{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/skill/production-pipelines"},"x-facet":{"type":"skill","slug":"production-pipelines","display":"Production Pipelines","count":3},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_95061695-858"},"title":"Director of Engineering, Media & Entertainment (M&E)","description":"<p>CoreWeave is seeking a Director of Engineering, Media &amp; Entertainment (M&amp;E) to lead the development of next-generation cloud platforms and tools that power modern content creation workflows. This role will drive the engineering strategy and execution for solutions that support visual effects (VFX), animation, rendering, and post-production pipelines used by studios, artists, and creative teams worldwide.</p>\n<p>As a senior engineering leader, you will build and lead high-performing engineering teams responsible for designing scalable infrastructure, developer tools, and user-facing systems that enable creative professionals to run complex production workloads in the cloud. You will collaborate closely with product, design, infrastructure, and customer teams to translate real-world production workflows into reliable, high-performance software platforms.</p>\n<p>This role combines deep engineering leadership with domain expertise in M&amp;E workflows, ensuring that the platform delivers exceptional performance, reliability, and usability for demanding creative workloads.</p>\n<p><strong>Leadership &amp; Strategy</strong></p>\n<p>-Build and scale high-performing engineering teams focused on cloud platforms for media production workloads including rendering, simulation, and content processing. -Recruit, mentor, and develop engineering managers and senior engineers while fostering a culture of innovation, accountability, and collaboration. -Define and execute the long-term engineering strategy for Media &amp; Entertainment products and services. -Partner with Product and Design leaders to translate industry workflows and customer needs into scalable platform capabilities. -Establish engineering best practices for reliability, security, observability, and operational excellence. -Drive roadmap alignment between engineering initiatives and strategic business objectives.</p>\n<p><strong>Technical Leadership</strong></p>\n<p>-Lead the design and development of scalable backend services, APIs, and developer interfaces that power M&amp;E cloud workflows. -Build platforms that support demanding workloads such as rendering, asset processing, and distributed compute pipelines. -Drive architecture decisions for cloud-native systems leveraging technologies such as Kubernetes, distributed services, and infrastructure-as-code. -Ensure the platform enables self-service provisioning, automation, and repeatable workflows for production pipelines. -Establish engineering standards around performance, scalability, and security for enterprise-grade SaaS/PaaS systems. -Oversee system reliability and operational readiness through clear SLOs, monitoring, and runbook-driven on-call practices.</p>\n<p><strong>Product &amp; Workflow Collaboration</strong></p>\n<p>-Work closely with product leadership to define technical requirements aligned with real customer workflows in animation, VFX, and media production. -Engage directly with studios, artists, and technical directors to understand pipeline challenges and incorporate feedback into product development. -Translate industry needs into clear engineering priorities and technical roadmaps. -Guide development teams through product milestones including specification, development, testing, and release. -Ensure engineering efforts balance customer requirements, technical feasibility, and business goals.</p>\n<p>Customer and industry collaboration is critical in identifying workflow needs and transforming them into actionable development plans for engineering teams.</p>\n<p><strong>Operational Excellence</strong></p>\n<p>-Implement engineering processes that support scalable development, including CI/CD pipelines, testing strategies, and code review standards. -Manage development timelines and resource allocation across multiple engineering teams. -Track key operational and customer metrics including performance, reliability, and cost efficiency. -Drive continuous improvement in engineering productivity and system performance. -Partner with QA, support, and customer success teams to ensure high-quality releases and strong user satisfaction.</p>\n<p><strong>Who You Are:</strong></p>\n<p><strong>Required Qualifications</strong></p>\n<p>-10+ years of software engineering experience, including leadership of engineering teams and managers -Proven experience building and scaling cloud-based platforms or distributed systems. -Strong understanding of cloud infrastructure, microservices architecture, and automation technologies. -Experience delivering enterprise SaaS or PaaS products used by external customers. -Excellent leadership, communication, and cross-functional collaboration skills. -Ability to operate strategically while remaining deeply technical and hands-on with architecture decisions.</p>\n<p><strong>Preferred Qualifications</strong></p>\n<p>-Experience building platforms or tools for Media &amp; Entertainment workflows such as VFX, animation, rendering, or post-production pipelines. -Familiarity with industry tools such as Maya, Houdini, Katana, Cinema 4D, V-Ray, Arnold, or RenderMan. -Experience designing APIs, developer platforms, or automation frameworks used by technical users. -Knowledge of GPU-accelerated compute workloads and distributed rendering systems. -Experience working with Kubernetes, infrastructure-as-code, and large-scale cloud environments.</p>\n<p><strong>What Success Looks Like</strong></p>\n<p>-Engineering teams delivering reliable, scalable platforms used by media studios and creative teams globally. -Clear alignment between product vision, customer workflows, and engineering execution. -Platforms capable of supporting large-scale production workloads with high performance and reliability. -Strong engineering culture focused on innovation, collaboration, and operational excellence.</p>\n<p>Wondering if you’re a good fit? We believe in investing in our people, and value candidates who can bring their own diversified experiences to our teams – even if you aren&#39;t a 100% skill or experience match.</p>\n<p><strong>Why CoreWeave?</strong></p>\n<p>At CoreWeave, we work hard, have fun, and move fast! We’re in an exciting stage of hyper-growth that you will not want to miss out on. We’re not afraid of a little chaos, and we’re constantly learning. Our team cares deeply about how we build our product and how we work together, which is represented through our core values:</p>\n<p>-Be Curious at Your Core -Act Like an Owner -Empower Employees -Deliver Best-in-Class Client Experiences -Achieve More Together</p>\n<p>We support and encourage an entrepreneurial outlook and independent thinking. We foster an environment that encourages collaboration and provides the opportunity to develop innovative solutions to complex problems. As we get set for take off, the growth opportunities within the organization are constantly expanding. You will be surrounded by some of the best talent in the industry, who will want to learn from you, too. Come join us!</p>\n<p>The base salary range for this role is $206,000 to $303,000. The starting salary will be determined based on job-related knowledge, skills, experience, and market location. We strive for both market alignment and internal equity when determining compensation.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_95061695-858","directApply":true,"hiringOrganization":{"@type":"Organization","name":"CoreWeave","sameAs":"https://www.coreweave.com","logo":"https://logos.yubhub.co/coreweave.com.png"},"x-apply-url":"https://job-boards.greenhouse.io/coreweave/jobs/4666156006","x-work-arrangement":"hybrid","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$206,000 - $303,000","x-skills-required":["Cloud infrastructure","Microservices architecture","Automation technologies","Enterprise SaaS or PaaS products","Leadership","Communication","Cross-functional collaboration","Strategic decision-making"],"x-skills-preferred":["Media & Entertainment workflows","VFX, animation, rendering, or post-production pipelines","Industry tools such as Maya, Houdini, Katana, Cinema 4D, V-Ray, Arnold, or RenderMan","APIs, developer platforms, or automation frameworks","GPU-accelerated compute workloads and distributed rendering systems","Kubernetes, infrastructure-as-code, and large-scale cloud environments"],"datePosted":"2026-04-18T15:49:14.916Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Livingston, NJ / New York, NY / San Francisco, CA / Sunnyvale, CA / Bellevue, WA"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"Cloud infrastructure, Microservices architecture, Automation technologies, Enterprise SaaS or PaaS products, Leadership, Communication, Cross-functional collaboration, Strategic decision-making, Media & Entertainment workflows, VFX, animation, rendering, or post-production pipelines, Industry tools such as Maya, Houdini, Katana, Cinema 4D, V-Ray, Arnold, or RenderMan, APIs, developer platforms, or automation frameworks, GPU-accelerated compute workloads and distributed rendering systems, Kubernetes, infrastructure-as-code, and large-scale cloud environments","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":206000,"maxValue":303000,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_3a7e27c3-92a"},"title":"Pipeline Engineer (Graphics/3D)","description":"<p>We are building a production-grade web application for 3D Gaussian Splat scene generation, editing, and publishing. We&#39;re looking for a Pipeline Engineer to help integrate cutting-edge research features and make them reliable, debuggable, and delightful to use.</p>\n<p>This is a high-ownership, fullstack-but-backend-heavy role that sits between R&amp;D and frontend. You will work end-to-end across graphics/ML algorithms, backend services, and frontend UI , turning proof-of-concepts into shipped features that users can rely on. The ideal candidate enjoys making complex, messy systems work smoothly in production and improving them continuously based on both internal testing and external user feedback.</p>\n<p><strong>Key Responsibilities</strong></p>\n<ul>\n<li>Bridge research and product by working closely with both graphics/computer vision researchers and frontend engineers to ship usable features.</li>\n<li>Turn standalone Python scripts into clean, production-ready systems with clear inputs, outputs, validations, and failure modes.</li>\n<li>Develop backend services, APIs, and tooling that expose complex 3D workflows in a reliable and scalable way.</li>\n<li>Assist in integrations across the 3D ecosystem, including asset import/export and format conversion with common DCC tools.</li>\n</ul>\n<p><strong>Ideal Candidate Profile</strong></p>\n<ul>\n<li>You have a strong pipeline mindset, with experience turning scripts into production systems with clear inputs, outputs, validations, and failure modes.</li>\n<li>You enjoy building tools and infrastructure that enable others, and you take pride in making complex systems understandable and usable.</li>\n<li>You have fluency in the 3D ecosystem, including familiarity with 3D algorithms, DCC tools and common 3D file formats, sufficient to design integrations and debug workflow issues.</li>\n</ul>\n<p><strong>Minimum Qualifications</strong></p>\n<ul>\n<li>Strong proficiency in Python, including packaging, typing, tooling, debugging, and performance profiling.</li>\n<li>Strong literacy in core 3D graphics and computer vision concepts, such as transforms, cameras, coordinate systems, rendering, and visual artifact debugging.</li>\n<li>Demonstrated experience taking prototypes to production, including refactoring, testing, CI/CD, versioned artifacts, and reproducibility.</li>\n<li>Solid backend fundamentals, including HTTP APIs, FastAPI (or similar frameworks), async/concurrency basics, cloud deployment, and service reliability.</li>\n</ul>\n<p><strong>Strongly Preferred / Nice-to-Haves</strong></p>\n<ul>\n<li>Experience with photogrammetry, 3D reconstruction, or Gaussian splat rendering pipelines.</li>\n<li>Hands-on experience with DCC tools such as Blender, Maya, Houdini, Unreal, or Unity.</li>\n<li>Familiarity with the GPU stack (CUDA, PyTorch), batch/queue systems, and containerization (Docker, Kubernetes).</li>\n<li>Frontend adjacency, with comfort collaborating on React-based parameter plumbing and UX for technical controls.</li>\n<li>Experience with production pipelines at VFX, animation, or gaming studios.</li>\n<li>A production support mindset, including willingness to iterate on documentation, tutorials, and error messages to improve usability and reduce misuse.</li>\n</ul>\n<p><strong>Example Projects You Might Work On</strong></p>\n<ul>\n<li>Packaging ML and 3D Python pipelines into GPU-backed FastAPI services with request validation, reproducible outputs, and well-defined request/response schemas.</li>\n<li>Designing parameter schemas and defaults that map cleanly from frontend controls to backend APIs and internal pipeline configurations.</li>\n<li>Integrating import/export workflows with popular DCC tools (e.g., Blender, Maya, Houdini, Unity, Unreal, USD), identifying workflow friction, and producing lightweight documentation, tutorials, and example code/scripts to help users succeed.</li>\n</ul>\n<p><strong>Who You Are</strong></p>\n<ul>\n<li>Fearless Innovator: We need people who thrive on challenges and aren&#39;t afraid to tackle the impossible.</li>\n<li>Resilient Builder: Impacting Large World Models isn&#39;t a sprint; it&#39;s a marathon with hurdles. We&#39;re looking for builders who can weather the storms of groundbreaking research and come out stronger.</li>\n<li>Mission-Driven Mindset: Everything we do is in service of creating the best spatially intelligent AI systems, and using them to empower people.</li>\n<li>Collaborative Spirit: We&#39;re building something bigger than any one person. We need team players who can harness the power of collective intelligence.</li>\n</ul>\n<p>We&#39;re hiring the brightest minds from around the globe to bring diverse perspectives to our cutting-edge work. If you&#39;re ready to work on technology that will reshape how machines perceive and interact with the world - then World Labs is your launchpad.</p>\n<p>Join us, and let&#39;s make history together.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_3a7e27c3-92a","directApply":true,"hiringOrganization":{"@type":"Organization","name":"World Labs","sameAs":"https://www.worldlabs.ai/","logo":"https://logos.yubhub.co/worldlabs.ai.png"},"x-apply-url":"https://job-boards.greenhouse.io/worldlabs/jobs/4093035009","x-work-arrangement":"remote","x-experience-level":null,"x-job-type":"full-time","x-salary-range":null,"x-skills-required":["Python","3D graphics","computer vision","FastAPI","HTTP APIs","async/concurrency basics","cloud deployment","service reliability"],"x-skills-preferred":["photogrammetry","3D reconstruction","Gaussian splat rendering","Blender","Maya","Houdini","Unreal","Unity","GPU stack","batch/queue systems","containerization","React-based parameter plumbing","UX for technical controls","production pipelines","VFX","animation","gaming studios"],"datePosted":"2026-04-17T13:09:23.876Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"San Francisco"}},"jobLocationType":"TELECOMMUTE","employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"Python, 3D graphics, computer vision, FastAPI, HTTP APIs, async/concurrency basics, cloud deployment, service reliability, photogrammetry, 3D reconstruction, Gaussian splat rendering, Blender, Maya, Houdini, Unreal, Unity, GPU stack, batch/queue systems, containerization, React-based parameter plumbing, UX for technical controls, production pipelines, VFX, animation, gaming studios"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_a8785a0d-1a8"},"title":"Engine Programmer - Animation","description":"<p>We are looking for an Engine Programmer – Animation passionate about technical and creative challenges, with solid programming expertise and a deep understanding of Videogame Animation.</p>\n<p><strong>What you&#39;ll do</strong></p>\n<p>The Engine Programmer – Animation will work within a AAA production team (unannounced project).</p>\n<p>This is a critical role, where supporting the engine and animation teams in the creation and delivery of &#39;best in class&#39; animation is a priority.</p>\n<p><strong>What you need</strong></p>\n<ul>\n<li>Design, develop, and implement animation features in our in-house game engine using C++, C#, and Python.</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_a8785a0d-1a8","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Ubisoft","sameAs":"https://jobs.smartrecruiters.com","logo":"https://logos.yubhub.co/ubisoft2.com.png"},"x-apply-url":"https://jobs.smartrecruiters.com/Ubisoft2/744000109536266-engine-programmer-animation-f-m-nb-","x-work-arrangement":"onsite","x-experience-level":"mid","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["C++","C#","Python","game engine","animation features"],"x-skills-preferred":["memory principles","algorithmic logic","applied mathematics","game engines","production pipelines"],"datePosted":"2026-02-16T23:01:54.521Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Bordeaux"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"C++, C#, Python, game engine, animation features, memory principles, algorithmic logic, applied mathematics, game engines, production pipelines"}]}