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YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_7a45e288-7b9"},"title":"Associate Producer I - EA SPORTS FC","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>\n<p>Associate Producer I - EA SPORTS FC</p>\n<p>Vancouver, Canada</p>\n<p>EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.</p>\n<p>Building on an incredible 30 year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World&#39;s Game. Together, we’re taking the largest football club in the world to new heights – and this is just the beginning! With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club!</p>\n<p>The EA SPORTS FC™ Companion app continues to expand with new mobile-first features and interactive experiences designed to deepen player engagement. These initiatives focus on delivering meaningful, high-quality experiences tailored specifically for mobile players within the FC ecosystem.</p>\n<p>We’re looking for an Associate Producer I to help deliver these new experiences from early incubation through release. You will report to the Lead Producer and partner closely with Game Design, as well as the engineering, UX/XD, product, QA, and analytics teams.</p>\n<p>This role is ideal for a producer who enjoys building new things in a live environment and thrives in ambiguity while driving clarity for the team.</p>\n<p>What You&#39;ll Do:</p>\n<ul>\n<li>Drive End-to-End Feature Delivery: Own day-to-day production for new Companion gameplay experiences , from early prototypes through polished, player-facing releases.</li>\n</ul>\n<ul>\n<li>Translate Creative Vision into Execution Plans: Partner closely with Game Design to convert design intent into scoped milestones, sprint plans, and achievable deliverables.</li>\n</ul>\n<ul>\n<li>Champion Iteration &amp; Quality: Support rapid prototyping, playtesting, and refinement cycles to ensure ideas evolve into compelling, high-quality mobile experiences.</li>\n</ul>\n<ul>\n<li>Manage Cross-Functional Alignment: Coordinate engineering, design, UX, QA, and product stakeholders to ensure clarity on scope, priorities, and dependencies.</li>\n</ul>\n<ul>\n<li>Shape Emerging Initiatives and Translate Ideas into Actionable Plans: Help define problem spaces, bring structure to ambiguity, and shape ideas into actionable production plans.</li>\n</ul>\n<ul>\n<li>Support Playtesting &amp; Iteration: Help structure playtests, prototype reviews, and feedback loops to ensure fast learning cycles in a 0→1 environment.</li>\n</ul>\n<ul>\n<li>Proactively Manage Risk: Identify timeline, UX, technical, and platform risks early and drive mitigation plans.</li>\n</ul>\n<ul>\n<li>Drive Release Readiness: Coordinate QA validation, rollout strategy, telemetry checks, feature flag planning, and post-launch monitoring.</li>\n</ul>\n<ul>\n<li>Communicate Clearly: Provide structured status updates, decision-ready summaries, and escalation transparency to leadership.</li>\n</ul>\n<p>Qualifications:</p>\n<ul>\n<li>5+ years of production experience in games or consumer software, with experience shipping features end-to-end.</li>\n</ul>\n<ul>\n<li>Experience working on mobile and/or live service products.</li>\n</ul>\n<ul>\n<li>Demonstrated experience operating in early-stage or incubation-style development environments.</li>\n</ul>\n<ul>\n<li>Strong understanding of Agile/Scrum practices and production tooling (e.g., Jira, Confluence).</li>\n</ul>\n<ul>\n<li>Proven ability to coordinate cross-disciplinary teams and manage complex dependencies.</li>\n</ul>\n<ul>\n<li>Clear, structured communication skills tailored to engineering, creative, and leadership audiences.</li>\n</ul>\n<ul>\n<li>Passion for building engaging player experiences; familiarity with EA SPORTS FC or Ultimate Team is a plus.</li>\n</ul>\n<p>Nice to Have:</p>\n<ul>\n<li>Experience supporting rapid prototyping teams or experimental feature pods.</li>\n</ul>\n<ul>\n<li>Familiarity with mobile release workflows, rollout strategies, and live telemetry validation.</li>\n</ul>\n<ul>\n<li>Experience working closely with gameplay/system designers in feature incubation.</li>\n</ul>\n<p>Why This Role Matters:</p>\n<p>This role sits at the center of FC’s next evolution , helping define and deliver entirely new gameplay surfaces for millions of players worldwide. You’ll operate in a focused, high-ownership team where clarity, velocity, and smart iteration are key.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_7a45e288-7b9","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Associate-Producer-I-EA-SPORTS-FC/213071","x-work-arrangement":"hybrid","x-experience-level":"mid","x-job-type":"full-time","x-salary-range":"$92,900 - $129,200 CAD","x-skills-required":["production experience","mobile and/or live service products","Agile/Scrum practices","production tooling","cross-disciplinary teams","complex dependencies","clear, structured communication skills"],"x-skills-preferred":["rapid prototyping teams","experimental feature pods","mobile release workflows","rollout strategies","live telemetry validation","gameplay/system designers"],"datePosted":"2026-04-24T13:12:38.067Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Vancouver"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"production experience, mobile and/or live service products, Agile/Scrum practices, production tooling, cross-disciplinary teams, complex dependencies, clear, structured communication skills, rapid prototyping teams, experimental feature pods, mobile release workflows, rollout strategies, live telemetry validation, gameplay/system designers","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":92900,"maxValue":129200,"unitText":"YEAR"}}}]}