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As a perk, we also have up to four weeks per year of fully remote work.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Lead, coach, and develop a team of ~5 Senior Account Executives focused on complex, multi-stakeholder sales cycles</li>\n</ul>\n<ul>\n<li>Hire, onboard, and scale an Enterprise AE team with a strong emphasis on accountability, execution rigor, and high standards of performance</li>\n</ul>\n<ul>\n<li>Design, improve, and drive systems for outbound rigor, pipeline inspection, and forecast discipline</li>\n</ul>\n<ul>\n<li>Partner cross-functionally with Product, Marketing, Customer Success, Enablement, and Pricing to align on roadmap gaps, pricing strategy, and implementation readiness</li>\n</ul>\n<ul>\n<li>Play a hands-on role in deal progression , helping unblock critical opportunities and providing strategic guidance to your team</li>\n</ul>\n<ul>\n<li>Serve as a trusted thought partner to Sales Leadership, helping absorb execution complexity while upleveling team operations and morale</li>\n</ul>\n<ul>\n<li>Promote a performance culture rooted in accountability, ownership, and continuous learning</li>\n</ul>\n<ul>\n<li>Bring clarity to deals in motion and remove organizational blockers</li>\n</ul>\n<p>Requirements:</p>\n<ul>\n<li>5+ years of first-line Enterprise sales leadership experience; direct management of AEs required</li>\n</ul>\n<ul>\n<li>Proven track record in complex B2B sales environments with long cycles, multiple stakeholders, and internal friction</li>\n</ul>\n<ul>\n<li>Skilled at multithreading, deal coaching, and navigating internal influence</li>\n</ul>\n<ul>\n<li>Thrives in ambiguity; able to simplify complex problems and communicate with precision</li>\n</ul>\n<ul>\n<li>Comfortable delivering results in environments with evolving product-market fit</li>\n</ul>\n<ul>\n<li>Experience partnering cross-functionally with Product, Customer Success, Pricing, and Marketing</li>\n</ul>\n<ul>\n<li>Strong balance of executive presence and tactical execution</li>\n</ul>\n<ul>\n<li>Low-ego, high-ownership leader who leads with clarity, accountability, and a team-first mindset</li>\n</ul>\n<p>Compensation: The expected OTE range for this role is $316,400 - $375,725.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_72920147-794","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Brex","sameAs":"https://brex.com/","logo":"https://logos.yubhub.co/brex.com.png"},"x-apply-url":"https://job-boards.greenhouse.io/brex/jobs/8074909002","x-work-arrangement":"hybrid","x-experience-level":"executive","x-job-type":"full-time","x-salary-range":"$316,400 - $375,725","x-skills-required":["Enterprise sales leadership","Complex B2B sales environments","Multithreading","Deal coaching","Internal influence","Ambiguity","Product-market fit","Cross-functional partnerships","Executive presence","Tactical execution"],"x-skills-preferred":[],"datePosted":"2026-04-18T15:41:51.721Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"New York, New York, United States"}},"employmentType":"FULL_TIME","occupationalCategory":"Sales","industry":"Finance","skills":"Enterprise sales leadership, Complex B2B sales environments, Multithreading, Deal coaching, Internal influence, Ambiguity, Product-market fit, Cross-functional partnerships, Executive presence, Tactical execution","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":316400,"maxValue":375725,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_53347d0f-dc5"},"title":"Software Engineer II - Frostbite Animation","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.  Frostbite is EA&#39;s proprietary game engine. Its versatile tools and the latest technology power creation on some of the world&#39;s most iconic and visually stunning games, including titles from EA SPORTS and Battlefield. Frostbite provides a unified platform that empowers developers to create hyper-realistic worlds, intricate gameplay, and lifelike animations with unmatched speed and quality. By joining Frostbite, you&#39;ll be at the forefront of game engine development, collaborating with top-tier developers to push the boundaries of interactive realism and immersive gameplay. Shape the future of gaming technology with us and leave your mark on the next generation of games.  As a Software Developer II in the Animation team, you will report to the Development Director in Animation. This role is Hybrid remote/in-office.  <strong>Responsibilities:</strong>  - You will help us deliver medium-sized animation features end-to-end — collaborating across teams to build scalable, well-tested Frostbite solutions. - You will create high-performance, production-ready systems through modular, efficient code mindful of platform constraints. - We will improve our team by contributing to design discussions, and improving the tools and workflows behind EA&#39;s games.  <strong>Qualifications:</strong>  - 4+ years of professional experience programming in C++ and C#. - Foundation in 3D math, including linear algebra, geometry, quaternions, and kinematics, applied to animation or interactive simulations. - Understanding of multithreading, performance optimization, and runtime architecture, with exposure to game development, WPF tooling, and console platforms. - Demonstrated ownership of features, systems, or tools from concept through implementation and support. - Bachelor&#39;s degree in Computer Science, Computer Engineering, or related field (or equivalent practical experience).  <strong>Pay Transparency - North America</strong>  <strong>COMPENSATION AND BENEFITS</strong>  The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).  <strong>PAY RANGES</strong>  \\\\\\<em> British Columbia (depending on location e.g. Vancouver vs. Victoria) \\\\</em>$119,600 - $167,300 CAD  Pay is just one part of the overall compensation at EA.  For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.  <strong>_About Electronic Arts_</strong>  We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.  We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_53347d0f-dc5","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-II-Frostbite-Animation/212877","x-work-arrangement":"hybrid","x-experience-level":"mid","x-job-type":"full-time","x-salary-range":"$119,600 - $167,300 CAD","x-skills-required":["C++","C#","3D math","linear algebra","geometry","quaternions","kinematics","multithreading","performance optimization","runtime architecture","game development","WPF tooling","console platforms"],"x-skills-preferred":[],"datePosted":"2026-03-09T11:02:46.398Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Vancouver"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"C++, C#, 3D math, linear algebra, geometry, quaternions, kinematics, multithreading, performance optimization, runtime architecture, game development, WPF tooling, console platforms","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":119600,"maxValue":167300,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_10b9cdca-865"},"title":"Software Engineer (Audio) - Creative Innovation","description":"<p><strong>Software Engineer (Audio) - Creative Innovation\\n\\n### General Information\\n\\nElectronic Arts is a global entertainment company that creates next-level experiences for players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.\\n\\nThe Creative Innovation team is the driving force behind EA&#39;s cutting-edge research, 3rd-party partnerships, and content creation technologies. From AI-powered tools for character animation to groundbreaking world-building systems, this team researches, innovates, and integrates transformative technologies into creative workflows. By joining Creative Innovation, you&#39;ll work at the intersection of creativity, technology, and design solutions that redefine immersive gaming experiences. If you&#39;re looking for a team that combines the agility of a startup with the impact of a global AAA, then we&#39;re looking for you.\\n\\nThis is a hybrid remote/in-office role.\\n\\n### The Challenge Ahead\\n\\nAs a Software Engineer on the Tools &amp; Technology&#39;s Audio team, you will deliver audio tools and runtime feature supporting audio content creation and playback across EA&#39;s portfolio. You will work across the audio technology lifecycle at a feature and system level, collaborating with other engineers and audio partners to ensure that tooling decisions translate cleanly into performant runtime behaviour.\\n\\n### Day to day, you will…\\n\\n- Design and implement audio tools, pipelines, workflows, and game runtime implementations that improve iteration speed and usability for audio teams.\\n\\n- Deliver features spanning tooling, data flow, and runtime integration within established engine and platform architectures to ensure performance.\\n\\n- Collaborate with audio engineers, technical artists, and partner teams to achieve creative requirements.\\n\\n- Identify workflow bottlenecks and runtime limitations and propose practical improvements.\\n\\n- Uphold high code-quality standards through testing, documentation, and reviews.\\n\\n- Report to a Development Director, with a dotted line towards technical directors for technical discussions.\\n\\n### You are / you have …\\n\\n- 5+ years of software engineering experience, including work in audio content pipelines, runtime systems, and related tooling.\\n\\n- Proficiency in C#, building production-quality tools, editors, or workflow-focused applications.\\n\\n- Expertise in C++ for multithreading and performance-conscious development.\\n\\n- Experience with systems architecture and performance tradeoffs.\\n\\n- Commitment to code quality through unit tests, reviews, and automation.\\n\\n- Bachelor&#39;s degree in computer science or related field, or equivalent experience.\\n\\n### Pay Transparency - North America\\n\\n### COMPENSATION AND BENEFITS\\n\\nThe ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).\\n\\n### PAY RANGES\\n\\n\\\\\\<em> British Columbia (depending on location e.g. Vancouver vs. Victoria) \\\\</em>$119,600 - $167,300 CAD\\n\\nPay is just one part of the overall compensation at EA.\\n\\nFor Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.\\n\\n### _About Electronic Arts_\\n\\nWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.\\n\\nWe adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.</strong></p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_10b9cdca-865","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-Audio-Creative-Innovation/212312","x-work-arrangement":"hybrid","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$119,600 - $167,300 CAD","x-skills-required":["C#","C++","multithreading","performance-conscious development","systems architecture","performance tradeoffs"],"x-skills-preferred":[],"datePosted":"2026-03-09T10:59:19.205Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Vancouver"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"C#, C++, multithreading, performance-conscious development, systems architecture, performance tradeoffs","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":119600,"maxValue":167300,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_d367f2f3-d90"},"title":"Senior iOS Software Engineer","description":"<p>Perplexity AI is looking for a Senior iOS Engineer to join their small team. The ideal candidate should have strong programming skills, an interest in search and large language models, and a passion for delivering a great UX backed by a quality UI.</p>\n<p><strong>What you&#39;ll do</strong></p>\n<p>You will develop a native iOS app for Perplexity&#39;s evolving product. You will define the processes around mobile development, including planning, testing, releasing, and monitoring. You will work with the core team to design and implement novel mobile experiences.</p>\n<p><strong>What you need</strong></p>\n<ul>\n<li>Strong Swift fundamentals and a proven track record of working with a modern iOS stack built with Swift, SwiftUI (iOS16+) and UIKit</li>\n<li>Enjoys the craft of building nice UI, creating a good UX, and writing reusable and testable code</li>\n<li>Understands low-level intricacies, and knows how to profile and measure app performance and speed</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_d367f2f3-d90","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Perplexity AI","sameAs":"https://jobs.ashbyhq.com","logo":"https://logos.yubhub.co/perplexity.com.png"},"x-apply-url":"https://jobs.ashbyhq.com/perplexity/1dc97d9e-565e-4079-9fba-40fab14a3602","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$250K – $405K","x-skills-required":["Strong Swift fundamentals","Proven track record of working with a modern iOS stack","Enjoys the craft of building nice UI"],"x-skills-preferred":["Experience with related platforms like macOS and tools like Mac Catalyst","Experience with WebSockets, HTTP","Experience with concurrency and multithreading"],"datePosted":"2026-03-04T12:27:56.608Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"San Francisco"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"Strong Swift fundamentals, Proven track record of working with a modern iOS stack, Enjoys the craft of building nice UI, Experience with related platforms like macOS and tools like Mac Catalyst, Experience with WebSockets, HTTP, Experience with concurrency and multithreading","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":250000,"maxValue":405000,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_0b4695b2-271"},"title":"Senior C++ Developer - Search Core","description":"<p>Perplexity is looking for a highly skilled Senior or Expert C++ Developer to join their Search Core team. This role is critical to building next-generation search products and technologies. You will help drive key decisions around the architecture, design, and implementation of foundational components in their technical stack.</p>\n<p><strong>What you&#39;ll do</strong></p>\n<p>You will be responsible for developing new types of search index storage, including streaming and batch data processing systems in a high-load environment capable of handling billions of pages. 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