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  <jobs>
    <job>
      <externalid>8980bea0-e13</externalid>
      <Title>Senior Software Engineer, Java - Network Team</Title>
      <Description><![CDATA[<p>We are revolutionizing the way large networks are managed. Our Forward Enterprise platform delivers a vendor-agnostic &#39;digital twin&#39; of the network, based on a mathematical model. The platform scales to support hundreds of thousands of network devices, whether cloud, hybrid cloud, or on-prem. It serves as a single source of truth for the network, enabling network operators to instantly verify security posture, accelerate troubleshooting, avoid outages, and modernize network management.</p>
<p>Our team is currently seeking experienced Java developers to work as part of our Network team. As a senior software engineer, you will help bring the best ideas from the software development world into the networking industry.</p>
<p>Responsibilities:</p>
<ul>
<li>Contribute to our code base, systems and software architecture as a member of our engineering team.</li>
<li>Help create and optimize network device models for different device vendors and protocols.</li>
<li>Help create infrastructure needed to configure, collect and test network devices.</li>
<li>Work with peers who are experts in Networking, Distributed Systems, Big Data and Search.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>5+ years of work experience in software development</li>
<li>3+ years of work experience with Java</li>
<li>BS in Computer Science or related degree</li>
<li>Solid software engineering experience with large code bases</li>
<li>Basic understanding of networking and TCP/IP.</li>
<li>Strong verbal and written communication skills.</li>
</ul>
<p>Nice to have:</p>
<ul>
<li>Working knowledge of how switches, routers, firewalls or load balancers work.</li>
<li>Experience working with networking protocols such as BGP/OSPF/IS-IS, IPv4/IPv6, MPLS, VLAN, VXLAN, etc.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Java, networking, TCP/IP, software engineering, large code bases, switches, routers, firewalls, load balancers, BGP/OSPF/IS-IS, IPv4/IPv6, MPLS, VLAN, VXLAN</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Forward Networks</Employername>
      <Employerlogo>https://logos.yubhub.co/forward.net.png</Employerlogo>
      <Employerdescription>Forward Networks is a company that provides a digital twin of the network, based on a mathematical model, which scales to support hundreds of thousands of network devices.</Employerdescription>
      <Employerwebsite>https://www.forward.net/</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://job-boards.greenhouse.io/forwardnetworks/jobs/5967053003</Applyto>
      <Location>Bengaluru, India</Location>
      <Country></Country>
      <Postedate>2026-04-17</Postedate>
    </job>
    <job>
      <externalid>341239c4-263</externalid>
      <Title>Robotics Engineer</Title>
      <Description><![CDATA[<p>About Mistral</p>
<p>At Mistral AI, we believe in the power of AI to simplify tasks, save time, and enhance learning and creativity. Our technology is designed to integrate seamlessly into daily working life.</p>
<p>We are a global company with teams distributed between France, the USA, the UK, Germany, and Singapore.</p>
<p><strong>What You Will Do</strong></p>
<p>Deploy state-of-the-art AI models for mobile manipulation, built in-house, on real robots. Architect and optimise data pipelines for cutting-edge robotics model training on massive datasets. Set up and maintain fleets of robots of various types. Conduct experiments and validate robotic systems in real-world environments. Interact and learn from all Mistral&#39;s engineers and researchers.</p>
<p><strong>About You</strong></p>
<p>You have hands-on experience developing software for real-world robotics. Mastery of Python and proven experience as a developer. High engineering competence, being able to design complex software and make it usable in production. Self-starter, autonomous, and a team player. Proactive approach with a &#39;get things done&#39; spirit. Flexible and adaptable to collaborate effectively with other engineers and researchers.</p>
<p><strong>Nice To Have</strong></p>
<p>Experience in building and deploying AI systems on real physical robots. Experience with hardware development, mechanical and CAD design, and 3D printing. Experience with robotics simulators. Experience with maintaining large, high-quality code bases. Proficiency in coding for robotic control, such as ROS. Hands-on experience with sensor integration and actuator control. Knowledge of control theory, machine learning, or computer vision as applied to robotics.</p>
<p><strong>Benefits</strong></p>
<p>Competitive cash salary and equity. Daily lunch vouchers. Monthly contribution to a Gympass subscription. Monthly contribution to a mobility pass. Full health insurance for you and your family. Generous parental leave policy. Visa sponsorship.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>Competitive cash salary and equity</Salaryrange>
      <Skills>Python, ROS, Machine Learning, Computer Vision, Control Theory, Sensor Integration, Actuator Control, Hardware Development, Mechanical Design, CAD Design, 3D Printing, Robotics Simulators, Maintaining Large Code Bases</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Mistral AI</Employername>
      <Employerlogo></Employerlogo>
      <Employerdescription>Mistral AI is an AI technology company that offers high-performance, open-source, and cutting-edge models, products, and solutions for enterprise needs.</Employerdescription>
      <Employerwebsite>https://mistral.ai</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.lever.co/mistral/ef744f52-3ceb-42f1-84f6-1c8bde220eb1</Applyto>
      <Location></Location>
      <Country></Country>
      <Postedate>2026-03-10</Postedate>
    </job>
    <job>
      <externalid>d2228ff3-378</externalid>
      <Title>Senior Software Engineer - Foundations (Apex Legends)</Title>
      <Description><![CDATA[<p><strong>Senior Software Engineer - Foundations (Apex Legends)</strong></p>
<p>As a Senior Software Engineer on our Foundations team, you will design, build, and maintain technology that enables the team to create engaging gameplay and fantastic experiences for Apex Legends. You will work closely with other Engineers, Design, Art, Animation, and Audio to gather requirements, design, implement, test, optimize and enhance features and toolchain support for those features.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Work closely with other engineers to understand and solve complex architectural issues</li>
<li>Own major, cross-cutting technical initiatives and drive them to completion</li>
<li>Optimize code, data, and bandwidth to improve both memory consumption and execution speed</li>
<li>Proactively identify issues and fix bugs</li>
<li>Work with EA Central Tech, Microsoft, Sony, Nintendo and others to integrate their systems into Apex Legends</li>
<li>Mentor other engineers with a broad range of experience and seniority</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>Passion for making and playing games</li>
<li>Excellent C/C++ skills</li>
<li>10+ years experience in game development as an engineer</li>
<li>Shipped at least one AAA title</li>
<li>Experience with large code bases and optimizing code, data, and bandwidth to improve both memory consumption and execution speed</li>
<li>Excellent math skills with an emphasis on 3D math</li>
<li>Excellent understanding of computation and evidence-based optimization</li>
<li>Engineering experience working with consoles (Sony/Nintendo/Microsoft)</li>
<li>Engineering experience working with Windows PC (Microsoft/Steam/Origin)</li>
</ul>
<p><strong>Nice to Have</strong></p>
<ul>
<li>Degree - Bachelor&#39;s CS/Math or higher preferred (Or Equivalent work exp)</li>
<li>Experience with PS5, XBSX (XB5) console generation</li>
<li>Familiarity with functional programming</li>
<li>Linux debugging experience</li>
<li>Console programming experience on a multiplayer AAA game</li>
<li>Solid foundation in TCP and UDP networking</li>
<li>Prior professional experience as a respected engineer on a game team</li>
<li>Comfortable in/with Windows, Linux, Perforce, Visual Studio, curl, PHP, LUA/Squirrel</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>C/C++, Game development, Large code bases, Optimization, 3D math, Consoles, Windows PC, PS5, XBSX, Functional programming, Linux debugging, Console programming, TCP and UDP networking, Perforce, Visual Studio, curl, PHP, LUA/Squirrel</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts (EA) - Respawn</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a leading video game developer and publisher with a portfolio of critically acclaimed titles, including Apex Legends, Titanfall, and Star Wars: Jedi Fallen Order.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Senior-Software-Engineer-Foundations-Apex-Legends/212775</Applyto>
      <Location></Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>504c4b1c-064</externalid>
      <Title>Senior Software Engineer (Apex Legends)</Title>
      <Description><![CDATA[<p>As a Senior Software Engineer on our Foundations team, you will design, build, and maintain technology that enables the team to create engaging gameplay and fantastic experiences for Apex Legends. You will work closely with other Engineers, Design, Art, Animation, and Audio to gather requirements, design, implement, test, optimize and enhance features and toolchain support for those features. You will have an opportunity to work on a wide variety of systems, including collision, physics, audio, low-level OS and hardware support, common libraries, data packaging, memory management, asset management, scripting language support, user input, debugging and profiling support, general game simulation management, rendering support, and many others.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Work closely with other engineers to understand and solve complex architectural issues</li>
<li>Capable of owning major, cross cutting technical initiatives and driving them to completion</li>
<li>Optimize code, data, and bandwidth to improve both memory consumption and execution speed</li>
<li>Proactively identify issues and fix bugs</li>
<li>Work with EA Central Tech, Microsoft, Sony, Nintendo and others to integrate their systems into Apex Legends</li>
<li>Mentor other engineers with a broad range of experience and seniority</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Passion for making and playing games.</li>
<li>Excellent C/C++ skills.</li>
<li>10+ years experience in game development as an engineer</li>
<li>Shipped at least one AAA title</li>
<li>Experience with large code bases and optimizing code, data, and bandwidth to improve both memory consumption and execution speed</li>
<li>Excellent math skills with an emphasis on 3D math.</li>
<li>Excellent understanding of computation and evidence-based optimization</li>
<li>Engineering experience working with consoles (Sony/Nintendo/Microsoft)</li>
<li>Engineering experience working with Windows PC ( Microsoft/Steam/Origin)</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$186,900 - $289,700 USD</Salaryrange>
      <Skills>C/C++, game development, large code bases, optimization, 3D math, computation, evidence-based optimization, consoles, Windows PC, PS5, XBSX, functional programming, Linux debugging, console programming, TCP and UDP networking, prior professional experience as a respected engineer on a game team</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Senior-Software-Engineer-Apex-Legends/212117</Applyto>
      <Location>Los Angeles - Chatsworth, California, United States of America</Location>
      <Country></Country>
      <Postedate>2026-01-29</Postedate>
    </job>
    <job>
      <externalid>10c0f511-a50</externalid>
      <Title>Technical Director - Tools (Apex Legends)</Title>
      <Description><![CDATA[<p>Reporting to a Principal Technical Director, you will provide Leadership and Technical Direction:</p>
<p><strong>What you&#39;ll do</strong></p>
<p>Leadership Responsibilities:</p>
<ul>
<li>Distill Apex and Respawn goals into tools, pipelines, and workflows team goals and achieve them.</li>
</ul>
<ul>
<li>Provide technical leadership and mentoring to tools engineers.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>10+ years of software engineering experience with an emphasis on tools/pipelines.</li>
</ul>
<ul>
<li>Shipped multiplayer AAA titles on multiple generations of hardware platforms.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$160,600 - $249,300 USD</Salaryrange>
      <Skills>software engineering, tools/pipelines, multiplayer AAA titles, C/C++, C#, large code bases</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Technical-Director-Tools-Apex-Legends/211616</Applyto>
      <Location>Los Angeles - Chatsworth, California, United States of America</Location>
      <Country></Country>
      <Postedate>2026-01-01</Postedate>
    </job>
    <job>
      <externalid>e2c3ec83-2fc</externalid>
      <Title>Senior AI Gameplay Programmer</Title>
      <Description><![CDATA[<p>We&#39;re seeking an AI/Gameplay Programmer who is passionate about gameplay and character mechanics to work on the Battlefield Franchise. You will join a global development team responsible for the development and improvement of our AI behaviours and systems across all of the Battlefield experiences.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>Responsibilities include implementing robust combat features, researching and implementing new AI techniques, focusing on detail to achieve the desired game feel, and collaborating closely with animators, designers, and artists across multiple studios.</p>
<p><strong>What you need</strong></p>
<ul>
<li>Solid C++ programming skills</li>
<li>Strong math skills (linear algebra)</li>
<li>Experience with advanced AI features (ex: Behaviour Trees, GOAP, Nav Mesh &amp; Cover Gen, etc)</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>C++, linear algebra, Behaviour Trees, GOAP, Nav Mesh &amp; Cover Gen, First Person or Third Person Shooter title, Live Service title, large code bases and managing multiple development streams</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Software-Developer-AI-Battlefield/210419</Applyto>
      <Location>Montreal</Location>
      <Country></Country>
      <Postedate>2026-01-01</Postedate>
    </job>
  </jobs>
</source>