{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/skill/information-architecture"},"x-facet":{"type":"skill","slug":"information-architecture","display":"Information Architecture","count":9},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_46bab059-220"},"title":"Product Designer - Documentation","description":"<p>We&#39;re looking for a lead designer to elevate documentation as a first-class product at Mistral. Documentation isn&#39;t just an afterthought,it&#39;s the backbone of how our teams, customers, and builder partners understand, adopt, and innovate with Mistral&#39;s products.</p>\n<p>This role is critical: You&#39;ll work across all areas of the product, collaborating with designers, PMs, engineers, and customer support to ensure our documentation is intuitive, visually compelling, and deeply user-centric. You&#39;ll think holistically about the UI/UX of docs, from information architecture to interactive examples, and be savvy at communicating complex concepts,whether through your own graphic design skills, collaboration with graphic designers, or AI tools.</p>\n<p><strong>About Mistral Documentation</strong></p>\n<p>Our documentation is the bridge between our cutting-edge AI products and the people who use them. It’s not just text on a page,it’s a dynamic, interactive experience that empowers developers, enterprises, and partners to build, deploy, and scale AI solutions with confidence.</p>\n<p>You’ll treat docs as a product: user-tested, data-informed, and designed for maximum impact.</p>\n<p><strong>Responsibilities</strong></p>\n<ul>\n<li>Lead the design of Mistral’s documentation, treating it as a first-class product that solves real user problems.</li>\n</ul>\n<ul>\n<li>Collaborate cross-functionally with designers, product managers, engineers, and customer support to identify gaps, improve clarity, and enhance usability in our docs.</li>\n</ul>\n<ul>\n<li>Think holistically about the UI/UX of documentation: information architecture, navigation, search, interactive demos, and visual storytelling.</li>\n</ul>\n<ul>\n<li>Design for all users: from internal teams to external developers, enterprises, and builder partners.</li>\n</ul>\n<ul>\n<li>Communicate complex concepts visually: Create diagrams, flowcharts, animations, or other assets (either yourself or in collaboration with graphic designers or AI tools) to make technical ideas accessible and engaging.</li>\n</ul>\n<ul>\n<li>Advocate for the user: Use data, feedback, and your own curiosity to continuously improve how people learn and use Mistral’s products.</li>\n</ul>\n<ul>\n<li>Innovate with AI: Explore how AI can enhance documentation,from dynamic content generation to personalized learning paths.</li>\n</ul>\n<p><strong>Requirements</strong></p>\n<ul>\n<li>5+ years of product design experience, with a focus on documentation, developer tools, or technical communication.</li>\n</ul>\n<ul>\n<li>Deeply curious about how people learn and use complex products. You ask “why?” until you understand the root problem.</li>\n</ul>\n<ul>\n<li>Systems thinker: You can design for scalability, consistency, and maintainability across a growing suite of products.</li>\n</ul>\n<ul>\n<li>UI/UX savvy: You understand how to design intuitive, user-friendly documentation interfaces, from layout to interaction.</li>\n</ul>\n<ul>\n<li>Visual communicator: You’re comfortable creating or art-directing graphics, diagrams, and other visual aids to simplify complex ideas (using tools like Figma, Illustrator, or AI-assisted design).</li>\n</ul>\n<ul>\n<li>Collaborative and proactive: You thrive in cross-functional teams and can drive projects forward with minimal oversight.</li>\n</ul>\n<ul>\n<li>Experience with: designing developer-facing documentation (APIs, SDKs, tutorials, or technical guides), technical writing or content design (a plus if you’ve worked with Markdown, Docusaurus, or similar tools), AI/ML concepts (familiarity with model deployment, inference, or cloud services is a bonus), and clear, concise, and empathetic communication,you can explain technical topics to both experts and newcomers.</li>\n</ul>\n<p><strong>Joining our design team</strong></p>\n<ul>\n<li>Founding team: Help build the culture, processes, and design language that will define Mistral’s infrastructure and Studio products for years.</li>\n</ul>\n<ul>\n<li>Designing for good: Shape how the world interacts with AI and cloud computing,focusing on sovereignty, transparency, and user empowerment.</li>\n</ul>\n<ul>\n<li>Zero-to-one impact: Design products from scratch, not incremental tweaks.</li>\n</ul>\n<ul>\n<li>Builder energy: We’re all makers at heart, focused on shipping great experiences, not politics.</li>\n</ul>\n<p><strong>Our hiring process</strong></p>\n<ul>\n<li>Portfolio review: Show us how you’ve designed documentation or technical content,we want to see your approach to solving user problems.</li>\n</ul>\n<ul>\n<li>Take-home challenge: Design a documentation experience for a complex AI concept.</li>\n</ul>\n<ul>\n<li>Team interviews: Chat with design, engineering, and product teams. We’re looking for collaborators who think holistically.</li>\n</ul>\n<ul>\n<li>Culture fit: We want people who are passionate about teaching and learning.</li>\n</ul>\n<p>Next steps? Let’s redefine what documentation can be together!</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_46bab059-220","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Mistral AI","sameAs":"https://mistral.ai","logo":"https://logos.yubhub.co/mistral.ai.png"},"x-apply-url":"https://jobs.lever.co/mistral/d67de1b6-2cb3-4afb-b2a6-5e4901dce408","x-work-arrangement":"onsite","x-experience-level":"mid","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["product design","documentation","developer tools","technical communication","UI/UX","information architecture","navigation","search","interactive demos","visual storytelling","diagrams","flowcharts","animations","data analysis","feedback","curiosity","systems thinking","scalability","consistency","maintainability","collaboration","proactivity","communication","technical writing","content design","AI/ML","model deployment","inference","cloud services"],"x-skills-preferred":[],"datePosted":"2026-04-24T16:07:32.594Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Paris"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"product design, documentation, developer tools, technical communication, UI/UX, information architecture, navigation, search, interactive demos, visual storytelling, diagrams, flowcharts, animations, data analysis, feedback, curiosity, systems thinking, scalability, consistency, maintainability, collaboration, proactivity, communication, technical writing, content design, AI/ML, model deployment, inference, cloud services"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_f3d210fb-73f"},"title":"Knowledge & Enablement Specialist","description":"<p>We&#39;re looking for a versatile, high-craft Knowledge &amp; Enablement Specialist to help build and maintain the content and learning experiences that support customer adoption at Synthesia.</p>\n<p>This is a hands-on role at the intersection of content development, knowledge management, product education, and enablement operations. 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information design skills, with the ability to simplify complex workflows clearly</li>\n<li>Strong QA habits and attention to detail across links, metadata, structure, and learner flow</li>\n<li>Experience working cross-functionally with Product, Support, Customer Success, and SMEs</li>\n<li>A data-informed approach to iteration, using feedback and simple signals to improve what you ship</li>\n</ul>\n<p><strong>Nice-to-Haves:</strong></p>\n<ul>\n<li>Experience in B2B SaaS, customer education, or scaled self-serve enablement</li>\n<li>Experience working across Academy, help center, and in-app education surfaces</li>\n<li>Familiarity with taxonomy, content audits, or information architecture</li>\n<li>Experience using Synthesia or other AI-powered content creation tools</li>\n<li>Experience supporting webinars, live sessions, or virtual facilitation</li>\n<li>Additional proficient language skills are a plus in French/German/Spanish</li>\n</ul>\n<p><strong>Why Join 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Designer to join our team at Criterion Games in Guildford, Surrey, UK. As a UX Designer, you will be responsible for shaping the user experience of our games, working closely with the game design and art teams to ensure that our products meet the highest standards of quality and engagement.</p>\n<p><strong>Responsibilities</strong></p>\n<ul>\n<li>Report directly to the UX Director</li>\n<li>Own and take responsibility for identified parts of the game, ensuring that experiences meet UX/Game Design and Artistic goals</li>\n<li>Gather and elicit requirements with Game Design and Franchise teams</li>\n<li>Work with the dedicated UX Research team to construct and document research that informs design decisions at all stages of the development cycle</li>\n<li>Design player experiences using standard UX tools (personas, journeys, wireframes, interaction design, information architecture, prototypes, metrics)</li>\n<li>Lead UX designs and work with the entire team to bring these experiences to life throughout the development lifecycle, finding pragmatic solutions when challenges arise</li>\n</ul>\n<p><strong>Requirements</strong></p>\n<ul>\n<li>Passionate about computer games, player experience, and the UCD process</li>\n<li>4+ years of professional user-centered design experience</li>\n<li>Full knowledge of theoretical and practical UX design rules (e.g., heuristics), with evidence of application</li>\n<li>Ability to use a tool such as Figma to create detailed UI specifications, including interaction design, information architecture, and important visual elements</li>\n<li>Experience with UX Research methodologies (e.g., personas versus segments, journey mapping versus use cases, quantitative versus qualitative)</li>\n<li>Committed to inclusive design, including accessibility</li>\n<li>Experience designing for a AAA game is a plus</li>\n</ul>\n<p><strong>Benefits</strong></p>\n<ul>\n<li>Competitive salary and benefits package</li>\n<li>Opportunity to work on high-profile games and projects</li>\n<li>Collaborative and dynamic work environment</li>\n<li>Professional development and growth opportunities</li>\n<li>Access to the latest technology and tools</li>\n<li>Flexible working hours and remote work options</li>\n<li>Comprehensive health and wellbeing program</li>\n<li>Recognition and rewards for outstanding performance</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_3443923f-1eb","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/UX-Designer/212930","x-work-arrangement":"hybrid","x-experience-level":"mid","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["User Experience Design","Game Development","Figma","UX Research","Inclusive Design","Accessibility"],"x-skills-preferred":["Interaction Design","Information Architecture","Prototyping","Metrics Analysis"],"datePosted":"2026-04-24T13:17:47.110Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Guildford"}},"employmentType":"FULL_TIME","occupationalCategory":"Design","industry":"Technology","skills":"User Experience Design, Game Development, Figma, UX Research, Inclusive Design, Accessibility, Interaction Design, Information Architecture, Prototyping, Metrics Analysis"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_ee005def-39f"},"title":"Experience Designer","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>\n<p>As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World&#39;s Game through innovation and unrivaled authenticity.</p>\n<p>With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.</p>\n<p>You will use your creativity, passion, and knowledge of experience design, branding, and modern UI/UX practices to develop leading-edge experiences for highly engaged Football Club fans. With a focus on designing elegant, intuitive experiences across consumer-facing marketplaces and creator tools, you will work closely with the experience design team, game design, and our partners to create experiences that surprise, delight, and inspire millions of players around the world to play.</p>\n<p>Your role will involve:</p>\n<p>Creating designs for features to deliver all phases of production from concept to completion with a balance of interaction clarity, system understanding, and visual polish (e.g. layouts, information organization, typography, color theory).</p>\n<p>Creating well-crafted, high-fidelity compositions aligned with product experience goals, usability, accessibility standards, and brand guidelines.</p>\n<p>Leveraging established FC Design System and Visual Identity when crafting visual and interactive solutions.</p>\n<p>Developing and maintaining collaborative partnerships across disciplines such as Game Design, production and engineering to help further develop the game experience and visual language.</p>\n<p>Excellent verbal and written communication skills, with the ability to articulate, rationalize, and empathize with user needs effectively.</p>\n<p>Finding opportunities to improve implementation standards, innovation of experiences and collaborative workflows.</p>\n<p>Being a mentor and fostering a culture of growth and education within the XD team while being a champion for UX UI within the organization.</p>\n<p>Requirements:</p>\n<p>6+ years of experience as a UI designer, interaction designer, product designer, or similar role.</p>\n<p>Strong portfolio demonstrating systems thinking, user-centered problem solving, and data-informed decision-making, paired with strong design instincts.</p>\n<p>Strong expertise in layout systems, information architecture, typography, and a deep understanding of user behaviors and interaction patterns.</p>\n<p>Visual design expertise, including visual brand identity expression, layout, composition, iconography, and typography;</p>\n<p>Proficient in Figma, Adobe Suite, and prototyping software.</p>\n<p>Advocate for players through strong UX rationale grounded in research, usability findings, and player feedback.</p>\n<p>Proactive, outcome-oriented, and solution-driven.</p>\n<p>You inspire optimism and positivity within your team and thrive in collaborative environments that value the exchange of ideas and concepts.</p>\n<p>Empathetic and collaborative team player.</p>\n<p>Passion for playing games.</p>\n<p>Nice to have:</p>\n<p>Experience with working and implementing designs into game engines like Unreal or proprietary engines.</p>\n<p>Design skills such as iconography and typography.</p>\n<p>Experience with game design.</p>\n<p>Knowledge of Football.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_ee005def-39f","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Experience-Designer-II/212987","x-work-arrangement":"hybrid","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$104,500 - $142,800 CAD","x-skills-required":["UI design","Interaction design","Product design","Figma","Adobe Suite","Prototyping software","Layout systems","Information architecture","Typography","User behaviors","Interaction patterns","Visual brand identity expression","Composition","Iconography"],"x-skills-preferred":["Game design","Game engines","Unreal engine","Proprietary engines"],"datePosted":"2026-04-24T13:16:11.521Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Vancouver"}},"employmentType":"FULL_TIME","occupationalCategory":"Design","industry":"Technology","skills":"UI design, Interaction design, Product design, Figma, Adobe Suite, Prototyping software, Layout systems, Information architecture, Typography, User behaviors, Interaction patterns, Visual brand identity expression, Composition, Iconography, Game design, Game engines, Unreal engine, Proprietary engines","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":104500,"maxValue":142800,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_f489bba1-a19"},"title":"Product Designer - Documentation","description":"<p>We&#39;re looking for a lead designer to elevate documentation as a first-class product at Mistral. Documentation isn&#39;t just an afterthought,it&#39;s the backbone of how our teams, customers, and builder partners understand, adopt, and innovate with Mistral&#39;s products.</p>\n<p>This role is critical: You&#39;ll work across all areas of the product, collaborating with designers, PMs, engineers, and customer support to ensure our documentation is intuitive, visually compelling, and deeply user-centric. You&#39;ll think holistically about the UI/UX of docs, from information architecture to interactive examples, and be savvy at communicating complex concepts,whether through your own graphic design skills, collaboration with graphic designers, or AI tools.</p>\n<p>Our documentation is the bridge between our cutting-edge AI products and the people who use them. It&#39;s not just text on a page,it&#39;s a dynamic, interactive experience that empowers developers, enterprises, and partners to build, deploy, and scale AI solutions with confidence.</p>\n<p>You&#39;ll treat docs as a product: user-tested, data-informed, and designed for maximum impact.</p>\n<p><strong>Responsibilities</strong></p>\n<ul>\n<li>Lead the design of Mistral’s documentation, treating it as a first-class product that solves real user problems.</li>\n<li>Collaborate cross-functionally with designers, product managers, engineers, and customer support to identify gaps, improve clarity, and enhance usability in our docs.</li>\n<li>Think holistically about the UI/UX of documentation: information architecture, navigation, search, interactive demos, and visual storytelling.</li>\n<li>Design for all users: from internal teams to external developers, enterprises, and builder partners.</li>\n<li>Communicate complex concepts visually: Create diagrams, flowcharts, animations, or other assets (either yourself or in collaboration with graphic designers or AI tools) to make technical ideas accessible and engaging.</li>\n<li>Advocate for the user: Use data, feedback, and your own curiosity to continuously improve how people learn and use Mistral’s products.</li>\n<li>Innovate with AI: Explore how AI can enhance documentation,from dynamic content generation to personalized learning paths.</li>\n</ul>\n<p><strong>Requirements</strong></p>\n<ul>\n<li>5+ years of product design experience, with a focus on documentation, developer tools, or technical communication.</li>\n<li>Deeply curious about how people learn and use complex products. 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