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Responsibilities:  <em> Work on the full rendering tech stack, top to bottom </em> Develop, optimize, and maintain rendering features and tools in a live game environment <em> Create, architect, and document technical designs for rendering features </em> Collaborate with stakeholders to deliver high-performance visuals <em> Contribute to healthy team morale and culture </em> Share and receive opinions about the game as a whole  Qualifications:  <em> Local to Vancouver or LA, or willing to relocate </em> Expert technical experience in C++, shaders, graphics APIs, graphics debugging tools <em> Strong understanding of the graphics rendering pipeline </em> Expertise in several areas, including shader performance, material artist workflows, lighting, particle systems, post processing, volumetrics, occlusion culling, and GPU-driven rendering <em> Excellent 3D math skills </em> Comfortable in a mature codebase <em> Console programming experience </em> 5+ years experience in games programming <em> Humble, open-mindedness; welcoming of discussion and feedback  Pay Transparency - North America  The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).  Pay Ranges \\\\\\</em> California (depending on location e.g. Los Angeles vs. San Francisco) \\\\*$143,800 - $217,200 USD  In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.  About Electronic Arts  We&#39;re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. 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Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>\n<p>Frostbite is EA&#39;s proprietary game engine. Its versatile tools and cutting-edge technology power creation on some of the world&#39;s most iconic and visually stunning games, including titles from EA SPORTS and Battlefield. Frostbite provides a unified platform that empowers developers to create hyper-realistic worlds, intricate gameplay, and lifelike animations with unmatched speed and quality.</p>\n<p>By joining Frostbite, you&#39;ll be at the forefront of game engine innovation, collaborating with top-tier developers to push the boundaries of interactive realism and immersive gameplay. 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