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    <job>
      <externalid>a84faa19-26d</externalid>
      <Title>Software Engineer</Title>
      <Description><![CDATA[<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>
<p>You would join DRE supporting The Sims franchise as a Software Engineer. The position is hybrid (3 days in office) and you will report to the DRE Technical Director.</p>
<p><strong>Responsibilities:</strong></p>
<ul>
<li>Work with our internal customers to design, and implement new automated workflows</li>
<li>Monitor our solutions to ensure they are running as expected, and debug and fix any issues found promptly, while communicating with our partners</li>
<li>Identify gaps/toil within our workflows and implement automated scalable, reliable and repeatable solutions</li>
</ul>
<p><strong>Qualifications:</strong></p>
<ul>
<li>3+ years of experience as a software engineer</li>
<li>Object-oriented/scripting languages (e.g. Python, Groovy, C#, Java, or Ruby)</li>
<li>Implement CI/CD pipelines (e.g. Jenkins, GitLab CI)</li>
<li>Source control management tools (e.g. Perforce, Git)</li>
<li>Configuration management tools (e.g. Chef, Ansible, Terraform, or Packer)</li>
<li>Cloud platforms (e.g. Azure, AWS, GCP)</li>
<li>Containerization technologies (e.g. Docker, Kubernetes)</li>
<li>Secrets management tools (e.g Vault, AKeyless)</li>
<li>Artifact repositories (e.g. Artifactory, NPM, NuGet)</li>
<li>Virtualization environments and tools (e.g. VMs, vSphere)</li>
<li>Data and Observability tools (e.g. Splunk, Grafana, Open Telemetry)</li>
<li>Commercial Game Engine (e.g. Unity, Unreal)</li>
<li>Agile familiarity</li>
<li>Collaboration skills</li>
</ul>
<p><strong>Pay Transparency - North America</strong></p>
<p>The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).</p>
<p><strong>PAY RANGES</strong></p>
<p>British Columbia (depending on location e.g. Vancouver vs. Victoria) $104,500 - $142,800 CAD</p>
<p>Pay is just one part of the overall compensation at EA.</p>
<p>For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$104,500 - $142,800 CAD</Salaryrange>
      <Skills>Python, Groovy, C#, Java, Ruby, Jenkins, GitLab CI, Perforce, Git, Chef, Ansible, Terraform, Packer, Azure, AWS, GCP, Docker, Kubernetes, Vault, AKeyless, Artifactory, NPM, NuGet, VMs, vSphere, Splunk, Grafana, Open Telemetry, Unity, Unreal, Agile, Collaboration</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a multinational video game developer and publisher. It has a diverse portfolio of games and experiences.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Build-Software-Engineer/213710</Applyto>
      <Location>Vancouver</Location>
      <Country></Country>
      <Postedate>2026-04-24</Postedate>
    </job>
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