{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/skill/progression"},"x-facet":{"type":"skill","slug":"progression","display":"Progression","count":19},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_6339d842-638"},"title":"Senior Field Marketing Manager - Europe","description":"<p>Shield AI is building the world&#39;s best AI pilot. As a fast-scaling defence aerospace company, we develop autonomous systems that operate in complex, contested environments to protect service members and civilians. Our mission sits at the intersection of artificial intelligence, advanced hardware, and national security. We are expanding our international go-to-market footprint and investing in strategic growth markets across Europe.</p>\n<p>The Senior Field Marketing Manager, Europe will establish and execute field marketing across priority defence and government accounts in the United Kingdom, Netherlands, Norway, Poland, Romania, and Greece. This person will drive account-based marketing programs, support strategic capture efforts, and generate measurable pipeline impact in close partnership with regional sales and business development teams.</p>\n<p>This is a hands-on role in a high-growth environment. The ideal candidate is equally comfortable developing account strategies and executing field programs, thrives in complex multinational government sales environments, and understands how to align marketing efforts with long-cycle defence procurement processes across multiple European markets.</p>\n<p>Responsibilities:</p>\n<p>Lead and execute field marketing across priority defence and government accounts in the UK, Netherlands, Norway, Poland, Romania, and Greece, tightly aligned with regional Go-to-Market priorities.</p>\n<p>Develop and execute account-based marketing strategies for primary accounts, mapping buying centres and orchestrating multi-touch engagement across executive briefings, targeted campaigns, industry events, and owned customer programmes.</p>\n<p>Demonstrate deep understanding of European defence procurement environments, acquisition cycles, NATO frameworks, and country-specific stakeholder landscapes, tailoring engagement strategies accordingly.</p>\n<p>Engage key ministries and agencies including, but not limited to:</p>\n<p>UK Ministry of Defence (MOD) and associated commands</p>\n<p>Netherlands Ministry of Defence</p>\n<p>Norwegian Ministry of Defence and defence materiel agencies</p>\n<p>Polish Ministry of National Defence</p>\n<p>Romanian Ministry of National Defence</p>\n<p>Hellenic Ministry of National Defence (Greece)</p>\n<p>Own strategy and execution for major defence and aerospace events across the region, prioritising high-value account engagement and executive-level meetings over brand presence alone.</p>\n<p>Plan and execute owned customer events, private briefings, and targeted engagements in partnership with sales and capture teams to accelerate opportunity progression.</p>\n<p>Align marketing programmes with regional sales objectives, pipeline targets, and account plans to drive measurable revenue impact across all focus markets.</p>\n<p>Own Salesforce campaign execution, including creating and managing Campaign IDs, ensuring proper campaign structure, tracking member status, and maintaining data integrity in partnership with sales.</p>\n<p>Partner closely with sales to ensure correct opportunity association, contact mapping, and required CRM field completion to support accurate pipeline reporting and attribution.</p>\n<p>Build and execute programmes within Marketo, including campaign flows, audience segmentation, nurture programmes, performance tracking, and marketing-to-sales workflow alignment.</p>\n<p>Establish KPIs aligned to European government sales realities, including account penetration, stakeholder engagement depth, opportunity influence, and deal acceleration.</p>\n<p>Bring structure, accountability, and operational rigor to field marketing execution across strategically important European defence markets.</p>\n<p>Required qualifications:</p>\n<p>8–12 years of experience in field marketing, demand generation, or integrated marketing roles</p>\n<p>Proven expertise in account-based marketing (ABM) within complex enterprise or government accounts</p>\n<p>Demonstrated ability to drive pipeline, influence opportunities, and support deal progression</p>\n<p>Hands-on experience executing events, executive engagements, and targeted field programmes</p>\n<p>Strong experience working cross-functionally with Sales, BD, and capture teams</p>\n<p>Hands-on Salesforce (SFDC) experience, including campaign creation, Campaign ID management, opportunity alignment, and pipeline reporting</p>\n<p>Experience using marketing automation platforms (e.g., Marketo) for campaign execution, segmentation, and nurture flows</p>\n<p>Ability to operate in a hands-on, high-growth environment with ownership and accountability</p>\n<p>Preferred qualifications:</p>\n<p>Experience marketing into European government, Ministry of Defence, or defence/aerospace sectors</p>\n<p>Familiarity with UK MOD and other European defence ministries (Netherlands, Norway, Poland, Romania, Greece)</p>\n<p>Understanding of European procurement cycles, NATO frameworks, and multi-country acquisition environments</p>\n<p>Experience aligning marketing to capture efforts in long-cycle government deals</p>\n<p>Additional European language proficiency</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_6339d842-638","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Shield AI","sameAs":"https://www.shield.ai","logo":"https://logos.yubhub.co/shield.ai.png"},"x-apply-url":"https://jobs.lever.co/shieldai/adae7dfa-e9b2-4cdc-92c9-13ec68f29548","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["Account-based marketing (ABM)","Field marketing","Demand generation","Integrated marketing","Salesforce (SFDC)","Marketo","Marketing automation platforms","Event execution","Executive engagement","Targeted field programmes","Cross-functional collaboration","Pipeline management","Opportunity influence","Deal progression"],"x-skills-preferred":["European government marketing","Ministry of Defence marketing","Defence/aerospace marketing","UK MOD familiarity","European defence ministries familiarity","European procurement cycles understanding","NATO frameworks understanding","Multi-country acquisition environments understanding","Long-cycle government deal marketing","Additional European language proficiency"],"datePosted":"2026-04-17T13:04:29.280Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"London"}},"employmentType":"FULL_TIME","occupationalCategory":"Marketing","industry":"Technology","skills":"Account-based marketing (ABM), Field marketing, Demand generation, Integrated marketing, Salesforce (SFDC), Marketo, Marketing automation platforms, Event execution, Executive engagement, Targeted field programmes, Cross-functional collaboration, Pipeline management, Opportunity influence, Deal progression, European government marketing, Ministry of Defence marketing, Defence/aerospace marketing, UK MOD familiarity, European defence ministries familiarity, European procurement cycles understanding, NATO frameworks understanding, Multi-country acquisition environments understanding, Long-cycle government deal marketing, Additional European language proficiency"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_26bfa2f9-d25"},"title":"Senior Experience Director","description":"<p><strong>Senior Experience Director</strong></p>\n<p>Holistic Visionary, Designer and Executor for World Class Meta Experiences.</p>\n<p>Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with a new free-to-play universe with Battlefield REDSEC.</p>\n<p>United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.</p>\n<p>We are looking for a Senior Experience Director to join us in our mission to create the most entertaining gaming franchise in the world—and to continually raise the bar for both Battlefield and the industry.</p>\n<p>In this highly visible leadership role, you will lead the vision and creation of a wildly entertaining and compelling meta experience for players - from fun and challenging progression systems that inspire players, to elegant economy designs that bring fun in rewards, to social systems that enable players to meet and connect with one another and UX and UI interfaces and designs that enable players to have the best experiences inside our iconic franchise.</p>\n<p>This role is ideal for candidates with strong creative skills to push boundaries and create new ones and are able to come up with designs that delight players.  In addition, this leader enjoys working across teams and functions to both mine for the best ideas and to leverage talents for world-class implementation.</p>\n<p><strong>What You’ll Do</strong></p>\n<ul>\n<li>Create Wildly Entertaining Vision by defining and guiding the long-term direction for Progression, Economy, Social, and Engagement systems. Ensuring alignment with the overall game vision, product strategy and player experience goals.</li>\n</ul>\n<ul>\n<li>Mobilize world class teams to create the designs by evolving processes and structures within the design team and across disciplines—including technology and product management—to support shared, large-scale goals.</li>\n</ul>\n<ul>\n<li>Guide the world-class execution from high-level vision through implementation, iteration, and live operation</li>\n</ul>\n<ul>\n<li>Foster perpetual learning, improvement environment where diverse perspectives are valued and innovation thrives</li>\n</ul>\n<ul>\n<li>Master collaboration to inspire and unite teams across studios, time zones, operating within a multi-product environment - driving shared vision and exceptional player experiences.</li>\n</ul>\n<ul>\n<li>Communicate vision and intent, and design thinking - articulating goals, trade-offs, constraints, and risks to partners across design, product, engineering, UX, and leadership.</li>\n</ul>\n<ul>\n<li>Mentor, coach, and elevate talent around you - fostering growth, strengthening craft excellence, and building a resilient, high-performing design organization.</li>\n</ul>\n<p><strong>What We’re Looking For</strong></p>\n<ul>\n<li>5+ years of experience leading game teams and defining player-focused meta systems and design direction in a live service environment.</li>\n</ul>\n<ul>\n<li>Experience and passion for meta design systems.  Ways to keep players entertained across progression, social, and live services.</li>\n</ul>\n<ul>\n<li>Deep empathy and understanding of player needs and motivations.</li>\n</ul>\n<ul>\n<li>Demonstrated success in the gaming industry</li>\n</ul>\n<ul>\n<li>Strong understanding of mass-market player appeal, with the ability to innovate within established genres and expectations</li>\n</ul>\n<ul>\n<li>A player-first mindset balanced with strong product and business awareness</li>\n</ul>\n<p><strong>Required Qualifications</strong></p>\n<ul>\n<li>At least one shipped title in a design creative leadership role working in Progression, Economy, and/or Social systems</li>\n</ul>\n<ul>\n<li>Love and passion for meta and design</li>\n</ul>\n<ul>\n<li>Excellent communicator and collaborator</li>\n</ul>\n<ul>\n<li>Thrives in leading cross-functional teams</li>\n</ul>\n<ul>\n<li>Demonstrated success in designing highly engaging games</li>\n</ul>\n<p><strong>Compensation and Benefits</strong></p>\n<p>The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).</p>\n<p><strong>Pay Ranges</strong></p>\n<ul>\n<li>California (depending on location e.g. Los Angeles vs. San Francisco) $210,600 - $320,000 USD</li>\n</ul>\n<p>Pay is just one part of the overall compensation at EA.</p>\n<p>In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.</p>\n<p><strong>About Electronic Arts</strong></p>\n<p>We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.</p>\n<p>We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_26bfa2f9-d25","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Senior-Experience-Director/212806","x-work-arrangement":"hybrid","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$210,600 - $320,000 USD","x-skills-required":["meta design systems","progression systems","economy designs","social systems","UX and UI interfaces","game development","design direction","live service environment","player-focused meta systems","player needs and motivations","mass-market player appeal","player-first mindset","product and business awareness"],"x-skills-preferred":["game design","game development","UX design","UI design","game programming","game testing","game production","game marketing","game publishing"],"datePosted":"2026-03-09T11:03:32.673Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Montreal, Quebec, Canada"}},"employmentType":"FULL_TIME","occupationalCategory":"Design","industry":"Technology","skills":"meta design systems, progression systems, economy designs, social systems, UX and UI interfaces, game development, design direction, live service environment, player-focused meta systems, player needs and motivations, mass-market player appeal, player-first mindset, product and business awareness, game design, game development, UX design, UI design, game programming, game testing, game production, game marketing, game publishing","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":210600,"maxValue":320000,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_8abe225f-c2e"},"title":"Senior Systems Designer","description":"<p><strong>Job Overview</strong></p>\n<p>We&#39;re looking for a Senior Systems Designer to own the development of key progression, economy, and gameplay balance-related features for a new game project. This includes designing and prototyping the features, working with a cross-disciplinary development team to implement them, and ultimately seeing them through to ship and beyond, maintaining and evolving them in a live game environment, and above all, making sure our players are having fun.</p>\n<p><strong>Key Responsibilities</strong></p>\n<ul>\n<li>Work in close collaboration with project leads &amp; directors to shape and evolve various complex design systems that support the engagement, gameplay, and creative vision of the project</li>\n<li>Design, document, prototype, and iterate on these systems, working with a team of developers across multiple disciplines, and oversee their successful implementation from start to finish</li>\n<li>Get hands on creating the scripting, data, and content required by those systems, diving into the engine and leveraging other tools</li>\n<li>Be responsible for soliciting and integrating feedback from across the team on your own initiative, ensuring we’re continually delivering a fun and fresh experience to our players</li>\n<li>Expand and iterate on those systems once they’re in the live environment, ensuring the game remains exciting and engaging to players</li>\n</ul>\n<p><strong>Requirements</strong></p>\n<ul>\n<li>5+ years of experience shipping titles as a Systems Designer, working on progression, economy, gameplay system, and gameplay balance features and content</li>\n<li>Experience working on live-service multiplayer environments and ability to get your hands dirty in Unreal Engine is preferred, bonus points for mobile game experience</li>\n<li>Demonstrated talent for empathizing with players and a deep understanding of player motivations, forms of play, and the effects of progression and goal setting on play</li>\n<li>Strong interest in game progression and economies, and an understanding of what makes them work</li>\n<li>Ability to take initiative and react quickly to changing project needs, drive decisions, then owning the outcome and vision</li>\n<li>You’re player-focused, passionate, solutions-focused, and innovative; These traits equal success at Epic and influence everything we do</li>\n</ul>\n<p><strong>Pay Transparency Information</strong></p>\n<p>The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).</p>\n<p>California Base Pay Range</p>\n<p>$158,988—$233,182 USD</p>\n<p>Washington Base Pay Range</p>\n<p>$144,535—$211,984 USD</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_8abe225f-c2e","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Epic Games","sameAs":"https://www.epicgames.com","logo":"https://logos.yubhub.co/epicgames.com.png"},"x-apply-url":"https://www.epicgames.com/en-US/careers/jobs/5806397004","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$158,988—$233,182 USD (California) or $144,535—$211,984 USD (Washington)","x-skills-required":["Systems Design","Progression","Economy","Gameplay System","Gameplay Balance","Unreal Engine","Mobile Game Experience"],"x-skills-preferred":["Player Motivations","Forms of Play","Progression and Goal Setting","Game Development","Engine Technology"],"datePosted":"2026-03-09T10:04:18.587Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Bellevue, United States"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"Systems Design, Progression, Economy, Gameplay System, Gameplay Balance, Unreal Engine, Mobile Game Experience, Player Motivations, Forms of Play, Progression and Goal Setting, Game Development, Engine Technology","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":144535,"maxValue":233182,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_62a23861-538"},"title":"Senior Systems Designer","description":"<p><strong>Senior Systems Designer</strong></p>\n<p>We&#39;re looking for a Senior Systems Designer to own the development of key progression, economy, and gameplay balance-related features for a new game project.</p>\n<p><strong>What You&#39;ll Do</strong></p>\n<ul>\n<li>Work in close collaboration with project leads &amp; directors to shape and evolve various complex design systems that support the engagement, gameplay, and creative vision of the project</li>\n<li>Design, document, prototype, and iterate on these systems, working with a team of developers across multiple disciplines, and oversee their successful implementation from start to finish</li>\n<li>Get hands on creating the scripting, data, and content required by those systems, diving into the engine and leveraging other tools</li>\n<li>Be responsible for soliciting and integrating feedback from across the team on your own initiative, ensuring we’re continually delivering a fun and fresh experience to our players</li>\n<li>Expand and iterate on those systems once they’re in the live environment, ensuring the game remains exciting and engaging to players</li>\n</ul>\n<p><strong>What We&#39;re Looking For</strong></p>\n<ul>\n<li>5+ years of experience shipping titles as a Systems Designer, working on progression, economy, gameplay system, and gameplay balance features and content</li>\n<li>Experience working on live-service multiplayer environments and ability to get your hands dirty in Unreal Engine is preferred, bonus points for mobile game experience</li>\n<li>Demonstrated talent for empathizing with players and a deep understanding of player motivations, forms of play, and the effects of progression and goal setting on play</li>\n<li>Strong interest in game progression and economies, and an understanding of what makes them work</li>\n<li>Ability to take initiative and react quickly to changing project needs, drive decisions, then owning the outcome and vision</li>\n<li>You’re player-focused, passionate, solutions-focused, and innovative; These traits equal success at Epic and influence everything we do</li>\n</ul>\n<p><strong>Benefits</strong></p>\n<p>We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&amp;D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees &amp; dependents.</p>\n<p><strong>Pay Transparency Information</strong></p>\n<p>The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).</p>\n<p>British Columbia Base Pay Range</p>\n<p>$139,061—$203,957 CAD</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_62a23861-538","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Epic Games","sameAs":"https://www.epicgames.com","logo":"https://logos.yubhub.co/epicgames.com.png"},"x-apply-url":"https://www.epicgames.com/en-US/careers/jobs/5806447004","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$139,061—$203,957 CAD","x-skills-required":["Systems Design","Progression","Economy","Gameplay Balance","Unreal Engine"],"x-skills-preferred":["Mobile Game Experience","Live-Service Multiplayer Environments"],"datePosted":"2026-03-08T22:16:52.580Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Vancouver"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"Systems Design, Progression, Economy, Gameplay Balance, Unreal Engine, Mobile Game Experience, Live-Service Multiplayer Environments","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":139061,"maxValue":203957,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_29471b86-b93"},"title":"Senior Systems Designer","description":"<p><strong>Senior Systems Designer</strong></p>\n<p>At Epic Games, we&#39;re looking for a Senior Systems Designer to own the development of key progression, economy, and gameplay balance-related features for a new game project.</p>\n<p><strong>What You&#39;ll Do</strong></p>\n<p>As a Senior Systems Designer, you will work in close collaboration with project leads &amp; directors to shape and evolve various complex design systems that support the engagement, gameplay, and creative vision of the project. You will design, document, prototype, and iterate on these systems, working with a team of developers across multiple disciplines, and oversee their successful implementation from start to finish.</p>\n<p><strong>Key Responsibilities</strong></p>\n<ul>\n<li>Work with project leads &amp; directors to shape and evolve complex design systems</li>\n<li>Design, document, prototype, and iterate on systems, working with a cross-disciplinary team</li>\n<li>Get hands-on creating the scripting, data, and content required by those systems</li>\n<li>Solicit and integrate feedback from across the team on your own initiative</li>\n<li>Expand and iterate on systems once they&#39;re in the live environment</li>\n</ul>\n<p><strong>What We&#39;re Looking For</strong></p>\n<ul>\n<li>5+ years of experience shipping titles as a Systems Designer</li>\n<li>Experience working on live-service multiplayer environments and ability to get your hands dirty in Unreal Engine</li>\n<li>Demonstrated talent for empathizing with players and a deep understanding of player motivations</li>\n<li>Strong interest in game progression and economies</li>\n<li>Ability to take initiative and react quickly to changing project needs</li>\n</ul>\n<p><strong>Benefits</strong></p>\n<p>We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&amp;D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match.</p>\n<p><strong>Why Work at Epic Games?</strong></p>\n<p>At Epic Games, we&#39;re passionate about creating a collaborative, welcoming, and creative environment that allows our employees to grow and thrive. We&#39;re committed to doing right by our community and users, and we&#39;re always innovating to raise the bar of engine and game development.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_29471b86-b93","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Epic Games","sameAs":"https://www.epicgames.com","logo":"https://logos.yubhub.co/epicgames.com.png"},"x-apply-url":"https://www.epicgames.com/en-US/careers/jobs/5736320004","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["Systems Design","Game Development","Unreal Engine","Game Progression","Economy"],"x-skills-preferred":["Mobile Game Experience","Game Balance","Player Motivations"],"datePosted":"2026-03-08T22:14:53.807Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Montreal"}},"employmentType":"FULL_TIME","occupationalCategory":"Design","industry":"Technology","skills":"Systems Design, Game Development, Unreal Engine, Game Progression, Economy, Mobile Game Experience, Game Balance, Player Motivations"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_5750da01-34d"},"title":"Senior Systems Designer","description":"<p><strong>Senior Systems Designer</strong></p>\n<p>We are seeking a highly skilled Senior Systems Designer to join our team at Epic Games. As a Senior Systems Designer, you will be responsible for designing and implementing key features related to progression, economy, and gameplay balance for a new game project.</p>\n<p><strong>What You Will Do</strong></p>\n<ul>\n<li>Collaborate closely with project leads and directors to shape and evolve complex design systems that support engagement, gameplay, and creative vision</li>\n<li>Design, document, prototype, and iterate on these systems working with a multidisciplinary team of developers, and oversee their successful implementation from start to finish</li>\n<li>Participate actively in creating scripts, data, and content required by these systems by diving into the engine and leveraging other tools</li>\n<li>Solicit and integrate proactive feedback from the entire team to ensure a fun and engaging experience for players</li>\n<li>Develop and iterate on these systems once they are deployed in live environment to ensure the game remains engaging and fun for players</li>\n</ul>\n<p><strong>What We Are Looking For</strong></p>\n<ul>\n<li>More than 5 years of experience in delivering titles as a systems designer, having worked on progression, economy, game systems, and gameplay balance</li>\n<li>Experience working in multiplayer live service environments and ability to work directly in Unreal Engine, with mobile game experience being a plus</li>\n<li>Demonstrated talent for empathy towards players and a deep understanding of their motivations, play forms, and the effects of progression and objectives on the gaming experience</li>\n<li>Strong interest in game progression and economy, and understanding of their success mechanisms</li>\n<li>Ability to take initiative and react quickly to changing project needs, orient decisions, and assume results and vision</li>\n<li>Player-focused, passionate, solution-oriented, and innovative - these traits are a guarantee of success at Epic and influence everything we do</li>\n</ul>\n<p><strong>Benefits</strong></p>\n<p>We pay 100% of employee and dependent benefits premiums, and offer additional coverage for medical, dental, and vision care, serious illness, telemedicine, life insurance, death or mutilation by accident insurance, and long-term disability insurance. We also offer a weekly indemnity (short-term disability) and a retirement savings plan with employer matching contributions. 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You should be as comfortable building the tooling and workflows around certification as you are designing the educational content itself.</p>\n<p>Responsibilities:</p>\n<ul>\n<li><p>Design certification curriculum architectures, assessment methodologies, and competency frameworks for product and technical knowledge</p>\n</li>\n<li><p>Build AI-augmented assessment systems — item generation, adaptive testing, competency evaluation — that maintain rigor while scaling without proportional human effort</p>\n</li>\n<li><p>Define competency levels, learning progressions, and assessment rubrics for different certification tiers as defined by program stakeholders</p>\n</li>\n<li><p>Create and maintain the educational content that feeds into certification programs, working with the Train-the-Trainer Lead to ensure alignment between training delivery and credentialing requirements</p>\n</li>\n<li><p>Develop and maintain item banks, assessment instruments, and evaluation rubrics — and build AI-assisted processes for keeping these current as Claude&#39;s capabilities evolve</p>\n</li>\n<li><p>Collaborate with GTM, Partnerships, and Customer Success when they identify certification needs — receiving their requirements around audience and business context, then owning the educational design and delivery</p>\n</li>\n<li><p>Establish quality standards for certification assessments including validity, reliability, and fairness</p>\n</li>\n<li><p>Analyze assessment data to continuously improve the learning experience and identify gaps in educational content</p>\n</li>\n<li><p>Build operational tooling for certification administration, verification, and renewal on the educational side</p>\n</li>\n</ul>\n<p>You may be a good fit if you have:</p>\n<ul>\n<li><p>5+ years in education, assessment design, credentialing, or developer education — with demonstrated experience designing how competence is measured, not just how content is delivered</p>\n</li>\n<li><p>A working practice of using AI tools as core infrastructure in your workflows — you naturally build AI into your processes for content generation, assessment creation, quality checking, and operational tasks</p>\n</li>\n<li><p>Technical fluency with Claude&#39;s products including the API, Claude Code, and Claude.ai — sufficient to design meaningful assessments of real competence with these tools</p>\n</li>\n<li><p>Experience with assessment methodologies beyond multiple-choice: performance-based assessment, portfolio evaluation, adaptive testing, or other approaches that measure applied skill</p>\n</li>\n<li><p>Strong educational design instincts — you think in terms of learning progressions, competency frameworks, and what it actually means to &#39;know&#39; something versus having been exposed to it</p>\n</li>\n<li><p>Comfort operating in ambiguous, fast-moving environments and building from scratch — particularly building systems designed to run lean through intelligent automation</p>\n</li>\n<li><p>Clear, structured communication and the ability to work with non-education stakeholders (sales, partnerships) while maintaining an educator&#39;s standards</p>\n</li>\n</ul>\n<p>Strong candidates may also have:</p>\n<ul>\n<li><p>Experience building AI-augmented assessment systems or using LLMs for item generation, evaluation, or adaptive learning</p>\n</li>\n<li><p>Knowledge of psychometrics, credential validation, or assessment quality frameworks</p>\n</li>\n<li><p>Experience with non-traditional methods for tracking and assessing understanding</p>\n</li>\n<li><p>Background in developer education or technical credentialing specifically</p>\n</li>\n<li><p>Familiarity with LMS platforms or certification delivery systems</p>\n</li>\n<li><p>Prior work at a high-growth technology company navigating rapid product change</p>\n</li>\n</ul>\n<p>The annual compensation range for this role is listed below.</p>\n<p>For sales roles, the range provided is the role&#39;s On Target Earnings (&#39;OTE&#39;) range, meaning that the range includes both the sales commissions/sales bonuses target and annual base salary for the role.</p>\n<p>Annual Salary:</p>\n<p>$270,000 - $365,000USD</p>\n<p>Logistics</p>\n<p>Education requirements: We require at least a Bachelor&#39;s degree in a related field or equivalent experience. 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