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  <jobs>
    <job>
      <externalid>9cb24149-c62</externalid>
      <Title>Principal Software Engineer, Productivity</Title>
      <Description><![CDATA[<p>We are looking for a Principal-level engineer who is passionate about building and evolving the developer productivity ecosystem used by the entire Workflows Engineering organisation.</p>
<p>As a productivity engineer, you&#39;ll work with both our Engineering and Site Reliability teams, owning our developer CLI (Golang) and Kubernetes tooling, automated release processes, and CI/CD systems in CircleCI.</p>
<p>Job Duties and Responsibilities:</p>
<ul>
<li>Collaborate with the SRE and Engineering teams to manage, extend, and enhance existing developer productivity and platform tooling for local and remote Kubernetes environments</li>
<li>Own and optimise CI/CD pipelines in CircleCI</li>
<li>Assist in weekly release orchestration</li>
<li>Automate and improve processes via Golang tooling and Okta Workflows</li>
</ul>
<p>Minimum Required Knowledge, Skills, and Abilities:</p>
<ul>
<li>10+ years of deep understanding of software engineering processes, agile framework, tools (e.g.: programming proficiency in a language, preferably Go or similar compiled language), methods, test development, algorithms, and data structures</li>
<li>Experience with Cloud Native Technologies (Kubernetes, ArgoCD, Crossplane, Docker)</li>
<li>Passionate about learning new technical ecosystems</li>
<li>Interested in working with container deployment and orchestration technologies at scale, with familiarity of the fundamentals to include service discovery, deployments, monitoring, scheduling, and load balancing</li>
</ul>
<p>Preferred Qualifications:</p>
<ul>
<li>Experience with CI/CD Systems (such as CircleCI or Github Actions)</li>
<li>Experience with development and deployment in a hosted cloud environment, preferably AWS</li>
</ul>
<p>Education and Training:</p>
<p>BS, MS, or PhD in Computer Science or related field</p>
<p>The annual base salary range for this position for candidates located in Canada is between $177,000-$265,000 CAD.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$177,000-$265,000 CAD</Salaryrange>
      <Skills>software engineering processes, agile framework, Go, Kubernetes, ArgoCD, Crossplane, Docker, CI/CD Systems, development and deployment in a hosted cloud environment</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Okta</Employername>
      <Employerlogo>https://logos.yubhub.co/okta.com.png</Employerlogo>
      <Employerdescription>Okta secures AI by building the trusted, neutral infrastructure that enables organisations to safely embrace this new era.</Employerdescription>
      <Employerwebsite>https://www.okta.com/</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://job-boards.greenhouse.io/okta/jobs/7361555</Applyto>
      <Location>Toronto, Ontario, Canada</Location>
      <Country></Country>
      <Postedate>2026-04-18</Postedate>
    </job>
    <job>
      <externalid>a9559937-5dc</externalid>
      <Title>Engineering Manager, Agent</Title>
      <Description><![CDATA[<p>Job Title: Engineering Manager, Agent</p>
<p>We are hiring an Engineering Manager to lead our Agent team, focused on building the world’s best Agentic Video Editor, Underlord. This is a rapidly changing landscape, and there are many unique technical challenges that come with building high quality, cost-effective Agents for handling the multimodal nature of video.</p>
<p>As an Engineering Manager, you will manage a team of 5-6 software engineers, report to the Head of AI Engineering, and partner closely with others across engineering, product, design, and AI research teams. Agent-driven editing is a major company focus and this role requires strong product thinking and strategic partnership skills as the team continues to develop novel, high-quality experiences around Agentic Video Editing.</p>
<p>In 2026, your primary focus will be driving quality to move from beta to GA and delivering material impact for the business. You will:</p>
<ul>
<li>Own execution: Manage team prioritizes, drive alignment across stakeholders, adapt plans to maximize outcomes, and hold a high bar for delivery through active planning, prioritization, and follow-through</li>
</ul>
<ul>
<li>Define team direction: Connect customer needs, product vision, and technical realities in close collaboration with Product, Design, and AI Research by setting clear priorities and making tradeoffs to deliver results</li>
</ul>
<ul>
<li>Develop your team: Recruit, mentor, and grow engineers, fostering a culture of continuous learning and high performance. Create stretch opportunities for ICs, deliver clear and direct feedback, and manage underperformance early</li>
</ul>
<ul>
<li>Drive operational excellence: Ensure execution is predictable, reliable, and sustainable, implementing best practices in project management and engineering processes</li>
</ul>
<ul>
<li>Maintain the technical bar: Guide architectural decisions, ensure sound design tradeoffs, address tech debt that slows execution, and drive delivery of high-quality, reliable systems</li>
</ul>
<p>The base salary range for this role is $222,431-$261,684/year. Final offer amounts will carefully consider multiple factors, including prior experience, expertise, location, level, and may vary from the amount above.</p>
<p>Benefits include a generous healthcare package, 401k matching program, catered lunches, and flexible vacation time. Our headquarters are located in the Mission District of San Francisco, CA. We&#39;re hiring for a mix of remote roles and hybrid roles. For those who are remote, we have a handful of opportunities throughout the year for in person collaboration. For our hybrid roles, we&#39;re flexible, and you&#39;re an adult,we don&#39;t expect or mandate that you&#39;re in the office every day.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$222,431-$261,684/year</Salaryrange>
      <Skills>software engineering, engineering management, product thinking, strategic partnership, team management, project management, engineering processes, agent development, evals, LLM-powered products, creative tools, video editing</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Descript</Employername>
      <Employerlogo>https://logos.yubhub.co/descript.com.png</Employerlogo>
      <Employerdescription>Descript is building a simple, intuitive, fully-powered editing tool for video and audio. It has a team of 150 employees.</Employerdescription>
      <Employerwebsite>https://descript.com/</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://job-boards.greenhouse.io/descript/jobs/7617845003</Applyto>
      <Location>San Francisco, CA | Remote</Location>
      <Country></Country>
      <Postedate>2026-04-18</Postedate>
    </job>
    <job>
      <externalid>e4908561-f44</externalid>
      <Title>Firmware Engineering Manager</Title>
      <Description><![CDATA[<p>CoreWeave is building a new Firmware Engineering team focused on developing and maintaining BMC and BIOS firmware for our server infrastructure. As a Firmware Engineering Manager, you will help establish and lead this team, supporting firmware engineers as they build reliable, scalable, and production-ready firmware for our data center platforms.</p>
<p>Reporting to a senior engineering manager, you will combine people leadership with technical guidance, helping shape team processes, execution, and culture while partnering closely with hardware, platform, and operations teams.</p>
<p>Key Responsibilities:</p>
<ul>
<li>Lead &amp; support the team – manage, mentor, and coach a small team of firmware engineers through regular 1-on-1s, goal-setting, and feedback, fostering a collaborative and psychologically safe environment.</li>
</ul>
<ul>
<li>Execution &amp; delivery – help plan and track firmware development work, ensuring timely delivery of features, bug fixes, and platform enablement across multiple hardware programs.</li>
</ul>
<ul>
<li>Technical guidance – participate in design discussions and reviews, helping the team make sound technical decisions around embedded firmware, BMC architectures, and system integration.</li>
</ul>
<ul>
<li>Cross-functional collaboration – work closely Hardware Engineering and Systems Engineering teams to ensure firmware aligns with hardware requirements and production needs.</li>
</ul>
<ul>
<li>Quality &amp; reliability – support best practices around testing, validation, debugging, and documentation to ensure firmware reliability in large-scale production environments.</li>
</ul>
<ul>
<li>Process building – help establish lightweight development processes, documentation standards, and tooling appropriate for a growing firmware organization.</li>
</ul>
<ul>
<li>Grow the team – partner with recruiting and senior leadership to interview and onboard new firmware engineers as the team scales.</li>
</ul>
<ul>
<li>Communicate &amp; align – provide clear status updates, surface risks early, and communicate trade-offs and progress to stakeholders and leadership.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>2+ years of experience in an engineering leadership role (engineering manager, tech lead with people management responsibilities, or similar).</li>
</ul>
<ul>
<li>Prior hands-on experience as a firmware or embedded systems engineer.</li>
</ul>
<ul>
<li>Working knowledge of embedded firmware development using C/C++ in Linux-based environments.</li>
</ul>
<ul>
<li>Familiarity with BMC firmware stacks such as OpenBMC and/or AMI MegaRAC/SPX.</li>
</ul>
<ul>
<li>Understanding of hardware interfaces and system-level concepts (e.g., I2C, SPI, UART, board bring-up).</li>
</ul>
<ul>
<li>Strong communication skills, with the ability to collaborate across hardware and software teams.</li>
</ul>
<ul>
<li>Passion for mentoring engineers and building inclusive, high-performing teams.</li>
</ul>
<p>Preferred Qualifications:</p>
<ul>
<li>Experience supporting firmware development for data center or server-class hardware.</li>
</ul>
<ul>
<li>Familiarity with Redfish, IPMI, or other data center management protocols.</li>
</ul>
<ul>
<li>Exposure to firmware testing, validation, and production bring-up processes.</li>
</ul>
<ul>
<li>Experience helping establish engineering processes in a new or growing team.</li>
</ul>
<ul>
<li>Background in fast-growing or hardware-software integrated environments.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$165,000 to $242,000</Salaryrange>
      <Skills>embedded firmware development, C/C++, Linux-based environments, BMC firmware stacks, OpenBMC, AMI MegaRAC/SPX, hardware interfaces, system-level concepts, I2C, SPI, UART, board bring-up, communication skills, collaboration across hardware and software teams, firmware development for data center or server-class hardware, Redfish, IPMI, firmware testing, validation, production bring-up processes, establishing engineering processes in a new or growing team, fast-growing or hardware-software integrated environments</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>CoreWeave</Employername>
      <Employerlogo>https://logos.yubhub.co/coreweave.com.png</Employerlogo>
      <Employerdescription>CoreWeave is a cloud computing company that provides a platform for building and scaling AI workloads. It was founded in 2017 and became a publicly traded company in March 2025.</Employerdescription>
      <Employerwebsite>https://www.coreweave.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://job-boards.greenhouse.io/coreweave/jobs/4645496006</Applyto>
      <Location>New York, NY</Location>
      <Country></Country>
      <Postedate>2026-04-18</Postedate>
    </job>
    <job>
      <externalid>fa695d3b-0dc</externalid>
      <Title>Senior Engineer, Mission Processing and Architecture</Title>
      <Description><![CDATA[<p>This position will serve as a technical leader responsible for the end-to-end mission processing and data storage capability and the integration of mission critical subsystems on an advanced next-gen unmanned aircraft.</p>
<p>The engineer will drive mission system architectures, lead requirement development and allocation, and oversee system integration from concept through flight test and fielding.</p>
<p>Key responsibilities include leading system architecture and requirements development and integration for communications, payloads, avionics, and weapons integration, serving as a technical subject matter expert for mission processing and architectures across the aircraft program, writing system specifications for acquiring hardware and software from vendors for mission processing and storage subsystems, driving trade studies and system-of-systems analysis to balance performance, cost, and schedule, overseeing integration and test campaigns, from bench-level hardware-in-the-loop (HIL) to flight test, ensuring compliance with MIL-HDBK-516C, DO-178C, DO-254, and related standards, collaborating with program management to de-risk architectures and ensure technical maturity gates are met, and interfacing with customers, partners, and suppliers to align system requirements and certifications.</p>
<p>In this role, the engineer will be responsible for delivering complex systems to fielded capability, leading multidisciplinary teams, and briefing technical findings to executives and customers.</p>
<p>The ideal candidate will have a B.S. in Aerospace Engineering, Electrical Engineering, Systems Engineering, or related field, 8+ years of relevant aerospace/defense experience, with at least 5 years in mission systems integration, demonstrated experience with aircraft payloads, avionics, and/or weapons integration, demonstrated experience with line-of-sight and beyond line-of-sight aircraft communications systems and components, working knowledge of Government modular open system approach (MOSA) standards to include open mission systems (OMS), Government Reference Architectures (GRA), or modular avionics standards, proven ability to lead multidisciplinary teams and deliver complex systems to fielded capability, strong knowledge of systems engineering processes and product development lifecycle, familiarity with DO-178C/DO-254 certification requirements for software and hardware, excellent communication skills, and active Secret clearance with the ability to obtain a Top Secret clearance.</p>
<p>Preferred qualifications include a Master&#39;s or PhD in Aerospace, Systems, or Electrical Engineering, hands-on experience with flight test operations and mission system validation, direct experience integrating advanced sensors, autonomy, AI-enabled payloads, or guided weapons, background in model-based systems engineering (MBSE) and SysML tools, strong knowledge of current aircraft mission systems vendors and capabilities, and active DoD Top Secret clearance.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange>$170,000 - $250,000 a year</Salaryrange>
      <Skills>Aerospace Engineering, Electrical Engineering, Systems Engineering, Mission Systems Integration, Aircraft Payloads, Avionics, Weapons Integration, Line-of-Sight and Beyond Line-of-Sight Aircraft Communications Systems, Government Modular Open System Approach (MOSA), Open Mission Systems (OMS), Government Reference Architectures (GRA), Modular Avionics Standards, Systems Engineering Processes, Product Development Lifecycle, DO-178C/DO-254 Certification Requirements, Master&apos;s or PhD in Aerospace, Systems, or Electrical Engineering, Hands-on Experience with Flight Test Operations and Mission System Validation, Direct Experience Integrating Advanced Sensors, Autonomy, AI-Enabled Payloads, or Guided Weapons, Background in Model-Based Systems Engineering (MBSE) and SysML Tools, Strong Knowledge of Current Aircraft Mission Systems Vendors and Capabilities</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Shield AI</Employername>
      <Employerlogo>https://logos.yubhub.co/shield.ai.png</Employerlogo>
      <Employerdescription>Shield AI is a venture-backed deep-tech company founded in 2015, developing intelligent systems to protect service members and civilians.</Employerdescription>
      <Employerwebsite>https://www.shield.ai</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.lever.co/shieldai/5e7f78df-f6c4-43a8-9b81-e775b42f553a</Applyto>
      <Location>Dallas, Texas / Boston, MA / San Diego, California</Location>
      <Country></Country>
      <Postedate>2026-04-17</Postedate>
    </job>
    <job>
      <externalid>1e908b3b-e13</externalid>
      <Title>Software Engineer (C++)</Title>
      <Description><![CDATA[<p>We are looking for a Software Engineer to join the tools development and automation team supporting Maxis.</p>
<p><strong>What you&#39;ll do</strong></p>
<p>This Software Engineer role in the Software Quality organization works with Quality Assurance and Game Development teams to create tools and technical strategies. Our goal is to improve automation infrastructure and increase efficiencies in the Game Development and QA processes.</p>
<ul>
<li>Use modern software engineering processes and best practices for requirements, design, implementation, and testing.</li>
<li>You will work with all disciplines to gather requirements, collaborate on solutions, and implement.</li>
<li>Create and maintain a multi-product automation device execution services.</li>
<li>Create clear documentation to support workflow processes.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>5+ year experience in a hands-on development role (C++).</li>
<li>Experience working on an agile team to deliver technology.</li>
<li>Contributor to technical architecture and design documents for small/medium sized features</li>
<li>A solid foundation in Computer Science fundamentals, algorithms, design patterns, test-driven development, CI/CD processes, and data structures.</li>
<li>Bachelor&#39;s degree in Computer, Software Engineering, Computer Science Degree or related concentration, equivalent and/or combination of education and work experience.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>C++, Software engineering processes, Agile team delivery, Technical architecture, Computer Science fundamentals</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/SE-II/211647</Applyto>
      <Location>Hyderabad</Location>
      <Country></Country>
      <Postedate>2026-01-17</Postedate>
    </job>
  </jobs>
</source>