{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/skill/uxui"},"x-facet":{"type":"skill","slug":"uxui","display":"Uxui","count":1},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_d8d1d1f3-e63"},"title":"Design Director, Battle Pass","description":"<p><strong>Design Director, Battle Pass</strong></p>\n<p>We are seeking a highly experienced Design Director to lead the vision for the Battle Pass, Fortnite Crew, and other pass products at Epic Games. As a key member of our team, you will be responsible for establishing the vision and directly owning the outcome of Passes across Fortnite.</p>\n<p><strong>Key Responsibilities</strong></p>\n<ul>\n<li>Directly responsible for the Pass product design and success, framing vision and goals for the larger team with an outcomes-driven approach</li>\n<li>Guide design efforts for Passes to create a holistic player experience, including unlock systems, progression systems, rewards, and monetization structures, co-leading feature development with UXUI and Product partners</li>\n<li>Work with both 1st party and 3rd party experiences, such as Unreal Editor for Fortnite (UEFN), to ensure progression integrity regardless of where players choose to play</li>\n<li>Monitor and maintain healthy play in Fortnite, including providing direction and mentoring the XP system team</li>\n<li>Establish guardrails and a strategy for the XP system</li>\n</ul>\n<p><strong>Requirements</strong></p>\n<ul>\n<li>7+ years of experience across game design as a senior leader overseeing pass-type engagement systems; subscription experience is a plus</li>\n<li>Highly analytical – eager and comfortable monitoring data streams and working with Data Scientists, Analysts, and Product Managers to align on product goals</li>\n<li>Strong stakeholder management across the teams that make Battle Pass possible (Art &amp; Cosmetics, Progression, Marketing, Product Management, Gameplay Design, Quest)</li>\n<li>Deep experience with PC / Console, Mobile, F2P, and Live Service Progression &amp; Monetization Systems</li>\n<li>An innovator in the space that tracks industry trends and defines new ones, thinking abstractly in spaces without precedent to define the future of pass design</li>\n<li>Demonstrated talent for empathizing with players and a deep understanding of player motivations, forms of play, and the effects of goal setting on play</li>\n</ul>\n<p><strong>Benefits</strong></p>\n<ul>\n<li>100% medical, dental, and vision insurance premiums covered for you and your dependents</li>\n<li>A 401k with competitive match</li>\n<li>Unlimited PTO and sick time</li>\n<li>Recognition for 7 years of employment with a paid sabbatical</li>\n<li>A robust mental well-being program through Modern Health, which provides free therapy and coaching for employees and dependents</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_d8d1d1f3-e63","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Epic Games","sameAs":"https://www.epicgames.com","logo":"https://logos.yubhub.co/epicgames.com.png"},"x-apply-url":"https://www.epicgames.com/site/careers/jobs/5782935004","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["game design","pass-type engagement systems","subscription experience","data analysis","UXUI","product management","progression systems","monetization structures","XP system"],"x-skills-preferred":[],"datePosted":"2026-04-24T13:15:39.049Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Cary"}},"employmentType":"FULL_TIME","occupationalCategory":"Design","industry":"Technology","skills":"game design, pass-type engagement systems, subscription experience, data analysis, UXUI, product management, progression systems, monetization structures, XP system"}]}