{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/skill/engine-architecture"},"x-facet":{"type":"skill","slug":"engine-architecture","display":"Engine Architecture","count":5},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. 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You will partner with engine, rendering, and content teams to streamline workflows, improve reliability, and enable teams to build high-quality player experiences efficiently.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Design and maintain asset pipeline tools and core systems</li>\n<li>Build scalable solutions for asset compilation and packaging</li>\n<li>Optimise workflows for reliability, speed, and usability</li>\n<li>Collaborate with engine, rendering, and content teams</li>\n<li>Resolve toolchain issues and manage technical debt</li>\n<li>Implement automated testing and continuous integration</li>\n<li>Mentor engineers through reviews and technical guidance</li>\n</ul>\n<p>Qualifications:</p>\n<ul>\n<li>8+ years developing tools or engine systems for games</li>\n<li>Strong C++ experience in production environments</li>\n<li>Experience building or supporting asset pipelines</li>\n<li>Familiarity with asset compilation and packaging systems</li>\n<li>Experience working with large codebases and pipelines</li>\n<li>Understanding of game engine architecture and editor workflows</li>\n<li>Experience improving performance and reliability of tools</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_44fbe79a-552","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Senior-Tools-Engineer-Apex-Legends/212777","x-work-arrangement":"hybrid","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$141,400 - $204,400 CAD in British Columbia, $165,000 - $256,000 USD in California","x-skills-required":["C++","Asset pipeline tools","Game engine architecture","Editor workflows","Automated testing","Continuous integration"],"x-skills-preferred":[],"datePosted":"2026-04-24T13:14:01.293Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Vancouver"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"C++, Asset pipeline tools, Game engine architecture, Editor workflows, Automated testing, Continuous integration","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":141400,"maxValue":256000,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_dff28c0f-d33"},"title":"Senior Software Engineer, Workers Runtime","description":"<p>About Us</p>\n<p>At Cloudflare, we are on a mission to help build a better Internet. Today the company runs one of the world’s largest networks that powers millions of websites and other Internet properties for customers ranging from individual bloggers to SMBs to Fortune 500 companies.</p>\n<p>We protect and accelerate any Internet application online without adding hardware, installing software, or changing a line of code. Internet properties powered by Cloudflare all have web traffic routed through its intelligent global network, which gets smarter with every request. As a result, they see significant improvement in performance and a decrease in spam and other attacks.</p>\n<p><strong>Available Locations:</strong></p>\n<p>Austin, TX | Lisbon, Portugal | London, UK</p>\n<p><strong>About the Department</strong></p>\n<p>Emerging Technologies &amp; Incubation (ETI) is where new and bold products are built and released within Cloudflare. Rather than being constrained by the structures which make Cloudflare a massively successful business, we are able to leverage them to deliver entirely new tools and products to our customers.</p>\n<p>Cloudflare’s edge and network make it possible to solve problems at massive scale and efficiency which would be impossible for almost any other organization.</p>\n<p><strong>About the Team</strong></p>\n<p>The Workers Runtime team delivers features and improvements to our Runtime which actually executes customer code at the edge. We care deeply about increasing performance, improving JS API surface area and compiled language support through WebAssembly, and optimizing to meet the next 10x increase in scale.</p>\n<p>The Runtime is a hostile environment - System resources such as memory, cpu, I/O, etc need to be managed extremely carefully and security must be foundational in everything we do.</p>\n<p><strong>What you&#39;ll do</strong></p>\n<p>We are looking for a Systems Engineer to join our team. You will work with a team of passionate, talented engineers that are building innovative products that bring security and speed to millions of internet users each day.</p>\n<p>You will play an active part in shaping product features based on what’s technically possible. You will make sure our company hits our ambitious goals from an engineering standpoint.</p>\n<p>You bring a passion for meeting business needs while building technically innovative solutions, and excel at shifting between the two,understanding how big-picture goals inform technical details, and vice-versa.</p>\n<p>You thrive in a fast-paced iterative engineering environment.</p>\n<p><strong>Examples of desirable skills, knowledge and experience</strong></p>\n<ul>\n<li>At least 2 years of recent professional experience with C++ or Rust.</li>\n<li>Solid understanding of computer science fundamentals including data structures, algorithms, and object-oriented or functional design.</li>\n<li>An operational mindset - we don&#39;t just write code, we also own it in production.</li>\n<li>Deep understanding of the web and technologies such as web browsers, HTTP, JavaScript and WebAssembly.</li>\n<li>Experience working in low-latency real time environments such as game streaming, game engine architecture, high frequency trading, payment systems.</li>\n<li>Experience debugging, optimizing and identifying failure modes in a large-scale Linux-based distributed system.</li>\n</ul>\n<p><strong>Bonus Points</strong></p>\n<ul>\n<li>Experience building high performance distributed systems in Rust.</li>\n<li>Experience working with cloud platforms, especially server-less platforms.</li>\n<li>Experience with the internals of JS engines such as V8, SpiderMonkey, or JavaScriptCore.</li>\n<li>Experience with standalone WebAssembly runtimes such as Wasmtime, Wasmer, Lucet, etc.</li>\n<li>Deep Linux/UNIX systems, kernel, or networking knowledge.</li>\n<li>Contributions to large open source projects</li>\n</ul>\n<p><strong>What Makes Cloudflare Special?</strong></p>\n<p>We’re not just a highly ambitious, large-scale technology company. We’re a highly ambitious, large-scale technology company with a soul. Fundamental to our mission to help build a better Internet is protecting the free and open Internet.</p>\n<p>Project Galileo: Since 2014, we&#39;ve equipped more than 2,400 journalism and civil society organizations in 111 countries with powerful tools to defend themselves against attacks that would otherwise censor their work, technology already used by Cloudflare’s enterprise customers--at no cost.</p>\n<p>Athenian Project: In 2017, we created the Athenian Project to ensure that state and local governments have the highest level of protection and reliability for free, so that their constituents have access to election information and voter registration. Since the project, we&#39;ve provided services to more than 425 local government election websites in 33 states.</p>\n<p>1.1.1.1: We released 1.1.1.1 to help fix the foundation of the Internet by building a faster, more secure and privacy-centric public DNS resolver. This is available publicly for everyone to use - it is the first consumer-focused service Cloudflare has ever released.</p>\n<p>Here’s the deal - we don’t store client IP addresses never, ever. We will continue to abide by our privacy commitment and ensure that no user data is sold to advertisers or used to target consumers.</p>\n<p>Sound like something you’d like to be a part of? We’d love to hear from you!</p>\n<p>This position may require access to information protected under U.S. export control laws, including the U.S. Export Administration Regulations. Please note that any offer of employment may be conditioned on your authorization to receive software or technology controlled under these U.S. export laws without sponsorship for an export license.</p>\n<p>Cloudflare is proud to be an equal opportunity employer. We are committed to providing equal employment opportunity for all people and place great value in both diversity and inclusiveness. All qualified applicants will be considered for employment without regard to their, or any other person&#39;s, perceived or actual race, color, religion, sex, gender, gender identity, gender expression, sexual orientation, national origin, ancestry, citizenship, age, physical or mental disability, medical condition, family care status, or any other basis protected by law.</p>\n<p>We are an AA/Veterans/Disabled Employer. Cloudflare provides reasonable accommodations to qualified individuals with disabilities. Please tell us if you require a reasonable accommodation to apply for a job. Examples of reasonable accommodations include, but are not limited to, changing the application process, providing documents in an alternate format, using a sign language interpreter, or using specialized equipment. If you require a reasonable accommodation to apply for a job, please contact us via e-mail at hr@cloudflare.com or via mail at 101 Townsend St. San Francisco, CA 94107.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_dff28c0f-d33","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Cloudflare","sameAs":"https://www.cloudflare.com/","logo":"https://logos.yubhub.co/cloudflare.com.png"},"x-apply-url":"https://job-boards.greenhouse.io/cloudflare/jobs/6578726","x-work-arrangement":"hybrid","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["C++","Rust","computer science fundamentals","data structures","algorithms","object-oriented or functional design","web browsers","HTTP","JavaScript","WebAssembly","low-latency real time environments","game streaming","game engine architecture","high frequency trading","payment systems","Linux-based distributed system"],"x-skills-preferred":["experience building high performance distributed systems in Rust","experience working with cloud platforms","experience with the internals of JS engines","experience with standalone WebAssembly runtimes","deep Linux/UNIX systems, kernel, or networking knowledge","contributions to large open source projects"],"datePosted":"2026-04-18T15:53:39.043Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Hybrid"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"C++, Rust, computer science fundamentals, data structures, algorithms, object-oriented or functional design, web browsers, HTTP, JavaScript, WebAssembly, low-latency real time environments, game streaming, game engine architecture, high frequency trading, payment systems, Linux-based distributed system, experience building high performance distributed systems in Rust, experience working with cloud platforms, experience with the internals of JS engines, experience with standalone WebAssembly runtimes, deep Linux/UNIX systems, kernel, or networking knowledge, contributions to large open source projects"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_96a7d35d-1d5"},"title":"Systems Engineer (Principal/Lead)","description":"<p>We&#39;re seeking a Principal/Lead Systems Engineer to join our Engineering team. As a key member of our team, you will play a central role in shaping the foundational technology powering Arkheron, our first game and a cross-platform competitive multiplayer title.</p>\n<p>This role demands deep experience building systems for competitive multiplayer games, where engine performance, hardware constraints, and platform characteristics have a direct impact on responsiveness and player experience. We are at a transformative stage in our engine technology, and we are looking for someone to help shape its development toward data-centric principles; to make Arkheron feel great to play for players, and great to build for our developers through fast and reliable iteration.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Shaping the architecture, optimization, and long-term evolution of core engine systems in Unity/DOTS (C# and C/C++) , spanning runtime performance, memory management, platform-specific optimization (PC and consoles), networking infrastructure, graphics, and tooling.</li>\n<li>Driving complex technical decisions across console performance and low-level systems architecture, with reach into graphics, tooling, and engine infrastructure to ensure our systems scale for both developers and players.</li>\n<li>Collaborating with internal and external leads to advance engine platform capabilities , including console features, anti-cheat, and team workflows.</li>\n<li>Tackling high-impact projects such as optimizing iteration pipelines, building live-editable profiling systems, and enhancing runtime systems like rendering, streaming, and netcode.</li>\n<li>Creating tools and APIs that make developers&#39; lives easier and help the team deliver high-quality content faster.</li>\n<li>Jumping into other areas as needed , from audio to UI to gameplay systems , to support the broader team.</li>\n<li>Contributing beyond core engineering, leaning on your passions and perspectives to help the studio grow.</li>\n<li>Providing technical leadership and mentorship across a senior engineering team , fostering autonomy, accountability, and growth through clear direction, constructive feedback, and deliberate skill development.</li>\n</ul>\n<p>Requirements:</p>\n<ul>\n<li>Have shipped multiple titles with deep, hands-on experience leading technical direction on proprietary, custom, or heavily modified engines for AAA games on PC and modern consoles.</li>\n<li>Bring proven experience building and optimizing systems for competitive multiplayer games, with a sharp understanding of how low-level decisions impact responsiveness and player experience.</li>\n<li>Have deep expertise in high-performance real-time systems, multi-threaded architecture, and ECS paradigms.</li>\n<li>Have led and grown senior engineering teams, and can provide the mentorship and clarity that high-performing engineers need to do their best work.</li>\n<li>Enjoy solving the hardest problems , whether debugging elusive issues, optimizing complex systems, or making foundational architectural calls with long-term consequences.</li>\n<li>Thrive on curiosity and adaptability, eager to dive into new areas and unfamiliar code.</li>\n<li>Value collaboration, trust, and diverse perspectives, building strong partnerships across the studio.</li>\n<li>Carry a genuine passion for both technology and the creative process of making games.</li>\n</ul>\n<p>Preferred candidates will have experience with Unity/DOTS, C#, and C/C++. A degree in Computer Science or related field is preferred but not required.</p>\n<p>About Bonfire Studios</p>\n<p>At Bonfire Studios, we&#39;re passionate about creating games that bring people together. We believe in the power of games to inspire, educate, and entertain. Our team is dedicated to crafting experiences that are both fun and challenging, and we&#39;re always looking for talented individuals to join our crew.</p>\n<p>Benefits</p>\n<ul>\n<li>Competitive salary range: $263,750 - $320,000</li>\n<li>Equity in the company</li>\n<li>Full benefits package</li>\n<li>Extra perks to make work (and life) better</li>\n</ul>\n<p>If you&#39;re excited about the opportunity to join our team and contribute to the creation of an amazing game, please submit your application. We can&#39;t wait to hear from you!</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_96a7d35d-1d5","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Bonfire Studios","sameAs":"https://www.bonfirestudios.com","logo":"https://logos.yubhub.co/bonfirestudios.com.png"},"x-apply-url":"https://job-boards.greenhouse.io/bonfirestudiosinc/jobs/4178767009","x-work-arrangement":"hybrid","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$263,750 - $320,000","x-skills-required":["Unity/DOTS","C#","C/C++","High-performance real-time systems","Multi-threaded architecture","ECS paradigms"],"x-skills-preferred":["Game development","Engine architecture","Networking infrastructure","Graphics","Tooling"],"datePosted":"2026-04-17T12:27:57.686Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Hybrid, Irvine, California, United States"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"Unity/DOTS, C#, C/C++, High-performance real-time systems, Multi-threaded architecture, ECS paradigms, Game development, Engine architecture, Networking infrastructure, Graphics, Tooling","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":263750,"maxValue":320000,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_825fba79-628"},"title":"Senior Engine Programmer","description":"<p><strong>About the Role</strong></p>\n<p>The Senior Engine Programmer holds primary responsibility for the maintenance, development, and optimization of the studio&#39;s proprietary game engine. 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