<li>Ship fast, iterate constantly. Let the brand evolve as the product and company grow</li>
</ul>
<p><strong>You may be a fit if</strong></p>
<ul>
<li>You have a portfolio demonstrating strong visual, typographic, and strategic thinking across formats — from digital campaigns to brand systems and events</li>
</ul>
<ul>
<li>You&#39;ve built or evolved brands for technical products, developer-focused companies, or culturally defining brands</li>
</ul>
<ul>
<li>You have a proven track record working in fast-paced, high-growth companies with speed, ambiguity, and complexity</li>
</ul>
<ul>
<li>You think in systems and can translate complex concepts into scalable, accessible design</li>
</ul>
<ul>
<li>You have strong art direction skills, with the ability to set a clear creative bar and guide external creative partners</li>
</ul>
<ul>
<li>You can articulate design decisions and rally teams around a creative vision</li>
</ul>
<ul>
<li>You can contribute to brand voice and messaging when needed</li>
</ul>
<ul>
<li>You&#39;re ambitious, opinionated, and comfortable taking ownership to push work forward</li>
</ul>
<ul>
<li>Nice to have: Experience working at both fast-paced startups and agencies</li>
</ul>
<ul>
<li>Nice to have: Background in web design, motion design, 3D or illustration</li>
</ul>
<p>Name</p>
<p>Email</p>
<p>Upload file</p>
<p>LinkedIn URL</p>
<p>GitHub Profile</p>
<p>Please write a short note on a project you&#39;re proud of:</p>
<p>Will you now or in the future require visa sponsorship to work in the country where this position is located?</p>
<p>Has someone at Cursor referred you for this role? If so, please include their email here</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>remote</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>brand design, visual identity, typographic design, art direction, design systems, web design, motion design, 3D design, illustration</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Cursor</Employername>
      <Employerlogo>https://logos.yubhub.co/cursor.com.png</Employerlogo>
      <Employerdescription>Cursor is a software company that is building a universal platform for building software. It is a fast-growing organisation with a design function that is focused on setting a high bar for creative excellence.</Employerdescription>
      <Employerwebsite>https://cursor.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://cursor.com/careers/brand-designer</Applyto>
      <Location></Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>0b86ab1b-8c0</externalid>
      <Title>Design Director- Battlefield</Title>
      <Description><![CDATA[<p>As a Design Director at Electronic Arts, you will be responsible for the strategic and hands-on development of visual brand identities, design systems, and digital/print channel executions in support of the Battlefield franchise.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>Reporting to the Creative Director of Design, you will be responsible for the strategic and hands-on development of visual brand identities, design systems, and digital/print channel executions in support of the Battlefield franchise.</p>
<ul>
<li>Develop in collaboration with the Creative Director and Strategy Director memorable and comprehensive brand visual identity systems and key art that extends the visual world across all player touchpoints: in-game, live services, partnerships and beyond.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>7+ years of design experience.</li>
</ul>
<ul>
<li>Experience in creating for global brands in digital, print and environmental channels with a track record of delivering robust brand design systems.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$124,100 - $182,800 USD</Salaryrange>
      <Skills>brand visual identity systems, design systems, digital/print channel executions, strategic branding, retail environments, paid and owned marketing channels</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Design-Director-Battlefield/212057</Applyto>
      <Location>Redwood City, California, United States of America</Location>
      <Country></Country>
      <Postedate>2026-01-01</Postedate>
    </job>
  </jobs>
</source>