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    <job>
      <externalid>28b01ce3-8a3</externalid>
      <Title>Member of Technical Staff - Imagine Model</Title>
      <Description><![CDATA[<p>As a Member of Technical Staff on the Imagine Model Team, you will develop cutting-edge AI experiences beyond text, with a strong focus on enabling high-fidelity understanding and generation across image and video modalities, while also incorporating audio where it enhances visual content.</p>
<p>Responsibilities:</p>
<ul>
<li>Create and drive engineering agendas to advance multimodal capabilities, with emphasis on image and video generation, editing, understanding, controllable/long-horizon synthesis, agentic planning, RL training, and world simulation (including audio integration for richer video experiences).</li>
<li>Improve data quality through annotation, filtering, augmentation, synthetic generation, captioning, and in-depth data studies, particularly for visual and audio data.</li>
<li>Design evaluation frameworks, metrics, benchmarks, evals, and reward models tailored to image/video/audio quality and coherence.</li>
<li>Implement efficient algorithms for state-of-the-art model performance, including real-time inference, distillation, and scalable serving for visual content.</li>
<li>Develop scalable data collection and processing pipelines for multimodal (primarily image/video-focused) datasets.</li>
<li>Collaborate cross-functionally to integrate AI solutions into production and rapidly iterate based on user feedback.</li>
</ul>
<p>Basic Qualifications:</p>
<ul>
<li>Track record in leading studies that significantly improve neural network capabilities and performance through better data or modeling.</li>
<li>Experience in data-driven experiment designs, systematic analysis, and iterative model debugging.</li>
<li>Experience developing or working with large-scale distributed machine learning systems.</li>
<li>Ability to deliver optimal end-to-end user experiences.</li>
<li>Hands-on contributor with initiative, excellence, strong work ethic, prioritization skills, and excellent communication.</li>
</ul>
<p>Preferred Skills and Experience:</p>
<ul>
<li>Experience in SFT, RL, evals, human/synthetic data collection, or agentic systems.</li>
<li>Proficiency in Python, JAX/XLA, PyTorch, Rust/C++, Spark, Ray, and related large-scale frameworks.</li>
<li>Domain expertise in multimodal applications such as graphics engines, rendering techniques, image/video understanding and generation, world models, real-time simulation, or controllable/long-horizon visual content creation (audio/speech processing or music/audio generation experience is a plus where it supports video).</li>
<li>Experience with agentic RL training, controllable/long-horizon generation, or multimodal agents that reason and act across modalities (especially in visual domains).</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>staff</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$180,000 - $440,000 USD</Salaryrange>
      <Skills>Python, JAX/XLA, PyTorch, Rust/C++, Spark, Ray, multimodal applications, agentic systems, RL training, controllable/long-horizon generation, SFT, evals, human/synthetic data collection, graphics engines, rendering techniques, image/video understanding and generation, world models, real-time simulation</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>xAI</Employername>
      <Employerlogo>https://logos.yubhub.co/xai.com.png</Employerlogo>
      <Employerdescription>xAI creates AI systems to understand the universe and aid humanity in its pursuit of knowledge.</Employerdescription>
      <Employerwebsite>https://www.xai.com/</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://job-boards.greenhouse.io/xai/jobs/5051985007</Applyto>
      <Location>Palo Alto, CA; Seattle, WA</Location>
      <Country></Country>
      <Postedate>2026-04-18</Postedate>
    </job>
    <job>
      <externalid>a6f22211-e0c</externalid>
      <Title>Senior Lighting Artist</Title>
      <Description><![CDATA[<p>As a Senior Lighting Artist, you will own and elevate real-time lighting quality across characters, environments, and gameplay, partnering closely with Art Direction to achieve the game&#39;s visual targets. You will collaborate with engineering, technical art, and content teams to refine workflows and improve lighting systems within a proprietary engine.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Improve the quality and visual standards for lighting to achieve Art Direction&#39;s visual targets across characters, environments, and gameplay modes.</li>
<li>Create high-quality, real-time lighting solutions using physically based rendering within a proprietary engine.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>4+ years of production experience as a Lighting Artist on shipped titles, from pre-production through final delivery on a AAA title.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$111,600 - $152,800 CAD</Salaryrange>
      <Skills>PBR lighting theory, real-time rendering techniques, physically based materials, lighting optimization, profiling, performance tuning</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Senior-Lighting-Artist/212464</Applyto>
      <Location>Vancouver</Location>
      <Country></Country>
      <Postedate>2026-02-06</Postedate>
    </job>
    <job>
      <externalid>bf831d94-9b7</externalid>
      <Title>Programmeur sénior en rendu</Title>
      <Description><![CDATA[<p>We are seeking a senior rendering programmer to join our Fortnite Desktop team. As a senior rendering programmer, you will work with other programmers to improve the rendering performance and quality of Fortnite on PC. You will be responsible for analyzing and resolving stability and performance issues on a wide range of PC configurations, including CPU and GPU-related problems. You will also be responsible for optimizing rendering performance and compatibility on various hardware configurations, including the graphics processing unit (GPU) and central processing unit (CPU).</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>C++, multithreaded programming, rendering techniques, DirectX 12, profiling and optimization, debugging, system programming</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates immersive and engaging experiences for players worldwide. With a strong focus on innovation and quality, the company has established itself as a leader in the gaming industry.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5702970004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>4e6570b5-d42</externalid>
      <Title>Directeur, art technique</Title>
      <Description><![CDATA[<p>Epic Games is seeking a Director, Art Technical to define the visual and technical direction of the next generation of mobile experiences. In this role, you will be the link between art and programming to offer exceptional, performant, and fluid visuals on a wide range of devices.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Direct and lead a team of technical artists focused on creating optimized and high-quality visuals for mobile and multi-platform experiences; collaborate with art, design, and programming teams to find the right balance between visual fidelity, performance, and production efficiency</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Experience in directing or supervising technical art for real-time projects on mobile or multi-platforms</li>
</ul>
<p><strong>Why this matters</strong></p>
<p>As a Director, Art Technical, you will play a critical role in shaping the visual direction of Epic Games&#39; mobile experiences, ensuring that they are engaging, immersive, and of the highest quality.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Experience in directing or supervising technical art for real-time projects on mobile or multi-platforms, Excellent understanding of the rendering process, materials, and Unreal Engine profiling tools, Solid technical expertise in nuance, lighting, performance optimization, and resource validation, Experience with advanced rendering techniques (dynamic lighting, post-processing, material superposition, and virtual geometry), Ability to develop tools and production processes tailored to various visual styles from stylized to realistic, Good knowledge of mobile GPU frameworks, memory constraints, and multi-platform performance considerations</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading video game development company known for its innovative and engaging games, including Fortnite. The company is committed to creating immersive experiences for players worldwide.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5710678004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
  </jobs>
</source>