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    <job>
      <externalid>2299e559-5df</externalid>
      <Title>Customer Support Engineer</Title>
      <Description><![CDATA[<p><strong>Job Summary</strong></p>
<p>As a Customer Support Engineer at Electronic Arts, you will work directly with Game Developer teams to resolve technical challenges and improve product quality. You will have experience of minimum 3 years working with customers and empathy for the customer experience.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Work directly with Game Developer teams to help them solve technical challenges</li>
<li>Resolve issues involving project implementation, code error diagnosis, debugging, validation, and root cause analysis for the products/platforms assigned</li>
<li>Build internal relationships with our development and product management teams to help us communicate the priorities of our customers</li>
<li>Improve product quality by injecting fresh ideas and bringing innovations to existing products or platforms, building automation</li>
<li>Develop additional software components for tasks associated with the projects/platforms, designing and debugging software applications</li>
<li>Participate in projects that improve overall product and documentation quality</li>
<li>Participate in product/platform testing and updates</li>
<li>Achieve knowledge transfer through the delivery of training, knowledge sessions, mentoring</li>
<li>Help increase the team efficiency by sharing knowledge, providing feedback about best practices, writing tools/utilities using AI stack</li>
<li>Develop your technology skills and become a versatile IT professional</li>
<li>Participate in schedule rotations and working shifts</li>
</ul>
<p><strong>Qualifications</strong></p>
<ul>
<li>Experience of minimum 3 years working with customers</li>
<li>Empathy for the customer experience</li>
<li>Balance varying levels of priority and urgency</li>
<li>Understand complex technical issues and manage to express them in simple and concise language</li>
<li>Familiarity with database concepts (e.g. SQL Server, MongoDB)</li>
<li>Experience around the following technology concepts - virtualization, operating systems and server administration (Linux, Windows), cloud infrastructure and services(AWS, Azure), networking (IP, routing, firewall, ACL&#39;s), coding/scripting (Python, Bash, Powershell), application and API endpoints, monitoring and observability tools (Grafana, Kibana)</li>
<li>Qualification in Computer Engineering or relevant experience needed</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>temporary</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>database concepts, virtualization, operating systems and server administration, cloud infrastructure and services, networking, coding/scripting, application and API endpoints, monitoring and observability tools</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a digital entertainment company that creates next-level entertainment experiences.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/GameKit-Operations-Engineer-12-months-contract/212687</Applyto>
      <Location>Hyderabad</Location>
      <Country></Country>
      <Postedate>2026-03-10</Postedate>
    </job>
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