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As a Senior Technical Designer in Animation, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character motion.</p>\n<p><strong>Key Responsibilities:</strong></p>\n<ul>\n<li>Creation of animation behavior tools/techniques/philosophies that allow the building of complex movement systems</li>\n<li>Design and implement animation state machines/behaviors and runtime solutions</li>\n<li>Work closely with the Animation, Design, and Programming departments to analyze, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges</li>\n<li>Closely collaborate with the animation leadership to maintain the style and quality bar for animations in the game</li>\n<li>Look for opportunities to improve the animation pipeline/workflow and help provide solutions for technical animation problems, including performing training and creating documentation for the animation team</li>\n</ul>\n<p><strong>Requirements:</strong></p>\n<ul>\n<li>A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with modern animation methods</li>\n<li>Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine, using our Control Rig toolset</li>\n<li>Exceptional problem-solving ability with strong written communication and teamwork skills</li>\n<li>Familiarity with gameplay animation tools and concepts, such as blend trees and state machines; experience with Unreal Engine Animation Blueprints is a plus</li>\n<li>Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus</li>\n<li>Self-motivation, a strong work ethic, and the ability to work independently</li>\n<li>Coding knowledge or experience with C++ is not required</li>\n</ul>\n<p><strong>Benefits</strong></p>\n<p>Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance &amp; a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees &amp; dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_e15c4476-f2c","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Epic Games","sameAs":"https://www.epicgames.com","logo":"https://logos.yubhub.co/epicgames.com.png"},"x-apply-url":"https://www.epicgames.com/site/careers/jobs/5793613004","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["animation sense","animation pipelines","Maya","MotionBuilder","Unreal Engine","Control Rig toolset","exceptional problem-solving ability","strong written communication and teamwork skills","familiarity with gameplay animation tools and concepts","blend trees and state machines","Unreal Engine Animation Blueprints","AAA game development","large team using an established game engine"],"x-skills-preferred":[],"datePosted":"2026-04-24T13:17:12.532Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Cary"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"animation sense, animation pipelines, Maya, MotionBuilder, Unreal Engine, Control Rig toolset, exceptional problem-solving ability, strong written communication and teamwork skills, familiarity with gameplay animation tools and concepts, blend trees and state machines, Unreal Engine Animation Blueprints, AAA game development, large team using an established game engine"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_03251af0-5ab"},"title":"Senior Technical Designer in Animation","description":"<p><strong>Senior Technical Designer in Animation</strong></p>\n<p>We are seeking a highly skilled Senior Technical Designer in Animation to join our team working across various animation systems. 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You will be the primary point of contact for animation implementation issues and any animation-related technical challenges, and you will work closely with Animation, Design, and Programming colleagues to ensure the animation pipeline operates smoothly and efficiently. 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As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character motion.</p>\n<p>Key responsibilities include: Creation of animation behavior tools/techniques/philosophies that allow the building of complex movement systems Design and implement animation state machines/behaviors and runtime solutions Work closely with the Animation, Design, and Programming departments to analyze, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges Closely collaborate with the animation leadership to maintain the style and quality bar for animations in the game Look for opportunities to improve the animation pipeline/workflow and help provide solutions for technical animation problems, including performing training and creating documentation for the animation team</p>\n<p>Requirements include: A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with modern animation methods Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine, using our Control Rig toolset Exceptional problem-solving ability with strong written communication and teamwork skills Familiarity with gameplay animation tools and concepts, such as blend trees and state machines; experience with Unreal Engine Animation Blueprints is a plus Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus Self-motivation, a strong work ethic, and the ability to work independently Coding knowledge or experience with C++ is not required</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_a7dde42b-e36","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Epic Games","sameAs":"https://www.epicgames.com","logo":"https://logos.yubhub.co/epicgames.com.png"},"x-apply-url":"https://www.epicgames.com/site/careers/jobs/5814005004","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$145,844—$213,905 CAD","x-skills-required":["animation sense","character animation","animation pipelines","animation state machines","gameplay animation tools","Unreal Engine","AAA game development"],"x-skills-preferred":["Unreal Engine Animation Blueprints","C++"],"datePosted":"2026-04-24T13:13:44.282Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Vancouver"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"animation sense, character animation, animation pipelines, animation state machines, gameplay animation tools, Unreal Engine, AAA game development, Unreal Engine Animation Blueprints, C++","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":145844,"maxValue":213905,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_8a35d64f-0a7"},"title":"Gameplay Animator (Senior/Principal)","description":"<p>We&#39;re looking for a Senior/Principal Animator who understands that every frame communicates something: timing, weight, threat, opportunity. You&#39;ll help define the animation language of a competitive experience, shaping clarity and responsiveness from the earliest stages of development. On a small team, your work will directly influence the feel of every ability, encounter, and moment of impact. 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