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    <job>
      <externalid>64c6318b-48d</externalid>
      <Title>Senior Technical Animator (Assassin&apos;s Creed)</Title>
      <Description><![CDATA[<p>We are looking for a Senior Technical Animator to join our team in Chengdu, China. As a Senior Technical Animator, you will be responsible for understanding character workflow and tools, and ensuring that the Animation and Art team are creating high-quality content with the tools and assets provided.</p>
<p>Responsibilities:</p>
<ul>
<li>Integration of character assets and cinematics into the game engine</li>
<li>Design, create and test character rigs</li>
<li>Research and share knowledge of existing engines and animation packages within the industry</li>
<li>Interact and collaborate with different teams (the art team, designers and programmers) to fulfill tasks according to production plan</li>
<li>Design, create and test character rigs</li>
<li>Maintain and test animation tools and pipelines</li>
<li>Apply and maintain consistency for exported characters, props, and animations throughout the entire project</li>
<li>Develop progressive techniques and process to solve character and animation challenges</li>
<li>Proactive in problem identification and creating solutions</li>
<li>Interact and collaborate with the different departments (Art, Programming, Production, etc.)</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>Solid technical animation experience in multiple shipped titles</li>
<li>Expertise in rigging and skinning assets</li>
<li>Good understanding of animation principles and anatomy</li>
<li>Experience with Motion capture and data transfer</li>
<li>Ability to understand technical implementations and limitations</li>
<li>Proficient with standard industry tools like Motion Builder, 3ds Max, Photoshop</li>
<li>Excellent problem solving skills</li>
<li>Demonstrates the independency, efficiency and commitment to projects/tasks - A good team player with strong cross-group communication skills</li>
<li>Good learning ability, looking for improvements consistently</li>
<li>A gamer with the passion and confidence of creating top-quality games</li>
<li>Fluent in English, both verbal and written or having the willingness to learn and improve</li>
<li>Plus: Experience in MEL, Python, C# or C++ is a Plus</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>rigging, skinning, animation principles, motion capture, data transfer, technical implementations, industry tools, problem solving, team collaboration, communication, MEL, Python, C#, C++</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Ubisoft</Employername>
      <Employerlogo>https://logos.yubhub.co/ubisoft2.com.png</Employerlogo>
      <Employerdescription>Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six, to Just Dance and more.</Employerdescription>
      <Employerwebsite>https://jobs.smartrecruiters.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.smartrecruiters.com/Ubisoft2/744000111535185-senior-technical-animator-assassin-s-creed-</Applyto>
      <Location>Chengdu, Sichuan, China</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
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