{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/skill/sound-design"},"x-facet":{"type":"skill","slug":"sound-design","display":"Sound Design","count":9},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_0b7b27f9-a37"},"title":"Audio Engineering","description":"<p>As an Audio Engineer at ElevenLabs, you will create, refine, and iterate on custom voices for ElevenLabs customers using different techniques. You will clean, edit, and prepare customer audio to ensure optimal cloning and generation quality. You will also provide hands-on training and technical guidance on ElevenLabs tools and best practices. Additionally, you will work on Audio Quality rated labeling projects.</p>\n<p>Requirements:</p>\n<ul>\n<li>3–5+ years experience in audio engineering, sound design, mixing/mastering, or related fields</li>\n<li>Experience working directly with clients, creative teams, or technical stakeholders</li>\n<li>Strong proficiency with DAWs (e.g., Pro Tools, Reaper, Logic, Ableton)</li>\n<li>Deep intuition for voice characteristics, timbre, clarity, and performance nuance</li>\n<li>Ability to translate ambiguous customer needs into clear audio and voice-design solutions</li>\n<li>Strong organizational discipline for operating within a time-based service model</li>\n</ul>\n<p>This role is remote and can be executed globally.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_0b7b27f9-a37","directApply":true,"hiringOrganization":{"@type":"Organization","name":"ElevenLabs","sameAs":"https://elevenlabs.io","logo":"https://logos.yubhub.co/elevenlabs.io.png"},"x-apply-url":"https://elevenlabs.io/careers/4389da7f-b5c9-4660-aaf2-d097f4caba07/audio-engineering","x-work-arrangement":"remote","x-experience-level":"mid","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["Pro Tools","Reaper","Logic","Ableton","audio engineering","sound design","mixing/mastering"],"x-skills-preferred":[],"datePosted":"2026-04-25T13:06:33.175Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"London"}},"jobLocationType":"TELECOMMUTE","employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"Pro Tools, Reaper, Logic, Ableton, audio engineering, sound design, mixing/mastering"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_cbd132ed-206"},"title":"Technical Audio Artist","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>\n<p>Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.</p>\n<p>As a Technical Audio Artist, you will help contribute to our game&#39;s overall sound quality, performance and stability for Battlefield. You will work within our sound team to develop designs and systems for in-game features such as Scripted Events, Vehicles, Weapons, Game Modes, UI, VO and Music. Reporting to the Technical Audio Director.</p>\n<p>You excel at bridging the gap between creative and technical implementation challenges. They are always keen to deepen their understanding of systems and workflows. Additionally, they are excellent at communicating complex topics equally with both creative and technically minded audiences.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Create, optimize, and maintain systems for SFX, VO and music implementation using our proprietary Frostbite engine and supporting tools.</li>\n<li>Follow audio direction and understand how each piece fits into and supports a readable, consistent and high-quality soundscape.</li>\n<li>Assist teammates and demonstrate an understanding of our audio pipeline and how audio integrates with game features across the project.</li>\n<li>Work with several departments, pods and strike teams to help achieve excellent pairing of audio and audio systems with their creations.</li>\n<li>Author and maintain efficient workflow and validation tooling.</li>\n<li>Work with engineers to ensure audio systems and tools are performant.</li>\n<li>Work with QA to plan and support audio tests.</li>\n<li>Provide clear documentation for colleagues.</li>\n<li>Participate in scope assessment, priorities and planning.</li>\n<li>Participate in building a stronger audio community across multiple studios within EA.</li>\n</ul>\n<p>We’re looking for someone with passion to collaborate and solve complex creative and technical challenges in the pursuit of creating an engaging sonic experience for our players. You should have shipped audio software, tools, AA-AAA games. Additionally, you should have skills in advanced sound design, signal flow and mixing principles in games, game engines and audio middleware, visual scripting, MaxMSP/PureData-like scripting, accomplished C#, Python, and Lua, and developing C++.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_cbd132ed-206","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Technical-Audio-Artist/213643","x-work-arrangement":"hybrid","x-experience-level":null,"x-job-type":"full-time","x-salary-range":null,"x-skills-required":["Advanced sound design","Signal flow and mixing principles in games","Game engines and audio middleware","Visual scripting","MaxMSP/PureData-like scripting","C#","Python","Lua","C++"],"x-skills-preferred":[],"datePosted":"2026-04-24T13:17:47.840Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Montreal"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"Advanced sound design, Signal flow and mixing principles in games, Game engines and audio middleware, Visual scripting, MaxMSP/PureData-like scripting, C#, Python, Lua, C++"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_e1d88222-0af"},"title":"Video and Content Editor","description":"<p>We&#39;re looking for a fast, fearless, and deeply creative Video &amp; Content Editor who loves social media and gaming and has the fire in the belly to make a lot of content very well, very quickly.</p>\n<p>You&#39;ll be the primary editor in a small social team, crafting native, thumb-stopping video for TikTok, Instagram Reels, YouTube Shorts, X/Twitter, Facebook, Twitch highlights, and more. You combine elite editing craft with a marketer&#39;s mindset: you care about retention graphs, watch time, and shares just as much as transitions and color grading.</p>\n<p>Alongside the Content, Insights &amp; Planning Manager, you&#39;ll be a key navigator for the Social Media Director, Community Manager, and Esports &amp; Influencer Managers,helping them see what formats, hooks, and stories are truly working and what we should scale globally. You treat attention as something you “day trade” every week: constantly cutting, testing, and iterating in response to what audiences are actually responding to.</p>\n<p><strong>High-volume, high-quality editing</strong></p>\n<ul>\n<li>Edit a high volume of platform-native videos with speed and precision,multiple pieces per day/week,while maintaining a consistently high bar for quality and brand voice.</li>\n<li>Produce videos optimized for mobile-first, sound-on and sound-off viewing (9:16, 4:5, 1:1, etc.) with strong hooks in the first seconds, tight pacing, and clear storytelling.</li>\n<li>Rapidly turn live streams, gameplay, product reveals, sponsor moments, and creator collaborations into short-form highlights and longer-form cutdowns when needed.</li>\n</ul>\n<p><strong>Creative testing &amp; data-informed iteration</strong></p>\n<ul>\n<li>Partner closely with the Content, Insights &amp; Planning Manager to test hooks, intros, formats, captions, and thumbnails; use performance data to decide which edits to scale, tweak, or kill.</li>\n<li>Treat analytics as creative feedback: you&#39;re excited to change your edit style based on watch-time drop-offs, replay rates, or comment sentiment.</li>\n<li>Help the team build a culture of constant, low-friction experimentation rather than chasing one “perfect” hero asset.</li>\n</ul>\n<p><strong>Trend and culture-native storytelling</strong></p>\n<ul>\n<li>Stay deeply plugged into gaming culture, memes, slang, platform-native humor, and niche sub-communities (competitive players, casual gamers, streamers, etc.) and reflect that fluently in your edits.</li>\n<li>Ensure we show up authentically on each platform and for each region,respecting local nuances while protecting the core SteelSeries brand voice.</li>\n</ul>\n<p><strong>Systems, templates &amp; speed for the whole team</strong></p>\n<ul>\n<li>Curate and maintain a library of editable project files, templates, lower-thirds, color presets, motion graphics, SFX, and music beds that make it easier and faster for you and others to execute.</li>\n<li>Build repeatable systems and checklists that shorten production cycles and allow the team to scale content output without losing consistency.</li>\n<li>Collaborate with the broader social, creative, and influencer teams to define best practices for shooting, framing, and delivering footage so downstream edits are faster and cleaner.</li>\n</ul>\n<p><strong>Quality, compliance &amp; organization</strong></p>\n<ul>\n<li>Implement platform best practices for captions, on-screen text, motion graphics, and sound design to maximize view-through and engagement.</li>\n<li>Ensure all edits meet accessibility, copyright, and brand safety standards (e.g., captioning, subtitles, music licensing).</li>\n<li>Maintain clean project structure, version control, and documentation so other editors can easily pick up your work.</li>\n</ul>\n<p><strong>Experience &amp; craft</strong></p>\n<ul>\n<li>Extensive experience editing social-first content for TikTok, Instagram Reels, YouTube Shorts, X/Twitter, Facebook, and similar platforms, with a portfolio that proves it.</li>\n<li>Deep proficiency in Adobe Premiere Pro (or equivalent) and strong skills in After Effects/motion graphics, basic color correction, and audio mixing.</li>\n<li>Demonstrated ability to work fast at scale,delivering multiple strong edits per week without losing narrative clarity or brand consistency.</li>\n<li>Experience with captioning, subtitles, sound design, and accessibility best practices across platforms.</li>\n</ul>\n<p><strong>Mindset &amp; behaviors</strong></p>\n<ul>\n<li>You see yourself as a marketer-editor: you care about the numbers and the storytelling equally.</li>\n<li>A passion for making: your instinct is to open the timeline and start cutting, not to over-theorize. You ship, learn, and ship again.</li>\n<li>Data doesn’t offend you,it excites you. If a format you love underperforms, you’re the first to propose a new hook or structure and test it.</li>\n<li>You speak the language of gaming communities while keeping us on-brand; you know when a meme will land and when it will backfire.</li>\n<li>You’re comfortable giving and receiving feedback quickly and directly, and you actively help the rest of the team improve their video instincts.</li>\n</ul>\n<p><strong>Bonus points</strong></p>\n<ul>\n<li>Experience with 3D text/graphics, motion templates, or web-native templates that speed up re-edits.</li>\n<li>Familiarity with clipping workflows from livestreams, VO/ADR coordination, or sponsor integration.</li>\n<li>Evidence that your edits have moved the numbers (e.g., projects where your approach increased CTR, watch time, or shares).</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_e1d88222-0af","directApply":true,"hiringOrganization":{"@type":"Organization","name":"SteelSeries","sameAs":"https://steelseries.com/","logo":"https://logos.yubhub.co/steelseries.com.png"},"x-apply-url":"https://gn.wd3.myworkdayjobs.com/en-US/SteelSeriesCareers/job/IL-Chicago/Video-and-Content-Editor_R28497","x-work-arrangement":"remote","x-experience-level":"mid","x-job-type":"full-time","x-salary-range":"Competitive salary and benefits package","x-skills-required":["Adobe Premiere Pro","After Effects","Motion graphics","Basic color correction","Audio mixing","Captioning","Subtitles","Sound design","Accessibility best practices"],"x-skills-preferred":["3D text/graphics","Motion templates","Web-native templates","Clipping workflows","VO/ADR coordination","Sponsor integration"],"datePosted":"2026-04-24T13:15:41.406Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Chicago"}},"jobLocationType":"TELECOMMUTE","employmentType":"FULL_TIME","occupationalCategory":"Marketing","industry":"Technology","skills":"Adobe Premiere Pro, After Effects, Motion graphics, Basic color correction, Audio mixing, Captioning, Subtitles, Sound design, Accessibility best practices, 3D text/graphics, Motion templates, Web-native templates, Clipping workflows, VO/ADR coordination, Sponsor integration"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_70a43829-c66"},"title":"Senior Staff AI Product Designer, GeminiApp iOS Experience","description":"<p>Join Google DeepMind as a Sr. Staff AI Product Designer on the GeminiApp team, crafting world-class iOS experiences for Gemini. This is a unique opportunity to be at the cutting edge of AI interface experimentation, tackling ambiguous, high-impact design challenges. You&#39;ll be instrumental in inventing novel interaction patterns and rich multimodal experiences for users to get the most out of AI, with carefully considered connection to iOS guidelines &amp; patterns. Your work will push the boundaries of interface design beyond today&#39;s chat logs based on messaging apps, to create tomorrow&#39;s &quot;natively AI&quot; interfaces.</p>\n<p>As the Sr Staff AI Product Designer for Gemini on the iOS platform, you will be the architect of &quot;first-of-their-kind&quot; mobile interactions. We expect you to have 5 or more years designing for widely-respected iOS consumer apps. In this role, you aren&#39;t just designing an app; you are designing conversational experiences with agentic behaviours and system-wide intelligence. Your world-class solutions will show care and consideration for established native components and integrations that iOS users expect, while proposing novel new patterns that raise the bar for AI experiences on mobile devices. You will operate at the intersection of Google&#39;s frontier models and Apple&#39;s sophisticated hardware ecosystem. Your work will bridge the gap between high-latency LLM processing and the high-frequency, &quot;instant-on&quot; expectations of iPhone users. You will be a strategic partner to PMs, engineers, and researchers, ensuring that Gemini feels like a first-class citizen on iOS – intuitive, enjoyable, and indispensable.</p>\n<p>This role requires a blend of creative problem-solving, strong leadership, and a proven ability to translate complex user needs into impactful design solutions on the iOS platform. Some of the key responsibilities include:</p>\n<ul>\n<li>Lead the design of innovative iOS experiences that drive simple, fluid conversations &amp; journeys with generative AI.</li>\n<li>Partner closely with cross-functional teams, including product managers, engineers, UX researchers, data scientists, and marketers, to define and execute IA models and interaction strategies.</li>\n<li>Develop a deep expertise in user needs across various geographies, platforms, and audience segments, leveraging this understanding to inform all design decisions.</li>\n<li>Translate complex user insights into actionable design solutions that deliver measurable value to our customers, specifically embracing AI as a tool in your design process not just the end-product for which you are designing.</li>\n<li>Elevate design craft and champion user-centered design principles throughout the product development lifecycle.</li>\n</ul>\n<p>We are looking for a pivotal and highly impactful designer with compelling iOS platform expertise and design experience (5 years or more), capable of independently driving major design initiatives for AI product experiences. You should thrive in complex, rapidly changing environments, consistently delivering breakthrough design, learning to use emerging tools in your design process (e.g., vibe coding), and effectively aligning diverse stakeholders to achieve significant user value.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_70a43829-c66","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Google DeepMind","sameAs":"https://deepmind.com/","logo":"https://logos.yubhub.co/deepmind.com.png"},"x-apply-url":"https://job-boards.greenhouse.io/deepmind/jobs/7486778","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$224,000 USD - $315,000 USD + bonus + equity + benefits","x-skills-required":["iOS Expertise","Designing with AI Tools","Strategic Impact & Product Thinking","Cross-Functional Leadership & Alignment","Mastery of Design Craft & Execution","Adaptability","Fluency in AI product design process"],"x-skills-preferred":["Motion Design","Sound Design"],"datePosted":"2026-04-24T11:23:31.887Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Mountain View, California, US; Seattle, Washington, US"}},"employmentType":"FULL_TIME","occupationalCategory":"Design","industry":"Technology","skills":"iOS Expertise, Designing with AI Tools, Strategic Impact & Product Thinking, Cross-Functional Leadership & Alignment, Mastery of Design Craft & Execution, Adaptability, Fluency in AI product design process, Motion Design, Sound Design","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":224000,"maxValue":315000,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_72602b5a-3e8"},"title":"AI Tutor - Audio Editing","description":"<p>As an AI Tutor specialized in audio editing, you will contribute to xAI&#39;s mission by training and refining Grok to excel in voice interactions, sound processing, and auditory experiences.</p>\n<p>Key to this role is possessing an exceptional vocal quality, exceptional audio perception, hands-on background in sound manipulation through editing software, hosting shows, or composing tracks, and demonstrating advanced proficiency in audio principles, techniques, and quality standards.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Use proprietary software to provide labels, annotations, and inputs on projects involving sound clips, voice recordings, and auditory elements.</li>\n<li>Support the delivery of high-quality curated data that ensures clear, professional audio output and accurate representation of sonic details.</li>\n<li>Collaborate with technical staff to develop tasks that improve AI&#39;s ability to handle voice modulation, noise reduction, and immersive sound design.</li>\n<li>Work with technical staff to improve annotation tools for efficient workflows.</li>\n</ul>\n<p>Basic Qualifications:</p>\n<ul>\n<li>Demonstrated high proficiency in Audio Engineering, Music Production, Communications, or a related field.</li>\n<li>Outstanding vocal presence suitable for recording and demonstration purposes.</li>\n<li>Proven skills in audio post-production, episode creation, or musical arrangement, with a deep grasp of acoustics, mixing, and signal processing.</li>\n<li>Proficiency in evaluating and enhancing sound quality, with strong expertise in waveform analysis, equalization, and audio format compatibility.</li>\n<li>Candidates must be highly proficient in at least one of the following software tools:</li>\n</ul>\n<p>Pro Tools Ableton Logic Audacity Studio One FL Studio Reaper</p>\n<p>Strong ability to reference professional standards, equipment, and best practices for annotating and refining auditory content.</p>\n<ul>\n<li>Strong communication, interpersonal, technical, and detail-oriented skills.</li>\n<li>Commitment to developing AI that masters sophisticated audio capabilities.</li>\n</ul>\n<p>Preferred Skills and Experience:</p>\n<ul>\n<li>Portfolio of audio work, such as edited tracks, hosted episodes, or produced compositions, shared on platforms or professionally.</li>\n<li>Experience in sound design, broadcasting, studio recording, or roles involving auditory critique and optimization.</li>\n<li>Knowledge and mastery of AI-based audio restoration plugins, including Adobe Podcast Enhance, Izotope RX Series, and DX Revive Pro.</li>\n</ul>\n<p>Location and Other Expectations:</p>\n<ul>\n<li>Tutor roles may be offered as full-time, part-time, or contractor positions, depending on role needs and candidate fit.</li>\n<li>For contractor positions, hours will vary widely based on project scope and contractor availability, with no fixed commitments required. On average, most projects may require at least 10 hours per week to deliver effectively, though this is not a fixed commitment and depends on the scope of work. Contractors have full flexibility to set their own hours and determine the exact amount of time needed to complete deliverables.</li>\n<li>Tutor roles may be performed remotely from any location worldwide, subject to legal eligibility, time-zone compatibility, and role-specific needs.</li>\n<li>For US-based candidates, please note that we are unable to hire in Wyoming and Illinois at this time.</li>\n<li>We are unable to provide visa sponsorship.</li>\n<li>For those who will be working from a personal device, your computer must be a Chromebook, a Mac with macOS 11.0 or later, or Windows 10 or later.</li>\n</ul>\n<p>Compensation and Benefits:</p>\n<p>US-based candidates: $30/hour - $75/hour depending on factors including relevant experience, skills, education, geographic location, and qualifications. International candidates: Information will be provided to you during the recruitment process.</p>\n<p>Benefits vary based on employment type, location and jurisdiction. Benefits for eligible U.S. based positions include health insurance, 401(k) plan, and paid sick leave. Specific details and role-specific information will be provided to you during the interview process.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_72602b5a-3e8","directApply":true,"hiringOrganization":{"@type":"Organization","name":"xAI","sameAs":"https://www.xai.com/","logo":"https://logos.yubhub.co/xai.com.png"},"x-apply-url":"https://job-boards.greenhouse.io/xai/jobs/5098930007","x-work-arrangement":"remote","x-experience-level":"mid","x-job-type":"full-time|part-time|contract","x-salary-range":"$30/hour - $75/hour","x-skills-required":["Audio Engineering","Music Production","Communications","Audio Post-production","Episode Creation","Musical Arrangement","Waveform Analysis","Equalization","Audio Format Compatibility","Pro Tools","Ableton","Logic","Audacity","Studio One","FL Studio","Reaper"],"x-skills-preferred":["Portfolio of audio work","Experience in sound design","Broadcasting","Studio Recording","Auditory Critique and Optimization","AI-based audio restoration plugins","Adobe Podcast Enhance","Izotope RX Series","DX Revive Pro"],"datePosted":"2026-04-18T15:56:40.326Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Remote"}},"jobLocationType":"TELECOMMUTE","employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"Audio Engineering, Music Production, Communications, Audio Post-production, Episode Creation, Musical Arrangement, Waveform Analysis, Equalization, Audio Format Compatibility, Pro Tools, Ableton, Logic, Audacity, Studio One, FL Studio, Reaper, Portfolio of audio work, Experience in sound design, Broadcasting, Studio Recording, Auditory Critique and Optimization, AI-based audio restoration plugins, Adobe Podcast Enhance, Izotope RX Series, DX Revive Pro"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_89ba3af0-4d9"},"title":"Senior Motion Designer","description":"<p>Join our team as a Senior Motion Designer</p>\n<p>We&#39;re looking for a talented motion designer to join our Design team, a cross-disciplinary group of creatives that&#39;s defining how Brex looks, moves, and communicates across every customer touchpoint.</p>\n<p>As a Senior Motion Designer, you&#39;ll have the opportunity to shape and lead how Brex is perceived visually , not just through the work you create, but by developing the principles that guide how we use motion as a brand and product expression.</p>\n<p>Your work will help define a motion language that feels distinctly Brex , and becomes essential viewing for modern finance and product teams.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Concept, storyboard, and execute polished product demos, launch videos, and promotional campaigns</li>\n<li>Bring the Brex platform to life with thoughtful motion design across product UI, brand systems, and marketing</li>\n<li>Partner with Product Marketing, Web, and Brand teams to ensure our stories are strategic, clear, and beautifully told</li>\n<li>Evolve and maintain a consistent motion language for Brex across channels and formats</li>\n<li>Edit interviews, testimonials, and narrative content with a focus on authenticity and pacing</li>\n<li>Guide best practices around video production, recording, and animation workflows</li>\n<li>Elevate our creative standards by giving and receiving thoughtful feedback</li>\n<li>Contribute to a culture of design excellence, mentorship, and creative exploration</li>\n</ul>\n<p>Requirements:</p>\n<ul>\n<li>7+ years of motion design experience</li>\n<li>A portfolio that demonstrates mastery of visual storytelling, UI motion, and brand animation</li>\n<li>Deep experience with tools like After Effects, Premiere Pro, Photoshop, Figma, and sound design basics</li>\n<li>Familiarity with front-end animation (Rive, Framer, etc.)</li>\n<li>Strong sense of composition, pacing, and visual hierarchy</li>\n<li>Ability to translate complex product concepts into emotionally resonant video</li>\n<li>Experience owning projects from idea through delivery with a high degree of autonomy</li>\n<li>Clear communicator who thrives in cross-functional collaboration</li>\n</ul>\n<p>Bonus points:</p>\n<ul>\n<li>Experience directing vendors or freelance motion designers</li>\n<li>Fluency in 3D animation or illustration</li>\n<li>Comfortable editing short-form social content, testimonials, and launch sizzles</li>\n<li>Experience with AI video and visual creation tools</li>\n</ul>\n<p>Compensation:</p>\n<p>The expected salary range for this role is $147,000- $187,000. However, the starting base pay will depend on a number of factors including the candidate’s location, skills, experience, market demands, and internal pay parity. Depending on the position offered, equity and other forms of compensation may be provided as part of a total compensation package.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_89ba3af0-4d9","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Brex","sameAs":"https://brex.com/","logo":"https://logos.yubhub.co/brex.com.png"},"x-apply-url":"https://job-boards.greenhouse.io/brex/jobs/8433977002","x-work-arrangement":"hybrid","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$147,000- $187,000","x-skills-required":["motion design","visual storytelling","UI motion","brand animation","After Effects","Premiere Pro","Photoshop","Figma","sound design basics","front-end animation","Rive","Framer"],"x-skills-preferred":[],"datePosted":"2026-04-18T15:56:21.018Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"New York, New York, United States; San Francisco, California, United States; Seattle, Washington, United States"}},"employmentType":"FULL_TIME","occupationalCategory":"Design","industry":"Finance","skills":"motion design, visual storytelling, UI motion, brand animation, After Effects, Premiere Pro, Photoshop, Figma, sound design basics, front-end animation, Rive, Framer","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":147000,"maxValue":187000,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_c5a56792-c66"},"title":"AI Tutor - Audio Editing","description":"<p>As an AI Tutor specialized in audio editing, you will contribute to xAI&#39;s mission by training and refining Grok to excel in voice interactions, sound processing, and auditory experiences.</p>\n<p>Key to this role is possessing an exceptional vocal quality, exceptional audio perception, hands-on background in sound manipulation through editing software, hosting shows, or composing tracks, and demonstrating advanced proficiency in audio principles, techniques, and quality standards.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Use proprietary software to provide labels, annotations, and inputs on projects involving sound clips, voice recordings, and auditory elements.</li>\n</ul>\n<ul>\n<li>Support the delivery of high-quality curated data that ensures clear, professional audio output and accurate representation of sonic details.</li>\n</ul>\n<ul>\n<li>Collaborate with technical staff to develop tasks that improve AI&#39;s ability to handle voice modulation, noise reduction, and immersive sound design.</li>\n</ul>\n<ul>\n<li>Work with technical staff to improve annotation tools for efficient workflows.</li>\n</ul>\n<p>Basic Qualifications:</p>\n<ul>\n<li>Demonstrated high proficiency in Audio Engineering, Music Production, Communications, or a related field.</li>\n</ul>\n<ul>\n<li>Outstanding vocal presence suitable for recording and demonstration purposes.</li>\n</ul>\n<ul>\n<li>Proven skills in audio post-production, episode creation, or musical arrangement, with a deep grasp of acoustics, mixing, and signal processing.</li>\n</ul>\n<ul>\n<li>Proficiency in evaluating and enhancing sound quality, with strong expertise in waveform analysis, equalization, and audio format compatibility.</li>\n</ul>\n<ul>\n<li>Candidates must be highly proficient in at least one of the following software tools:</li>\n</ul>\n<ul>\n<li>Pro Tools</li>\n</ul>\n<ul>\n<li>Ableton</li>\n</ul>\n<ul>\n<li>Logic</li>\n</ul>\n<ul>\n<li>Audacity</li>\n</ul>\n<ul>\n<li>Studio One</li>\n</ul>\n<ul>\n<li>FL Studio</li>\n</ul>\n<ul>\n<li>Reaper</li>\n</ul>\n<ul>\n<li>Strong ability to reference professional standards, equipment, and best practices for annotating and refining auditory content.</li>\n</ul>\n<ul>\n<li>Strong communication, interpersonal, technical, and detail-oriented skills.</li>\n</ul>\n<ul>\n<li>Commitment to developing AI that masters sophisticated audio capabilities.</li>\n</ul>\n<p>Preferred Skills and Experience:</p>\n<ul>\n<li>Portfolio of audio work, such as edited tracks, hosted episodes, or produced compositions, shared on platforms or professionally.</li>\n</ul>\n<ul>\n<li>Experience in sound design, broadcasting, studio recording, or roles involving auditory critique and optimization.</li>\n</ul>\n<ul>\n<li>Knowledge and mastery of AI-based audio restoration plugins, including Adobe Podcast Enhance, Izotope RX Series, and DX Revive Pro.</li>\n</ul>\n<p>Location and Other Expectations:</p>\n<ul>\n<li>Tutor roles may be offered as full-time, part-time, or contractor positions, depending on role needs and candidate fit.</li>\n</ul>\n<ul>\n<li>For contractor positions, hours will vary widely based on project scope and contractor availability, with no fixed commitments required. On average, most projects may require at least 10 hours per week to deliver effectively, though this is not a fixed commitment and depends on the scope of work. Contractors have full flexibility to set their own hours and determine the exact amount of time needed to complete deliverables.</li>\n</ul>\n<ul>\n<li>Tutor roles may be performed remotely from any location worldwide, subject to legal eligibility, time-zone compatibility, and role-specific needs.</li>\n</ul>\n<ul>\n<li>For US-based candidates, please note that we are unable to hire in Wyoming and Illinois at this time.</li>\n</ul>\n<ul>\n<li>We are unable to provide visa sponsorship.</li>\n</ul>\n<ul>\n<li>For those who will be working from a personal device, your computer must be a Chromebook, a Mac with macOS 11.0 or later, or Windows 10 or later.</li>\n</ul>\n<p>Compensation and Benefits:</p>\n<p>US-based candidates: $30/hour - $75/hour depending on factors including relevant experience, skills, education, geographic location, and qualifications. International candidates: Information will be provided to you during the recruitment process.</p>\n<p>Benefits vary based on employment type, location and jurisdiction. Benefits for eligible U.S. based positions include health insurance, 401(k) plan, and paid sick leave. Specific details and role-specific information will be provided to you during the interview process.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_c5a56792-c66","directApply":true,"hiringOrganization":{"@type":"Organization","name":"xAI","sameAs":"https://www.xai.com/","logo":"https://logos.yubhub.co/xai.com.png"},"x-apply-url":"https://job-boards.greenhouse.io/xai/jobs/5098930007","x-work-arrangement":"remote","x-experience-level":null,"x-job-type":"full-time|part-time|contract|temporary|internship","x-salary-range":"$30/hour - $75/hour","x-skills-required":["Audio Engineering","Music Production","Communications","Pro Tools","Ableton","Logic","Audacity","Studio One","FL Studio","Reaper"],"x-skills-preferred":["Portfolio of audio work","Experience in sound design, broadcasting, studio recording, or roles involving auditory critique and optimization","Knowledge and mastery of AI-based audio restoration plugins, including Adobe Podcast Enhance, Izotope RX Series, and DX Revive Pro"],"datePosted":"2026-04-18T15:17:50.421Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Remote"}},"jobLocationType":"TELECOMMUTE","employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"Audio Engineering, Music Production, Communications, Pro Tools, Ableton, Logic, Audacity, Studio One, FL Studio, Reaper, Portfolio of audio work, Experience in sound design, broadcasting, studio recording, or roles involving auditory critique and optimization, Knowledge and mastery of AI-based audio restoration plugins, including Adobe Podcast Enhance, Izotope RX Series, and DX Revive Pro"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_6164fe71-526"},"title":"Audio Software Engineer","description":"<p>We are seeking a skilled Audio Software Engineer to join our team. As an Audio Software Engineer, you will be part of a team that is responsible for designing, developing, and maintaining the complete sound systems for multiple motor racing titles on PC and console. You will collaborate with recording artists and sound designers to provide authoring tools and support the implementation of complex sonic models into various middlewares including FMOD, openAL, and XAudio. You will also work closely with simulation engineers to provide a physics-driven soundscape, managing the performance and reliability of the audio system.</p>\n<p>As an audio programmer, you will use existing and emerging technologies to improve the realism and fidelity for drivers through spatial audio and haptic cues. You will have a passion for audio, gaming, programming, and simulation. You will also have a strong proficiency in designing and implementing real-time audio systems for racing games, including audio middleware integration, DSP fundamentals, performance optimization, and cross-platform support.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Design, develop, and maintain the complete sound systems for multiple motor racing titles on PC and console</li>\n<li>Collaborate with recording artists and sound designers to provide authoring tools and support the implementation of complex sonic models into various middlewares</li>\n<li>Work closely with simulation engineers to provide a physics-driven soundscape, managing the performance and reliability of the audio system</li>\n<li>Use existing and emerging technologies to improve the realism and fidelity for drivers through spatial audio and haptic cues</li>\n<li>Have a strong proficiency in designing and implementing real-time audio systems for racing games, including audio middleware integration, DSP fundamentals, performance optimization, and cross-platform support</li>\n</ul>\n<p>Qualifications:</p>\n<ul>\n<li>5+ years professional C++ programming experience</li>\n<li>Experience developing and integrating sound engines in the gaming or simulation industries</li>\n<li>Experience integrating with audio middlewares and system APIs</li>\n<li>BS in computer science, or equivalent experience</li>\n</ul>\n<p>Preferred skills:</p>\n<ul>\n<li>3+ years professional Python experience in high performance applications (Cython)</li>\n<li>Experience with Digital Signal Processing, Acoustics, and Linear Systems e.g. filter design, granular synthesis, convolution, transfer functions, system identification and modeling</li>\n<li>Experience with spatial audio e.g. object-based rendering, wave propagation, occlusion, early reflections, reverberation, ambisonics, near field effects</li>\n<li>Experience with digital communication and protocols including data formats, speech processing, and psycho acoustics</li>\n<li>Knowledge of audio engineering and sound design</li>\n<li>Interest in motorsports and cars</li>\n<li>Passion for gaming or simulation</li>\n<li>Experience collaborating in a team with diverse skills and backgrounds.</li>\n</ul>\n<p>Benefits &amp; Compensation:</p>\n<p>In addition to competitive pay and benefits, we offer the opportunity to be part of a talented team building high-quality, immersive games for players worldwide.</p>\n<p>Benefits Include:</p>\n<ul>\n<li>Health, dental, vision, and life insurance</li>\n<li>401(k) and discretionary employer match</li>\n<li>Paid time off (vacation, personal, sick, and holidays)</li>\n</ul>\n<p>Location, Working Conditions, &amp; Eligibility:</p>\n<p>This position is a full time remote within the United States.\nCandidates must be legally authorized to work in the United States at the time of application.\nWe are unable to sponsor visas, or work permits for this role.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_6164fe71-526","directApply":true,"hiringOrganization":{"@type":"Organization","name":"iRacing.com Motorsport Simulations, LLC","sameAs":"https://www.iracing.com","logo":"https://logos.yubhub.co/iracing.com.png"},"x-apply-url":"https://www.iracing.com/jobs/audio-software-engineer/","x-work-arrangement":"remote","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["C++","audio middleware integration","DSP fundamentals","performance optimization","cross-platform support"],"x-skills-preferred":["Python","Digital Signal Processing","Acoustics","Linear Systems","spatial audio","digital communication and protocols","audio engineering and sound design"],"datePosted":"2026-03-08T18:09:00.766Z","jobLocationType":"TELECOMMUTE","employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"C++, audio middleware integration, DSP fundamentals, performance optimization, cross-platform support, Python, Digital Signal Processing, Acoustics, Linear Systems, spatial audio, digital communication and protocols, audio engineering and sound design"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_38d92204-4dc"},"title":"Audio Artist II - World - Battlefield 6","description":"<p>Join EA&#39;s Create Audio team as an Audio Artist and immerse yourself in crafting world-class soundscapes for ambitious projects. Bring your passion for video games, technical expertise, and creative flair to our inclusive culture. Showcase your skills and contribute to the next season of Battlefield 6, working closely with the Motive team on World Audio.</p>\n<p><strong>What you&#39;ll do</strong></p>\n<p>As a World Audio Artist, you will help contribute to the game&#39;s overall sound quality, aesthetics and vision. You will work to design and integrate ambience quads, spots, destruction sounds, and much more. You will help give life to the environments our players immerse themselves in.</p>\n<p><strong>What you need</strong></p>\n<ul>\n<li>Two years&#39; experience as an Audio Artist or Sound Designer working in the Games or Film industries</li>\n<li>BA, Technical School Degree, or equivalent work experience in Sound Design or Recording Arts</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_38d92204-4dc","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Audio-Artist-II-World-Battlefield-6/211790","x-work-arrangement":"hybrid","x-experience-level":"mid","x-job-type":"temporary","x-salary-range":"$66,100 - $90,400 CAD","x-skills-required":["audio theory","sound design practices","audio software","audio plug in software","sound library use and management"],"x-skills-preferred":["visual scripting program","5.1 surround sound mixes"],"datePosted":"2026-01-01T16:55:51.871Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Montreal, Quebec, Canada"}},"employmentType":"TEMPORARY","occupationalCategory":"Engineering","industry":"Technology","skills":"audio theory, sound design practices, audio software, audio plug in software, sound library use and management, visual scripting program, 5.1 surround sound mixes","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":66100,"maxValue":90400,"unitText":"YEAR"}}}]}