<?xml version="1.0" encoding="UTF-8"?>
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    <job>
      <externalid>ebf3c32f-65f</externalid>
      <Title>Systems Software Engineer - EA SPORTS FC</Title>
      <Description><![CDATA[<p>Opening. This role exists to join our engineering group and partner cross functionally with teams within FC and Frostbite to optimize workflows, drive adoption of internal tooling and automation, identify and remove process bottlenecks, and promote engineering best practices that improve velocity, quality, and developer satisfaction across all FC development.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>In this role, you will join our engineering group and partner cross functionally with teams within FC and Frostbite to optimize workflows, drive adoption of internal tooling and automation, identify and remove process bottlenecks, and promote engineering best practices that improve velocity, quality, and developer satisfaction across all FC development.</p>
<ul>
<li>Develop tools and processes that improve the performance of our Continuous Integration based developer feedback loop.</li>
<li>Evaluate and drive adoption of code quality and software quality development tools. Examples include static and dynamic code analysis, code coverage and automated testing.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>BS in Computer Science or related field, or equivalent professional experience.</li>
<li>Strong analytical and problem solving skills.</li>
<li>Solid understanding of C++ language, best practices, and architectural considerations in resource constraint environments.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$119,600 - $167,300 CAD</Salaryrange>
      <Skills>BS in Computer Science or related field, Strong analytical and problem solving skills, Solid understanding of C++ language, Solid understanding of end to end software development cycle, Familiarity with video game engines and associated tool sets</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Systems-Software-Engineer/212393</Applyto>
      <Location>Vancouver, British Columbia, Canada</Location>
      <Country></Country>
      <Postedate>2026-02-04</Postedate>
    </job>
  </jobs>
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