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  <jobs>
    <job>
      <externalid>f35d0662-f1e</externalid>
      <Title>Senior Level Designer</Title>
      <Description><![CDATA[<p>Are you passionate about multiplayer shooters and driven to shape iconic Battlefield moments? Criterion Games is seeking a Senior Level Designer to lead the creation of large-scale Battlefield player-vs-player experiences.</p>
<p>This is a senior role for highly ambitious designers who can see the big picture while mastering the details. You&#39;ll be responsible for guiding the vision of a level from concept through launch and beyond, while also working closely with cross-disciplinary teams to ensure every element feels cohesive and player-first.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Own and drive level design from early paper designs to post-launch refinement, maintaining consistent quality and vision.</li>
<li>Collaborate closely with art teams, guiding them with a clear level design perspective to ensure both aesthetics and gameplay align seamlessly.</li>
<li>Partner with narrative, gameplay, and technical teams to deliver integrated, player-first experiences.</li>
<li>Champion the design vision, balancing moment-to-moment intensity, long-term engagement, and strategic depth.</li>
<li>Stay ahead of industry trends in PvP, bringing competitive insights, innovation, and ambition to every design decision.</li>
<li>Leverage player feedback, data, and iteration to ensure the best experiences for our players.</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>5+ years of level design experience, with multiple shipped AAA shooter/action titles.</li>
<li>Deep knowledge of the gaming industry, with a particular focus on player-vs-player multiplayer design.</li>
<li>Proven ability to lead pods and guide large, multidisciplinary teams, especially in collaboration with art teams.</li>
<li>Strong proficiency in blockout tools, iteration workflows, and industry-standard or proprietary editors.</li>
<li>Exceptional communication skills, with a proactive, collaborative, and ambitious mindset.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>temporary</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>level design, AAA shooter/action titles, player-vs-player multiplayer design, blockout tools, iteration workflows, industry-standard or proprietary editors, competitive insights, innovation, ambition</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a multinational video game developer and publisher with a portfolio of games and experiences across various platforms.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Senior-Level-Designer/212964</Applyto>
      <Location>Guildford, Surrey, United Kingdom</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>a38a5474-c69</externalid>
      <Title>Freelance Translator/Agency (Gaming)</Title>
      <Description><![CDATA[<p>Join our team as a Freelance Translator/Agency and become part of a leading international technical service provider to the global gaming industry.</p>
<p>We are always in the process of expanding our pool of freelance translators and are looking for professional, experienced candidates to become members of our growing global team.</p>
<p>As a Freelance Translator/Agency, you will be responsible for translating games and other gaming-related content for our clients. You will work closely with our translation leads to ensure that all translations meet our high standards.</p>
<p>Responsibilities</p>
<ul>
<li>Translate games and other gaming-related content from English to your native language</li>
<li>Work closely with our translation leads to ensure that all translations meet our high standards</li>
<li>Meet tight deadlines and deliver high-quality translations</li>
<li>Collaborate with our team to ensure that all translations are accurate and consistent</li>
</ul>
<p>Requirements</p>
<ul>
<li>Native language fluency of target language</li>
<li>University degree or equivalent professional experience in translation</li>
<li>Minimum 1 year of localization proven experience</li>
<li>MMORPG, Shooter, AAA experience as a translator is definitely a plus</li>
<li>Gaming localisation expertise and/or avid passion for Keywords core business</li>
<li>Computer skills (experience with translation tools and TM/Terminology management)</li>
</ul>
<p>Benefits</p>
<ul>
<li>Work with a leading international technical service provider to the global gaming industry</li>
<li>Collaborate with a global team of experienced translators and industry experts</li>
<li>Opportunity to work on a wide range of gaming-related projects</li>
<li>Competitive rates of pay</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>freelance</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>remote</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>native language fluency, translation experience, localization experience, gaming localisation expertise, computer skills, MMORPG, Shooter, AAA experience</Skills>
      <Category>Other</Category>
      <Industry>Gaming</Industry>
      <Employername>Keywords Studios</Employername>
      <Employerlogo>https://logos.yubhub.co/j.com.png</Employerlogo>
      <Employerdescription>Keywords Studios is a leading international technical service provider to the global gaming industry with studios in Asia, Europe, North and South America.</Employerdescription>
      <Employerwebsite>https://apply.workable.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://apply.workable.com/j/AFB89A4702</Applyto>
      <Location>Milan</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>1c328aed-ff2</externalid>
      <Title>Senior VFX Artist (Apex Legends)</Title>
      <Description><![CDATA[<p>The Apex Legends team is looking for a Senior VFX Artist with the skills and experience to help us create the Apex universe.  We are looking for someone who is passionate about their craft and the art they create.  We want you to bring your techniques and expertise to our Legends, their stories, their weapons, and their world.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Breathe life into our Legends and the Apex universe with your VFX creation and implementation.</li>
<li>Elevate our seasonal content with VFX that bring energy and power to our weapons and character animations</li>
<li>Help drive the visual language and VFX quality of the Apex universe through your work.</li>
<li>Coordinate with Art, Design and Animation to create exhilarating experiences and support gameplay.</li>
<li>Solve VFX problems and help fix VFX related bugs, including performance and budget issues.</li>
<li>Assist in research and development for advancing our VFX technically and artistically.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>5+ Years industry experience as a real time effects artist preferably in sci-fi shooter genre.</li>
<li>Demonstrable ability to create beautiful and performant real time VFX.</li>
<li>Proficient in relevant software packages such as Photoshop and Maya.</li>
<li>Strong communication and collaboration skills.</li>
<li>Passion for making and playing games.</li>
<li>Shipped titles or Source engine experience a big plus.</li>
<li>Technical experience with shaders and rendering collaborations also a plus.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$111,600 - $152,800 CAD (British Columbia) or $124,100 - $182,800 USD (California)</Salaryrange>
      <Skills>real time effects artist, sci-fi shooter genre, Photoshop, Maya, shipped titles, Source engine experience, shaders and rendering collaborations</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Senior-VFX-Artist-Apex-Legends/212406</Applyto>
      <Location>Los Angeles - Chatsworth, California, United States of America</Location>
      <Country></Country>
      <Postedate>2026-02-10</Postedate>
    </job>
    <job>
      <externalid>953b92ba-158</externalid>
      <Title>Quality Designer (Telemetry) - Battlefield</Title>
      <Description><![CDATA[<p>We&#39;re looking for a Quality Designer (Telemetry) to join our team. As a Quality Designer (Telemetry), you will collaborate with members of the development, production, and design teams to define and implement telemetry strategies that support a high-quality player experience.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>You will design, review, and improve telemetry tracking plans for key shooter gameplay features and systems, ensuring accurate capture of player behavior, game state changes, and feature engagement metrics.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>4+ years of experience in game development, quality assurance, analytics, or telemetry-related roles.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>telemetry, event logging, data collection, data analytics, dashboarding, visualization, shooter game mechanics, player engagement metrics, feature instrumentation methodologies</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Quality-Designer-Telemetry-Battlefield/208332</Applyto>
      <Location>Bucharest</Location>
      <Country></Country>
      <Postedate>2026-02-06</Postedate>
    </job>
    <job>
      <externalid>b1c6b1c9-e64</externalid>
      <Title>Level Artist</Title>
      <Description><![CDATA[<p>We&#39;re looking for a Level Artist to join our team at EA Create APAC. As a Level Artist, you will deliver the final visual of MP maps for an EA franchise. You will work with the team to brainstorm and pitch the direction, prove the concept and execute on the delivery. You are responsible for making the commitment and completing the commitment.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Bring levels through every phase of development from concept to polish</li>
<li>Proactively communicate with all stakeholders to ensure a high quality of work</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Experience in level art and multiplayer shooter games as a level artist and/or an avid player</li>
<li>Strong layout and environment creation skills</li>
<li>Familiarity with advanced game engine</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>level art, multiplayer shooter games, layout and environment creation skills, advanced game engine, environmental aesthetics, task breakdown and prioritization</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Level-Artist/212444</Applyto>
      <Location>Shanghai</Location>
      <Country></Country>
      <Postedate>2026-02-02</Postedate>
    </job>
    <job>
      <externalid>e2c3ec83-2fc</externalid>
      <Title>Senior AI Gameplay Programmer</Title>
      <Description><![CDATA[<p>We&#39;re seeking an AI/Gameplay Programmer who is passionate about gameplay and character mechanics to work on the Battlefield Franchise. You will join a global development team responsible for the development and improvement of our AI behaviours and systems across all of the Battlefield experiences.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>Responsibilities include implementing robust combat features, researching and implementing new AI techniques, focusing on detail to achieve the desired game feel, and collaborating closely with animators, designers, and artists across multiple studios.</p>
<p><strong>What you need</strong></p>
<ul>
<li>Solid C++ programming skills</li>
<li>Strong math skills (linear algebra)</li>
<li>Experience with advanced AI features (ex: Behaviour Trees, GOAP, Nav Mesh &amp; Cover Gen, etc)</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>C++, linear algebra, Behaviour Trees, GOAP, Nav Mesh &amp; Cover Gen, First Person or Third Person Shooter title, Live Service title, large code bases and managing multiple development streams</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Software-Developer-AI-Battlefield/210419</Applyto>
      <Location>Montreal</Location>
      <Country></Country>
      <Postedate>2026-01-01</Postedate>
    </job>
  </jobs>
</source>