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  <jobs>
    <job>
      <externalid>3231e601-25d</externalid>
      <Title>Senior Gameplay Programmer</Title>
      <Description><![CDATA[<p>We&#39;re looking for a Senior Gameplay Programmer to help shape the future of immersive multiplayer VR experiences. In this role, you will bring gameplay to life by building player interactions, AI behaviors, and core systems in Unity, working closely with designers and artists to create engaging, high-quality experiences.</p>
<p>As a senior member of our engineering team, you will play a key role in guiding technical direction, mentoring other developers, and delivering polished, performant gameplay that reaches players around the world.</p>
<p>Key responsibilities include:</p>
<ul>
<li>Implementing game mechanics and AI behaviors for our compelling 6-person multiplayer experiences</li>
<li>Providing mentorship to other programmers</li>
<li>Consistently pushing the limits of the Unity game engine to maximize the quality of each VR experience</li>
<li>Keeping up with the latest features and optimization techniques and deciding if, when, and how to incorporate them</li>
<li>Finding or developing tools and processes to make the development process more efficient</li>
<li>Actively contributing to creative maintainable code that can be reused across experiences</li>
<li>Owning key areas of the experience from a technical perspective</li>
<li>Experimenting with game design and using rapid prototyping to develop features, all while ensuring that strong architectural and algorithmic decisions are made</li>
<li>Working closely with art and design to create and iterate on gameplay features</li>
<li>Fixing bugs in existing gameplay systems as required</li>
<li>Contributing ideas toward all aspects of the VR experience&#39;s production and development processes</li>
</ul>
<p>Requirements include:</p>
<ul>
<li>Exceptional C# programming skills with at least 5 years of software programming experience</li>
<li>Significant experience in programming with the Unity engine</li>
<li>A proven track record, having shipped at least 2 commercial games (PC or Console preferred) and being involved in each step of the development process from concept stage all the way through to the final release</li>
<li>A strong understanding of current gaming trends and popular games releases</li>
<li>Experience with VR game development is a plus</li>
</ul>
<p>What we&#39;re offering includes:</p>
<ul>
<li>Significant equity grants in a rapidly growing organization</li>
<li>Private medical benefits</li>
<li>Hybrid work model (3 days a week onsite)</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>CAD 103,903-134,436 per year</Salaryrange>
      <Skills>C#, Unity, game development, VR game development, AI behaviors, game mechanics, leadership, mentorship, game design, rapid prototyping, optimization techniques</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Sandbox VR</Employername>
      <Employerlogo>https://logos.yubhub.co/sandboxvr.com.png</Employerlogo>
      <Employerdescription>Sandbox VR is a virtual reality experience company that provides world-class immersive experiences.</Employerdescription>
      <Employerwebsite>https://www.sandboxvr.com/</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.lever.co/sandboxvr/74065242-8802-4b5e-ba4a-9c086d90b767</Applyto>
      <Location>Vancouver</Location>
      <Country></Country>
      <Postedate>2026-04-17</Postedate>
    </job>
    <job>
      <externalid>9c15ed0b-449</externalid>
      <Title>Software QA Engineer</Title>
      <Description><![CDATA[<p><strong>Software QA Engineer</strong></p>
<p>Electronic Arts is a leading video game developer and publisher with a portfolio of games and experiences. We&#39;re looking for a Software QA Engineer to join our Quality Verification and Standards (QVS) team.</p>
<p>The Software QA Engineer position will require you to improve the existing test methodology, identifying new capabilities. You will oversee the entire quality plan for FC football game titles and will report to the QV Development Director and partner directly with the Producer and/or other Designers to establish quality standards and provide both quantitative and qualitative feedback on new features.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Leverage testing skills and methodologies to systematically test the product and share results</li>
<li>Design, develop, and lead quality strategies for owned features</li>
<li>Implement pre-integration build verification and reporting processes</li>
<li>Research and propose solutions for increasing test coverage efficiency</li>
<li>Identify risks and plan testing for releases</li>
<li>Document reproduction steps, gather test data, and assist in debugging</li>
</ul>
<p><strong>Quality and Data Analysis</strong></p>
<ul>
<li>Compile data from multiple sources into cohesive summaries to communicate status and risk</li>
<li>Use different testing methodologies and analyze feature sets for automation opportunities (Risk-based Testing, Data/AI-driven testing and more)</li>
<li>Monitor game builds and follow up on fixes to ensure quality goals are met</li>
<li>Perform design testing reviews, ensuring the design is captured and identifying bugs and user concerns before they make it into software</li>
<li>Use development tools to guide issue identification upstream and promote defect prevention</li>
</ul>
<p><strong>Collaboration and Communication</strong></p>
<ul>
<li>Communicate status and risk through cohesive summaries</li>
<li>Serve as the communication bridge between development partners and QA teams</li>
<li>Provide technical, quantitative, and qualitative feedback</li>
<li>Represent the QA perspective effectively in meetings, ensuring quality standards are prioritized</li>
</ul>
<p><strong>Mentorship and Team Support</strong></p>
<ul>
<li>Lead improvements and knowledge sharing across teams</li>
<li>Promote professional growth within the QA team</li>
<li>Mentor and support team members in implementing quality strategies</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>Experience in software development, quality assurance, or game design</li>
<li>Familiarity with automated testing and common automation tool sets</li>
<li>Experience with defect and task tracking tools (e.g., JIRA, TestRail)</li>
<li>Project Management for planning and execution of test strategy and tasks using Scrum/Agile process</li>
<li>Knowledge of Agile/Scrum software/game development</li>
<li>Understand concepts of defect prevention and containment</li>
<li>Excellent collaboration and communication skills</li>
<li>Experience with Grey/White box testing in development environments</li>
<li>Translate project metrics into data-driven decisions and strategies</li>
<li>Passion for creating high-quality player experiences</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>software development, quality assurance, game design, automated testing, defect and task tracking tools, project management, Agile/Scrum software/game development, defect prevention and containment, collaboration and communication, Grey/White box testing, data analysis, testing methodologies, development tools, issue identification, defect prevention</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a leading video game developer and publisher with a portfolio of games and experiences.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Software-QA-Engineer/212385</Applyto>
      <Location>Kuala Lumpur</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>b550122c-292</externalid>
      <Title>Associate Producer</Title>
      <Description><![CDATA[<p><strong>Associate Producer</strong></p>
<p><strong>Role Overview</strong></p>
<p>As an Associate Producer at Electronic Arts, you will be responsible for establishing and executing on the vision of game titles to EA&#39;s exacting quality standards. You will oversee the entire lifecycle of the game from concept to launch and post-launch live services, with a strong desire to research and communicate game market trends, patterns, and customer requirements.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Champion the product vision in partnership with Product and Design, ensuring alignment on goals while being accountable for quality standards and results achieved.</li>
<li>Provide clear context to the team for how the features fit into the larger game, how they fit into the marketplace, and how it serves and delights our fans.</li>
<li>Help team prioritize highest business value features and set quality targets.</li>
<li>Be the Voice of the players for the area of ownership, articulate clearly their expectations to the team and provide actionable items.</li>
<li>Sell the value of your game across EA and our industry, including interviews &amp; meetings with the press, partner companies, EA executives, etc.</li>
<li>Serve as a coach and mentor to junior producers, assisting them in the resolution of complex problems and growing their skills and knowledge.</li>
<li>Support the Studio leadership to cultivate a strong development organization: grow talent, make timely decisions, inspire and create a motivating workplace.</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>6+ years&#39; experience as an Associate Producer or equivalent within the video game industry, managing mid to large internal teams within the video game industry (Software Engineers, Artists, Designers, Audio Specialists, Senior Project Managers, Associate Producers etc.).</li>
<li>Ability to know what types of products will sell and what won&#39;t sell and be able to assess the feasibility of producing a new product – Knowledge of Mobile + Freemium is critical.</li>
<li>Excellent written and verbal communication skills – Ability to represent the product in Exec level conversations</li>
<li>Successful track record in the development of high-profile entertainment and software products.</li>
<li>Strong knowledge of the software/game market and platforms; assertive and motivated team player.</li>
<li>Experience in an Agile development environment.</li>
<li>Strong technical background a plus</li>
</ul>
<p><strong>Benefits</strong></p>
<p>Electronic Arts offers a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>game development, production management, leadership, mobile game development, freemium model, agile development, software engineering, art design, audio production, project management, technical background, software development, game design, marketing, sales</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a leading video game developer and publisher with a portfolio of games and experiences across various platforms.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Associate-Producer-I/212853</Applyto>
      <Location>Hyderabad</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>26bfa2f9-d25</externalid>
      <Title>Senior Experience Director</Title>
      <Description><![CDATA[<p><strong>Senior Experience Director</strong></p>
<p>Holistic Visionary, Designer and Executor for World Class Meta Experiences.</p>
<p>Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with a new free-to-play universe with Battlefield REDSEC.</p>
<p>United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.</p>
<p>We are looking for a Senior Experience Director to join us in our mission to create the most entertaining gaming franchise in the world—and to continually raise the bar for both Battlefield and the industry.</p>
<p>In this highly visible leadership role, you will lead the vision and creation of a wildly entertaining and compelling meta experience for players - from fun and challenging progression systems that inspire players, to elegant economy designs that bring fun in rewards, to social systems that enable players to meet and connect with one another and UX and UI interfaces and designs that enable players to have the best experiences inside our iconic franchise.</p>
<p>This role is ideal for candidates with strong creative skills to push boundaries and create new ones and are able to come up with designs that delight players.  In addition, this leader enjoys working across teams and functions to both mine for the best ideas and to leverage talents for world-class implementation.</p>
<p><strong>What You’ll Do</strong></p>
<ul>
<li>Create Wildly Entertaining Vision by defining and guiding the long-term direction for Progression, Economy, Social, and Engagement systems. Ensuring alignment with the overall game vision, product strategy and player experience goals.</li>
</ul>
<ul>
<li>Mobilize world class teams to create the designs by evolving processes and structures within the design team and across disciplines—including technology and product management—to support shared, large-scale goals.</li>
</ul>
<ul>
<li>Guide the world-class execution from high-level vision through implementation, iteration, and live operation</li>
</ul>
<ul>
<li>Foster perpetual learning, improvement environment where diverse perspectives are valued and innovation thrives</li>
</ul>
<ul>
<li>Master collaboration to inspire and unite teams across studios, time zones, operating within a multi-product environment - driving shared vision and exceptional player experiences.</li>
</ul>
<ul>
<li>Communicate vision and intent, and design thinking - articulating goals, trade-offs, constraints, and risks to partners across design, product, engineering, UX, and leadership.</li>
</ul>
<ul>
<li>Mentor, coach, and elevate talent around you - fostering growth, strengthening craft excellence, and building a resilient, high-performing design organization.</li>
</ul>
<p><strong>What We’re Looking For</strong></p>
<ul>
<li>5+ years of experience leading game teams and defining player-focused meta systems and design direction in a live service environment.</li>
</ul>
<ul>
<li>Experience and passion for meta design systems.  Ways to keep players entertained across progression, social, and live services.</li>
</ul>
<ul>
<li>Deep empathy and understanding of player needs and motivations.</li>
</ul>
<ul>
<li>Demonstrated success in the gaming industry</li>
</ul>
<ul>
<li>Strong understanding of mass-market player appeal, with the ability to innovate within established genres and expectations</li>
</ul>
<ul>
<li>A player-first mindset balanced with strong product and business awareness</li>
</ul>
<p><strong>Required Qualifications</strong></p>
<ul>
<li>At least one shipped title in a design creative leadership role working in Progression, Economy, and/or Social systems</li>
</ul>
<ul>
<li>Love and passion for meta and design</li>
</ul>
<ul>
<li>Excellent communicator and collaborator</li>
</ul>
<ul>
<li>Thrives in leading cross-functional teams</li>
</ul>
<ul>
<li>Demonstrated success in designing highly engaging games</li>
</ul>
<p><strong>Compensation and Benefits</strong></p>
<p>The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).</p>
<p><strong>Pay Ranges</strong></p>
<ul>
<li>California (depending on location e.g. Los Angeles vs. San Francisco) $210,600 - $320,000 USD</li>
</ul>
<p>Pay is just one part of the overall compensation at EA.</p>
<p>In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.</p>
<p><strong>About Electronic Arts</strong></p>
<p>We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.</p>
<p>We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$210,600 - $320,000 USD</Salaryrange>
      <Skills>meta design systems, progression systems, economy designs, social systems, UX and UI interfaces, game development, design direction, live service environment, player-focused meta systems, player needs and motivations, mass-market player appeal, player-first mindset, product and business awareness, game design, game development, UX design, UI design, game programming, game testing, game production, game marketing, game publishing</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a leading video game developer and publisher with a portfolio of popular games and experiences.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Senior-Experience-Director/212806</Applyto>
      <Location>Montreal, Quebec, Canada</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>1c16b8ec-fbb</externalid>
      <Title>Lead Game Product Manager (Madden Mobile)</Title>
      <Description><![CDATA[<p>We&#39;re looking for a Lead Game Product Manager to join our team dedicated to delivering American Football gaming experiences to millions of players worldwide. As a Lead Game Product Manager, you&#39;ll work at the intersection of one of the world&#39;s most iconic sports entertainment brands and the fast-moving world of F2P gaming.</p>
<p>You&#39;ll be part of a collaborative team united by a love of games and a drive to deliver. Together, you&#39;ll craft a constant stream of exciting content and engaging experiences that keep players coming back. Working hand-in-hand with Game Design, Engineering, Analytics, Production, and Marketing, you&#39;ll help build experiences that are fun, rewarding, and genuinely memorable.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Partner with a cross-functional team to drive product performance, contributing to key outcomes across acquisition, engagement, retention, and monetization.</li>
<li>Build live ops that maximize player engagement and monetization throughout the product lifecycle.</li>
<li>Model, analyze, and optimize in-game economies and monetization systems to balance player experience with business performance.</li>
<li>Lead a data-driven culture of hypothesis, experimentation, validation, and iteration.</li>
<li>Develop and implement game health review cycles that synthesize internal metrics, player feedback, and market signals to drive product improvements.</li>
<li>Partner with Marketing to drive top-of-funnel growth strategies, ensuring acquisition efforts are aligned with in-game onboarding and early player experience.</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>5+ years of experience in product management, with meaningful experience in live service F2P games.</li>
<li>Proven track record of owning and improving a live F2P title through its product lifecycle, including delivery of features, live ops events, and post-launch optimization.</li>
<li>Deep understanding of F2P game ecosystems, including player lifecycle management, spending behaviors, monetization design, and UA economics.</li>
<li>Strong analytical skills, with experience defining and tracking KPIs, building business cases, and making data-informed decisions. Forecasting and modeling experience a plus.</li>
<li>Experience designing and running A/B tests and translating results into clear product action.</li>
<li>Ability to craft wireframes and detailed product specifications, and present work confidently to executive stakeholders.</li>
<li>Outstanding written and verbal communication skills, with the ability to align cross-functional teams around a product vision.</li>
<li>A player-first mentality and genuine passion for games.</li>
<li>BA/BS in a quantitative or technical discipline (math, economics, engineering, finance), or MBA a plus.</li>
<li>Highly desirable: A passionate football fan with a strong understanding of American Football and the EA SPORTS brand.</li>
</ul>
<p><strong>Compensation and Benefits</strong></p>
<p>The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).</p>
<ul>
<li>British Columbia (depending on location e.g. Vancouver vs. Victoria): $111,600 - $152,800 CAD</li>
</ul>
<p>Pay is just one part of the overall compensation at EA. For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$111,600 - $152,800 CAD</Salaryrange>
      <Skills>Product Management, Live Service F2P Games, Game Design, Engineering, Analytics, Production, Marketing, Data Analysis, A/B Testing, Wireframing, Product Specification, Communication</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a leading video game developer and publisher with a portfolio of popular games and experiences.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Lead-Game-Product-Manager/212936</Applyto>
      <Location>Orlando, Florida, United States of America</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>f8504f68-862</externalid>
      <Title>Game Tester - Fresher</Title>
      <Description><![CDATA[<p><strong>Game Tester - Fresher</strong></p>
<p>We are looking for a Game Tester to join our team in Gurgaon. As a Game Tester, you will be responsible for ensuring the quality of motion sensor based mobile games on iOS, Android and Web platforms, and testing of video games on PC/game consoles.</p>
<p><strong>Key Responsibilities:</strong></p>
<ul>
<li>Review game design and requirements documents and develop test plans.</li>
<li>Test and report issues using JIRA, an issue tracking system used by the company.</li>
<li>Work with the production team on prioritizing the issues.</li>
<li>Work closely with product team and designers to understand requirements for quality assurance.</li>
<li>Work independently with minimum guidance.</li>
<li>Video game enthusiast with a knack for finding bugs.</li>
<li>Execute and update Test cases assigned as per instructions and timelines.</li>
<li>Identify and report functionality bugs.</li>
<li>Write all bugs in conformance to internal standards and project specific requirements.</li>
<li>Update all bug databases with accurate and complete information.</li>
<li>Complete all tasks assigned, as per instructions and timelines.</li>
<li>Work closely with other team-members to share, discuss and clarify issues essential to effective execution of project.</li>
</ul>
<p><strong>Requirements:</strong></p>
<ul>
<li>Avid gamer - highly skilled in game play</li>
<li>Exceptional attention to detail</li>
<li>Strong critical thinking - ability to identify issues and bugs in games</li>
<li>Good written communication skills - ability to describe identified issues in clear and concise manner</li>
<li>Proficiency in usage of standard software and tools on pc &amp; internet</li>
<li>Effective time management – ability to complete assigned tasks in timely manner</li>
<li>Passionate for console / mobile / PC games</li>
<li>Desire to work in a creative and innovative environment</li>
<li>Team-work – ability to work closely with other team-members</li>
<li>Flexibility to adapt to changes in customer /project requirements and instructions, and to work as per shift-timings applicable to project.</li>
</ul>
<p><strong>Role Information:</strong></p>
<ul>
<li>IN Location: Asia Pacific Studio: Location: Keywords India Area of Work: QA Testing Services Service: Globalize Employment Type: Permanent Working Pattern: In-Office</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>entry</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>JIRA, iOS, Android, Web platforms, PC/game consoles, Game design and requirements documents, Test plans, Issue tracking system, Production team, Product team, Designers, Quality assurance, Video game enthusiast, Exceptional attention to detail, Strong critical thinking, Good written communication skills, Proficiency in usage of standard software and tools on pc &amp; internet, Effective time management, Testing Course, ISTQB</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Keywords Studios</Employername>
      <Employerlogo>https://logos.yubhub.co/j.com.png</Employerlogo>
      <Employerdescription>Keywords Studios is a global company that provides outsourced game art, engineering, testing, audio and localization services to the games industry. It has over 70 studios across 5 continents and 23 countries, with 12,000 employees.</Employerdescription>
      <Employerwebsite>https://apply.workable.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://apply.workable.com/j/9E7B5F0B6B</Applyto>
      <Location>Gurgaon</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>9e005c2d-75f</externalid>
      <Title>Mid/Senior Narrative Designer</Title>
      <Description><![CDATA[<p>Asobo Studio is a game development studio based in Bordeaux, France. We are looking for a Mid/Senior Narrative Designer to join our team.</p>
<p>Asobo Studio is a game development studio that has created 25 games for PC and consoles over 20 years, including well-known licenses, original games, and innovative creations. We are a team of over 300 collaborators working on Microsoft Flight Simulator, the A Plague Tale franchise, and HoloForge, our XR department.</p>
<p>Our infallible goal is to create exceptional, memorable interactive experiences for our players. To achieve this, we are looking for a Mid/Senior Narrative Designer to join our team.</p>
<p>As a Mid/Senior Narrative Designer, you will be responsible for creating and implementing the narrative experience on multiple levels of our new project. You will work closely with the Level Designer, Level Artist, and Level Builder to ensure a cohesive and engaging narrative experience.</p>
<p>Responsibilities:</p>
<ul>
<li>Create and implement the narrative experience on multiple levels</li>
<li>Collaborate with the Level Designer, Level Artist, and Level Builder to ensure a cohesive and engaging narrative experience</li>
<li>Work with the writers to iterate on dialogue and scene design</li>
<li>Ensure the narrative experience is consistent with the game&#39;s overall story and tone</li>
</ul>
<p>Requirements:</p>
<ul>
<li>4 years of experience in game development, preferably in a narrative design role</li>
<li>Proficiency in a scripting language</li>
<li>Experience with integrating narrative elements into a game engine</li>
<li>Strong understanding of narrative design principles and game development pipelines</li>
<li>Excellent communication and collaboration skills</li>
<li>Ability to work in a fast-paced environment and meet deadlines</li>
</ul>
<p>Preferred Skills:</p>
<ul>
<li>Experience with Unreal Engine or Unity</li>
<li>Knowledge of game development pipelines and tools</li>
<li>Strong understanding of game design principles and mechanics</li>
</ul>
<p>If you are passionate about creating engaging and memorable interactive experiences, we encourage you to apply for this role. Please submit your CV, cover letter, and portfolio to the application form below.</p>
<p>The next steps will be:</p>
<ul>
<li>Review of your application</li>
<li>Technical test (if applicable)</li>
<li>Interview with a member of our HR team (remote)</li>
<li>Technical interview with the project leads (onsite, when possible, and we will reimburse your travel expenses to Bordeaux)</li>
</ul>
<p>If you want to learn more about Asobo Studio, check out our LinkedIn page. We look forward to hearing from you!</p>
<p>Asobo Studio is an equal opportunities employer and welcomes applications from all qualified candidates without regard to race, color, religion, sex, sexual orientation, age, national origin, disability, gender identity, or any other protected characteristic. We are also committed to providing reasonable accommodations for individuals with disabilities. If you require an accommodation, please let us know during your interview with the recruitment team.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>narrative design, game development, scripting language, game engine, narrative design principles, game development pipelines, Unreal Engine, Unity, game development pipelines, game design principles, mechanics</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Asobo Studio</Employername>
      <Employerlogo></Employerlogo>
      <Employerdescription>Asobo Studio is a game development studio that has created 25 games for PC and consoles over 20 years, including well-known licenses, original games, and innovative creations.</Employerdescription>
      <Employerwebsite>https://jobs.eu.lever.co</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.eu.lever.co/asobostudio/81659e8e-1bff-4013-b6cc-a96b6535ae46</Applyto>
      <Location>Bordeaux</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>665f3a05-a8b</externalid>
      <Title>Directeur artistique</Title>
      <Description><![CDATA[<p>We are seeking a seasoned Art Director to join our growing team on Fortnite. As an Art Director, you will lead and collaborate with artists, programmers, and multidisciplinary designers to help realize the future vision of Fortnite. You will possess experience in defining a high-level vision and be able to balance creative thinking with the ability to collaborate with teams and lead them in the development of content for our various projects.</p>
<p>You will work closely with the Creative Director to define and communicate a high-quality visual style. You will also develop a seasonal vision, execute it with a team of artists, and guide them to do the same.</p>
<p>Responsibilities:</p>
<ul>
<li>Collaborate with multiple teams, including design, programming, and production, to develop world-class gaming experiences</li>
<li>Show great creativity; imagine and communicate the vision to the team to develop new content that players will love</li>
<li>Lead and manage a global team of artists</li>
<li>Interpret the needs of all development disciplines, such as design and programming, to translate them into final artistic elements</li>
<li>Provide effective feedback in all artistic disciplines (concept, modeling, environment, technical art, lighting, VFX, etc.)</li>
<li>Collaborate with teams to identify the best ideas, guide them through the pipeline, and work towards the style of our projects while aiming to advance the Fortnite brand</li>
<li>Synthesize multiple sources of analysis and feedback into a visual direction for the creation of new artistic elements, and think strategically about art and how it influences the player experience</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Experience in defining and delivering a global vision for a product</li>
<li>Strong desire to collaborate with experts from other fields than art to create a unified vision</li>
<li>Clear understanding of the importance of the artistic team roles in the player experience</li>
<li>Experience as an Art Director or Creative Director for a full title in a game development studio</li>
<li>Solid understanding of the fundamental principles of art, multiple artistic styles, anatomy, aesthetics, and narrative</li>
<li>Experience in supporting and directing artists from various fields of expertise</li>
<li>Ability to adapt to new styles and techniques and innovate, with a deep understanding of the art disciplines and their workflows</li>
<li>Collaborative nature to work in partnership with Art Directors, other team leaders, and production</li>
<li>Strong leadership skills, with the ability to guide large teams towards a common vision</li>
<li>Experience in formulating constructive feedback to subcontractors and contract personnel</li>
</ul>
<p>Benefits:</p>
<p>We pay 100% of the associated social benefits premiums, both for employees and dependents, and offer additional coverage for medical, dental, and vision care, serious illnesses, telemedicine, life insurance, death or mutilation by accident insurance, and long-term disability insurance. We also offer a weekly indemnity (short-term disability) and a retirement savings plan with employer matching contributions. In addition to the employee assistance program, we offer a comprehensive mental well-being program through Modern Health, an organization that provides free therapy and coaching services to employees and dependents.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Art direction, Leadership, Collaboration, Creative thinking, Visual style, Seasonal vision, Team management, Artistic disciplines, Player experience, Game development, Video game industry, Artistic styles, Anatomy, Aesthetics, Narrative, Game design, Game development tools</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading video game development company, best known for its Fortnite game. The company has a large team of developers and artists working on various projects.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5809367004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>95a3d9bb-6db</externalid>
      <Title>Senior Gameplay AI Programmer</Title>
      <Description><![CDATA[<p><strong>What We Do</strong></p>
<p>At Epic Games, we&#39;re passionate about creating innovative games and game engines that empower developers to create immersive experiences. Our team of engineers is dedicated to pushing the boundaries of what&#39;s possible in game development.</p>
<p><strong>What You&#39;ll Do</strong></p>
<p>As a Senior Gameplay AI Programmer, you&#39;ll play a key role in our small and focused team. You&#39;ll be responsible for developing and maintaining central AI systems for our Fortnite game. You&#39;ll work closely with our art and design teams to create and iterate on AI features for gameplay. You&#39;ll also experiment with game design concepts and iterate rapidly, ensuring solid architectural and algorithmic decisions.</p>
<p><strong>Key Responsibilities</strong></p>
<ul>
<li>Collaborate with art and design teams to create and iterate on AI features for gameplay</li>
<li>Develop and maintain central AI systems for Fortnite</li>
<li>Experiment with game design concepts and iterate rapidly</li>
<li>Ensure solid architectural and algorithmic decisions</li>
<li>Optimize and correct bugs in existing AI systems</li>
</ul>
<p><strong>What We&#39;re Looking For</strong></p>
<ul>
<li>Experience in developing games and launching AAA titles with AI</li>
<li>Experience with AI systems (Behavior Trees, Finite State Machine, Pathfinding, Animation, etc.)</li>
<li>Excellent C++ skills and ability to create code and architect AI mechanics and tools for gameplay</li>
<li>Strong knowledge of games and ability to articulate strengths and weaknesses in existing game designs</li>
<li>Excellent communication and interpersonal skills</li>
<li>Experience in live service games is a plus</li>
<li>Self-motivated, strong work ethic, and ability to work independently</li>
<li>Creativity in problem-solving and ability to think beyond established solutions</li>
</ul>
<p><strong>Benefits</strong></p>
<p>We pay 100% of benefits for employees and dependents. Our current benefits package includes medical, dental, and life insurance coverage. We also offer additional benefits, including daily meal vouchers and transportation benefits for local employees.</p>
<p><strong>About Us</strong></p>
<p>Epic Games is a leading game development company that creates games and game engines. It has over 4,500 employees across 25 countries and 46 studios. Our Unreal Engine technology is used by game developers and creators across various industries, including media and entertainment, automotive, and architecture.</p>
<p><strong>Join Us</strong></p>
<p>If you&#39;re passionate about game development and want to join a team that&#39;s pushing the boundaries of what&#39;s possible, we&#39;d love to hear from you. We value diverse teams and an inclusive work culture, and we&#39;re proud to be an equal opportunities employer. Learn more about our equal opportunities policy here.</p>
<p><strong>Note to Recruitment Agencies</strong></p>
<p>Epic Games does not accept unsolicited resumes or approaches from third-party recruiters (i.e., a third party with whom we do not have a validly executed and negotiated contract). We will not pay any fees to unauthorized third parties. More details about these matters can be found here.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>C++, AI systems, Behavior Trees, Finite State Machine, Pathfinding, Animation, Game design, Game development, Live service games</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates games and game engines. It has over 4,500 employees across 25 countries and 46 studios.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5791324004</Applyto>
      <Location>Porto Alegre, Brazil</Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>e7674cdd-fe9</externalid>
      <Title>Lead Environment Artist</Title>
      <Description><![CDATA[<p><strong>Lead Environment Artist</strong></p>
<p>We are seeking a highly skilled Lead Environment Artist to join our team at Epic Games. As a Lead Environment Artist, you will be responsible for creating high-quality environments for our games, including Rocket League.</p>
<p><strong>What You Will Do</strong></p>
<ul>
<li>Collaborate with the Art Director to define, maintain, and elevate the visual quality of the worlds in Rocket League, balancing realism, legibility, and performance in all visual aspects of the game.</li>
<li>Lead and collaborate with artists from various areas and external partners to create high-quality environments on a large scale.</li>
<li>Develop a strong understanding of the game&#39;s direction and provide guidance on the execution of environment art.</li>
<li>Review and provide feedback on the work of other artists to ensure consistency and quality.</li>
<li>Represent the Art Director in meetings, discussions, and planning sessions as needed.</li>
</ul>
<p><strong>What We Are Looking For</strong></p>
<ul>
<li>A strong understanding of environment art for games, including realistic constructions, natural landscapes, and the integration of organic and artificial elements.</li>
<li>Demonstrated experience in supervising large outsourcing pipelines, including asset summaries, reviews, feedback, and quality control of multiple vendors.</li>
<li>Experience working with designers to support main game loops.</li>
<li>A strong desire and ability to grow, lead, and manage teams with clarity and empathy.</li>
<li>Experience in launching at least one commercial game with 3D realistic environments on multiple platforms, including console and PC, ideally in live or long-term titles (experience with the Unreal Engine is a plus).</li>
<li>A deep understanding of performance, optimization, and memory compensation, with a practical approach to scalability and asset reusability.</li>
<li>Strong technical knowledge of art, including workflows, tools, and content integration for PBR and photogrammetry pipelines.</li>
<li>Excellent understanding of art fundamentals, composition, lighting, color theory, scale, and visual appeal.</li>
<li>Experience as a leader responsible for the development of environment art from start to finish, including internal teams and external partners.</li>
<li>A highly collaborative mindset, low-ego leadership style, and strong instincts for what makes environments fun.</li>
</ul>
<p><strong>Benefits</strong></p>
<ul>
<li>We pay 100% of benefits for employees and dependents.</li>
<li>Our current benefits package includes medical, dental, and life insurance coverage.</li>
<li>We also offer additional benefits, including daily meal vouchers and transportation benefits for local employees.</li>
</ul>
<p><strong>About Us</strong></p>
<p>Epic Games is a global company with 46 studios across 25 countries and over 4,500 employees worldwide. For over 25 years, we have created award-winning games and game engines that enable others to create visually stunning and interactive 3D content. Our Unreal Engine technology not only provides game developers with the ability to create high-fidelity interactive experiences for PC, console, mobile, and VR, but it is also adopted by creators in various industries, such as media and entertainment, automotive, and architecture. As we continue to build our game engine and develop notable games, we strive to form teams of world-class talent.</p>
<p><strong>Join Something Epic</strong></p>
<p>Epic Games values diverse teams and an inclusive work culture, and we are proud to be an equal opportunities employer. Learn more about our Equal Opportunities in Employment (EOE) policy here.</p>
<p><strong>Note to Recruitment Agencies</strong></p>
<p>Epic does not accept unsolicited resumes or approaches from unauthorized third parties (including recruitment or placement agencies) (i.e., a third party with which we do not have a validly executed and negotiated contract). We will not pay any fees to unauthorized third parties. More details about these matters can be found here.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Environment Art, Unreal Engine, PBR, Photogrammetry, Performance Optimization, Memory Compensation, Scalability, Asset Reusability, Composition, Lighting, Color Theory, Scale, Visual Appeal, Game Development, Game Engines, 3D Content Creation, Game Art, Game Design, Game Programming, Game Testing, Game Localization</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates games and game engines. It has 46 studios across 25 countries and over 4,500 employees worldwide.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5795340004</Applyto>
      <Location>Porto Alegre, Brazil</Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>5750da01-34d</externalid>
      <Title>Senior Systems Designer</Title>
      <Description><![CDATA[<p><strong>Senior Systems Designer</strong></p>
<p>We are seeking a highly skilled Senior Systems Designer to join our team at Epic Games. As a Senior Systems Designer, you will be responsible for designing and implementing key features related to progression, economy, and gameplay balance for a new game project.</p>
<p><strong>What You Will Do</strong></p>
<ul>
<li>Collaborate closely with project leads and directors to shape and evolve complex design systems that support engagement, gameplay, and creative vision</li>
<li>Design, document, prototype, and iterate on these systems working with a multidisciplinary team of developers, and oversee their successful implementation from start to finish</li>
<li>Participate actively in creating scripts, data, and content required by these systems by diving into the engine and leveraging other tools</li>
<li>Solicit and integrate proactive feedback from the entire team to ensure a fun and engaging experience for players</li>
<li>Develop and iterate on these systems once they are deployed in live environment to ensure the game remains engaging and fun for players</li>
</ul>
<p><strong>What We Are Looking For</strong></p>
<ul>
<li>More than 5 years of experience in delivering titles as a systems designer, having worked on progression, economy, game systems, and gameplay balance</li>
<li>Experience working in multiplayer live service environments and ability to work directly in Unreal Engine, with mobile game experience being a plus</li>
<li>Demonstrated talent for empathy towards players and a deep understanding of their motivations, play forms, and the effects of progression and objectives on the gaming experience</li>
<li>Strong interest in game progression and economy, and understanding of their success mechanisms</li>
<li>Ability to take initiative and react quickly to changing project needs, orient decisions, and assume results and vision</li>
<li>Player-focused, passionate, solution-oriented, and innovative - these traits are a guarantee of success at Epic and influence everything we do</li>
</ul>
<p><strong>Benefits</strong></p>
<p>We pay 100% of employee and dependent benefits premiums, and offer additional coverage for medical, dental, and vision care, serious illness, telemedicine, life insurance, death or mutilation by accident insurance, and long-term disability insurance. We also offer a weekly indemnity (short-term disability) and a retirement savings plan with employer matching contributions. In addition to the employee assistance program, we offer a comprehensive mental well-being program through Modern Health, an organization that provides free therapy and coaching services to employees and dependents.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Unreal Engine, game design, game development, game systems, game balance, progression, economy, mobile game development, multidisciplinary team collaboration, scripting, data creation, content creation</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading video game development company that creates immersive and interactive entertainment experiences. With a portfolio of successful titles, including Fortnite, Epic Games has established itself as a major player in the gaming industry.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5806405004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>d6e9b0e4-c08</externalid>
      <Title>Game Designer</Title>
      <Description><![CDATA[<p><strong>Game Designer</strong></p>
<p>DesignHybrid Remote,</p>
<p>Leamington Spa,</p>
<p>Warwickshire</p>
<ul>
<li><em> </em></li>
</ul>
<p>Apply</p>
<p><strong>Description</strong></p>
<p>Playground Games is looking for a Game Designer to join our Fable team on a permanent basis.</p>
<p><strong>About us:</strong></p>
<p>As a first-party Xbox Game Studio, we are making games that are accessible, beautiful, and fun. We are rebooting the much-loved Fable franchise and expanding our team to create a new classic in the action RPG genre.</p>
<p><strong>About the role:</strong></p>
<p>As a Game Designer you will act as a champion of quality across the team, working with various disciplines to implement key systems and features, and using visual scripting and proprietary tools to build content in Fable.</p>
<p>Our ideal candidate is a technically proficient Designer who is passionate about their craft, skilled in all aspects of Game Design, demonstrates a willingness to be hands on and has the track record to prove it.</p>
<p>This is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.</p>
<p><strong>What you’ll do:</strong></p>
<ul>
<li>Use tools and scripting within our custom, proprietary engine to implement features and content to the highest standard and deliver on the project’s vision.</li>
</ul>
<ul>
<li>Implement and maintain high-quality feature and system designs.</li>
</ul>
<ul>
<li>Work with a highly motivated, talented cross-discipline team to deliver content to expectations.</li>
</ul>
<p><strong>What you’ll bring:</strong></p>
<ul>
<li>Industry experience in game design positions</li>
</ul>
<ul>
<li>Excellent written and verbal communication skills</li>
</ul>
<ul>
<li>Strong ability to design game systems and mechanics and align other disciplines around design intent</li>
</ul>
<ul>
<li>Passion for problem identification and solving</li>
</ul>
<ul>
<li>Demonstrable experience using scripting tools or similar</li>
</ul>
<ul>
<li>Interest in collaborating within a team of diverse perspectives</li>
</ul>
<ul>
<li>A flexible, highly motivated and friendly approach to your work</li>
</ul>
<ul>
<li>A genuine passion for video games</li>
</ul>
<ul>
<li>Text-based scripting ability in C++, C# or similar is desired but not essential</li>
</ul>
<p>This is a fantastic opportunity to make world-class games with an established, talented, and collaborative team at one of the industry’s most exciting first-party game studios.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Game Design, Visual Scripting, Proprietary Tools, C++, C#, Scripting Tools, Collaboration, Problem Solving, Game Systems, Game Mechanics</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Playground Games</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.jobvite.com.png</Employerlogo>
      <Employerdescription>Playground Games is a first-party Xbox Game Studio that makes genre-defining games. It is expanding its team to create a new classic in the action RPG genre.</Employerdescription>
      <Employerwebsite>https://jobs.jobvite.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.jobvite.com/playground-games/job/oajPyfwA</Applyto>
      <Location>Leamington Spa</Location>
      <Country></Country>
      <Postedate>2026-03-06</Postedate>
    </job>
    <job>
      <externalid>f34280b5-e82</externalid>
      <Title>Producer</Title>
      <Description><![CDATA[<p><strong>Description</strong></p>
<p><strong>Playground Games is looking for an experienced Producer to join our Fable team on a permanent basis.</strong></p>
<p><strong>About us:</strong></p>
<p>As a first-party Xbox Game Studio, we are making games for the Xbox console. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.</p>
<p><strong>About the role:</strong></p>
<p>Playground Games is looking for a skilled and experienced Producer for the Fable team to work on our open world action RPG project. As an integral part of the production process, you’ll be interacting with all disciplines and driving the delivery of high quality features using modern development methodologies.</p>
<p>In addition to your knowledge of production practice, you will also have an understanding of art, design and technical fundamentals. Your keen eye for detail and risk management experience will allow you to achieve exceptional quality in all aspects of game production, driven by your genuine passion for games and games development.</p>
<p><strong>This is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.</strong></p>
<p><strong>What you’ll do:</strong></p>
<ul>
<li>Focus alignment and teamwork within a team or department to achieve project-wide goals and respond efficiently to changing demands and circumstances.</li>
</ul>
<ul>
<li>Demonstrates sound production process, problem solving, analysis, and curiosity.</li>
</ul>
<ul>
<li>Apply continuous learning to production challenges to advance production skills.</li>
</ul>
<ul>
<li>Effectively approach problems via building and apply knowledge base to the best effect and make decisions with conviction.</li>
</ul>
<p><strong>What you’ll bring:</strong></p>
<ul>
<li>Full project lifecycle experience in an internal production role</li>
</ul>
<ul>
<li>Exposure to a range of project management software packages</li>
</ul>
<ul>
<li>Strong verbal and written communication skills</li>
</ul>
<ul>
<li>A good grasp of art, game design and technical fundamentals, including console platform considerations</li>
</ul>
<ul>
<li>Risk management experience</li>
</ul>
<ul>
<li>An eye for detail</li>
</ul>
<p>This is a fantastic opportunity to make world-class games with an established, talented, and collaborative team at one of the industry’s most exciting first-party game studios.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>Competitive salary and benefits package</Salaryrange>
      <Skills>project management, production practice, art, design, technical fundamentals, console platform considerations, risk management, problem solving, analysis, curiosity, continuous learning, project management software, game development, game design, game production, team management, communication skills</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Playground Games</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.jobvite.com.png</Employerlogo>
      <Employerdescription>Playground Games is a first-party Xbox Game Studio that makes games for the Xbox console. The company is based in Royal Leamington Spa and is part of the Xbox Game Studios.</Employerdescription>
      <Employerwebsite>https://jobs.jobvite.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.jobvite.com/playground-games/job/oRErwfwc</Applyto>
      <Location>Royal Leamington Spa</Location>
      <Country></Country>
      <Postedate>2026-03-06</Postedate>
    </job>
    <job>
      <externalid>1e8e2624-956</externalid>
      <Title>Senior Game Designer</Title>
      <Description><![CDATA[<p><strong>Senior Game Designer</strong></p>
<p>DesignHybrid Remote,</p>
<p>Leamington Spa,</p>
<p>United Kingdom</p>
<ul>
<li><em> </em></li>
</ul>
<p>Apply</p>
<p><strong>Description</strong></p>
<p>Playground Games is looking for a Senior Game Designer to join our Fable team on a permanent basis.</p>
<p><strong>About us:</strong></p>
<p>As a first-party Xbox Game Studio, we are making games that are accessible, beautiful, and fun. We are rebooting the Fable franchise and expanding our team to create a new classic in the action RPG genre.</p>
<p><strong>About the role:</strong></p>
<p>As a Senior Game Designer, you will own and drive key areas of the design, contribute to the development of processes and pipelines and be a reliable, autonomous member of the team. You will act as a champion of quality across the game. You must be flexible, highly motivated, and approachable.</p>
<p>Our ideal candidate is an experienced Designer who is passionate about their craft, skilled in all aspects of Game Design, demonstrates a willingness to be hands on and has the track record to prove it.</p>
<p>This is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.</p>
<p><strong>What you’ll do:</strong></p>
<ul>
<li>Use our custom, propriety engine and tools to implement systems and features to the highest standard and deliver on the vision of the project.</li>
</ul>
<ul>
<li>Create and maintain high-quality feature and system designs.</li>
</ul>
<ul>
<li>Work with a highly motivated, talented cross-discipline team.</li>
</ul>
<p><strong>What you’ll bring:</strong></p>
<ul>
<li>Full development cycle industry experience in game design positions - ideally on a high-profile published AAA title</li>
</ul>
<ul>
<li>Excellent written and verbal communication skills</li>
</ul>
<ul>
<li>Strong ability to design game systems and mechanics and align other disciplines around design intent</li>
</ul>
<ul>
<li>Demonstrable implementation experience using scripting tools or similar</li>
</ul>
<ul>
<li>A strong ability to identify and solve problems throughout all stages of development</li>
</ul>
<ul>
<li>Interest in collaborating within a team of diverse perspectives</li>
</ul>
<ul>
<li>An effective capability to be a highly reliable, autonomous member of the team</li>
</ul>
<ul>
<li>A demonstrable track record of quality in your previous work</li>
</ul>
<ul>
<li>A genuine passion for games</li>
</ul>
<ul>
<li>Text-based scripting ability in C++, C# or similar is desired but not essential</li>
</ul>
<p>This is a fantastic opportunity to make world-class games with an established, talented, and collaborative team at one of the industry’s most exciting first-party game studios.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>This is a permanent role with a competitive salary and benefits package.</Salaryrange>
      <Skills>Game Design, Custom engine and tools, Scripting tools, C++, C#, Game systems and mechanics, Problem-solving, Collaboration, Reliability, Autonomy, Quality assurance, Text-based scripting, Game development, AAA title experience, High-profile published game experience</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Playground Games</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.jobvite.com.png</Employerlogo>
      <Employerdescription>Playground Games is a first-party Xbox Game Studio that makes games for the Xbox console. It is based in Leamington Spa, United Kingdom.</Employerdescription>
      <Employerwebsite>https://jobs.jobvite.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.jobvite.com/playground-games/job/o8jPyfwy</Applyto>
      <Location>Leamington Spa</Location>
      <Country></Country>
      <Postedate>2026-03-06</Postedate>
    </job>
    <job>
      <externalid>b602aaf4-d3c</externalid>
      <Title>Principal Game Designer, Engajamento</Title>
      <Description><![CDATA[<p>We are seeking a Principal Game Designer to join our team and help shape the future of Fortnite. As a Principal Game Designer, you will be responsible for creating engaging and immersive game experiences that meet the needs of our players. Your expertise will be essential in driving the design of new game features, systems, and mechanics that will take Fortnite to the next level.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Create engaging and immersive game experiences that meet the needs of our players</li>
<li>Design new game features, systems, and mechanics that will take Fortnite to the next level</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>10+ years of experience in game development, with a focus on game design and player experience</li>
<li>Strong understanding of game design principles and player psychology</li>
<li>Excellent communication and collaboration skills</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>game design, player experience, communication, collaboration, game development, game mechanics, game systems</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates innovative and engaging games for players worldwide. With a strong focus on community and player experience, Epic Games is committed to delivering high-quality games that exceed player expectations.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5689137004</Applyto>
      <Location>Porto Alegre, Brazil</Location>
      <Country></Country>
      <Postedate>2026-03-05</Postedate>
    </job>
    <job>
      <externalid>a448f097-cdb</externalid>
      <Title>World Designer</Title>
      <Description><![CDATA[<p>We are seeking a World Designer to join our team and help create engaging and immersive game worlds. As a World Designer, you will be responsible for designing and implementing game environments, including terrain, architecture, and vegetation. You will work closely with the game design team to ensure that the game world is consistent with the game&#39;s overall vision and design.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Study the terrain to identify problems, incoherences, risks, and opportunities</li>
<li>Design and improve the relief, participate in the distribution of materials and biomes to ensure consistency between creative intentions, gameplay, and technical constraints</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Significant experience with a game engine (Unreal Engine, Unity, etc.)</li>
<li>Mastery of Silex and heightfield workflows</li>
<li>Good knowledge of World Machine</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>game engine, Silex, World Machine, game design, level design, game development</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Ubisoft Annecy</Employername>
      <Employerlogo>https://logos.yubhub.co/ubisoft2.com.png</Employerlogo>
      <Employerdescription>Ubisoft Annecy is a renowned game development studio that has contributed to several successful titles, including Splinter Cell, Assassin’s Creed, and The Division 2. The studio is known for its innovative approach to game development and its commitment to creating immersive gaming experiences.</Employerdescription>
      <Employerwebsite>https://jobs.smartrecruiters.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.smartrecruiters.com/Ubisoft2/744000112442282-world-designer-h-f-nb-aaa-project-</Applyto>
      <Location>Annecy</Location>
      <Country></Country>
      <Postedate>2026-03-04</Postedate>
    </job>
    <job>
      <externalid>14469c7a-b9b</externalid>
      <Title>Senior Game Designer - EA SPORTS UFC</Title>
      <Description><![CDATA[<p>As a Senior Game Designer, you will help shape the player experience at a foundational level. Reporting to the Senior Creative Director, you will collaborate across design, product, engineering, animation, art, and production to translate creative vision into high-quality gameplay systems and features. You will operate as both a hands-on designer and a design leader—raising the bar for craft, clarity, and execution across the team.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>Partner with Creative and Product leadership to help define and champion the vision for core gameplay experiences and systems.</p>
<ul>
<li>Lead the design and execution of major features or experience pillars from concept through implementation and polish.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>5+ years of professional game design experience, with meaningful ownership of shipped console or AAA titles.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$111,600 - $152,800 CAD</Salaryrange>
      <Skills>game design experience, leadership skills, communication skills, systems thinking, mentoring skills, cross-discipline collaboration</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Senior-Game-Designer-EA-SPORTS-UFC/212818</Applyto>
      <Location>Vancouver</Location>
      <Country></Country>
      <Postedate>2026-02-19</Postedate>
    </job>
    <job>
      <externalid>c59ba579-3ae</externalid>
      <Title>Live Ops Integrator</Title>
      <Description><![CDATA[<p>We are looking for a Live Ops Integrator to join our team in Barcelona, Spain. As a Live Ops Integrator, you will be responsible for implementing the monetization strategy to optimize revenues while providing the best player experience.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Implement the monetization strategy to optimize revenues while providing the best player experience.</li>
<li>Activate and set up in-game offers to drive up game revenues.</li>
<li>Analyze and document the in-game offer performances to help building the incoming offer planning.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Experience on F2P/mobile games is a plus.</li>
<li>Skillful at complex Excel spreadsheets is a plus.</li>
<li>Experience with data analysis is a plus.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>F2P/mobile games, complex Excel spreadsheets, data analysis, game design, balancing, pacing &amp; monetization strategies for F2P games</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Ubisoft</Employername>
      <Employerlogo>https://logos.yubhub.co/ubisoft2.com.png</Employerlogo>
      <Employerdescription>Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences.</Employerdescription>
      <Employerwebsite>https://jobs.smartrecruiters.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.smartrecruiters.com/Ubisoft2/744000109890162-live-ops-integrator</Applyto>
      <Location>Barcelona</Location>
      <Country></Country>
      <Postedate>2026-02-18</Postedate>
    </job>
    <job>
      <externalid>4baaf042-165</externalid>
      <Title>Head of Experiential Quality - FC</Title>
      <Description><![CDATA[<p>We are looking for a visionary leader to support the driver for higher quality of our player experiences, ensuring our games not only meet but exceed expectations on all our platforms.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>The Head of Experiential Quality - FC will partner closely with senior production and creative leaders to ensure that all FC player experiences exceed player expectations, validated through large and small scale playtesting, research, competitive analysis and understanding the community.</p>
<ul>
<li>Lead, grow and evolve the Experiential Quality function within the FC franchise, building a team relentlessly focused on driving positive impact on quality and player experience.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>10+ years of game production, game design or game product leadership experience, with at least 5 years in a senior leadership role.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$201,000 - $281,900 CAD</Salaryrange>
      <Skills>game production, game design, game product leadership, football-related games, design thinking, user experience</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Head-of-Experiential-Quality-FC/209831</Applyto>
      <Location>Vancouver, British Columbia, Canada</Location>
      <Country></Country>
      <Postedate>2026-02-12</Postedate>
    </job>
    <job>
      <externalid>516ba98e-dcf</externalid>
      <Title>Systems Designer</Title>
      <Description><![CDATA[<p>Epic Games is looking for a Systems Designer to build progression and economy-related game features on a new game project. In this role, you will design, prototype, and collaborate with other Designers and project leadership to ensure your systems deliver the desired player experience and achieve other project goals.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Design, prototype, and collaborate with other Designers and project leadership to ensure your systems deliver the desired player experience and achieve other project goals</li>
<li>Communicate the vision for these features to developers across multiple disciplines, and ensure they have the information needed to implement them quickly and effectively</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>5+ years of experience shipping titles as a Systems Designer, working on progression, economy, and/or engagement features and content</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Systems Design, Game Development, Progression and Economy, Game Development, Game Design, Game Programming</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. The company prides itself on creating a collaborative, welcoming, and creative environment.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5786312004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-02-03</Postedate>
    </job>
    <job>
      <externalid>894efe5b-b00</externalid>
      <Title>Systems Designer</Title>
      <Description><![CDATA[<p>Epic Games is looking for a Systems Designer to build progression and economy-related game features on a new game project. This includes designing and prototyping the features, working with a cross-disciplinary development team to implement them, and finally creating the high-level scripting and content required to realize them in-game fully.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Design, prototype, and collaborate with other Designers and project leadership to ensure your systems deliver the desired player experience and achieve other project goals</li>
<li>Communicate the vision for these features to developers across multiple disciplines, and ensure they have the information needed to implement them quickly and effectively</li>
<li>Solicit and integrate feedback from across the team, ensuring we’re delivering the best version of your systems to our players</li>
<li>Create the scripting/data/content required by those systems, iterating from early prototypes to final shippable quality</li>
<li>Expand and iterate on those systems once they’re in the live environment, ensuring the game remains exciting and engaging to players over the long term</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>5+ years of experience shipping titles as a Systems Designer, working on progression, economy, and/or engagement features and content</li>
<li>Experience working on live-service multiplayer environments is preferred</li>
<li>Demonstrated talent for empathizing with players and a deep understanding of player motivations, forms of play, and the effects of progression and goal setting on play</li>
<li>Strong interest in game progression and economies, and an understanding of what makes them work</li>
<li>Able to react quickly to changing project needs, drive decisions, and then own that vision</li>
<li>You’re player-focused, passionate, solutions-focused, and innovative; These traits equal success at Epic and influence everything we do</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>game development, system design, game economy, game progression, live-service multiplayer environments, player motivation, game design</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. The company values diverse teams and an inclusive work culture, and it is proud to be an Equal Opportunity employer.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5736328004</Applyto>
      <Location>Cary</Location>
      <Country></Country>
      <Postedate>2026-02-03</Postedate>
    </job>
    <job>
      <externalid>cbdb91d8-421</externalid>
      <Title>Senior Gameplay AI Engineer</Title>
      <Description><![CDATA[<p>Epic Games is looking for an experienced Senior Gameplay AI Programmer to work on several initiatives in the Fortnite ecosystem. We believe that the best gameplay experiences are driven by collaboration and iteration between gameplay programmers, designers, and artists. You will play a critical role in driving future gameplay AI features.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Work closely with art and design to create and iterate on gameplay AI features</li>
<li>Experiment with game design and use rapid prototyping while ensuring that strong architectural and algorithmic decisions are made</li>
<li>Drive, build and maintain core AI systems in the Fortnite AI ecosystem</li>
<li>Collaborate with Engine AI developers to improve AI systems</li>
<li>Ensure high quality user experiences across all platforms we support</li>
<li>Optimize and fix bugs in existing gameplay AI systems</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Experience developing games professionally, and shipping AAA titles with AI experience</li>
<li>Experience working with AI systems (Behavior Trees, Finite State Machine, Pathfinding, etc.)</li>
<li>Strong C++ skills and the ability to code and develop AI gameplay mechanics and tools</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>game development, AI systems, C++, game design, rapid prototyping, algorithmic decisions</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. The company prides itself on creating a collaborative, welcoming, and creative environment.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5784341004</Applyto>
      <Location>Porto Alegre, Brazil</Location>
      <Country></Country>
      <Postedate>2026-02-03</Postedate>
    </job>
    <job>
      <externalid>c378c510-c0d</externalid>
      <Title>Senior Gameplay AI Programmer</Title>
      <Description><![CDATA[<p>We are seeking a Senior Gameplay AI Programmer to join our team. As a Senior Gameplay AI Programmer, you will play a critical role on a small and focused team. You will be responsible for core AI features and supporting collaborative development between programmers, designers, and artists.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Work closely with art and design to create and iterate on gameplay AI features</li>
<li>Experiment with game design and iterate rapidly while ensuring that strong architectural and algorithmic decisions are made</li>
<li>Drive, build and maintain core AI systems shared in the Fortnite AI ecosystem</li>
<li>Collaborate with engine AI developers to improve AI systems</li>
<li>Ensure high-quality user experiences across all platforms we support</li>
<li>Optimize and fix bugs in existing gameplay AI systems</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Experience developing games professionally, and shipping AAA titles with AI experience</li>
<li>Experience working with AI systems (Behavior Trees, Finite State Machine, Pathfinding, Animation, etc.)</li>
<li>Excellent C++ skills and the ability to code and architect AI gameplay mechanics and tools</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>AI experience, C++ skills, Game development experience, Game design experience, AI systems experience</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. The company prides itself on creating a collaborative, welcoming, and creative environment.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5786366004</Applyto>
      <Location>Cary</Location>
      <Country></Country>
      <Postedate>2026-02-03</Postedate>
    </job>
    <job>
      <externalid>4665721b-5bf</externalid>
      <Title>Senior Gameplay AI Programmer</Title>
      <Description><![CDATA[<p>We are seeking a Senior Gameplay AI Programmer to join our team. As a Senior Gameplay AI Programmer, you will play a critical role on a small and focused team. You will be responsible for core AI features and supporting collaborative development between programmers, designers, and artists.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Work closely with art and design to create and iterate on gameplay AI features</li>
<li>Experiment with game design and iterate rapidly while ensuring that strong technical and algorithmic decisions are made</li>
<li>Drive, build and maintain core AI systems shared in the Fortnite AI ecosystem</li>
<li>Collaborate with engine AI developers to improve AI systems</li>
<li>Ensure high-quality user experiences across all platforms we support</li>
<li>Optimize and fix bugs in existing gameplay AI systems</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Experience developing games professionally, and shipping AAA titles with AI experience</li>
<li>Experience working with AI systems (Behavior Trees, Finite State Machine, Pathfinding, Animation, etc.)</li>
<li>Excellent C++ skills and the ability to code and develop AI gameplay mechanics and tools</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>game development, AI experience, C++ skills, game design, algorithmic decisions, AI systems</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. The company prides itself on creating a collaborative, welcoming, and creative environment.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5736341004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-02-03</Postedate>
    </job>
    <job>
      <externalid>06877ae5-045</externalid>
      <Title>Programmeur sénior en jouabilité spécialisé en intelligence artificielle</Title>
      <Description><![CDATA[<p>We are seeking a senior gameplay programmer specializing in artificial intelligence to work on various initiatives within the Fortnite ecosystem. The ideal candidate will have a strong background in game development, with a focus on AI and gameplay programming.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Work closely with art and design teams to create and evolve AI-based gameplay features</li>
<li>Experiment with game design using rapid prototyping, while making solid technical and algorithmic decisions</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Strong experience in game development, including the delivery of AAA titles with expertise in AI</li>
<li>Experience with AI systems such as behavior trees, finite state machines, and pathfinding</li>
<li>Solid C++ skills and ability to develop gameplay mechanics and tools based on AI</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>game development, AI, C++, game design, rapid prototyping</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates immersive and engaging experiences for players worldwide. With a strong focus on innovation and creativity, the company has established itself as a leader in the gaming industry.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5784351004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-02-03</Postedate>
    </job>
    <job>
      <externalid>c546e387-ebd</externalid>
      <Title>Concepteur de systèmes</Title>
      <Description><![CDATA[<p>Epic Games is seeking a Systems Designer to join its Audio &amp; Design team. The successful candidate will be responsible for designing and implementing game features related to progression and economy in a new project.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Design and prototype systems in collaboration with other designers and project leads to ensure a cohesive and engaging player experience</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>At least five years of experience in delivering games as a Systems Designer, with a focus on progression, economy, and engagement features</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>game design, system design, project management, game development, team collaboration, communication</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that pushes the boundaries of interactive entertainment. With a focus on innovation and creativity, the company is known for its high-quality games and engaging experiences.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5786316004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-02-03</Postedate>
    </job>
    <job>
      <externalid>ae982aaf-87b</externalid>
      <Title>Gameplay Designer - EA SPORTS FC</Title>
      <Description><![CDATA[<p>As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World&#39;s Game through innovation and unrivaled authenticity.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>The FC Gameplay team creates the most authentic, engaging and fun football simulation experiences in the world. As a Gameplay Designer, you are in charge of defining, describing, documenting, communicating and verifying features and content that create those experiences for millions of players.</p>
<ul>
<li>Develop gameplay features from concept through to release</li>
<li>Create gameplay features and experiences that are unique to game modes within FC</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>2+ years of experience in a game production, design or quality verification role</li>
<li>Experience designing, managing, or scaling user-generated content (UGC) or user-generated experiences, including community-driven features and creator ecosystems.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$91,100 - $126,900 CAD</Salaryrange>
      <Skills>game design, user-generated content, community-driven features, football knowledge, gameplay mechanics, animation, art, audio, design, programming, visual effects</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Gameplay-Designer-EA-SPORTS-FC/212309</Applyto>
      <Location>Vancouver</Location>
      <Country></Country>
      <Postedate>2026-02-03</Postedate>
    </job>
    <job>
      <externalid>e43127dc-441</externalid>
      <Title>Software QA Engineer</Title>
      <Description><![CDATA[<p>The Software Quality Assurance Engineer position will require you to improve the existing test methodology identifying new capabilities. You will oversee the entire quality plan for FC football game titles and will report to the QV Development Director and partner directly with the Producer and/or other Designers to establish quality standards and provide both quantitative and qualitative feedback on new features.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Quality Strategy and Test Planning</li>
<li>Quality and Data Analysis</li>
<li>Collaboration and Communication</li>
<li>Mentorship and Team Support</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Experience in software development, quality assurance, or game design</li>
<li>Familiarity with automated testing and common automation tool sets</li>
<li>Experience with defect and task tracking tools (e.g., JIRA, TestRail)</li>
<li>Project Management for planning and execution of test strategy and tasks using Scrum/Agile process</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Experience in software development, quality assurance, or game design, Familiarity with automated testing and common automation tool sets, Experience with defect and task tracking tools (e.g., JIRA, TestRail), Project Management for planning and execution of test strategy and tasks using Scrum/Agile process, Understand concepts of defect prevention and containment, Excellent collaboration and communication skills, Experience with Grey/White box testing in development environments, Translate project metrics into data-driven decisions and strategies, Passion for creating high-quality player experiences</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Software-QA-Engineer/212246</Applyto>
      <Location>Kuala Lumpur</Location>
      <Country></Country>
      <Postedate>2026-01-30</Postedate>
    </job>
    <job>
      <externalid>81f19ab7-cac</externalid>
      <Title>Senior Systems Designer</Title>
      <Description><![CDATA[<p>We are looking for a Senior Systems Designer to join our team. In this role, you will design, develop, implement, and/or improve systems in accordance with Rocket League design principles. You will work with development teams to develop features and content to entertain and delight the Rocket League player base.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Design, develop, implement, and/or improve systems in accordance with Rocket League design principles.</li>
<li>Develop game systems that drive match feedback, player analytics, and matchmaking.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Passion for Rocket League and similar esports-based titles.</li>
<li>Familiarity and interest in Fortnite Ecosystem features and mechanics.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange>$158,988—$233,182 USD (California Base Pay Range)</Salaryrange>
      <Skills>game design experience, systems design, written communication, verbal communication, Unreal Editor + Blueprints, high-level programming language</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. They strive to build a collaborative and welcoming environment for their employees.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5696290004</Applyto>
      <Location>Multiple Locations</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>bb02e417-ad2</externalid>
      <Title>Senior Systems Designer</Title>
      <Description><![CDATA[<p>We are looking for a Senior Systems Designer to join our team. In this role, you will design, develop, implement, and/or improve systems in accordance with Rocket League design principles. You will work with development teams to develop features and content to entertain and delight the Rocket League player base.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Design, develop, implement, and/or improve systems in accordance with Rocket League design principles.</li>
<li>Develop game systems that drive match feedback, player analytics, and matchmaking.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Passion for Rocket League and similar esports-based titles.</li>
<li>Familiarity and interest in Fortnite Ecosystem features and mechanics.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange>$152,967—$224,352 CAD</Salaryrange>
      <Skills>game design experience, technical design experience, written communication skills, Unreal Editor + Blueprints, high-level programming language</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. They strive to build a collaborative and creative environment for their employees.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5696293004</Applyto>
      <Location>Vancouver, Canada</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>3940abf6-702</externalid>
      <Title>Principal Game Designer, Engagement</Title>
      <Description><![CDATA[<p>Epic Games is looking for a Principal Game Designer to tackle high-level engagement challenges across the Fortnite ecosystem. This includes innovating existing systems like Quests and Passes and creating entirely new structures to guide the player experience across the growing platform.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Craft meaningful goals for players that build their exposure, experience, and mastery of new and existing game mechanics, all while immersing them in the world of Fortnite</li>
<li>Spearhead innovation in design for the engagement space, including systems, progression, and rewards, fulfilling key engagement metrics and supporting broad systematic framework needs</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>10+ years of experience shipping multiple titles as a game designer, working on engagement content or goal-based progression systems in live-service multiplayer environments</li>
<li>Demonstrated talent for empathizing with players and a deep understanding of player motivations, forms of play, and the effects of goal setting on play</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange>$179,686—$263,539 CAD</Salaryrange>
      <Skills>game design, engagement content, goal-based progression systems, player psychology, game mechanics, system design</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. They pride themselves on creating a collaborative and welcoming environment for their employees.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5678441004</Applyto>
      <Location>Vancouver, Canada</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>3748986c-19e</externalid>
      <Title>Senior AI Programmer, Special Projects</Title>
      <Description><![CDATA[<p>Epic Games is looking for an experienced Senior AI Programmer to join the Special Projects team. As a member of our team, you will play a critical role in driving future projects that push boundaries, explore new technology, and help define the future of Unreal Engine. As a Senior AI Programmer, you will define and implement the AI aspects of interactive projects and systems while collaborating with programming teams, artists and designers to create cutting-edge interactive experiences.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Drive, create and maintain core AI systems for Special Project, taking a systems-level approach to building strong performant systems</li>
<li>Experiment with game design and use rapid prototyping while ensuring that strong systems-level and algorithmic decisions are made</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Experience developing games professionally, especially with Unreal Engine, including shipping AAA titles that feature gameplay AI</li>
<li>Experience working with gameplay AI systems (eg Behaviour Trees, Finite State Machines, Hierarchical Task Networks, Pathfinding, etc.)</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange>$182,815—$268,128 USD</Salaryrange>
      <Skills>game development, Unreal Engine, gameplay AI, AI systems, C++, game design, rapid prototyping</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. They strive to build a collaborative and welcoming environment for their employees and aim to continually innovate and push the boundaries of game development.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5704006004</Applyto>
      <Location>Vancouver, Canada</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>851249d9-f89</externalid>
      <Title>Senior Systems Designer</Title>
      <Description><![CDATA[<p>We are looking for a Senior Systems Designer to join our team. In this role, you will design, develop, implement, and/or improve systems in accordance with Rocket League design principles. You will work with development teams of Artists, Programmers, Designers, Producers, and Product Managers to develop features and content to entertain and delight the Rocket League player base.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Design, develop, implement, and/or improve systems in accordance with Rocket League design principles.</li>
<li>Develop game systems that drive match feedback, player analytics, and matchmaking.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Passion for Rocket League and similar esports-based titles.</li>
<li>Familiarity and interest in Fortnite Ecosystem features and mechanics.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>game design, system design, Rocket League design principles, Unreal Editor + Blueprints, high-level programming language</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. They pride themselves on creating a collaborative, welcoming, and creative environment.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5691873004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>5fbd01e3-ca7</externalid>
      <Title>Principal Game Designer, Engagement</Title>
      <Description><![CDATA[<p>Epic Games is looking for a Principal Game Designer to tackle high-level engagement challenges across the Fortnite ecosystem. This includes innovating existing systems like Quests and Passes and creating entirely new structures to guide the player experience across the growing platform.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Craft meaningful goals for players that build their exposure, experience, and mastery of new and existing game mechanics, all while immersing them in the world of Fortnite</li>
<li>Spearhead innovation in design for the engagement space, including systems, progression, and rewards, fulfilling key engagement metrics and supporting broad systematic framework needs</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>10+ years of experience shipping multiple titles as a game designer, working on engagement content or goal-based progression systems in live-service multiplayer environments</li>
<li>Demonstrated talent for empathizing with players and a deep understanding of player motivations, forms of play, and the effects of goal setting on play</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange>$205,434—$301,303 USD (California) or $186,758—$273,912 USD (Washington)</Salaryrange>
      <Skills>game design, engagement content, goal-based progression systems, player motivation, forms of play, goal setting</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. They pride themselves on creating a collaborative, welcoming, and creative environment.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5657932004</Applyto>
      <Location>Multiple Locations</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>7d33e2e4-983</externalid>
      <Title>Principal Game Designer, Engagement</Title>
      <Description><![CDATA[<p>Epic Games is looking for a Principal Game Designer to tackle high-level engagement challenges across the Fortnite ecosystem. This includes innovating existing systems like Quests and Passes and creating entirely new structures to guide the player experience across the growing platform. Designers at Epic drive vision across cross-disciplinary development teams to engage players with goals that enrich their knowledge and tie in to broader forms of progression.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Craft meaningful goals for players that build their exposure, experience, and mastery of new and existing game mechanics, all while immersing them in the world of Fortnite</li>
<li>Spearhead innovation in design for the engagement space, including systems, progression, and rewards, fulfilling key engagement metrics and supporting broad systematic framework needs</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>10+ years of experience shipping multiple titles as a game designer, working on engagement content or goal-based progression systems in live-service multiplayer environments</li>
<li>Demonstrated talent for empathizing with players and a deep understanding of player motivations, forms of play, and the effects of goal setting on play</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>game design, engagement content, goal-based progression systems, player motivations, forms of play, goal setting</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a cutting-edge company that challenges the norm in the gaming industry. With a collaborative and welcoming environment, they strive to create a collaborative, welcoming, and creative environment. They are known for their award-winning games and engine technology that enables others to make visually stunning interactive experiences.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5657930004</Applyto>
      <Location>Cary</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>ff0ab1ef-6f6</externalid>
      <Title>Principal Game Designer, Engagement</Title>
      <Description><![CDATA[<p>Epic Games is looking for a Principal Game Designer to tackle high-level engagement challenges across the Fortnite ecosystem. This includes innovating existing systems like Quests and Passes and creating entirely new structures to guide the player experience across the growing platform.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Craft meaningful goals for players that build their exposure, experience, and mastery of new and existing game mechanics, all while immersing them in the world of Fortnite</li>
<li>Spearhead innovation in design for the engagement space, including systems, progression, and rewards, fulfilling key engagement metrics and supporting broad systematic framework needs</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>10+ years of experience shipping multiple titles as a game designer, working on engagement content or goal-based progression systems in live-service multiplayer environments</li>
<li>Demonstrated talent for empathizing with players and a deep understanding of player motivations, forms of play, and the effects of goal setting on play</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>game design, engagement content, goal-based progression systems, player psychology, game mechanics, system design</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. They pride themselves on creating a collaborative, welcoming, and creative environment.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5687406004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>becb1c08-0ad</externalid>
      <Title>Principal Game Designer, Engagement</Title>
      <Description><![CDATA[<p>Epic Games is looking for a Principal Game Designer to tackle high-level engagement challenges across the Fortnite ecosystem. This includes innovating existing systems like Quests and Passes and creating entirely new structures to guide the player experience across the growing platform.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Craft meaningful goals for players that build their exposure, experience, and mastery of new and existing game mechanics, all while immersing them in the world of Fortnite</li>
<li>Spearhead innovation in design for the engagement space, including systems, progression, and rewards, fulfilling key engagement metrics and supporting broad systematic framework needs</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>10+ years of experience shipping multiple titles as a game designer, working on engagement content or goal-based progression systems in live-service multiplayer environments</li>
<li>Demonstrated talent for empathizing with players and a deep understanding of player motivations, forms of play, and the effects of goal setting on play</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>game design, engagement content, goal-based progression systems, player psychology, game mechanics, system design</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. They pride themselves on creating a collaborative and welcoming environment for their employees.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5689132004</Applyto>
      <Location>Porto Alegre, Brazil</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>10a6b574-172</externalid>
      <Title>Narrative Systems Designer</Title>
      <Description><![CDATA[<p>We are looking for a Narrative Systems Designer to join our dynamic team. In this role, you will design and implement NPC interactions with players and other NPCs, focusing on each character&#39;s personality, background, and narrative.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Design and implement NPC interactions with players and other NPCs</li>
<li>Think about character interactions and story systemically, bringing both technical skills and a creative writing touch to your day-to-day work</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Experience shipping multiple AAA titles as a Game Designer</li>
<li>A deep understanding of narrative design: you think about story &amp; narrative systemically as well as creatively</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Game Design, Narrative Design, Implementation Experience, Creative Writing, Technical Skills</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. The company prides itself on creating a collaborative and welcoming environment for its employees.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5736032004</Applyto>
      <Location>Cary</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>72cca703-57f</externalid>
      <Title>Programmeur moteur</Title>
      <Description><![CDATA[<p>We are seeking a skilled programmer to join our team and contribute to the development of our games. As a programmeur moteur, you will be responsible for designing and implementing game mechanics, creating tools and scripts, and collaborating with other developers to ensure the smooth operation of our games.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Design and implement game mechanics and features</li>
<li>Create tools and scripts to support game development</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Strong programming skills in C++ and experience with game development</li>
<li>Excellent problem-solving skills and attention to detail</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>C++, game development, scripting, game design</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates immersive and engaging experiences for players around the world. With a focus on innovation and creativity, the company has established itself as a leader in the gaming industry.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5735420004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>faaae116-c4e</externalid>
      <Title>Concepteur sénior de systèmes</Title>
      <Description><![CDATA[<p>We are seeking a senior systems designer to join our team at Epic Games. As a senior systems designer, you will be responsible for designing, developing, and implementing game systems for Rocket League. You will work closely with our development team to create engaging and immersive gameplay experiences.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Design, develop, and implement game systems for Rocket League</li>
<li>Collaborate with the development team to create engaging and immersive gameplay experiences</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>7+ years of experience in game design, with a focus on designing systems for competitive multiplayer games</li>
<li>Strong understanding of game design principles and mechanics</li>
<li>Excellent communication and collaboration skills</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>game design, system design, collaboration, Unreal Engine, Blueprints, C++</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. With a global presence and a team of over 4,500 employees, Epic Games is committed to building diverse teams and fostering an inclusive work culture.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5691875004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>d3ec1993-aef</externalid>
      <Title>Concepteur de jeu principal, engagement</Title>
      <Description><![CDATA[<p>Epic Games is seeking a Principal Game Designer to join their team and help shape the future of interactive entertainment. As a Principal Game Designer, you will be responsible for creating engaging experiences for players, innovating game design, and collaborating with cross-functional teams to bring new ideas to life.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Design engaging experiences for players that foster learning and mastery of new game mechanics</li>
<li>Innovate game design in the area of engagement, including systems, progression, and rewards, to achieve key objectives and meet the needs of the platform</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>10+ years of experience in game design, with participation in the release of multiple titles and work on engagement or progression systems with objectives in multiplayer online service games</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>game design, engagement systems, progression systems, Battle Royale, Fortnite, player motivation</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that challenges the norms. With a focus on creating immersive experiences, they are looking for a Principal Game Designer to join their team.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5687410004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>35d6d88f-369</externalid>
      <Title>Principal Game Designer - EA SPORTS UFC</Title>
      <Description><![CDATA[<p>We are looking for a Principal Game Designer to help shape the creative direction of UFC. You will operate as a strategic, senior craft leader—driving content, systems, and live service design while partnering closely with cross-disciplinary leaders to bring our vision to life.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>Partner with creative leadership to define and uphold the design direction across systems, content, and live service features. Drive the creation, implementation, and iteration of core features, content, and live service programs from concept to completion.</p>
<p><strong>What you need</strong></p>
<ul>
<li>8+ years of professional game design experience, including senior leadership on at least one shipped AAA title.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$130,800 - $183,000 CAD</Salaryrange>
      <Skills>game design experience, senior leadership, AAA title, content design, systems design, live service design</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Principal-Game-Designer-EA-SPORTS-UFC/212182</Applyto>
      <Location>Vancouver, British Columbia, Canada</Location>
      <Country></Country>
      <Postedate>2026-01-01</Postedate>
    </job>
    <job>
      <externalid>a0876fe3-8ca</externalid>
      <Title>Game Designer</Title>
      <Description><![CDATA[<p>We are seeking a Game Designer to join the FC Mobile team. You will report to a Senior Game Designer and collaborate with a passionate team on one of the world&#39;s premier football game projects. You will design and develop new game features and optimise the user experience.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>As a Game Designer, you will be responsible for planning and designing game systems, managing requirements, coordinating with engineers, artists, and QA testers during development, utilising data analysis and user feedback to propose game improvements and optimisations, and skillfully drafting comprehensive game design documents using office software.</p>
<p><strong>What you need</strong></p>
<ul>
<li>3-8 years of game design experience in the Chinese gaming industry.</li>
<li>Experience in launching and operating at least one mobile game.</li>
<li>Creative, analytical, and team-oriented.</li>
<li>Familiarity with systems, mechanics, narrative, level, and scripting design.</li>
<li>Possess over 1 year of interest and understanding in football games and competitions.</li>
<li>Able to use basic spoken English communication and proficient in written English expression.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>game design experience, mobile game development, data analysis, user feedback, game design documents, systems design, mechanics design, narrative design, level design, scripting design</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/212093-Game-Designer/212093</Applyto>
      <Location>Shanghai</Location>
      <Country></Country>
      <Postedate>2026-01-01</Postedate>
    </job>
    <job>
      <externalid>b0f6eaf1-a34</externalid>
      <Title>Assistant Producer - EA SPORTS FC</Title>
      <Description><![CDATA[<p>As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World&#39;s Game through innovation and unrivaled authenticity.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>Reporting to a Lead Producer, the FC Live Content Producer works closely with the production, product management, art, and quality verification teams to create compelling live content for EA SPORTS FC.</p>
<ul>
<li>Translate real-world football events into live content ideas/plans on short notice, which may sometimes require flexible work hours to mirror real-world football events.</li>
<li>Develop live content plans and strategies to implement with the goal of retaining and engaging players, based on data you have collected from dashboards, peers or through other research.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>2+ years experience working on a live service product, with relevant experience in production, product management, quality verification or game design being a plus.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>temporary</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$58,500 - $76,500 CAD</Salaryrange>
      <Skills>live service product experience, production experience, product management experience, game design experience, quality verification experience</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Assistant-Producer-EA-SPORTS-FC/212134</Applyto>
      <Location>Vancouver, British Columbia, Canada</Location>
      <Country></Country>
      <Postedate>2026-01-01</Postedate>
    </job>
    <job>
      <externalid>37913361-c08</externalid>
      <Title>Associate Producer II - EA SPORTS® UFC</Title>
      <Description><![CDATA[<p>This role is ideal for an experienced Associate Producer who is ready to take on broader ownership, drive complex feature development, and develop into a future Production leader on the franchise. You will collaborate closely with creative, technical, and leadership partners to shape outstanding player experiences from concept through final delivery.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Translate product goals into compelling, player-first features and experiences; lead these features from early concept through release.</li>
<li>Drive the creation and evolution of high-impact gameplay, systems, and live content features, ensuring clarity of vision, scope, and success criteria.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>5+ years of experience in game production, product management, game design, or similar roles within entertainment or technology.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange>$111,600 - $152,800 CAD</Salaryrange>
      <Skills>game production, product management, game design, UI/UX, game design, technical aptitude</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Associate-Producer-II-EA-SPORTS-UFC/212040</Applyto>
      <Location>Vancouver, British Columbia, Canada</Location>
      <Country></Country>
      <Postedate>2026-01-01</Postedate>
    </job>
    <job>
      <externalid>8a76409e-8d2</externalid>
      <Title>Senior Experience Designer, Visual Craft &amp; UI</Title>
      <Description><![CDATA[<p>Opening. We&#39;re looking for a Senior Experience Designer to join our team at Electronic Arts. As a Senior Experience Designer, you will use your creativity, passion, and knowledge of experience design, branding, and modern UI/UX practices to develop leading-edge experiences for highly engaged Football Club fans.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>Intro.</p>
<ul>
<li>Take ownership of design features autonomously to deliver all phases of production from concept to completion.</li>
<li>Leverage and evolve an established FC Design System and Visual Identity when crafting visual and interactive solutions.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>5+ years of experience as a UI designer, interaction designer, product designer, or similar role.</li>
<li>Proficient in Figma, Adobe Suite, and prototyping software.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$119,600 - $167,300 CAD</Salaryrange>
      <Skills>UI design, Interaction design, Product design, Figma, Adobe Suite, Prototyping software, Illustrative design skills, Game design, Knowledge of Football</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Senior-Experience-Designer-EA-SPORTS/211750</Applyto>
      <Location>Vancouver, British Columbia, Canada</Location>
      <Country></Country>
      <Postedate>2026-01-01</Postedate>
    </job>
    <job>
      <externalid>0b2646a5-48a</externalid>
      <Title>Senior Systems Director (Apex Legends)</Title>
      <Description><![CDATA[<p>Opening. This role is a fundamental design leadership position for Respawn Entertainment and the player satisfaction of the engagement experience in Apex Legends. As the Senior Systems Director, you will lead the design vision of all engagement and retention system designs that drives player’s fun in the next generation of Apex Legends live services.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>This is a fundamental design leadership role for Respawn Entertainment and the player satisfaction of the engagement experience in Apex Legends. As the Senior Systems Director, you will lead the design vision of all engagement and retention system designs that drives player’s fun in the next generation of Apex Legends live services.</p>
<ul>
<li>Lead Apex Legends System Design Direction: Direct long-term direction for Progression, Economy and Social features rewarding players driving ongoing engagement</li>
<li>Develop and communicate the vision and design supporting the overall game vision with clear intent of driving innovation and player engagement</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>At least 10 years of systems design experience, with 3+ years as a systems design leader in the AAA console/PC games or mobile games with similarly rich progression systems</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$187,000 - $259,400 CAD (British Columbia) or $210,600 - $320,000 USD (California)</Salaryrange>
      <Skills>systems design experience, leadership experience, progression systems design, game design experience, UX design experience</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Senior-Systems-Director-Apex-Legends/211289</Applyto>
      <Location>Los Angeles - Chatsworth, California, United States of America</Location>
      <Country></Country>
      <Postedate>2026-01-01</Postedate>
    </job>
    <job>
      <externalid>b6197fbe-06a</externalid>
      <Title>Game Designer</Title>
      <Description><![CDATA[<p>Opening.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>As a Game Designer at EA Korea Studio, you will be responsible for designing the overall player experience, working closely with UX Designers and analyzing player data to inform your design decisions. Your responsibilities will include designing systems, rules, and interfaces, as well as creating rewards and economic balances.</p>
<ul>
<li>Designing new content and game systems</li>
<li>Creating game rules and interfaces</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>5+ years of experience in game design</li>
<li>Ability to lead the design of core game play loops</li>
<li>Strong communication skills to convey design ideas and collaborate with teams</li>
</ul>
<p><strong>Why this matters</strong></p>
<p>As a Game Designer at EA Korea Studio, you will have the opportunity to work on AAA-level sports games and contribute to the development of new game trends. Your work will have a direct impact on the player experience and will help shape the future of gaming.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>game design, UX design, player data analysis, game development, project management, team leadership</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/RP-Game-Designer/211619</Applyto>
      <Location>Seoul</Location>
      <Country></Country>
      <Postedate>2026-01-01</Postedate>
    </job>
    <job>
      <externalid>8f602ea3-43a</externalid>
      <Title>Lead AI Designer</Title>
      <Description><![CDATA[<p>We are seeking a Lead AI Designer to join our veteran team at Respawn Entertainment. This role will involve defining, driving, and owning the vision for AI systems and behaviors, and helping craft the future of Apex Legends.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>In this role, you will be responsible for shaping how AI enemies, allies, and the world itself react to players — delivering combat experiences that are intelligent, challenging, and immersive.</p>
<ul>
<li>Define the creative and technical vision for AI design (enemy, ally, training and NPC behaviors) across all modes of Apex Legends</li>
<li>Lead the cross-disciplinary AI team to execute that creative vision across all Apex gameplay experiences and modes</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>7+ years of professional game design experience, with at least 2 shipped AAA titles (preferably shooters or action games)</li>
<li>Deep understanding of combat AI, behavior systems, and group coordination in shooter gameplay</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$150,100 - $228,000 USD</Salaryrange>
      <Skills>game design experience, AI design, behavior systems, emergent gameplay, player agency, AI scripting tools</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Respawn Entertainment</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Respawn Entertainment is a renowned game development studio that has created critically acclaimed titles such as Apex Legends, Titanfall, and Star Wars Jedi: Fallen Order. With a focus on innovation and creativity, the studio is committed to delivering exceptional gaming experiences.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Lead-AI-Designer-Apex-Legends/211290</Applyto>
      <Location>Los Angeles - Chatsworth, California, United States of America</Location>
      <Country></Country>
      <Postedate>2026-01-01</Postedate>
    </job>
    <job>
      <externalid>ae5c366e-1e8</externalid>
      <Title>Gameplay Designer - EA SPORTS FC</Title>
      <Description><![CDATA[<p>As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World&#39;s Game through innovation and unrivaled authenticity.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>The FC Gameplay team creates the most authentic, engaging and fun football simulation experiences in the world. As a Gameplay Designer, you are in charge of defining, describing, documenting, communicating and verifying features and content that create those experiences for millions of players.</p>
<ul>
<li>Develop gameplay features from concept through to release</li>
<li>Create gameplay features and experiences that are unique to game modes within FC</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Broad knowledge of game design processes, techniques and principles</li>
<li>Great eye for game quality and empathy for the player</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$75,900 - $105,600 CAD</Salaryrange>
      <Skills>game design processes, game quality, empathy for the player, football knowledge, understanding of FC gameplay mechanics</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Gameplay-Designer-EA-SPORTS-FC/211205</Applyto>
      <Location>Vancouver</Location>
      <Country></Country>
      <Postedate>2026-01-01</Postedate>
    </job>
    <job>
      <externalid>d1100516-29d</externalid>
      <Title>Senior Game Designer - EA SPORTS™ FC</Title>
      <Description><![CDATA[<p>As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World&#39;s Game through innovation and unrivaled authenticity.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>As a Senior Game Designer for Ultimate Team, you will be an expert in designing engaging game modes and progression systems that elevate player excitement, measured by retention and engagement.</p>
<ul>
<li><strong>Game Modes &amp; Progression Systems:</strong> Pitch and design game modes and player progression systems that deliver deep and engaging experiences.</li>
<li><strong>Make Cool Stuff:</strong> You are a renaissance person, using whatever tools you can to help sell and drive the macro and micro experiences across many disciplines.</li>
<li><strong>Craft Mastery:</strong> Set the bar for excellence in game design. Deliver player-first experiences with creativity, and an obsessive attention to detail.</li>
<li><strong>Core Player Empathy:</strong> You are the voice in the room for our players, advocating for them and ensuring all partners understand how our work will impact them.</li>
<li><strong>Vision &amp; Collaboration:</strong> Collaborate with design leadership and cross-functional teams to align on the overall vision for Ultimate Team.</li>
<li><strong>Mentorship &amp; Leadership:</strong> Provide guidance and mentorship to less experienced designers, fostering a culture of collaboration, creativity, and constant improvement.</li>
<li><strong>Innovate &amp; Iterate:</strong> Leverage market insights, player feedback, and data analytics to identify opportunities for innovation in game modes and progression systems.</li>
<li><strong>Partner with Production Leads:</strong> Collaborate with production leadership to ensure feature prioritization and scope align with development timelines and goals.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li><strong>Expert in Craft:</strong> Minimum 8 years of experience designing AAA video games, or relevant CCGs be it boardgames or mobile.</li>
<li><strong>Game Mode Expertise:</strong> A deep understanding of live service game models, player retention mechanics, and progression systems.</li>
</ul>
<p><strong>Why this matters</strong></p>
<p>As a Senior Game Designer for Ultimate Team, you will be an expert in designing engaging game modes and progression systems that elevate player excitement, measured by retention and engagement. Your work will make a significant impact on the success of Ultimate Team and the overall growth of the franchise.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$111,600 - $152,800 CAD</Salaryrange>
      <Skills>game design, game development, project management, leadership, communication, problem-solving</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Senior-Game-Designer-EA-SPORTS-FC/210878</Applyto>
      <Location>Vancouver, British Columbia, Canada</Location>
      <Country></Country>
      <Postedate>2026-01-01</Postedate>
    </job>
  </jobs>
</source>