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You&#39;ll define and establish comprehensive content standards and specifications for Gemini models, addressing factors like factual accuracy, privacy, safety, personality, tone, and style.</p>\n<p>Key responsibilities include diagnosing content quality issues, developing strategies and alignment for implementation and hillclimbing across product areas, and creating scalable solutions to UX and process challenges across teams. You&#39;ll also advocate for a user-centered approach to model output, ensuring that the content the model generates meets the needs and expectations of our users.</p>\n<p>To set you up for success as a Model UX Designer at Google DeepMind, we look for the following skills and experience:</p>\n<ul>\n<li>5+ years of experience on user-focused writing, including work in hardware, software, digital agencies, creative industries, journalism, or other relevant areas</li>\n<li>Experience in shaping content for multi-disciplinary projects</li>\n<li>A portfolio of content strategies and longer-form writing samples</li>\n</ul>\n<p>In addition, the following would be an advantage:</p>\n<ul>\n<li>Experience training and tuning large language models or other generative AI technologies</li>\n<li>Experience being a driver in a fast-paced, startup environment</li>\n<li>Experience working on multi-modal platforms, like voice-driven experiences or AR/VR</li>\n<li>Experience gathering and working with data to identify loss patterns and create actionable insights</li>\n<li>Experience developing AI-driven prototypes</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_4ed8cdde-7fa","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Google DeepMind","sameAs":"https://deepmind.com/","logo":"https://logos.yubhub.co/deepmind.com.png"},"x-apply-url":"https://job-boards.greenhouse.io/deepmind/jobs/7649725","x-work-arrangement":"onsite","x-experience-level":"staff","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["content strategy","conversation design","problem-solving","writing","editing","UX","HCI","LLMs","generative AI"],"x-skills-preferred":["training and tuning large language models","fast-paced startup environment","multi-modal platforms","data analysis","AI-driven prototypes"],"datePosted":"2026-04-18T15:41:22.142Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Mountain View, California, US"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"content strategy, conversation design, problem-solving, writing, editing, UX, HCI, LLMs, generative AI, training and tuning large language models, fast-paced startup environment, multi-modal platforms, data analysis, AI-driven prototypes"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_7f2e70cc-b60"},"title":"Senior Staff Designer (R4320)","description":"<p>The Staff/Sr. Staff Product Designer role within Shield AI&#39;s Hivemind organization is responsible for solving complex User Experience and Product Design problems associated with the end-to-end user experience of developing, deploying, testing and evaluating autonomy solutions.</p>\n<p>The core products developed by the Hivemind organization target multiple user personae, ranging from the external end-user (the “Operator” of autonomous systems), to the Test engineer (who tests and evaluates autonomous systems in software-in-the-loop, hardware-in-the-loop and real-world flight test environments), to the AI engineer (who develops and tests autonomy architectures).</p>\n<p>Significant portions of the product are best described as developer facing software product (i.e. SDKs, CLIs) and require contribution from designers that have relevant experience. 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Reporting to the Director of Operations and PX Research, you will own the player insights strategy to deliver high-impact insights that directly shape design, gameplay, live service, and the franchise&#39;s long-term direction.</p>\n<p><strong>What You&#39;ll Do</strong></p>\n<ul>\n<li>Lead a high-performing team of player research professionals, setting a strong standard for quality, impact, and craft excellence.</li>\n<li>Define and own the player insights strategy for Battlefield, aligning research priorities with franchise, product, and business goals.</li>\n<li>Serve as a senior voice of the player, influencing creative direction, gameplay systems, progression, monetization, and live service decisions.</li>\n<li>Translate complex player behaviours, needs, and feedback into clear, actionable recommendations that drive player-first outcomes.</li>\n<li>Partner closely with development leadership, product management, design, analytics, and publishing teams to embed player insights throughout the full development and live lifecycle.</li>\n<li>Advocate for scalable, repeatable research practices that elevate how Battlefield teams understand and engage with players over time.</li>\n</ul>\n<p><strong>What You Bring</strong></p>\n<ul>\n<li>A degree in a relevant field (e.g., Psychology, Market Research, Data Science, HCI) or equivalent industry experience.</li>\n<li>7+ years of experience in the gaming industry, with a strong track record leading player/user research teams.</li>\n<li>5+ years of direct people leadership experience.</li>\n<li>Demonstrated ability to connect player insights to business and franchise strategy, driving measurable impact.</li>\n<li>Strong executive communication skills, with experience influencing senior stakeholders across disciplines and global teams.</li>\n<li>Extensive experience conducting and applying game user research across multiple platforms and geographies.</li>\n<li>A passion for Battlefield, FPS games, or large-scale multiplayer experiences, with a strong understanding of live service games and player communities.</li>\n</ul>\n<p><strong>Benefits</strong></p>\n<ul>\n<li>We offer a comprehensive benefits package, including healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more.</li>\n<li>We nurture environments where our teams can always bring their best to what they do.</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_13d52c0c-9ac","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Senior-Manager-Player-Experience-PX-Research/212807","x-work-arrangement":"hybrid","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["player research","game user research","data science","HCI","leadership","communication","project management"],"x-skills-preferred":["Battlefield","FPS games","live service games","player communities"],"datePosted":"2026-03-09T11:10:49.434Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Montreal"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"player research, game user research, data science, HCI, leadership, communication, project management, Battlefield, FPS games, live service games, player communities"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_2361425d-47c"},"title":"Player Experience, Research II - Catalyst (NHL, UFC, F1)","description":"<p>You will join us as a Player Experience (PX) Researcher, focused on enhancing player experience across the Catalyst portfolio of products (i.e., EA SPORTS NHL, UFC, and F1). You will guide game development by collaborating with teams to shape product strategy and the player experience. You will report to the Senior Manager of Player Experience Product for Sports.  ## Responsibilities  - Collaborate with game teams and PX Insights to align research with franchise product goals and strategies. - Partner with diverse teams to create insights that influence franchise and feature direction. - Present player insights and recommended actions to game teams and leadership, empowering data-informed decisions. - Refine and enhance departmental research processes to increase efficiency and influence.  ## Qualifications &amp; Skills  - Degree in a related field (e.g., Psychology, Market Research, Data Science, HCI), or equivalent industry experience. - Experience leading research projects from planning to delivery. - 3+ years of industry experience conducting user research across platforms. - Team-oriented, collaborative, and comfortable working across time zones and remotely. - Familiarity with statistical analysis tools and methods.  ## Compensation &amp; Benefits  The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).  \\\\\\<em> British Columbia (depending on location e.g. Vancouver vs. Victoria) \\\\</em>$100,000 - $139,500 CAD  Pay is just one part of the overall compensation at EA.  For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.  ## About Electronic Arts  We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.  We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. 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We want AI to be safe and beneficial for our users and for society as a whole. Our team is a quickly growing group of committed researchers, engineers, policy experts, and business leaders working together to build beneficial AI systems.</p>\n<p><strong>About the role</strong></p>\n<p>We believe skill with AI is fundamental to human agency. Education Labs builds the paradigms that help people become genuinely more capable—not just more engaged.</p>\n<p>This is a new kind of role: part researcher, part product builder, part interaction designer. You&#39;ll be the second technical builder on a small team studying how AI transforms human capability—and shipping features based on what we discover. You&#39;ll have significant creative license to define what &#39;good&#39; looks like, exploring new interaction patterns rather than optimizing existing ones.</p>\n<p>We&#39;re skeptical of tutorials, onboarding flows, and engagement metrics. We care about experiences that make users progressively more capable, curious, and empowered over time. This means integrating skill development into product design, using Claude itself as a capability-building partner, and measuring success by how users actually grow.</p>\n<p><strong>Responsibilities:</strong></p>\n<ul>\n<li>Ship features that help users develop real skill with AI—measuring success by capability growth, not time-on-site</li>\n</ul>\n<ul>\n<li>Architect end-to-end prototypes (front-end and back-end) that test new interaction paradigms, with particular attention to the front-of-the-frontend: motion, polish, and interaction feel</li>\n</ul>\n<ul>\n<li>Define technical direction for the team—establish patterns others can follow</li>\n</ul>\n<ul>\n<li>Build relationships across Product, Design, and Research to influence how skill development principles shape Anthropic&#39;s broader product strategy</li>\n</ul>\n<ul>\n<li>Shape team strategy and roadmap—identify the highest-leverage opportunities and build conviction across stakeholders</li>\n</ul>\n<ul>\n<li>Translate research insights about skill development and human-AI collaboration into shipped product through close collaboration with researchers</li>\n</ul>\n<ul>\n<li>Document and share your work through clear writing, prototypes, and presentations that influence thinking across the organization</li>\n</ul>\n<p><strong>You may be a good fit if you have:</strong></p>\n<p><strong>Strong full-stack engineering with design sensibility</strong></p>\n<ul>\n<li>6+ years building and shipping web products, with deep expertise across the stack</li>\n</ul>\n<ul>\n<li>Strong front-end craft: TypeScript/JavaScript, React, CSS—with an eye for interaction design, motion, and visual detail</li>\n</ul>\n<ul>\n<li>Solid back-end and data pipeline experience: Python, API design, analytics infrastructure</li>\n</ul>\n<ul>\n<li>A portfolio showcasing innovative interaction designs and high-quality implementations</li>\n</ul>\n<ul>\n<li>Track record of independently driving features from prototype to production</li>\n</ul>\n<p><strong>Deep conviction about human capability</strong></p>\n<ul>\n<li>Strong perspective on how technology should enhance human capabilities rather than diminish them</li>\n</ul>\n<ul>\n<li>Experience or genuine passion for skill development, HCI, developer tools, or products that help people become more capable</li>\n</ul>\n<ul>\n<li>Skepticism of purely engagement-driven metrics; interest in measuring capability outcomes</li>\n</ul>\n<p><strong>Research mindset with product execution</strong></p>\n<ul>\n<li>Comfort with ambiguity and exploring undefined problem spaces</li>\n</ul>\n<ul>\n<li>Ability to rapidly prototype, test with users, and iterate toward production</li>\n</ul>\n<ul>\n<li>Strong instincts for product design and user experience, even without formal design training</li>\n</ul>\n<p><strong>Strategic leadership and coalition building</strong></p>\n<ul>\n<li>Experience setting vision, shaping team strategy, and building conviction across cross-functional stakeholders</li>\n</ul>\n<ul>\n<li>Ability to build productive relationships with Product, Design, Research, and Engineering teams—especially when your team isn&#39;t the owner</li>\n</ul>\n<ul>\n<li>Strong sense of prioritization—knowing what to build now, what to defer, and what to cut</li>\n</ul>\n<ul>\n<li>Track record of influencing roadmaps and decisions beyond your immediate team</li>\n</ul>\n<p><strong>Strong candidates may also have:</strong></p>\n<ul>\n<li>Experience in developer tools, creative tools, learning platforms, or other products where user skill development and mastery matter more than time-on-site</li>\n</ul>\n<ul>\n<li>Background in learning sciences, cognitive science, HCI, skill acquisition research, or educational psychology (formal or self-directed)</li>\n</ul>\n<ul>\n<li>Experience with experimentation frameworks, A/B testing, or analytics that measure capability development in production</li>\n</ul>\n<ul>\n<li>Previous experience in research labs, frontier tech companies, or startups with high autonomy and ambiguity</li>\n</ul>\n<ul>\n<li>Published writing, talks, or open-source work on skill development, human-AI interaction, or product philosophy</li>\n</ul>\n<ul>\n<li>Experience building AI-native product experiences or working with LLMs in production contexts</li>\n</ul>\n<p><strong>Strong candidates may also have</strong></p>\n<ul>\n<li>Background in learning sciences, cognitive science, HCI, or educational psychology</li>\n</ul>\n<ul>\n<li>Experience in developer tools, creative tools, or learning platforms where mastery matters more than engagement</li>\n</ul>\n<ul>\n<li>Published writing, talks, or open-source work on skill development or human-AI interaction</li>\n</ul>\n<ul>\n<li>Experience building AI-native product experiences or working with LLMs in production</li>\n</ul>\n<p><strong>What this role is not</strong></p>\n<p>This is a hands-on technical role building product features, embedded within a research team. 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