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    <job>
      <externalid>25ebc5b3-a6a</externalid>
      <Title>Senior Programmer d3t - 6 Month Contract</Title>
      <Description><![CDATA[<p>We are looking for a Senior Programmer to join our world-class Engineering Team. As a Senior Programmer at d3t, you will be a key role in our balanced engineering and mixed discipline teams. You will collaborate with teams internally and with high-profile external clients across the world to own and deliver systems and tech on a variety of games, platforms, and engines.</p>
<p>Our seniors are role models on the teams and have the opportunity to work on a vast range of tasks and projects. Responsibilities include:</p>
<ul>
<li>Being open to working on a variety of programming disciplines (e.g., gameplay, core tech, low-level, UI, tools) on proprietary or commercial engines and targeting a variety of platforms.</li>
<li>Writing code to a high and performant standard by following expected coding standards, profiling, and optimizing and collaborating with embedded QA.</li>
<li>Collaborating with internal and global teams to plan, implement, review, and test code and systems.</li>
<li>Gathering requirements from multiple disciplines and writing technical documentations to ensure features and systems are completed to a high standard and on time.</li>
<li>Ownership of work and updating tech leads, production, and designers on progress.</li>
<li>Working in sub-teams together with other programmers, other disciplines.</li>
<li>Lead small sub- or feature teams as the need arises.</li>
<li>Taking part in team support and knowledge sharing through code reviews, calls, and documentation.</li>
<li>Continually updating own knowledge and skill sets.</li>
</ul>
<p>Essential Skills + Experience:</p>
<ul>
<li>Languages: Multiple including C++ expertise</li>
<li>Engines: Professional experienced in at least two of the following Unreal, Unity, Frostbite, Proprietary</li>
<li>Knowledge: Owned the development of systems or features in any of (e.g., gameplay, UI, physics, networking, memory, animation, core tech, graphics etc.)</li>
<li>Technology: Experienced with IDEs, source control</li>
<li>Enthusiasm: Will take on any challenge or responsibility</li>
<li>Growth: Driven to learn and improve</li>
<li>Role Model: Confident supporting junior teammates</li>
<li>Teamwork: Enjoy working as part of a team and supporting others</li>
<li>Communication: Clear, enthusiastic, and able to discuss technical solutions and updates with multiple disciplines</li>
<li>Experience: 6+ years</li>
</ul>
<p>Desirable Skills + Experience:</p>
<ul>
<li>Released games</li>
<li>Console and/or Mobile development</li>
<li>Full development cycle</li>
<li>Porting games</li>
<li>Remasters, Remakes</li>
<li>Tools development</li>
<li>Build and infrastructure</li>
<li>Sub-team leadership</li>
<li>Profiling</li>
</ul>
<p>This opportunity will be a 6-month Fixed Term Contract (possible extension) based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. Working pattern - 3 days per week in the studio: Wednesday, Thursday, and another day of your choice.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>contract</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Languages: Multiple including C++ expertise, Engines: Professional experienced in at least two of the following Unreal, Unity, Frostbite, Proprietary, Knowledge: Owned the development of systems or features in any of (e.g., gameplay, UI, physics, networking, memory, animation, core tech, graphics etc.), Technology: Experienced with IDEs, source control, Enthusiasm: Will take on any challenge or responsibility, Growth: Driven to learn and improve, Role Model: Confident supporting junior teammates, Teamwork: Enjoy working as part of a team and supporting others, Communication: Clear, enthusiastic, and able to discuss technical solutions and updates with multiple disciplines, Experience: 6+ years, Released games, Console and/or Mobile development, Full development cycle, Porting games, Remasters, Remakes, Tools development, Build and infrastructure, Sub-team leadership, Profiling</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>d3t</Employername>
      <Employerlogo>https://logos.yubhub.co/d3t.co.uk.png</Employerlogo>
      <Employerdescription>d3t is a videogame technology and creativity company that delivers co-development services to AAA clients worldwide. It is part of the global Keywords Studios Group.</Employerdescription>
      <Employerwebsite>https://www.d3t.co.uk/</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://apply.workable.com/j/66F5CF398F</Applyto>
      <Location>Gateshead</Location>
      <Country></Country>
      <Postedate>2026-04-24</Postedate>
    </job>
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