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  <jobs>
    <job>
      <externalid>9d2b25e3-373</externalid>
      <Title>Audio Artist III - Apex</Title>
      <Description><![CDATA[<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.  ## Role Overview  EA Create is a collective of content production teams partnering with EA Studios game teams to provide outstanding visuals, audio and technology. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.  Create Audio is looking for an enthusiastic audio artist who will embrace our inclusive culture and share their hard-earned expertise to contribute to an incredible experience for our players. You will work within the Create Audio team and with all other aspects of game development to push the quality bar for game audio. Our new team member will be passionate about the Apex universe and contributing in all areas of audio design and implementation, with a talent for creating immersive worlds and competitive gaming feedback. If this sounds like you, we look forward to seeing your resume and demo reel!  This is a 4 month temporary position.  ## Responsibilities  - Drive the design and implementation approach for owned features or content, and work with Audio Director, Design, Animation, VFX and to ensure that audio matches the vision of the game. - Design and implement audio that fits within the Apex universe to immerse the player into the game’s world (including Legend abilities, weapons, ambiences, and foley). - Edit and implement audio assets directly in our audio tools and game engine (Miles and Source). - Follow a schedule and submit final audio files on or before required deadlines. - Troubleshoot and help fix audio bugs. - Partner as needed with the Speech team to track recordings and contribute to speech editing, naming, and file organization. - Maintain effective communication and collaboration with team members and external partners - Contribute to strengthening the audio community across multiple studios within EA.  ## Requirements  - Four years game audio and/or post-production experience. - Experience with audio design from scratch, field and foley recording, processing and editing, speech/VO design. - Comfortable with modern audio equipment, strong knowledge in at least one DAW (Reaper recommended). - Proficient in using game development tools, technology and pipelines (Wwise, FMOD, Perforce). - Experience with Perforce and game engines (Unity, Unreal); scripting experience preferred. - Solid knowledge of PC hardware and software. - Strong artistic and creative sensibilities. - Self-motivated, with a solution-oriented attitude and a positive communicator who excels as part of a team. - Good technical thinker.  Please provide a link for a demo reel in your application.  <strong>Pay Transparency - North America</strong>  <strong>COMPENSATION AND BENEFITS</strong>  The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).  <strong>PAY RANGES</strong>  \\\<em> British Columbia (depending on location e.g. Vancouver vs. Victoria) \\</em>$75,900 - $105,600 CAD  Pay is just one part of the overall compensation at EA.  In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.  <strong>_About Electronic Arts_</strong>  We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.  We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>temporary</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$75,900 - $105,600 CAD</Salaryrange>
      <Skills>game audio and/or post-production experience, audio design from scratch, field and foley recording, processing and editing, speech/VO design, modern audio equipment, DAW (Reaper recommended), game development tools, Wwise, FMOD, Perforce, Unity, Unreal, PC hardware and software, artistic and creative sensibilities, solution-oriented attitude, technical thinker, scripting experience, Perforce and game engines</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a leading video game developer and publisher with a portfolio of popular games and experiences.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Audio-Artist-III-Apex/212849</Applyto>
      <Location>Vancouver</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>c49d3fb5-aa6</externalid>
      <Title>Narrative Designer H/F</Title>
      <Description><![CDATA[<p>Asobo Studio is a game development studio that has created 25 games for PC and consoles over 20 years, including well-known licenses, original games, and innovative creations. We are currently working on Microsoft Flight Simulator, the A Plague Tale franchise, and HoloForge, our XR department.</p>
<p>We are looking for a Narrative Designer to join our team and help create exceptional interactive experiences for our players. As a Narrative Designer, you will be responsible for designing and implementing the narrative elements of our games, including dialogue, animations, and interactions with non-playable characters (NPCs).</p>
<p>You will work closely with our writers, level designers, artists, animators, and coders to ensure that the narrative elements are integrated seamlessly into the game. You will also be responsible for ensuring that the narrative is consistent and cohesive throughout the game.</p>
<p>The ideal candidate will have a strong background in game development, with experience in narrative design and implementation. You will have a deep understanding of game mechanics and how to integrate narrative elements into the game. You will also have excellent communication and collaboration skills, with the ability to work effectively with a team.</p>
<p>Responsibilities:</p>
<ul>
<li>Design and implement narrative elements, including dialogue, animations, and interactions with NPCs</li>
<li>Work closely with writers, level designers, artists, animators, and coders to ensure that narrative elements are integrated seamlessly into the game</li>
<li>Ensure that narrative is consistent and cohesive throughout the game</li>
<li>Collaborate with team members to ensure that narrative elements are aligned with game mechanics and overall game design</li>
</ul>
<p>Requirements:</p>
<ul>
<li>2+ years of experience in game development, with a focus on narrative design and implementation</li>
<li>Strong understanding of game mechanics and how to integrate narrative elements into the game</li>
<li>Excellent communication and collaboration skills, with the ability to work effectively with a team</li>
<li>Proficiency in game development tools, such as Unity or Unreal Engine</li>
<li>Strong understanding of narrative design principles and best practices</li>
</ul>
<p>Preferred Skills:</p>
<ul>
<li>Experience with game development tools, such as Unity or Unreal Engine</li>
<li>Strong understanding of narrative design principles and best practices</li>
<li>Experience with game development pipelines and processes</li>
<li>Strong communication and collaboration skills, with the ability to work effectively with a team</li>
</ul>
<p>Salary Range: Not specified</p>
<p>Experience Level: Mid</p>
<p>Employment Type: Full-time</p>
<p>Workplace Type: Onsite</p>
<p>Category: Design</p>
<p>Industry: Technology</p>
<p>Required Skills:</p>
<ul>
<li>Narrative design</li>
<li>Game development</li>
<li>Unity or Unreal Engine</li>
<li>Game development pipelines and processes</li>
<li>Narrative design principles and best practices</li>
</ul>
<p>Preferred Skills:</p>
<ul>
<li>Game development tools, such as Unity or Unreal Engine</li>
<li>Narrative design principles and best practices</li>
<li>Game development pipelines and processes</li>
<li>Strong communication and collaboration skills, with the ability to work effectively with a team</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Narrative design, Game development, Unity or Unreal Engine, Game development pipelines and processes, Narrative design principles and best practices, Game development tools, such as Unity or Unreal Engine, Narrative design principles and best practices, Game development pipelines and processes, Strong communication and collaboration skills, with the ability to work effectively with a team</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Asobo Studio</Employername>
      <Employerlogo></Employerlogo>
      <Employerdescription>Asobo Studio is a game development studio that has created 25 games for PC and consoles over 20 years, including well-known licenses, original games, and innovative creations.</Employerdescription>
      <Employerwebsite>https://jobs.eu.lever.co</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.eu.lever.co/asobostudio/da4ee74a-8804-4364-8c18-3ec5fe462c3c</Applyto>
      <Location>Bordeaux</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>5165f493-b97</externalid>
      <Title>Mid/Senior Gameplay Programmer H/F (Flight Sim)</Title>
      <Description><![CDATA[<p>Asobo Studio is a game development studio that has been creating games for PC and consoles for over 20 years. We are currently working on Microsoft Flight Simulator, a franchise with over 10 million active players, and are looking for a Mid/Senior Gameplay Programmer to join our team.</p>
<p>You will be responsible for contributing to the development of our games, working closely with our team of 10 other Gameplay Programmers, and collaborating with other departments such as production, art, and sound design. You will be responsible for designing, developing, and optimizing gameplay elements, as well as ensuring the quality of the player experience.</p>
<p>As a Mid/Senior Gameplay Programmer, you will have the opportunity to work on a wide range of projects, from concept to release, and will be expected to take ownership of your work and contribute to the overall success of the team.</p>
<p>We are looking for someone with 5 years of experience in game development, a strong understanding of C++, and a passion for creating engaging and immersive gameplay experiences.</p>
<p>Responsibilities:</p>
<ul>
<li>Design, develop, and optimize gameplay elements</li>
<li>Collaborate with other departments to ensure the quality of the player experience</li>
<li>Take ownership of your work and contribute to the overall success of the team</li>
<li>Work closely with our team of 10 other Gameplay Programmers</li>
<li>Collaborate with other departments such as production, art, and sound design</li>
</ul>
<p>Requirements:</p>
<ul>
<li>5 years of experience in game development</li>
<li>Strong understanding of C++</li>
<li>Passion for creating engaging and immersive gameplay experiences</li>
<li>Ability to work collaboratively as part of a team</li>
<li>Strong communication and problem-solving skills</li>
</ul>
<p>Preferred skills:</p>
<ul>
<li>Experience with game development tools such as Perforce and Git</li>
<li>Knowledge of physics and mathematics</li>
<li>Ability to work in a fast-paced environment and meet deadlines</li>
</ul>
<p>If you are passionate about game development and are looking for a challenging and rewarding role, we encourage you to apply. Please submit your CV, cover letter, and any relevant projects or portfolios you have worked on.</p>
<p>We are an equal opportunities employer and welcome applications from all qualified candidates. We are committed to providing a safe and inclusive work environment for all employees.</p>
<p>We look forward to hearing from you!</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>C++, Game development, Gameplay programming, Mathematics, Physics, Perforce, Git, Game development tools, Physics, Mathematics</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Asobo Studio</Employername>
      <Employerlogo></Employerlogo>
      <Employerdescription>Asobo Studio is a game development studio that has been creating games for PC and consoles for over 20 years, with a team of over 300 collaborators working on various projects, including Microsoft Flight Simulator and A Plague Tale.</Employerdescription>
      <Employerwebsite>https://jobs.eu.lever.co</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.eu.lever.co/asobostudio/0ed8cf6a-d1f7-41d8-8a66-273802d7ba0d</Applyto>
      <Location>Bordeaux</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>665f3a05-a8b</externalid>
      <Title>Directeur artistique</Title>
      <Description><![CDATA[<p>We are seeking a seasoned Art Director to join our growing team on Fortnite. As an Art Director, you will lead and collaborate with artists, programmers, and multidisciplinary designers to help realize the future vision of Fortnite. You will possess experience in defining a high-level vision and be able to balance creative thinking with the ability to collaborate with teams and lead them in the development of content for our various projects.</p>
<p>You will work closely with the Creative Director to define and communicate a high-quality visual style. You will also develop a seasonal vision, execute it with a team of artists, and guide them to do the same.</p>
<p>Responsibilities:</p>
<ul>
<li>Collaborate with multiple teams, including design, programming, and production, to develop world-class gaming experiences</li>
<li>Show great creativity; imagine and communicate the vision to the team to develop new content that players will love</li>
<li>Lead and manage a global team of artists</li>
<li>Interpret the needs of all development disciplines, such as design and programming, to translate them into final artistic elements</li>
<li>Provide effective feedback in all artistic disciplines (concept, modeling, environment, technical art, lighting, VFX, etc.)</li>
<li>Collaborate with teams to identify the best ideas, guide them through the pipeline, and work towards the style of our projects while aiming to advance the Fortnite brand</li>
<li>Synthesize multiple sources of analysis and feedback into a visual direction for the creation of new artistic elements, and think strategically about art and how it influences the player experience</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Experience in defining and delivering a global vision for a product</li>
<li>Strong desire to collaborate with experts from other fields than art to create a unified vision</li>
<li>Clear understanding of the importance of the artistic team roles in the player experience</li>
<li>Experience as an Art Director or Creative Director for a full title in a game development studio</li>
<li>Solid understanding of the fundamental principles of art, multiple artistic styles, anatomy, aesthetics, and narrative</li>
<li>Experience in supporting and directing artists from various fields of expertise</li>
<li>Ability to adapt to new styles and techniques and innovate, with a deep understanding of the art disciplines and their workflows</li>
<li>Collaborative nature to work in partnership with Art Directors, other team leaders, and production</li>
<li>Strong leadership skills, with the ability to guide large teams towards a common vision</li>
<li>Experience in formulating constructive feedback to subcontractors and contract personnel</li>
</ul>
<p>Benefits:</p>
<p>We pay 100% of the associated social benefits premiums, both for employees and dependents, and offer additional coverage for medical, dental, and vision care, serious illnesses, telemedicine, life insurance, death or mutilation by accident insurance, and long-term disability insurance. We also offer a weekly indemnity (short-term disability) and a retirement savings plan with employer matching contributions. In addition to the employee assistance program, we offer a comprehensive mental well-being program through Modern Health, an organization that provides free therapy and coaching services to employees and dependents.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Art direction, Leadership, Collaboration, Creative thinking, Visual style, Seasonal vision, Team management, Artistic disciplines, Player experience, Game development, Video game industry, Artistic styles, Anatomy, Aesthetics, Narrative, Game design, Game development tools</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading video game development company, best known for its Fortnite game. The company has a large team of developers and artists working on various projects.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5809367004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>9ac0df08-2c2</externalid>
      <Title>Senior AI Gameplay Programmer, Game Foundation</Title>
      <Description><![CDATA[<p>We are looking for a senior AI gameplay programmer to join our team at Epic Games. As a senior AI gameplay programmer, you will be responsible for designing and implementing AI systems for our games, including Fortnite. You will work closely with other developers and engineers to ensure that our games are of the highest quality and meet the needs of our players.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Design and implement AI systems for our games, including Fortnite</li>
<li>Analyze and improve existing AI systems to make them more efficient and effective</li>
<li>Collaborate with other developers and engineers to ensure that our games are of the highest quality and meet the needs of our players</li>
<li>Ensure that our games are optimized for performance and stability</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>5+ years of experience in game development, including experience with AI systems</li>
<li>Strong understanding of AI concepts and techniques, including machine learning and behavior trees</li>
<li>Experience with C++ programming language</li>
<li>Strong communication and collaboration skills</li>
<li>Ability to work independently and as part of a team</li>
<li>Experience with game engines such as Unreal Engine</li>
</ul>
<p><strong>Benefits</strong></p>
<ul>
<li>100% paid health, dental, and vision insurance</li>
<li>100% paid life insurance</li>
<li>401(k) matching program</li>
<li>Flexible work hours and remote work options</li>
<li>Access to the latest game development tools and technologies</li>
<li>Opportunities for professional growth and development</li>
<li>Collaborative and dynamic work environment</li>
</ul>
<p><strong>What We Offer</strong></p>
<ul>
<li>A competitive salary and benefits package</li>
<li>Opportunities for professional growth and development</li>
<li>A collaborative and dynamic work environment</li>
<li>Access to the latest game development tools and technologies</li>
<li>Flexible work hours and remote work options</li>
<li>A fun and supportive team environment</li>
<li>Opportunities to work on exciting and challenging projects</li>
<li>A chance to make a real impact on the gaming industry</li>
</ul>
<p><strong>How to Apply</strong></p>
<p>If you are a motivated and experienced game developer looking for a new challenge, please submit your resume and cover letter to our careers page. We can&#39;t wait to hear from you!</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>C++, AI, game development, Unreal Engine, machine learning, behavior trees, game engines, game development tools, professional growth and development</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates popular games such as Fortnite. The company has a large team of developers and engineers working on various projects.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5775913004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>ca9bddbb-d70</externalid>
      <Title>Tools Software Engineer - EA SPORTS FC</Title>
      <Description><![CDATA[<p>We&#39;re looking for a Senior Software Engineer to help build out our Core Tools development team. Your responsibilities will include executing designs, fixing bugs, and adding developer features in a large codebase. You will work with and report to the Development Director to help shape the direction of future development.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Work with internal partners to design, develop, and deliver new tools to support features or upgrade existing ones.</li>
<li>You look for ways to increase team efficiency through tooling or workflow enhancements and help define our long term roadmap.</li>
<li>You contribute to core EA technologies in an architecturally sound way to promote collaborative development efforts.</li>
<li>Debug and fix issues in the product or in the tools used to develop the product across a variety of domains.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>6+ years of professional software development experience, with strong proficiency in C++ and/or C# and deep knowledge of object-oriented programming.</li>
<li>5+ years of experience building game development tools or pipelines, including work on cinematic systems, timelines, or schematic flows within a game engine environment.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$119,600 - $167,300 CAD</Salaryrange>
      <Skills>C++, C#, object-oriented programming, game development tools, pipelines, Python, Java, database technologies, multi-threaded/concurrent architectures</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Tools-Software-Engineer/212364</Applyto>
      <Location>Vancouver, British Columbia, Canada</Location>
      <Country></Country>
      <Postedate>2026-02-03</Postedate>
    </job>
  </jobs>
</source>