{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/skill/procedural-systems"},"x-facet":{"type":"skill","slug":"procedural-systems","display":"Procedural Systems","count":2},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_2039c9be-063"},"title":"Lead Technical Artist - Environments","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>\n<p>Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi: Fallen Order, Star Wars Jedi: Survivor and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.</p>\n<p>The Apex Legends team is looking for a Lead Technical Artist - Environments to help shape the ways we build worlds and assets. This role touches a wide variety of expertise including tools, procedural systems, asset construction, lighting and material systems, performance optimization, and landscapes. This is a forward-looking position focused on modernizing our worldbuilding pipelines, bringing new efficiency and capabilities to our art team and broadening the expertise of our Technical Art department.</p>\n<p>As a Lead Technical Artist - Environments, you will interpret high-level creative direction for the Apex Legends franchise from the lens of worldbuilding and build technical solutions to hit our goals. You will assess current worldbuilding pipelines against future-looking goals, establish a vision and roadmap, and then lead your team on execution. You will work closely with artists and engineers to deeply understand our proprietary technology and unique product requirements.</p>\n<p>Ideally, you will have 12+ years of professional game development experience, demonstrated ability to lead teams and multi-disciplinary projects, a diverse range of experience working in multiple aspects of worldbuilding, experience working in proprietary game engines and tools, and an understanding of the technical constraints for shipping products on a wide variety of platforms and hardware capabilities.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_2039c9be-063","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Respawn Entertainment","sameAs":"https://www.respawn.com","logo":"https://logos.yubhub.co/respawn.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Lead-Technical-Artist-Environments-Apex-Legends/213165","x-work-arrangement":"hybrid","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$141,400 - $204,400 CAD","x-skills-required":["game development","technical art","worldbuilding","procedural systems","asset construction","lighting and material systems","performance optimization","landscapes"],"x-skills-preferred":[],"datePosted":"2026-04-24T13:16:38.302Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Vancouver"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"game development, technical art, worldbuilding, procedural systems, asset construction, lighting and material systems, performance optimization, landscapes","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":141400,"maxValue":204400,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_6d1365ca-bb1"},"title":"Lighting Artist","description":"<p>The Ubisoft Bucharest studio is looking for a Lighting Artist to join our ambitious Production team. The Lighting Artist we are looking for should have strong creative, technical, and visual skills and the ability to produce high quality lighting. The Lighting artist will work closely with the Production team and follow the Artistic Direction.</p>\n<p>Key responsibilities include: Lighting game environments, characters, and cinematics to direct the player’s attention, set the emotional tone, communicate atmosphere, and plot details, etc. Collaborate with the level team to develop the look and feel of the game. Find visual references based on the artistic and technical direction. Set up light sources to support narrative elements and gameplay progression. Balance the artistic aspects with technical constraints. Refine your integrated lighting effects based on the feedback received from the stakeholders in the project and debug where necessary.</p>\n<p>Requirements include: High level of attention to detail with strong problem-solving skills. Strong technical skills with procedural systems as well as an artistic eye for color, light, and FX. Creative with the ability to adapt to a realistic game style. Experience working with lighting software. Knowledge of Ray Tracing is a plus. Worked in at least one industry standard or proprietary engine.</p>\n<p>Personal qualities include: easily adaptable, able to learn technical constraints of platforms, engines, and software fast. effective communicator with both technical and non-technical parties. strong interpersonal and communication skills, both written and spoken. Good knowledge of English.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_6d1365ca-bb1","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Ubisoft","sameAs":"https://www.ubisoft.com/","logo":"https://logos.yubhub.co/ubisoft.com.png"},"x-apply-url":"https://jobs.smartrecruiters.com/Ubisoft2/744000116214423-lighting-artist-the-division-2-","x-work-arrangement":"onsite","x-experience-level":null,"x-job-type":"full-time","x-salary-range":null,"x-skills-required":["lighting software","procedural systems","artistic eye for color, light, and FX","Ray Tracing","industry standard or proprietary engine"],"x-skills-preferred":[],"datePosted":"2026-04-24T12:16:55.563Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Bucharest"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"lighting software, procedural systems, artistic eye for color, light, and FX, Ray Tracing, industry standard or proprietary engine"}]}