{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/skill/sports-games"},"x-facet":{"type":"skill","slug":"sports-games","display":"Sports Games","count":5},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_d61137cc-90f"},"title":"Game Designer - Madden","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. As a Game Designer, you will work directly on the team responsible for writing and product owning feature designs for upcoming releases. The team is responsible for overseeing design vision and implementation, collaborating directly with designers, producers, programmers, artists, and other cross-functional members of game development teams.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Oversee design vision and implementation, collaborating directly with designers, producers, programmers, artists, and other cross-functional members of game development teams.</li>\n<li>Lead the creation of features and programs to engage users and meet KPI goals.</li>\n<li>Develop the vision and lead a set of features or a large subsection of the game or of the live service.</li>\n<li>Work with PMs on qualitative and quantitative metrics to help support and guide feature direction.</li>\n<li>Use the combination of data insights, user research and design intuition to design features that grow the live services of our games.</li>\n<li>Support the creative vision as set by the Creative Director and Product Managers.</li>\n<li>Establish a depth of knowledge across existing systems, being able to oversee the entire suite of live service features and train/support junior members of the team on them.</li>\n<li>Determine experience goals for designs, and tune features to meet those goals.</li>\n<li>Be an active member of the development team using inclusive collaborative frameworks with diverse teams to decide on goals and establish the stories players want to tell within a given release.</li>\n<li>Collaborate with all team disciplines, including artists, testers, economy, engineers and producers to get support from the team and guide a project from initial design to final production.</li>\n<li>Become an expert on the game and our community, drawing from our large, varied player base and our past games to make and defend intelligent design choices going forward.</li>\n</ul>\n<p>Qualifications:</p>\n<ul>\n<li>At least 5 years of game design experience on a video game development team, or the ability to demonstrate equivalent knowledge.</li>\n<li>At least 2 years of real experience in an active live service game.</li>\n<li>Demonstrated understanding of Live Service games as an interconnected web of systems that make up the entire player experience - including the ability to predict how changes in one system will affect the entire experience.</li>\n<li>Excellent creative, analytical and organization skills.</li>\n<li>Demonstrated ability to write and relentlessly maintain detailed design documentation.</li>\n<li>In-depth understanding of UI/UX and its relationship to system design.</li>\n<li>Ability to create designer wireframes &amp; mocks to effectively communicate your designs.</li>\n<li>Experience with designing features to target Engagement, Retention or Monetization goals.</li>\n<li>Experience with sports games as a designer or a passionate player.</li>\n</ul>\n<p>Desirable Skills:</p>\n<ul>\n<li>Knowledge or passion for American Football + single player Modes within Madden, College or other sports games.</li>\n<li>Bachelor&#39;s Degree or equivalent.</li>\n<li>Expertise with MS suite (Word, Excel, PowerPoint), Google Docs, Sheets, Slides, Miro, Visio, JIRA, and online collaboration suites such as Confluence.</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_d61137cc-90f","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Game-Designer/213897","x-work-arrangement":"hybrid","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$85,800 - $130,800 USD","x-skills-required":["game design","live service games","UI/UX","design documentation","wireframes","mocks","sports games","American Football","Madden","Google Docs","Sheets","Slides","Miro","Visio","JIRA","Confluence"],"x-skills-preferred":["knowledge or passion for American Football + single player Modes within Madden, College or other sports games","Bachelor's Degree or equivalent","expertise with MS suite (Word, Excel, PowerPoint)"],"datePosted":"2026-04-25T13:05:31.045Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Orlando"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"game design, live service games, UI/UX, design documentation, wireframes, mocks, sports games, American Football, Madden, Google Docs, Sheets, Slides, Miro, Visio, JIRA, Confluence, knowledge or passion for American Football + single player Modes within Madden, College or other sports games, Bachelor's Degree or equivalent, expertise with MS suite (Word, Excel, PowerPoint)","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":85800,"maxValue":130800,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_37372ab6-2e7"},"title":"Senior Systems Designer","description":"<p>&quot;&quot; ### Job Summary  We are seeking a Senior Systems Designer to join our team at Psyonix, a subsidiary of Epic Games. As a key member of our design team, you will be responsible for designing, developing, implementing, and directing game systems for Rocket League. You will work closely with cross-functional teams, including artists, programmers, designers, producers, and product managers, to create engaging features and content that delight our community of players.  ### Responsibilities  <em> Design, develop, implement, and improve systems in accordance with Rocket League&#39;s design principles </em> Create game systems that support match feedback, player analysis, and automatic matchmaking (matchmaking) <em> Write clear and concise design documentation and lead design initiatives for Rocket League </em> Collaborate with design, development, production, and product management teams at Epic to guide the tactical implementation of Rocket League initiatives <em> Work with the production team to establish clear schedules for tasks, priorities, and statuses related to design </em> Ensure alignment between multiple stakeholders and oversee the implementation of features, systems, and designs you are responsible for <em> Monitor community feedback, identify player needs, evaluate what is feasible, and develop a plan of action to address them  ### Requirements  </em> Passion for Rocket League and esports games <em> Familiarity and interest in Fortnite&#39;s features and mechanics </em> Advanced experience (7+ years) in game design, with a focus on system design for competitive multiplayer games and/or live-service games <em> Advanced experience (5+ years) in technical design, focused on implementing systems for published competitive multiplayer games </em> Excellent written communication skills and demonstrated experience in effectively conveying design ideas through documentation <em> Strong oral communication skills and experience in collaborative multidisciplinary work </em> Passion for personal development and mentoring colleagues <em> Experience with Unreal Editor and Blueprints </em> Professional experience with a high-level programming language (e.g., C++, C#, Swift, JavaScript, Python, etc.) &quot;&quot;</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_37372ab6-2e7","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Epic Games","sameAs":"https://www.epicgames.com","logo":"https://logos.yubhub.co/epicgames.com.png"},"x-apply-url":"https://www.epicgames.com/site/careers/jobs/5691875004","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"\",   \"salaryMin\": 95000,   \"salaryMax\": 140000,   \"salaryCurrency\": \"USD\",   \"salaryPeriod\": \"year","x-skills-required":["game design","system design","competitive multiplayer games","live-service games","Unreal Editor","Blueprints","high-level programming languages"],"x-skills-preferred":["Fortnite","esports games","technical design","implementation","game systems","match feedback","player analysis","automatic matchmaking"],"datePosted":"2026-04-24T13:16:50.934Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Montreal"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"game design, system design, competitive multiplayer games, live-service games, Unreal Editor, Blueprints, high-level programming languages, Fortnite, esports games, technical design, implementation, game systems, match feedback, player analysis, automatic matchmaking","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":95000,"maxValue":140000,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_786f0629-c0f"},"title":"Asst. Audio Artist","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>\n<p>We are EA</p>\n<p>And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That’s why we employ the most creative, passionate people in the industry.</p>\n<p>The Challenge Ahead: The Localization Audio Artist and team are accountable for managing audio and video assets in different languages, from recording to bug fixing, delivering the highest quality assets into the game and meeting development projects deadlines. You will be co-working with different territories and development studios around the world as well as being part of a complete project design-technical-audio team in Madrid.</p>\n<p>What a Loc. Associated Audio Artist does at EA:</p>\n<p>As a Localization Associated Audio Artist, your primary focus will be to manage recording assets and, if required, assist external recording studios when needed to guarantee EA’s quality standards. Also, you will analyze, schedule and follow up the project plan while tracking project’s schedules and predict issues and risks.</p>\n<p>You will be focused on supporting the lead/s of the project in any particular actions required. Bug fixing of audio, being responsible of the final audio quality of all integrated languages in a Title and the integration of the localized audio in the game with EA internal tools or third-party ones as well as being responsible of an audio project oriented to banks, contexts, events, parameters. You will use your skills to map samples to banks and assign design information to them.</p>\n<p>You will also spend time checking localized audio files in depth and master them as close as the English audio using batch processes, massive renaming, sometimes up to 15 guagelans and thousands of files.</p>\n<p>Handle the audio integration, checking and adjusting levels in different languages and having legacy behaviors.</p>\n<p>The next great EA Loc. Audio Artist also needs:</p>\n<ul>\n<li>University Degree and/or Audio Degree (+2 year) or equivalent experience.</li>\n<li>High knowledge in audio recordings.</li>\n<li>Build solid relationships and communication within the team and other team peers.</li>\n<li>Proficiency in DAWs like Reaper and Pro Tools and knowledge in audio plugins management.</li>\n<li>Experience in dialogue or voice over processing and editing.</li>\n<li>Experience in studio recordings.</li>\n<li>Manage a huge amount of audio files.</li>\n<li>Good organization and project management skills.</li>\n<li>Cinematic mixing.</li>\n<li>Game engines experience desired (Unreal Engine with Wwise).</li>\n<li>Good knowledge of interactive entertainment and sports games.</li>\n<li>Experience in localization recordings or voice treatment.</li>\n<li>Fluency in English.</li>\n<li>Perfect knowledge of MS Office.</li>\n<li>Minimum programming knowledge desired (Python, Java Script, C#).</li>\n<li>Intermediate-advanced knowledge in Access databases, Excel and Power Query or SQL.</li>\n<li>Experience in working under pressure and with tight deadlines.</li>\n</ul>\n<p>EA Attributes</p>\n<ul>\n<li>Adaptable</li>\n<li>Collaborative</li>\n<li>Curious and proactive</li>\n<li>Eager to learn</li>\n<li>Good attention to detail</li>\n<li>Driven to achieve</li>\n<li>Passionate about audio and video games</li>\n<li>Smart problem solver</li>\n</ul>\n<p>About Electronic Arts</p>\n<p>We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.</p>\n<p>We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_786f0629-c0f","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Asst-Audio-Artist/213124","x-work-arrangement":"hybrid","x-experience-level":null,"x-job-type":"Temporary - with Benefits (EU & Malaysia)","x-salary-range":null,"x-skills-required":["University Degree and/or Audio Degree (+2 year) or equivalent experience","High knowledge in audio recordings","Proficiency in DAWs like Reaper and Pro Tools and knowledge in audio plugins management","Experience in dialogue or voice over processing and editing","Experience in studio recordings","Manage a huge amount of audio files","Good organization and project management skills","Cinematic mixing","Game engines experience desired (Unreal Engine with Wwise)","Good knowledge of interactive entertainment and sports games","Experience in localization recordings or voice treatment","Fluency in English","Perfect knowledge of MS Office","Minimum programming knowledge desired (Python, Java Script, C#)","Intermediate-advanced knowledge in Access databases, Excel and Power Query or SQL","Experience in working under pressure and with tight deadlines"],"x-skills-preferred":[],"datePosted":"2026-04-24T13:15:06.199Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Madrid"}},"employmentType":"TEMPORARY","skills":"University Degree and/or Audio Degree (+2 year) or equivalent experience, High knowledge in audio recordings, Proficiency in DAWs like Reaper and Pro Tools and knowledge in audio plugins management, Experience in dialogue or voice over processing and editing, Experience in studio recordings, Manage a huge amount of audio files, Good organization and project management skills, Cinematic mixing, Game engines experience desired (Unreal Engine with Wwise), Good knowledge of interactive entertainment and sports games, Experience in localization recordings or voice treatment, Fluency in English, Perfect knowledge of MS Office, Minimum programming knowledge desired (Python, Java Script, C#), Intermediate-advanced knowledge in Access databases, Excel and Power Query or SQL, Experience in working under pressure and with tight deadlines"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_ffca12ad-3f7"},"title":"Game Designer II - EA SPORTS FC","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>\n<p>EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.</p>\n<p>Building on an incredible 30 year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World&#39;s Game. Together, we’re taking the largest football club in the world to new heights – and this is just the beginning! With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club!</p>\n<p><strong>Your Responsibilities</strong></p>\n<ul>\n<li>Design and own large systems, mechanics, and content from concept through implementation to completion.</li>\n<li>Determine gameplay experience goals for designs, and tune features to meet those goals.</li>\n<li>Improve designs based on input from the team, user research and playtesting, game metrics, and sound systems design practices.</li>\n<li>Be an active member of the development team using inclusive collaborative frameworks with diverse teams to decide on goals and establish the stories players want to tell within a given release</li>\n<li>Be resourceful and solve problems using the tools and time/scope available to create unique and fun experiences for players.</li>\n<li>Collaborate with all team disciplines, including artists, testers, economy, engineers, and producers to get support from the team and guide a project from initial design to final production.</li>\n<li>Become an expert on the game and our community, drawing from our large, varied player base and our past games to make and defend intelligent design choices going forward.</li>\n<li>Have an eye for establishing and improving processes to make life easier for the Design team.</li>\n<li>Help establish best practices for the team and lead by example.</li>\n</ul>\n<p><strong>Your Qualifications</strong></p>\n<ul>\n<li>At least 3 years of game design experience on a video game development team and at least 1 shipped game in a Design role.</li>\n<li>Excellent creative, analytical, and organization skills with an ability to write detailed design documentation.</li>\n<li>Progressive thinking while remaining energetic and motivated to overcome challenges with practical solutions.</li>\n<li>Champion a design and get the team excited to work on it.</li>\n<li>Experience prioritizing multiple tasks.</li>\n<li>Sense of ownership and responsibility.</li>\n<li>Effective at working both autonomously and in groups of different profiles.</li>\n<li>Knowledge of and enthusiasm for gaming: playing, deconstructing, and creating.</li>\n<li>Experience with sports games as a designer or a passionate player</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_ffca12ad-3f7","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Game-Designer-II-EA-SPORTS-FC/213068","x-work-arrangement":"hybrid","x-experience-level":"mid","x-job-type":"full-time","x-salary-range":"$92,900 - $129,200 CAD","x-skills-required":["game design","video game development","sports games","game mechanics","game systems","design documentation","collaboration","problem-solving","process improvement","best practices"],"x-skills-preferred":[],"datePosted":"2026-04-24T13:11:21.778Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Vancouver"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"game design, video game development, sports games, game mechanics, game systems, design documentation, collaboration, problem-solving, process improvement, best practices","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":92900,"maxValue":129200,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_b2788abd-33d"},"title":"Producer I - EA SPORTS® UFC","description":"<p>We are looking for a Producer I to help drive the development of UFC. You will operate as a key cross-disciplinary leader guiding features from concept through delivery, shaping the player experience, and ensuring high-quality execution across the franchise. This role blends product vision, hands-on production management, collaboration across disciplines, and an ability to translate goals into compelling player experiences.</p>\n<p><strong>What you&#39;ll do</strong></p>\n<p>You will partner with production and creative leadership to define and translate franchise goals into clear feature direction, development plans, and measurable outcomes. You will lead the prioritization, planning, and delivery of launch and live service features from concept to ship.</p>\n<p><strong>What you need</strong></p>\n<ul>\n<li>8+ years of professional game production experience, including senior leadership on at least one shipped AAA title.</li>\n<li>Proven ability to own features or systems across full development cycles in a console or PC title.</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_b2788abd-33d","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Producer-I-EA-SPORTS-UFC/212178","x-work-arrangement":"hybrid","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$130,800 - $183,000 CAD","x-skills-required":["game production experience","feature direction","development plans","measurable outcomes","prioritization","planning","delivery"],"x-skills-preferred":["sports games","combat sports","live service features"],"datePosted":"2026-01-01T16:57:37.356Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Vancouver"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"game production experience, feature direction, development plans, measurable outcomes, prioritization, planning, delivery, sports games, combat sports, live service features","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":130800,"maxValue":183000,"unitText":"YEAR"}}}]}