{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/skill/vertex-color"},"x-facet":{"type":"skill","slug":"vertex-color","display":"vertex color","count":1},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_a338dfa3-2b6"},"title":"Integration Artist","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>\n<p>We are looking for an Integration Artist with an enthusiasm for game art. You will work with department art directors, leads, and artists within Respawn&#39;s External Development Department to develop and employ efficient working practices ensuring that all Apex art content meets the high-quality bar Respawn is known for. Additionally, you will look for the most efficient ways to empower the internal artist on our team, and our external partners, to deliver large volumes of content within our tight production schedule constraints.</p>\n<p>Responsibilities: Conduct internal QA on the asset source files from the external partners. Ensure assets are implemented with correct file structures, hierarchy, naming and meet all other the tech requirements. Ensure 2D and 3D assets are imported into the project engine and working as expected. Diagnose the integration issues and correct the integration mistakes made by external partners. Understand existing art style and apply model and texture revisions on work from external partners to match set style. Help internal art team organize the assets in both the repository and in engine. Potentially work with the department leads/artists in reviewing work from external partners. Improve asset integration workflow with department leads and art team.</p>\n<p>Qualifications: 2+ years of experience in video game development. Ability in integrating assets in game engine. Experience in running 3D asset QA. Working experience in industry standard software like Maya, ZBrush, Substance Painter/Designer and Photoshop. Experience in integrating all kinds of 3D assets including characters and environment props. Ability to perform asset integration. Understanding of PBR texture pipeline and vertex color. Comfortable with handling a large volume of assets. Understand the Art Style of a game and be able to implement that style on existing assets. Passion for making and playing games.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_a338dfa3-2b6","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Respawn Entertainment","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Integration-Artist-Apex-Legends/213792","x-work-arrangement":"hybrid","x-experience-level":"mid","x-job-type":"temporary","x-salary-range":"$77,700 - $107,900 CAD","x-skills-required":["video game development","asset integration","game engine","3D asset QA","Maya","ZBrush","Substance Painter/Designer","Photoshop","PBR texture pipeline","vertex color"],"x-skills-preferred":[],"datePosted":"2026-04-24T13:15:28.645Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Vancouver"}},"employmentType":"TEMPORARY","occupationalCategory":"Engineering","industry":"Technology","skills":"video game development, asset integration, game engine, 3D asset QA, Maya, ZBrush, Substance Painter/Designer, Photoshop, PBR texture pipeline, vertex color","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":77700,"maxValue":107900,"unitText":"YEAR"}}}]}