<?xml version="1.0" encoding="UTF-8"?>
<source>
  <jobs>
    <job>
      <externalid>6fc8d0d8-20f</externalid>
      <Title>Software Engineer III</Title>
      <Description><![CDATA[<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>
<p>The Software Engineer III will report to the Technical Director.</p>
<p>Responsibilities:</p>
<ul>
<li>Operate with a sense of ownership.</li>
<li>Design, develop, and run a fast, scalable, highly available game service all the way from conception to delivery to live service operations</li>
<li>Work with designers, client engineering, and production teams to achieve gameplay goals</li>
<li>Implement security best practices and original techniques to keep user data secure and prevent cheating</li>
<li>Create and run automated testing, readiness testing, and deployment plans</li>
<li>Monitor the performance and costs of the server infrastructure to improve our game</li>
<li>Design and implement data transformation layers</li>
<li>Collaborate with game server and web frontend teams to define API contracts</li>
<li>Manage Release Ops / Live Ops of web services</li>
</ul>
<p>Qualifications:</p>
<p>We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialogue to be considered.</p>
<ul>
<li>8+ years development of scalable back-end services</li>
<li>BS degree in Computer Science or equivalent work experience</li>
<li>Proficiency in Java required</li>
<li>Proficiency in using frameworks such as Spring Boot</li>
<li>Knowledge of paradigms like Domain Drive Development</li>
<li>Experience with Cloud services like Amazon Web Services or Google Cloud Platform</li>
<li>Experience with Redis</li>
<li>Experience with Database Design and usage of large datasets in both relational (MySQL, Postgres) and NoSQL (Couchbase, DynamoDB) environments</li>
<li>Experience defining API contracts and collaborating with cross-functional teams</li>
</ul>
<p>Bonus:</p>
<ul>
<li>3+ years of experience developing games using cloud services like AWS, Azure, Google Cloud Platform, or similar</li>
<li>Proficient in technical planning, solution research, proposal, and implementation</li>
<li>Background using metrics and analytics to determine the quality or priority</li>
<li>Comfortable working across client and server codebases</li>
<li>Familiar with profiling, optimising, and debugging scalable data systems</li>
<li>Passion for making and playing games</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Java, Spring Boot, Domain Drive Development, Cloud services, Redis, Database Design, API contracts</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a multinational video game developer and publisher with a diverse portfolio of games and experiences.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-III/213845</Applyto>
      <Location>Hyderabad</Location>
      <Country></Country>
      <Postedate>2026-04-24</Postedate>
    </job>
    <job>
      <externalid>dc961924-4d2</externalid>
      <Title>Software Engineer II</Title>
      <Description><![CDATA[<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.</p>
<p>The Server Engineer will report to the Technical Director.</p>
<p>Responsibilities:</p>
<ul>
<li>Design, develop, and run a fast, scalable, highly available game service all the way from conception to delivery to live service operations</li>
<li>Work with designers, client engineering, and production teams to achieve gameplay goals</li>
<li>Implement security best practices and original techniques to keep user data secure and prevent cheating</li>
<li>Create and run automated testing, readiness testing, and deployment plans</li>
<li>Monitor the performance and costs of the server infrastructure to improve our game</li>
<li>Design and implement data transformation layers</li>
<li>Collaborate with game server and web frontend teams to define API contracts</li>
<li>Manage Release Ops / Live Ops of web services</li>
</ul>
<p>Qualifications:</p>
<p>We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialogue to be considered.</p>
<ul>
<li>6+ years development of scalable back-end services</li>
<li>BS degree in Computer Science or equivalent work experience</li>
<li>Proficiency in Java required</li>
<li>Proficiency in using frameworks such as Spring Boot</li>
<li>Knowledge of paradigms like Domain Drive Development</li>
<li>Experience with Cloud services like Amazon Web Services or Google Cloud Platform</li>
<li>Experience with Redis</li>
<li>Experience with Database Design and usage of large datasets in both relational (MySQL, Postgres) and NoSQL (Couchbase, DynamoDB) environments</li>
<li>Experience defining API contracts and collaborating with cross-functional teams</li>
</ul>
<p>Bonus:</p>
<ul>
<li>3+ years of experience developing games using cloud services like AWS, Azure, Google Cloud Platform, or similar</li>
<li>Proficient in technical planning, solution research, proposal, and implementation</li>
<li>Background using metrics and analytics to determine the quality or priority</li>
<li>Comfortable working across client and server codebases</li>
<li>Familiar with profiling, optimising, and debugging scalable data systems</li>
<li>Passion for making and playing games</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Java, Spring Boot, Domain Drive Development, Cloud services, Redis, Database Design, API contracts</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Electronic Arts</Employername>
      <Employerlogo>https://logos.yubhub.co/jobs.ea.com.png</Employerlogo>
      <Employerdescription>Electronic Arts is a multinational video game developer and publisher with a diverse portfolio of games and experiences.</Employerdescription>
      <Employerwebsite>https://jobs.ea.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-II/213812</Applyto>
      <Location>Hyderabad</Location>
      <Country></Country>
      <Postedate>2026-04-24</Postedate>
    </job>
  </jobs>
</source>