<?xml version="1.0" encoding="UTF-8"?>
<source>
  <jobs>
    <job>
      <externalid>f513563e-663</externalid>
      <Title>Unsolicited applications (onsite/remote)</Title>
      <Description><![CDATA[<p>We are seeking talented individuals to join our team at BeamNG.tech. As a leading developer of real-time, soft-body physics engines, we create innovative solutions for entertainment and simulation purposes. Our most widely known product is BeamNG.drive, a game available on Steam in Early Access. We also have a platform called BeamNG.tech, which provides a suitable solution for ADAS &amp; autonomous driving and serves as a backend for driver&#39;s training applications.</p>
<p>Our team is made up of experts in various fields, including art, engineering, management, marketing, production, and tech. We are looking for individuals who can work collaboratively in cross-functional teams, think critically, and communicate effectively in English.</p>
<p>Responsibilities:</p>
<ul>
<li>Collaborate with engineers, artists, and management teams to develop and improve our products</li>
<li>Analyze complex problems and provide creative solutions</li>
<li>Communicate effectively with diverse audiences</li>
<li>Work independently and as part of a team</li>
<li>Stay up-to-date with industry trends and developments</li>
</ul>
<p>Requirements:</p>
<ul>
<li>Ability to work and collaborate in cross-functional teams</li>
<li>Excellent communication skills in English</li>
<li>Ability to think critically and analyze complex problems</li>
<li>Ambitious and desire to learn</li>
<li>Enjoy the fun challenges of a unique physics engine simulation game</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Flexible working hours</li>
<li>Language courses</li>
<li>Talent development program (training budget, participation in seminars/conferences, and etc)</li>
<li>Personal development program (feedback, leadership, conflict engagement, etc)</li>
<li>Budget for home office</li>
<li>Parental leave</li>
<li>Employee assistance program</li>
<li>Relocation assistance (if applicable)</li>
</ul>
<p>Our recruitment process starts with an introductory call with our HR team, continues with a case study/assessment, a personal interview, and finally a stakeholder interview. We consider our employees to be our most valuable assets, and all of them play a vital role in helping us establish and nurture the company&#39;s culture and values. We are a guild of innovators, artists, engineers, and designers, who appreciate and embrace the diversity of our perspectives and know-how to apply them to grow together as a community and foster a healthy work environment.</p>
<p>Regardless of your identity or background, we would be happy to welcome your application if you feel inspired and want to become a part of our team!</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel></Experiencelevel>
      <Workarrangement>remote</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Physics engine development, Real-time simulation, Soft-body physics, Game development, Autonomous driving</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>BeamNG.tech</Employername>
      <Employerlogo>https://logos.yubhub.co/beamng.tech.png</Employerlogo>
      <Employerdescription>BeamNG.tech is a software company focused on creating a state-of-the-art, real-time, soft-body physics engine. It has a team of over 70 employees of 26 nationalities and is headquartered in Bremen, Germany.</Employerdescription>
      <Employerwebsite>https://beamng.tech/</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://apply.workable.com/j/4BAB98907E</Applyto>
      <Location>Bremen</Location>
      <Country></Country>
      <Postedate>2026-04-22</Postedate>
    </job>
    <job>
      <externalid>c9258abc-02f</externalid>
      <Title>Senior Associate, Tax Delivery</Title>
      <Description><![CDATA[<p><strong>The Role</strong></p>
<p>You will join Carta&#39;s Tax team as a US Federal tax preparer and reviewer, leveraging Carta&#39;s proprietary tax engine to file tax returns for our clients.</p>
<p><strong>The Team</strong></p>
<p>You will be collaborating with our wider Carta accounting, fund administration and compliance teams on relevant tax issues that relate to Carta&#39;s products and services.</p>
<p><strong>The Problems You&#39;ll Solve</strong></p>
<ul>
<li>Turning professional services into products is challenging: how do you productize workflows so that we can deliver the fastest tax solutions with perfect accuracy?</li>
<li>We are at the intersection of finance, tax and technology: how do we build a tax engine that will make tax filings feel as simple as ordering a book online?</li>
<li>We automate investment structures in venture capital: how can you help scale post-deal processes so that each container is as seamless and fun to use as the last one created?</li>
</ul>
<p><strong>About You</strong></p>
<p>Must have US Federal tax experience for the preparation and filing of tax returns and IRS e-filings, focusing on partnership tax returns. You are a fully qualified CPA (or eligible to sit for CPA exam) who understands the intricacies of US tax filings relating to investment vehicles, and have a burning desire to see it automated and simplified.</p>
<p><strong>Requirements</strong></p>
<ul>
<li>High attention to detail: written and quantitative.</li>
<li>Organized and calm under pressure, you are able to manage competing demands on your time, whilst persevering to solve ambiguous problems.</li>
<li>Passionate and knowledgeable about venture capital: you intimately understand the pressures facing our clients and are ready to roll up your sleeves in a fast-paced environment</li>
</ul>
<p><strong>Benefits</strong></p>
<p>Carta&#39;s compensation package includes a market competitive salary, equity for all full time roles, exceptional benefits, and, for applicable roles, commissions plans.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange>$90,440.00 - $106,400.00</Salaryrange>
      <Skills>US Federal tax experience, CPA qualification, Investment vehicle knowledge, Tax engine development, Venture capital understanding, Investment structure automation, Post-deal process scaling</Skills>
      <Category>Finance</Category>
      <Industry>Finance</Industry>
      <Employername>Carta</Employername>
      <Employerlogo>https://logos.yubhub.co/carta.com.png</Employerlogo>
      <Employerdescription>Carta connects founders, investors, and limited partners through world-class software, purpose-built for everyone in venture capital, private equity and private credit.</Employerdescription>
      <Employerwebsite>https://www.carta.com/</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://job-boards.greenhouse.io/carta/jobs/6014075003</Applyto>
      <Location>Seattle, WA</Location>
      <Country></Country>
      <Postedate>2026-04-18</Postedate>
    </job>
    <job>
      <externalid>d82db121-8b5</externalid>
      <Title>Senior Associate, Tax Delivery</Title>
      <Description><![CDATA[<p><strong>The Role</strong></p>
<p>You will join Carta&#39;s Tax team as a US Federal tax preparer and reviewer, leveraging Carta&#39;s proprietary tax engine to file tax returns for our clients.</p>
<p><strong>The Team</strong></p>
<p>You will be collaborating with our wider Carta accounting, fund administration, and compliance teams on relevant tax issues that relate to Carta&#39;s products and services.</p>
<p><strong>The Problems</strong></p>
<ul>
<li>Turning professional services into products is challenging: how do you productize workflows so that we can deliver the fastest tax solutions with perfect accuracy?</li>
<li>We are at the intersection of finance, tax, and technology: how do we build a tax engine that will make tax filings feel as simple as ordering a book online?</li>
<li>We automate investment structures in venture capital: how can you help scale post-deal processes so that each container is as seamless and fun to use as the last one created?</li>
</ul>
<p><strong>About You</strong></p>
<p>Must have US Federal tax experience for the preparation and filing of tax returns and IRS e-filings, focusing on partnership tax returns. You are a fully qualified CPA (or eligible to sit for CPA exam) who understands the intricacies of US tax filings relating to investment vehicles, and have a burning desire to see it automated and simplified.</p>
<p><strong>Requirements</strong></p>
<ul>
<li>High attention to detail: written and quantitative.</li>
<li>Organized and calm under pressure, you are able to manage competing demands on your time, whilst persevering to solve ambiguous problems.</li>
<li>Passionate and knowledgeable about venture capital: you intimately understand the pressures facing our clients and are ready to roll up your sleeves in a fast-paced environment</li>
</ul>
<p><strong>Disclosures</strong></p>
<p>We are an equal opportunity employer and are committed to providing a positive interview experience for every candidate.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>US Federal tax experience, CPA qualification, US tax filings, Investment vehicles, Tax engine development, Venture capital knowledge, Problem-solving skills, Attention to detail, Organizational skills, Communication skills</Skills>
      <Category>Finance</Category>
      <Industry>Technology</Industry>
      <Employername>Carta</Employername>
      <Employerlogo>https://logos.yubhub.co/carta.com.png</Employerlogo>
      <Employerdescription>Carta provides software for venture capital, private equity, and private credit, serving over 65,000 companies in 160 countries.</Employerdescription>
      <Employerwebsite>https://www.carta.com/</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://job-boards.greenhouse.io/carta/jobs/6652041003</Applyto>
      <Location>Sandy, UT</Location>
      <Country></Country>
      <Postedate>2026-04-18</Postedate>
    </job>
    <job>
      <externalid>ff4d3a91-b20</externalid>
      <Title>Principal Engineer - Perf and Benchmarking</Title>
      <Description><![CDATA[<p>We&#39;re looking for a Principal Engineer to be the technical lead of CoreWeave&#39;s Benchmarking &amp; Performance team. You will be responsible for our planet-scale performance data warehouse: Ingesting, storing, transforming and analyzing performance events in all the data centers across our global infrastructure.</p>
<p>You will also be an integral part of achieving industry-leading end-to-end performance benchmarking publications: If MLPerf (Training &amp; Inference), Working closely with NVIDIA (Megatron-LM, TensorRT-LLM &amp; DGX cloud) and the open-source community (llm-d, vLLM and all popular ML frameworks) speak to you, come help us demonstrate CoreWeave&#39;s performance reliability leadership in the field.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Strategy &amp; Leadership - Define the multi-year benchmarking strategy and roadmap; prioritize models/workloads (LLMs, diffusion, vision, speech) and hardware tiers. Build, lead, and mentor a high-performing team of performance engineers and data analysts. Establish governance for claims: documented methodologies, versioning, reproducibility, and audit trails.</li>
</ul>
<ul>
<li>Perf Ownership - Lead end-to-end MLPerf Inference and Training submissions: workload selection, cluster planning, runbooks, audits, and result publication. Coordinate optimization tracks with NVIDIA (CUDA, cuDNN, TensorRT/TensorRT-LLM, Triton, NCCL) to hit competitive results; drive upstream fixes where needed.</li>
</ul>
<ul>
<li>Internal Latency &amp; Throughput Benchmarks - Design a Kubernetes-native, repeatable benchmarking service that exercises CoreWeave stacks across SUNK (Slurm on Kubernetes), Kueue, and Kubeflow pipelines. Measure and report p50/p95/p99 latency, jitter, tokens/s, time-to-first-token, cold-start/warm-start, and cost-per-token/request across models, precisions (BF16/FP8/FP4), batch sizes, and GPU types. Maintain a corpus of representative scenarios (streaming, batch, multi-tenant) and data sets; automate comparisons across software releases and hardware generations.</li>
</ul>
<ul>
<li>Tooling &amp; Automation - Build CI/CD pipelines and K8s controllers/operators to schedule benchmarks at scale; integrate with observability stacks (Prometheus, Grafana, OpenTelemetry) and results warehouses. Implement supply-chain integrity for benchmark artifacts (SBOMs, Cosign signatures).</li>
</ul>
<ul>
<li>Cross-functional &amp; Community - Partner with NVIDIA, key ISVs, and OSS projects (vLLM, Triton, KServe, PyTorch/DeepSpeed, ONNX Runtime) to co-develop optimizations and upstream improvements. Support Sales/SEs with authoritative numbers for RFPs and competitive evaluations; brief analysts and press with rigorous, defensible data.</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>10+ years building distributed systems or HPC/cloud services, with deep expertise on large-scale ML training or similar high-performance workloads.</li>
</ul>
<ul>
<li>Proven track record of architecting or building planet-scale data systems (e.g., telemetry platforms, observability stacks, cloud data warehouses, large-scale OLAP engines).</li>
</ul>
<ul>
<li>Deep understanding of GPU performance (CUDA, NCCL, RDMA, NVLink/PCIe, memory bandwidth), model-server stacks (Triton, vLLM, TensorRT-LLM, TorchServe), and distributed training frameworks (PyTorch FSDP/DeepSpeed/Megatron-LM).</li>
</ul>
<ul>
<li>Proficient with Kubernetes and ML control planes; familiarity with SUNK, Kueue, and Kubeflow in production environments.</li>
</ul>
<ul>
<li>Excellent communicator able to interface with executives, customers, auditors, and OSS communities.</li>
</ul>
<p><strong>Nice to have</strong></p>
<ul>
<li>Experience with time-series databases, log-structured merge trees (LSM), or custom storage engine development.</li>
</ul>
<ul>
<li>Experience running MLPerf submissions (Inference and/or Training) or equivalent audited benchmarks at scale.</li>
</ul>
<ul>
<li>Contributions to MLPerf, Triton, vLLM, PyTorch, KServe, or similar OSS projects.</li>
</ul>
<ul>
<li>Experience benchmarking multi-region fleets and large clusters (thousands of GPUs).</li>
</ul>
<ul>
<li>Publications/talks on ML performance, latency engineering, or large-scale benchmarking methodology.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$206,000 to $333,000</Salaryrange>
      <Skills>Distributed systems, HPC/cloud services, Large-scale ML training, GPU performance, Model-server stacks, Distributed training frameworks, Kubernetes, ML control planes, Time-series databases, Log-structured merge trees, Custom storage engine development, MLPerf submissions, Audited benchmarks, Contributions to OSS projects, Benchmarking multi-region fleets, Large clusters, Publications/talks on ML performance</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>CoreWeave</Employername>
      <Employerlogo>https://logos.yubhub.co/coreweave.com.png</Employerlogo>
      <Employerdescription>CoreWeave is a cloud-based platform for artificial intelligence that provides technology, tools, and teams to enable innovators to build and scale AI with confidence.</Employerdescription>
      <Employerwebsite>https://www.coreweave.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://job-boards.greenhouse.io/coreweave/jobs/4627302006</Applyto>
      <Location>Sunnyvale, CA / Bellevue, WA</Location>
      <Country></Country>
      <Postedate>2026-04-18</Postedate>
    </job>
    <job>
      <externalid>a41a9f5c-abe</externalid>
      <Title>Senior Propulsion Engineer</Title>
      <Description><![CDATA[<p>You will serve as the focal point for all technical matters related to your assigned subsystem, ensuring it delivers the required performance, integrates cleanly with the engine and vehicle, and supports the full range of operational demands.</p>
<p>This role is hands-on, analysis-driven, and highly cross-functional,requiring collaboration with design, fluids, controls, airframe, manufacturing, flight test, and mission teams.</p>
<p>Responsibilities:
Act as the single-threaded owner for the engine, accountable for all technical decisions from concept to flight.
Define and manage engine requirements, interfaces, integration strategy, and performance goals.
Lead ground and flight testing of the engine, including instrumentation planning, data acquisition, and analysis of key performance parameters (thrust, fuel flow, margin, transients).
Analyse engine performance data across the flight envelope to validate behaviour, identify anomalies, and close design-to-mission gaps.
Collaborate with airframe, controls, and mission engineering teams to ensure engine integration supports aircraft-level CONOPS, manoeuvrability, and reliability.
Own engine-level fault management, failure investigations, and margin assessments.
Guide the development of engine control logic and tuning, including throttle schedule design and transient response shaping.
Represent the engine in design reviews, technical readiness checkpoints, leadership briefings, and customer engagements.</p>
<p>Required qualifications:
Bachelor&#39;s degree in Aerospace Engineering, Mechanical Engineering, or a related engineering discipline.
5+ years of experience in jet engine development, testing, and integration.
Demonstrated ownership of engine hardware through test and flight operations.
Strong knowledge of aerospace engine fundamentals, including thermodynamic cycles, thrust modelling, operability limits, and transient response.
Hands-on experience in engine testing, including sensor planning, data systems, and test execution.
Proficiency in Python for performance analysis, data reduction, and model correlation.
U.S. Citizenship or ability to comply with ITAR requirements.</p>
<p>Preferred qualifications:
Experience with low-bypass turbofan engines on UAVs, tactical aircraft, or similar aerospace platforms.
Familiarity with GFSSP, REFPROP, ANSYS, or FEA to support performance modelling and test correlation.
Experience with engine control development, feedback tuning, and transient validation.
Background in rocket engine development with transferable test or turbomachinery experience.
Proficiency with Siemens NX and Teamcenter for interface review and configuration context.
M.S. in Aerospace Engineering or a related discipline.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange>$113,948 - $170,922 a year</Salaryrange>
      <Skills>Aerospace Engineering, Mechanical Engineering, Python, Engine development, Testing, Integration, Low-bypass turbofan engines, GFSSP, REFPROP, ANSYS, FEA, Engine control development, Siemens NX, Teamcenter</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Shield AI</Employername>
      <Employerlogo>https://logos.yubhub.co/shield.ai.png</Employerlogo>
      <Employerdescription>Shield AI is a venture-backed deep-tech company founded in 2015, developing intelligent systems to protect service members and civilians.</Employerdescription>
      <Employerwebsite>https://www.shield.ai</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.lever.co/shieldai/ed621528-2186-448b-9ba9-7a33df7b931e</Applyto>
      <Location>Dallas</Location>
      <Country></Country>
      <Postedate>2026-04-17</Postedate>
    </job>
    <job>
      <externalid>8a7a8279-e87</externalid>
      <Title>Software Engineer - Frostbite</Title>
      <Description><![CDATA[<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. As a Software Engineer at Frostbite, you will join our Core Services team and report to the Development Manager with the mission to improve the productivity and efficiency of the wider Frostbite and game development teams.</p>
<p>Responsibilities:</p>
<ul>
<li>Work with a team of software engineers, quality designers and data analysts to develop new workflows, and frameworks to take Frostbite into a new era of AI-based workflows.</li>
<li>Identify new opportunities to improve Frostbite quality processes, and will lead the design, implementation, review and delivery of large functionality.</li>
<li>Ensure that code is tested and of high-quality, and that our outcomes are measurable and documented.</li>
<li>Debug technical issues and prevent reoccurrences.</li>
<li>Contribute to our team culture of learning, collaboration, sustainability, and promoting engineering best practices.</li>
</ul>
<p>Qualifications:</p>
<ul>
<li>BSc degree in Computer Science, Software Engineering, a related academic programme, or equivalent training and experience.</li>
<li>5+ years of professional experience in C# or C++.</li>
<li>Experience with the software engineering lifecycle of a complex codebase, including testing, CI/CD and software release.</li>
</ul>
<p>Bonus if you have...</p>
<ul>
<li>Experience in AI and Agentic technologies to aid software development.</li>
<li>Background in Quality Engineering.</li>
<li>Knowledge of client-server application development, and deploying code in AWS, Azure, or Google Cloud environments.</li>
<li>Experience in database and cloud technologies.</li>
<li>Experience in game or game engine development.</li>
</ul>
<p>This is a hybrid role in EA Vancouver.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$119,600 - $167,300 CAD</Salaryrange>
      <Skills>C#, C++, Software engineering lifecycle, Testing, CI/CD, Software release, AI and Agentic technologies, Quality Engineering, Client-server application development, Database and cloud technologies, Game or game engine development</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a leading video game developer and publisher with a portfolio of games and experiences. The company has locations around the world and employs thousands of people.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer/212855</Applyto>
      <Location>Vancouver</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>e7012f36-3b4</externalid>
      <Title>Entry Level Contingent Engineer 1</Title>
      <Description><![CDATA[<p><strong>Job Description</strong></p>
<p>We are looking for individuals with skills, courage, persistence, and dreams to help us reach our future-focused goals. At Honda, innovation is at our core, and we strive to be a company that serves as a source of &#39;power&#39; that supports people around the world who are trying to do things based on their own initiative and that helps people expand their own potential.</p>
<p><strong>Responsibilities</strong></p>
<p>As a Contingent Engineer, you will be responsible for the following:</p>
<ul>
<li>Simulating, designing, and validating chassis components using various simulation tools (dynamometers, rigs, and track tests)</li>
<li>Providing feedback and producing technical reports</li>
<li>Supporting electronic control systems on the race car</li>
<li>Validating the control system design and application</li>
<li>Optimizing the calibration for the system algorithms and functions utilizing real-time software</li>
<li>Responsible for engine-related electronic control unit, ignition, switches, wiring harness systems, wiring looms, and connectors</li>
<li>Creating development plans for concepts and component development</li>
<li>Executing the test and validations required to achieve project goals</li>
<li>Programming and operating the test cell/plans, develop engine and instrumentation calibration setting, and cell maintenance</li>
<li>Reviewing testing methods to determine areas for improvement in accuracy, consistency, and processing results</li>
</ul>
<p><strong>Benefits</strong></p>
<ul>
<li>Competitive salary range: $70,000.00 - $85,000.00</li>
<li>Opportunity to work with a leading automobile manufacturer</li>
<li>Collaborative and dynamic work environment</li>
<li>Professional development and growth opportunities</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>Bachelor&#39;s degree in Engineering or related field</li>
<li>0-2 years of experience in engineering or related field</li>
<li>Strong understanding of engineering principles and practices</li>
<li>Excellent communication and problem-solving skills</li>
<li>Ability to work in a team environment</li>
<li>Willingness to learn and adapt to new technologies and processes</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>entry</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange>$70,000.00 - $85,000.00</Salaryrange>
      <Skills>Simulation tools, Chassis design, Electronic control systems, Engine development, Test cell operation, Instrumentation calibration, Cell maintenance, Real-time software, Calibration optimization, Development planning, Project management</Skills>
      <Category>Engineering</Category>
      <Industry>Automotive</Industry>
      <Employername>Honda</Employername>
      <Employerlogo>https://logos.yubhub.co/careers.honda.com.png</Employerlogo>
      <Employerdescription>Honda is a multinational corporation that designs, manufactures, and markets automobiles, motorcycles, and power equipment. It is one of the world&apos;s largest and most successful automobile manufacturers.</Employerdescription>
      <Employerwebsite>https://careers.honda.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://careers.honda.com/us/en/job/9039/Entry-Level-Contingent-Engineer-1</Applyto>
      <Location>Santa Clarita, California</Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>63b09a2b-4b3</externalid>
      <Title>Lead Technical Producer</Title>
      <Description><![CDATA[<p><strong>What We Do</strong></p>
<p>As a Lead Technical Producer at Epic Games, you will be part of a team that creates high-quality products and experiences, driving a vision from start to finish and collaborating with teams to deliver Epic-quality projects.</p>
<p><strong>What You Will Do</strong></p>
<p>We are looking for a Lead Producer to join our Core Tech team at Fortnite and lead one of our main R&amp;D programs in technology, involving large inter-team and multi-functional groups. This will include low-complexity game and engine systems, including workflows and internal development processes. Possible options include internal DevOps and stability, technology-related initiatives to the editor, and reducing game time.</p>
<p>In this role, you will work with the broader Fortnite organization and specific team leaders across the company to manage goals, execution, and results of the program. We are looking for people who excel at managing multiple fronts simultaneously, thrive in chaos, have excellent communication skills, and feel comfortable managing roadmaps and schedules for a set of initiatives with little structured scope. Ideal candidates have experience in game development, engines, or hardware frameworks, as well as direct experience with engineers and the systems they develop.</p>
<p><strong>Key Responsibilities</strong></p>
<ul>
<li>Partner with Engineering Directors, Product Owners, and executive stakeholders to define strategies and initiatives for the program</li>
<li>Develop a feedback loop for the roadmap that addresses health, risks, and progress, consolidating this information for the organization as a whole</li>
<li>Help size operations to support the broader metaverse vision</li>
<li>Directly manage producers or operate individually, influencing other teams in what they do and how they execute</li>
<li>Act 50% at a high level and 50% in details, managing technical work</li>
</ul>
<p><strong>What We Are Looking For</strong></p>
<ul>
<li>Solid experience working with engineers and technical projects</li>
<li>Ability to drive high-level goals and vision, as well as dive into technical details</li>
<li>Experience managing program results and sufficient knowledge to validate the underlying plan</li>
<li>Understanding of complex systems, what they do, and why they do it. Demonstrate curiosity about how everything works</li>
<li>Strong ability to organize unstructured work and manage multiple competing demands</li>
<li>Experience with DevOps, game engines, platforms, and tools is highly desirable</li>
<li>Robust experience managing roadmaps for large teams, mobilizing teams around common objectives</li>
<li>Experience managing and growing organizational structures to scale with demand</li>
<li>Experience working with strong personalities and still achieving desired results</li>
</ul>
<p><strong>Benefits</strong></p>
<p>We pay 100% of benefits for both employees and dependents. Our current benefits package includes medical, dental, and life insurance coverage. We also offer additional benefits, including daily meal vouchers and transportation benefits for local employees.</p>
<p><strong>About Us</strong></p>
<p>Epic Games is a leading game development company that creates games and game engines. The company has over 4,500 employees across 25 countries and 46 studios. For over 25 years, we have created award-winning games and game engines that enable others to create visually stunning and interactive 3D content that brings environments to life like never before. Our award-winning Unreal Engine technology not only provides game developers with the ability to create high-fidelity interactive experiences for PC, console, mobile, and VR, but also is a tool adopted by creators in various industries, such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop notable games, we strive to form world-class talent teams.</p>
<p><strong>Join Something Epic</strong></p>
<p>Epic Games values diverse teams and an inclusive work culture, and we are proud to be an equal opportunities employer. Learn more about our Equal Opportunities in Employment (EOE) policy here.</p>
<p><strong>Note to Recruitment Agencies</strong></p>
<p>Epic does not accept resumes or unsolicited approaches from unauthorized third parties (including recruitment or placement agencies) (i.e., a third party with which we do not have a validly executed and negotiated contract). We will not pay any fees to unauthorized third parties. More details about these matters can be found here.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>game development, engines, hardware frameworks, DevOps, game engines, platforms, tools, project management, communication, team leadership, Unreal Engine, game development, engine development, hardware development, DevOps, game engines, platforms, tools</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates games and game engines. The company has over 4,500 employees across 25 countries and 46 studios.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5810812004</Applyto>
      <Location>Porto Alegre, Brazil</Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>b02d1e48-a05</externalid>
      <Title>Lead Technical Producer</Title>
      <Description><![CDATA[<p>We are looking for a Lead Technical Producer to join our Fortnite Core Tech team. As a Lead Technical Producer, you will drive one of our major R&amp;D tech programs, collaborating with cross-team and cross-functional groups to deliver world-class products and experiences.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Partner with Engineering Directors, Product Owners, and exec stakeholders to define strategies and initiatives for the program</li>
<li>Develop a roadmap feedback loop that speaks to health, risk, progress, and roll-up to the broader org</li>
<li>Help scale operations to support the broader Metaverse vision</li>
<li>Directly manage producers or operate individually, influencing other teams in what they do and how they do it</li>
<li>Operate 50% at a high level and 50% in the details managing technical work</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>Deep experience working with engineers and on technical projects</li>
<li>Able to drive high-level goals/vision and also dig into technical details</li>
<li>Experience managing outcomes for the program and know enough to confirm the validity of the underlying plan</li>
<li>Understands how complex systems work, what they do, and why</li>
<li>Strong skills in organizing unstructured work and managing multiple competing needs</li>
<li>Experienced with devops, game engines, platforms, and tools is highly desired</li>
<li>Deep experience managing large team roadmaps, rallying individual teams around common goals</li>
<li>Experience in managing/growing team orgs to scale for demand</li>
<li>Experienced working with strong personalities and still achieve the desired results</li>
</ul>
<p><strong>Benefits</strong></p>
<ul>
<li>We pay 100% for benefits for both employees (EEs) and dependents (deps)</li>
<li>Our current benefits package includes coverage for medical, dental, and life insurance</li>
<li>We also offer supplemental benefits including daily meal vouchers, and commuter benefits for onsite employees</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>devops, game engines, platforms, tools, game development, engine development, hardware frameworks, experience managing large team roadmaps, rallying individual teams around common goals, managing/growing team orgs to scale for demand</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5806106004</Applyto>
      <Location>Porto Alegre, Brazil</Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>f5fefc0d-137</externalid>
      <Title>Experienced UI Engineer - Contract</Title>
      <Description><![CDATA[<p><strong>Experienced UI Engineer - Contract</strong></p>
<p>EngineeringHybrid Remote,</p>
<p>Leamington Spa, Warwickshire</p>
<ul>
<li><em> </em></li>
</ul>
<p>Apply</p>
<p><strong>Description</strong></p>
<p>Playground Games is looking for an experienced UI Engineer to join our Forza Horizon team on a contract basis.</p>
<p><strong>About us:</strong></p>
<p>As a premier first-party Xbox Game Studio, we are making games that are accessible, beautiful, and fun. We are looking to expand our diverse team as we continue driving forward our BAFTA award-winning Forza Horizon franchise.</p>
<p><strong>About the role:</strong></p>
<p>Your passion for writing quality software using strong engineering practices will enable you to develop the world leading user interface of a AAA title. You are enthusiastic about delivering the best possible user experience for all our players, across a variety of platforms, input devices, languages, and preferences.</p>
<p>You’ll work closely with Art and Design teams, so your ability to work collaboratively and communicate effectively is vital. You are highly motivated and approachable, with a strong desire to empower developers to realise their vision.</p>
<p>This is a contract role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.</p>
<p><strong>What you’ll do:</strong></p>
<ul>
<li>Work closely with Art and Design teams to implement UI functionality and visuals.</li>
<li>Maintain and extend UI systems in our custom, proprietary engine.</li>
<li>Become a key collaborator who can work effectively within a large multi-disciplined team.</li>
</ul>
<p><strong>What you&#39;ll bring:</strong></p>
<ul>
<li>UI engineering experience, with demonstrable work on at least one published title (ideally AAA).</li>
<li>Strong proficiency in the C++ programming language and object-oriented design principles.</li>
<li>Experience implementing user interfaces on a range of platforms and input devices.</li>
<li>Excellent task planning and delivery mindset.</li>
<li>A genuine passion for video games and engineering.</li>
<li>An eye for detail.</li>
</ul>
<p>This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry’s most exciting first-party game studios.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>contract</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>Competitive salary and benefits package</Salaryrange>
      <Skills>C++, UI engineering, object-oriented design principles, user interface design, task planning and delivery, video game development, game engine development, user experience design</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Playground Games</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.jobvite.com.png</Employerlogo>
      <Employerdescription>Playground Games is a premier first-party Xbox Game Studio that makes genre-defining games. It is based in Leamington Spa, Warwickshire.</Employerdescription>
      <Employerwebsite>https://jobs.jobvite.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.jobvite.com/playground-games/job/oq2ayfwU</Applyto>
      <Location>Leamington Spa</Location>
      <Country></Country>
      <Postedate>2026-03-06</Postedate>
    </job>
    <job>
      <externalid>3acc26e9-250</externalid>
      <Title>Lead Community Manager (UEFN)</Title>
      <Description><![CDATA[<p>We are looking for a Lead Community Manager to inspire and grow our developer community for Unreal Engine, Fortnite creators, and Fab. The ideal candidate will have experience with game engines and user-generated content (UGC), with a preference for Unreal Engine and Unreal Editor for Fortnite (UEFN).</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Initiate positive and supportive conversations with the community around content, information, and other opportunities while staying up to date with the latest community trends for Unreal Engine and Fortnite</li>
<li>Manage our Epic Developer Community Forums, Discord Channels, Twitch, and YouTube, and monitor and respond to conversations in those channels</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>8+ years of experience in Community Management or other disciplines with strong community interaction</li>
<li>Extensive experience with software development communities, with a strong understanding of game engine development and UGC</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>community management, game engine development, UGC, Unreal Engine, Unreal Editor for Fortnite</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. The company values diversity and inclusivity in its teams and strives to build a collaborative and welcoming work environment.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5778573004</Applyto>
      <Location>Cary, United States</Location>
      <Country></Country>
      <Postedate>2026-02-03</Postedate>
    </job>
    <job>
      <externalid>b53d6c69-c8e</externalid>
      <Title>Quality Designer - Frostbite</Title>
      <Description><![CDATA[<p>The Workflow Quality team within Frostbite Quality Verification ensures that Frostbite&#39;s content creator workflows are stable, responsive and releasable to our partner game studios. As a member of the team, you will report to the Development Director and will monitor and debug workflow test automation running in multiple CI systems. You will help prioritize which tests are covered in automation and how they are deployed. You will report on their status and ongoing issues. You will work with other quality designers and software engineers in Workflow Quality and other teams across Frostbite and our partners to keep things green, reduce risk, improve processes, and meet release targets.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Monitor and investigate failures for automated workflow tests — in partnership with feature experts and game teams.</li>
<li>Validate new tests locally and in their CI deployment, ensuring they are not flaky in different CI environments.</li>
<li>Report status to our team and partners.</li>
<li>Define and improve team workflows to comply with our targets, including raising automation and tooling needs and adopting new technologies.</li>
<li>Develop skills that help repair broken tests and develop new ones.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>4+ years of relevant work experience.</li>
<li>Experience with automated testing and CI/CD systems.</li>
<li>Knowledge of game engine development and quality processes.</li>
<li>Bonus if you have some experience with python, C#, or a similar programming language.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>temporary</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$75,900 - $105,600 CAD</Salaryrange>
      <Skills>automated testing, CI/CD systems, game engine development, quality processes, python, C#, similar programming language</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Quality-Designer/212140</Applyto>
      <Location>Vancouver</Location>
      <Country></Country>
      <Postedate>2026-01-20</Postedate>
    </job>
    <job>
      <externalid>9329b094-5e2</externalid>
      <Title>Senior UI Programmer</Title>
      <Description><![CDATA[<p>We are looking for a Senior UI Programmer to join our team and help create engaging and accessible experiences in the frontend for all players. You&#39;ll bring your own unique perspective to the role and contribute to defining the future of gaming, as you learn and grow alongside a collaborative, supportive, and skilled team.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Contribute to the design and implementation of new and existing UI and its intersections with gameplay features and services</li>
<li>Optimize and fix bugs in existing systems</li>
<li>Build relationships with adjacent teams including Art, Design, Product, and Performance, while working on cutting edge features that support player experiences across the Fortnite ecosystem</li>
<li>Collaborate effectively with peers, share knowledge, and support others&#39; success as well as your own</li>
<li>Write and document reliable, maintainable code, with extensibility in mind</li>
<li>Maintain strong attention to detail, especially with regard to functionality, readability and compliance</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Strong understanding of C++ &amp; technical fundamentals</li>
<li>Experience developing UI features for mobile platforms</li>
<li>Unreal Engine development experience</li>
<li>General experience with web services</li>
<li>A commitment to delivering quality work with a collaborative, solutions-focused approach, and a willingness to explore and learn unfamiliar systems</li>
<li>Ability to communicate clearly and respectfully in a remote, cross-disciplinary team environment</li>
<li>An interest in games or interactive experiences, and UI/UX design principles</li>
<li>Strong analytical and problem-solving skills</li>
<li>UMG and Slate experience is a plus</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>C++, UI features for mobile platforms, Unreal Engine development experience, Web services, UMG and Slate experience, UI/UX design principles</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. The company prides itself on creating a collaborative, welcoming, and creative environment.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5658563004</Applyto>
      <Location>Porto Alegre, Brazil</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>692f7d7a-b43</externalid>
      <Title>Senior UI Programmer, Fortnite</Title>
      <Description><![CDATA[<p>The Fortnite Player Journey team is looking for a Senior UI Programmer passionate about games and well-versed in C++, creating and maintaining systems for a live-service product, integrating with backend services, and driving UI with reusable data paradigms.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Architect, plan, and implement new features with a systemic approach</li>
<li>Write robust, maintainable code with a focus on the future</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Exceptional C++ programming skills</li>
<li>Experience developing features for games across multiple platforms</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange>$182,255—$267,307 USD (California Base Pay Range)</Salaryrange>
      <Skills>C++ programming skills, Experience developing features for games across multiple platforms, Unreal Engine development experience, Social, frontend, and gameplay-adjacent areas of game development</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. They pride themselves on creating a collaborative and welcoming environment for their employees.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5568503004</Applyto>
      <Location>Multiple Locations</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>0fb7868d-96f</externalid>
      <Title>Sr. Engineering Manager - Game Integrations, AdTech</Title>
      <Description><![CDATA[<p>As a Senior Engineering Manager, you will lead the delivery, adoption, and evolution of the LCM Ads SDK across EA studios. This hands-on leadership role sits at the intersection of engine development, rendering, performance, platform engineering, and monetization, and is critical to delivering EA&#39;s AdTech roadmap.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>You will lead the technical vision and delivery of the LCM Ads SDK across Frostbite and future engines (e.g., Unreal), spanning HD platforms with a path to mobile.</li>
<li>You will ship 3D intrinsic placements, 2D display, video, and rewarded video to unlock programmatic and premium sponsorship revenue.</li>
<li>You will ensure the SDK meets performance, stability, and scalability standards across live EA titles.</li>
<li>You will develop engineers in engine systems, rendering, performance, and SDK integration.</li>
<li>You will support external integrations (e.g., SSPs, measurement partners) through clear SDK contracts.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>10+ years of professional software engineering experience, with expertise in C++</li>
<li>5+ years of experience leading engine, platform, or SDK teams</li>
<li>Expertise in real-time systems, rendering pipelines, or game engines</li>
<li>Experience delivering cross-team, multi-studio platform initiatives</li>
<li>Experience managing complex integrations with strict performance and reliability requirements</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$160,600 - $249,300 USD</Salaryrange>
      <Skills>C++, engine development, rendering, performance, platform engineering, monetization, Frostbite, Unreal, Unity, rendering systems, GPU pipelines, real-time graphics, ads, monetization systems, telemetry/measurement platforms</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Sr-Engineering-Manager-Game-Integrations-AdTech/212107</Applyto>
      <Location>Redwood City, California, United States of America</Location>
      <Country></Country>
      <Postedate>2026-01-07</Postedate>
    </job>
    <job>
      <externalid>a8041f40-108</externalid>
      <Title>Motorsport Engineer</Title>
      <Description><![CDATA[<p>We are seeking a highly motivated and experienced Motorsport Engineer to join our team. As a Motorsport Engineer, you will be responsible for the design, development, and testing of our rally cars.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Design and develop new components and systems for our rally cars</li>
<li>Test and validate new components and systems on the track and in the laboratory</li>
<li>Collaborate with our team of engineers and technicians to ensure the successful development and implementation of new technologies</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>A degree in Mechanical Engineering or a related field</li>
<li>Proven experience in motorsport engineering or a related field</li>
<li>Strong knowledge of CAD design and simulation tools</li>
<li>Excellent communication and teamwork skills</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Mechanical Engineering, CAD design, Simulation tools, Teamwork, Communication, Rally car design, Engine development, Suspension design</Skills>
      <Category>Engineering</Category>
      <Industry>Motorsport</Industry>
      <Employername>M-Sport</Employername>
      <Employerlogo>https://logos.yubhub.co/m-sport.co.uk.png</Employerlogo>
      <Employerdescription>M-Sport is a British motorsport company based in Cumbria, England. The company was founded in 1992 and has since become one of the most successful teams in the World Rally Championship. M-Sport has a strong reputation for innovation and performance, and is known for its commitment to developing young drivers and engineers.</Employerdescription>
      <Employerwebsite>https://www.m-sport.co.uk</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.m-sport.co.uk/single-post/m-sport-stars-complete-brutal-sardinian-adventure</Applyto>
      <Location>Cumbria</Location>
      <Country></Country>
      <Postedate>2025-12-20</Postedate>
    </job>
    <job>
      <externalid>125e79a0-4d7</externalid>
      <Title>Development Calibration Engineer</Title>
      <Description><![CDATA[<p><strong>What you&#39;ll do</strong></p>
<p>You&#39;ll be responsible for the development of powertrains and calibration of engine control units.</p>
<ul>
<li>Calibration of engine control units during powertrain and vehicle development up to the start of series production</li>
<li>Collaboration on the development of combustion engines, hybrid, and electric powertrains</li>
<li>Working with diagnostic and measurement tools (e.g. DiagRa, INCA)</li>
<li>Evaluation of data from test drives and laboratory measurements</li>
<li>Cooperation with development teams, test engineers, and suppliers</li>
</ul>
<p><strong>What you need</strong></p>
<p>You&#39;ll need a university degree in a technical field (mechanical engineering, mechatronics, vehicle technology) and practical experience in engine development or ECU calibration.</p>
<ul>
<li>University degree in technical field (mechanical engineering, mechatronics, vehicle technology)</li>
<li>Practical experience in engine development or ECU calibration</li>
<li>Strong understanding of combustion engines, powertrains, and electrification</li>
<li>Knowledge of automotive development processes is an advantage</li>
<li>Experience with tools such as DiagRa, INCA, or similar systems is an advantage</li>
</ul>
<p><strong>Why this matters</strong></p>
<p>This role is ideal for technically skilled candidates interested in the development of both combustion and electrified powertrain systems. You&#39;ll develop deep expertise in high-spec facilities and have clear progression into senior facilities management roles.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>engine development, ECU calibration, combustion engines, powertrains, electrification, automotive development processes, diagnostic and measurement tools, DiagRa, INCA</Skills>
      <Category>Engineering</Category>
      <Industry>Automotive</Industry>
      <Employername>AVL Czech Republic s.r.o.</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.avl.com.png</Employerlogo>
      <Employerdescription>AVL is one of the world’s leading mobility technology companies for development, simulation and testing in the automotive industry, and beyond. We provide concepts, solutions and methodologies in fields like vehicle development and integration, e-mobility, automated and connected mobility (ADAS/AD), and software for a greener, safer, better world of mobility.</Employerdescription>
      <Employerwebsite>https://jobs.avl.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.avl.com/job/Mlad%C3%A1-Boleslav-Development-Engineer-Calibration-%28fmd%29/929963401/</Applyto>
      <Location>Mladá Boleslav</Location>
      <Country></Country>
      <Postedate>2025-12-19</Postedate>
    </job>
    <job>
      <externalid>319a4f5b-d63</externalid>
      <Title>Praktikum Mechanikentwicklung Verbrennungs- &amp; Hybridantriebe - Motormechanikversuch</Title>
      <Description><![CDATA[<p><strong>What you&#39;ll do</strong></p>
<p>You&#39;ll be responsible for the development of mechanical components and systems for boxer and V engines. Your tasks will include the design and testing of engine components, as well as the integration of these components into the overall engine system.</p>
<ul>
<li>Design and testing of engine components</li>
<li>Integration of engine components into the overall engine system</li>
<li>Development of mechanical systems for boxer and V engines</li>
</ul>
<p><strong>What you need</strong></p>
<p>To be successful in this role, you&#39;ll need a strong background in mechanical engineering and experience with engine development. You should also have excellent communication and teamwork skills, as well as the ability to work in a fast-paced environment.</p>
<ul>
<li>Strong background in mechanical engineering</li>
<li>Experience with engine development</li>
<li>Excellent communication and teamwork skills</li>
</ul>
<p><strong>Why this matters</strong></p>
<p>This role is a great opportunity to work on the development of high-performance engines and to contribute to the success of Porsche&#39;s motorsport and luxury vehicle programs. You&#39;ll have the chance to work with a talented team of engineers and to learn from experienced professionals in the field.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>entry</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Mechanical engineering, Engine development, Communication, Teamwork, Matlab, Python</Skills>
      <Category>Engineering</Category>
      <Industry>Automotive</Industry>
      <Employername>Dr. Ing. h.c. F. Porsche AG</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.porsche.com.png</Employerlogo>
      <Employerdescription>Porsche is a renowned company in the automotive industry, known for its high-performance vehicles and innovative technology. The company was founded by Ferdinand Porsche in 1931 and has since become a global leader in the field of motorsport and luxury vehicles. At Porsche, employees are encouraged to think creatively and push the boundaries of innovation.</Employerdescription>
      <Employerwebsite>https://jobs.porsche.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.porsche.com/index.php?ac=jobad&amp;id=18697</Applyto>
      <Location>Weissach</Location>
      <Country></Country>
      <Postedate>2025-12-08</Postedate>
    </job>
  </jobs>
</source>