Software Developer - Tools · Electronic Arts

Mon, 09 Mar 2026 11:03:47 GMT
Engineering

Electronic Arts · Vancouver, British Columbia, Canada · $119,600 - $167,300 CAD · hybrid
Welcome to Maxis, home to tinkerers, craftspeople, and storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of _The Sims_, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be. In this role, you will be part of the reimagining of _The Sims_ that players know and love. The Sims is one of the top-selling PC game franchises of all time and The Sims 4 is by far our most successful Sims game. We have more than 70 million registered players of the base game. To date, The Sims 4 has shipped over 60 content packs and countless base game feature and quality of life updates. The Sims 4 continues to transcend being “just a game” and continues to be a positive force in people’s lives while occupying a unique creative space in the game industry. We're excited you're interested to learn more about how you can join our team and dream big. For more information about _The Sims_, follow @TheSims on Twitter, Instagram and TikTok, like _The Sims_ on Facebook, visit TheSims.com newsroom and tune into Behind The Sims on YouTube for the latest news and updates. As a Software Developer - Tools, you'll work with us to build content creation tools that empower our Makers to create endless possibilities. You'll report to one of our Development Directors and join us as a hybrid team member who is in office Tuesdays, Thursdays, and one additional day of your choosing. Responsibilities: - Collaborate with partners across multiple disciplines to envision, design, and implement clear and efficient development solutions for content creators - Demonstrate understanding of the needs of disciplines to gather requirements and propose right-sized solutions - Implement new features and improve existing ones in workflow tools using C#, C++ and Python - Exercise patience and understanding while providing troubleshooting support to users, both within and adjacent to the content development tools - Perform root cause analysis investigations to improve pipeline / workflow improvements to increase productivity and ease workloads - Maintain succinct documentation to support pipeline / workflow processes Qualifications: - Experience making tools for developers and consumers through a customer-oriented mindset - Experience with video game content pipelines on shipped games - Programming experience and skill in C#, C++ and Python - Minimum 5 years professional experience as a developer on a game/tools team - Demonstrated knowledge of good software development practices - Windows Presentation Foundation (WPF) experience or similar GUI frameworks - Experience with Electron using React and Node.js