{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/skill/gameplay-animation-tools"},"x-facet":{"type":"skill","slug":"gameplay-animation-tools","display":"Gameplay Animation Tools","count":5},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_a6232d00-126"},"title":"Senior Technical Designer in Animation","description":"<p><strong>Senior Technical Designer in Animation</strong></p>\n<p>We&#39;re looking for a Senior Technical Designer in Animation to join our team working across various animation systems. As a Senior Technical Designer in Animation, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character motion.</p>\n<p><strong>In this role, you will</strong></p>\n<ul>\n<li>Create animation behavior tools/techniques/philosophies that allow the building of complex movement systems</li>\n<li>Design and implement animation state machines/behaviors and runtime solutions</li>\n<li>Work closely with the Animation, Design, and Programming departments to analyze, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges</li>\n<li>Closely collaborate with the animation leadership to maintain the style and quality bar for animations in the game</li>\n<li>Look for opportunities to improve the animation pipeline/workflow and help provide solutions for technical animation problems, including performing training and creating documentation for the animation team</li>\n</ul>\n<p><strong>What we&#39;re looking for</strong></p>\n<ul>\n<li>A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with modern animation methods</li>\n<li>Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine, using our Control Rig toolset</li>\n<li>Exceptional problem-solving ability with strong written communication and teamwork skills</li>\n<li>Familiarity with gameplay animation tools and concepts, such as blend trees and state machines; experience with Unreal Engine Animation Blueprints is a plus</li>\n<li>Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus</li>\n<li>Self-motivation, a strong work ethic, and the ability to work independently</li>\n<li>Coding knowledge or experience with C++ is not required</li>\n</ul>\n<p><strong>Benefits</strong></p>\n<p>We pay 100% for benefits for both employees (EEs) and dependents (deps). Our current benefits package includes coverage for medical, dental, and life insurance. We also offer supplemental benefits including daily meal vouchers, and commuter benefits for onsite employees.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_a6232d00-126","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Epic Games","sameAs":"https://www.epicgames.com","logo":"https://logos.yubhub.co/epicgames.com.png"},"x-apply-url":"https://www.epicgames.com/en-US/careers/jobs/5814009004","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["animation sense","character animation","animation pipelines","Maya","MotionBuilder","Unreal Engine","Control Rig toolset","problem-solving ability","written communication skills","teamwork skills","gameplay animation tools","blend trees","state machines","Unreal Engine Animation Blueprints","AAA game development","large team","established game engine","Unreal Engine"],"x-skills-preferred":["C++"],"datePosted":"2026-03-08T22:17:59.749Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Porto Alegre, Brazil"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"animation sense, character animation, animation pipelines, Maya, MotionBuilder, Unreal Engine, Control Rig toolset, problem-solving ability, written communication skills, teamwork skills, gameplay animation tools, blend trees, state machines, Unreal Engine Animation Blueprints, AAA game development, large team, established game engine, Unreal Engine, C++"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_7f2922d4-ca7"},"title":"Senior Technical Designer in Animation","description":"<p><strong>Senior Technical Designer in Animation</strong></p>\n<p>We&#39;re looking for a Senior Technical Designer in Animation to join our team working across various animation systems. As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character motion.</p>\n<p><strong>In this role, you will</strong></p>\n<ul>\n<li>Create animation behavior tools/techniques/philosophies that allow the building of complex movement systems</li>\n<li>Design and implement animation state machines/behaviors and runtime solutions</li>\n<li>Work closely with the Animation, Design, and Programming departments to analyze, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges</li>\n<li>Closely collaborate with the animation leadership to maintain the style and quality bar for animations in the game</li>\n<li>Look for opportunities to improve the animation pipeline/workflow and help provide solutions for technical animation problems, including performing training and creating documentation for the animation team</li>\n</ul>\n<p><strong>What we&#39;re looking for</strong></p>\n<ul>\n<li>A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with modern animation methods</li>\n<li>Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine, using our Control Rig toolset</li>\n<li>Exceptional problem-solving ability with strong written communication and teamwork skills</li>\n<li>Familiarity with gameplay animation tools and concepts, such as blend trees and state machines; experience with Unreal Engine Animation Blueprints is a plus</li>\n<li>Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus</li>\n<li>Self-motivation, a strong work ethic, and the ability to work independently</li>\n<li>Coding knowledge or experience with C++ is not required</li>\n</ul>\n<p><strong>Benefits</strong></p>\n<p>We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&amp;D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees &amp; dependents.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_7f2922d4-ca7","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Epic Games","sameAs":"https://www.epicgames.com","logo":"https://logos.yubhub.co/epicgames.com.png"},"x-apply-url":"https://www.epicgames.com/en-US/careers/jobs/5814007004","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["animation sense","animation pipelines","Maya","MotionBuilder","Unreal Engine","Control Rig toolset","problem-solving ability","written communication skills","teamwork skills","gameplay animation tools","blend trees","state machines","Unreal Engine Animation Blueprints","AAA game development","established game engine","Unreal Engine"],"x-skills-preferred":["C++"],"datePosted":"2026-03-08T22:16:20.595Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Montreal, Canada"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"animation sense, animation pipelines, Maya, MotionBuilder, Unreal Engine, Control Rig toolset, problem-solving ability, written communication skills, teamwork skills, gameplay animation tools, blend trees, state machines, Unreal Engine Animation Blueprints, AAA game development, established game engine, Unreal Engine, C++"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_7356343a-15e"},"title":"Senior Technical Designer in Animation","description":"<p><strong>Senior Technical Designer in Animation</strong></p>\n<p>We&#39;re looking for a Senior Technical Designer in Animation to join our team working across various animation systems. As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character motion.</p>\n<p><strong>In this role, you will</strong></p>\n<ul>\n<li>Create animation behavior tools/techniques/philosophies that allow the building of complex movement systems</li>\n<li>Design and implement animation state machines/behaviors and runtime solutions</li>\n<li>Work closely with the Animation, Design, and Programming departments to analyze, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges</li>\n<li>Closely collaborate with the animation leadership to maintain the style and quality bar for animations in the game</li>\n<li>Look for opportunities to improve the animation pipeline/workflow and help provide solutions for technical animation problems, including performing training and creating documentation for the animation team</li>\n</ul>\n<p><strong>What we&#39;re looking for</strong></p>\n<ul>\n<li>A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with modern animation methods</li>\n<li>Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine, using our Control Rig toolset</li>\n<li>Exceptional problem-solving ability with strong written communication and teamwork skills</li>\n<li>Familiarity with gameplay animation tools and concepts, such as blend trees and state machines; experience with Unreal Engine Animation Blueprints is a plus</li>\n<li>Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus</li>\n<li>Self-motivation, a strong work ethic, and the ability to work independently</li>\n<li>Coding knowledge or experience with C++ is not required</li>\n</ul>\n<p><strong>Benefits</strong></p>\n<p>We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&amp;D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees &amp; dependents.</p>\n<p><strong>Pay Transparency Information</strong></p>\n<p>The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).</p>\n<p>British Columbia Base Pay Range</p>\n<p>$145,844—$213,905 CAD</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_7356343a-15e","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Epic Games","sameAs":"https://www.epicgames.com","logo":"https://logos.yubhub.co/epicgames.com.png"},"x-apply-url":"https://www.epicgames.com/en-US/careers/jobs/5814005004","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$145,844—$213,905 CAD","x-skills-required":["animation sense","animation pipelines","animation state machines","animation behavior tools","problem-solving ability","gameplay animation tools","AAA game development","Unreal Engine"],"x-skills-preferred":["C++","Unreal Engine Animation Blueprints"],"datePosted":"2026-03-08T22:15:04.820Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Vancouver"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"animation sense, animation pipelines, animation state machines, animation behavior tools, problem-solving ability, gameplay animation tools, AAA game development, Unreal Engine, C++, Unreal Engine Animation Blueprints","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":145844,"maxValue":213905,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_c8f0e7f7-f04"},"title":"Senior Technical Designer in Animation","description":"<p><strong>Senior Technical Designer in Animation</strong></p>\n<p>We&#39;re looking for a Senior Technical Designer in Animation to join our team working across various animation systems. As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character motion.</p>\n<p><strong>Responsibilities</strong></p>\n<ul>\n<li>Creation of animation behaviour tools/techniques/philosophies that allow the building of complex movement systems</li>\n<li>Design and implement animation state machines/behaviours and runtime solutions</li>\n<li>Work closely with the Animation, Design, and Programming departments to analyse, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges</li>\n<li>Closely collaborate with the animation leadership to maintain the style and quality bar for animations in the game</li>\n<li>Look for opportunities to improve the animation pipeline/workflow and help provide solutions for technical animation problems, including performing training and creating documentation for the animation team</li>\n</ul>\n<p><strong>Requirements</strong></p>\n<ul>\n<li>A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with modern animation methods</li>\n<li>Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine, using our Control Rig toolset</li>\n<li>Exceptional problem-solving ability with strong written communication and teamwork skills</li>\n<li>Familiarity with gameplay animation tools and concepts, such as blend trees and state machines; experience with Unreal Engine Animation Blueprints is a plus</li>\n<li>Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus</li>\n<li>Self-motivation, a strong work ethic, and the ability to work independently</li>\n<li>Coding knowledge or experience with C++ is not required</li>\n</ul>\n<p><strong>Benefits</strong></p>\n<p>This role is open to multiple locations in North America (excluding CA, NY, MA &amp; WA).</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_c8f0e7f7-f04","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Epic Games","sameAs":"https://www.epicgames.com","logo":"https://logos.yubhub.co/epicgames.com.png"},"x-apply-url":"https://www.epicgames.com/en-US/careers/jobs/5814003004","x-work-arrangement":"remote","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["animation sense","animation pipelines","Maya","MotionBuilder","Unreal Engine","Control Rig toolset","problem-solving ability","written communication skills","teamwork skills","gameplay animation tools","blend trees","state machines","Unreal Engine Animation Blueprints","AAA game development","established game engine"],"x-skills-preferred":["C++"],"datePosted":"2026-03-08T22:14:52.194Z","jobLocationType":"TELECOMMUTE","employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"animation sense, animation pipelines, Maya, MotionBuilder, Unreal Engine, Control Rig toolset, problem-solving ability, written communication skills, teamwork skills, gameplay animation tools, blend trees, state machines, Unreal Engine Animation Blueprints, AAA game development, established game engine, C++"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_677fdf3f-183"},"title":"Senior Technical Designer in Animation","description":"<p><strong>Senior Technical Designer in Animation</strong></p>\n<p>We&#39;re looking for a Senior Technical Designer in Animation to join our team working across various animation systems. As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character motion.</p>\n<p><strong>Responsibilities</strong></p>\n<ul>\n<li>Creation of animation behavior tools/techniques/philosophies that allow the building of complex movement systems</li>\n<li>Design and implement animation state machines/behaviors and runtime solutions</li>\n<li>Work closely with the Animation, Design, and Programming departments to analyze, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges</li>\n<li>Closely collaborate with the animation leadership to maintain the style and quality bar for animations in the game</li>\n<li>Look for opportunities to improve the animation pipeline/workflow and help provide solutions for technical animation problems, including performing training and creating documentation for the animation team</li>\n</ul>\n<p><strong>Requirements</strong></p>\n<ul>\n<li>A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with modern animation methods</li>\n<li>Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine, using our Control Rig toolset</li>\n<li>Exceptional problem-solving ability with strong written communication and teamwork skills</li>\n<li>Familiarity with gameplay animation tools and concepts, such as blend trees and state machines; experience with Unreal Engine Animation Blueprints is a plus</li>\n<li>Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus</li>\n<li>Self-motivation, a strong work ethic, and the ability to work independently</li>\n<li>Coding knowledge or experience with C++ is not required</li>\n</ul>\n<p><strong>Benefits</strong></p>\n<p>Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance &amp; a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees &amp; dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_677fdf3f-183","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Epic Games","sameAs":"https://www.epicgames.com","logo":"https://logos.yubhub.co/epicgames.com.png"},"x-apply-url":"https://www.epicgames.com/en-US/careers/jobs/5793613004","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["animation sense","animation pipelines","animation state machines","problem-solving ability","written communication skills","teamwork skills","gameplay animation tools","Unreal Engine Animation Blueprints","AAA game development","established game engine"],"x-skills-preferred":["C++","Unreal Engine"],"datePosted":"2026-03-08T22:12:43.302Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Cary"}},"employmentType":"FULL_TIME","occupationalCategory":"Design","industry":"Technology","skills":"animation sense, animation pipelines, animation state machines, problem-solving ability, written communication skills, teamwork skills, gameplay animation tools, Unreal Engine Animation Blueprints, AAA game development, established game engine, C++, Unreal Engine"}]}