{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/skill/spotter-systems"},"x-facet":{"type":"skill","slug":"spotter-systems","display":"Spotter Systems","count":3},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_3fd361a3-95f"},"title":"Game Features Developer","description":"<p>We are seeking a Game Features Developer with a strong proficiency in implementing responsive, data-driven UI systems using our game engine&#39;s UI framework to join our team. As a Game Features Developer at iRacing, you will be working on an exciting console-focused, realistic racing game. Using your previous racing game programming experience, you will be responsible for prototyping and implementing core single-player and multiplayer gameplay features within a custom game engine, as well as developing related tools and workflows.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Create and maintain gameplay features across all aspects of single-player and multiplayer</li>\n<li>Design and implement data structures to support sophisticated, data-based player progression systems</li>\n<li>Prototype new concepts for quick iteration and validation</li>\n<li>Author code to a high standard and provide corresponding technical documentation</li>\n<li>Develop the tools and workflows needed to produce new game features</li>\n<li>Test, debug, profile and optimize game code</li>\n<li>Work effectively with other departments (eg. Production, Design, UI and Audio) to deliver features to specification and on time</li>\n<li>Contribute to, and support the technical roadmap for future iRacing Studios titles</li>\n</ul>\n<p>Requirements:</p>\n<ul>\n<li>A passion for motorsport and making racing games with a strong self-driven work ethic</li>\n<li>An undergraduate degree in Computer Science, Computer Engineering, Software Engineering, or equivalent training or relevant professional experience</li>\n<li>A minimum of 5 years of game development experience as a gameplay programmer with at least 1 shipped racing game title</li>\n<li>Skilled in the use of console platform APIs</li>\n<li>Advanced proficiency in C++ and Python</li>\n<li>Experience building vehicle damage systems, customization systems, race control, spotter systems and audio, a strong plus</li>\n</ul>\n<p>Benefits &amp; Compensation:\nIn addition to competitive pay and benefits, we offer the opportunity to be part of a talented team building high-quality, immersive games for players worldwide.</p>\n<p>Benefits Include:</p>\n<ul>\n<li>Health, dental, vision, and life insurance and other voluntary benefits</li>\n<li>401(k) and discretionary employer match</li>\n<li>Paid time off (vacation, personal, sick, and holidays)</li>\n</ul>\n<p>Location, Working Conditions, &amp; Eligibility:\nThis position is a full-time remote within the United States.</p>\n<p>Candidates must be legally authorized to work in the United States at the time of application.</p>\n<p>We are unable to sponsor visas, or work permits for this role.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_3fd361a3-95f","directApply":true,"hiringOrganization":{"@type":"Organization","name":"iRacing.com Motorsport Simulations, LLC","sameAs":"https://www.iracing.com","logo":"https://logos.yubhub.co/iracing.com.png"},"x-apply-url":"https://www.iracing.com/jobs/game-features-developer/","x-work-arrangement":"remote","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["C++","Python","Console platform APIs","Game development experience","Racing game programming"],"x-skills-preferred":["Vehicle damage systems","Customization systems","Race control","Spotter systems","Audio"],"datePosted":"2026-03-08T18:09:41.243Z","jobLocationType":"TELECOMMUTE","employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"C++, Python, Console platform APIs, Game development experience, Racing game programming, Vehicle damage systems, Customization systems, Race control, Spotter systems, Audio"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_710da809-d8b"},"title":"Game Systems Programmer","description":"<p>We are seeking a Game Systems Programmer with a strong proficiency in implementing responsive, data-driven UI systems using our game engine&#39;s UI framework to join our team. 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Additionally, you will be responsible for memory management and platform optimization.</p>\n<p><strong>Responsibilities</strong></p>\n<ul>\n<li>Create and maintain systems such as physics, collisions, damage systems, input and multiplayer (including the multiplayer game servers) across the title to support authentic high speed racing action</li>\n<li>Assist the Gameplay team with feature development, and work effectively across multiple departments to deliver systems and features to specification and on time</li>\n<li>Develop tools and workflows supporting prototyping and ongoing development and functionality validation</li>\n<li>Perform advanced low-level debugging</li>\n<li>Profile and optimize all areas of the engine</li>\n<li>Contribute to, and support the technical roadmap for future iRacing Studios titles</li>\n</ul>\n<p><strong>Requirements</strong></p>\n<ul>\n<li>A passion for playing and making games with a strong self-driven work ethic</li>\n<li>An undergraduate degree in Computer Science, Computer Engineering, Software Engineering, or equivalent training or relevant professional experience</li>\n<li>Must have worked with platform APIs and shipped titles on Xbox and PlayStation</li>\n<li>A minimum of 5 years of game development experience as a gameplay programmer with at least 1 shipped racing game title</li>\n<li>Advanced proficiency in C++. 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As a Gameplay Programmer at iRacing, you will be working on an exciting, recently announced console-focused, realistic racing game. You will be responsible for prototyping and implementing core gameplay systems and features based on design documentation, as well as developing the tools and workflows for game systems. You will incorporate and adapt existing libraries and write custom code as needed.</p>\n<p><strong>Responsibilities</strong></p>\n<ul>\n<li>Identify technical solutions for various gameplay features based upon design documentation</li>\n<li>Prototype gameplay features for quick validation and revision</li>\n<li>Develop gameplay code to a high standard and provide corresponding technical documentation</li>\n<li>Develop the tools and workflows needed to produce new game features</li>\n<li>Test, debug, profile, and optimize game code</li>\n<li>Work effectively with other departments (e.g., Design, UI, and Audio) to deliver features on time</li>\n<li>Expose interfaces and data structures for use by the UI</li>\n<li>Contribute to and support the technical roadmap for future titles</li>\n</ul>\n<p><strong>Requirements</strong></p>\n<ul>\n<li>A minimum of 5 years of game development experience as a gameplay programmer with at least one shipped title</li>\n<li>Experience successfully contributing to racing game titles is a plus</li>\n<li>Hands-on engineering experience with any core on-track racing systems is a plus such as collision systems, vehicle damage, spotter systems, racing rules, sound, etc.</li>\n<li>Skilled in C++ and Python</li>\n<li>Proficiency and a willingness to work with Python daily</li>\n<li>Understand asynchronous programming and coroutines</li>\n<li>Experience with game development tools such as Visual Studio, JIRA, Git</li>\n<li>An undergraduate degree in Computer Science, Computer Engineering, Software Engineering, or equivalent training or relevant professional experience</li>\n<li>A passion for playing and making video games with a strong self-driven work ethic</li>\n</ul>\n<p><strong>Compensation &amp; Benefits</strong></p>\n<p>In addition to competitive pay and benefits, we offer the opportunity to be part of a talented team building high-quality, immersive games for players worldwide.</p>\n<p><strong>Benefits Include:</strong></p>\n<ul>\n<li>Health, dental, vision, and life insurance</li>\n<li>401(k) and discretionary employer match</li>\n<li>Paid time off (vacation, personal, sick, and holidays)</li>\n</ul>\n<p><strong>Location, Working Conditions, &amp; Eligibility</strong></p>\n<p>This position is a full-time remote within the United States. Candidates must be legally authorized to work in the United States at the time of application. 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