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YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_e7b49cca-5d8"},"title":"Accuracy Control Engineer","description":"<p>The Accuracy Control Engineer develops and maintains the dimensional control systems required to ensure large ship structures align properly throughout fabrication, assembly, and erection.</p>\n<p>This role establishes the measurement standards, control points, and engineering processes that allow ship blocks and modules to fit together reliably during construction.</p>\n<p>Shipbuilding relies on the precise alignment of extremely large structural assemblies. The Accuracy Control Engineer ensures that dimensional tolerances are controlled from plate cutting through final block erection, enabling repeatable modular production while minimizing rework and fit-up issues.</p>\n<p>This role works closely with production engineering, welding engineering, quality assurance, and ship design teams to establish the shipyard&#39;s accuracy control program, including measurement systems, alignment procedures, and dimensional verification processes.</p>\n<p><strong>Responsibilities:</strong></p>\n<p><strong>Dimensional Control Program Development</strong></p>\n<ul>\n<li>Establish the shipyard&#39;s accuracy control program governing dimensional tolerances throughout fabrication and assembly.</li>\n<li>Define measurement standards and control processes for panels, subassemblies, blocks, and erected structures.</li>\n<li>Develop dimensional control procedures that support modular ship construction.</li>\n</ul>\n<p><strong>Measurement Systems &amp; Metrology</strong></p>\n<ul>\n<li>Implement measurement systems used to verify structural alignment and geometry.</li>\n<li>Utilize advanced metrology technologies such as laser scanning, total stations, and digital measurement tools.</li>\n<li>Develop methods for tracking dimensional variation throughout the production process.</li>\n</ul>\n<p><strong>Production Integration</strong></p>\n<ul>\n<li>Work closely with fabrication and assembly teams to ensure dimensional accuracy during panel line production, sub-assembly, block construction, and hull erection.</li>\n<li>Establish alignment procedures for block fit-up and erection.</li>\n<li>Support production teams in resolving dimensional conflicts during assembly.</li>\n</ul>\n<p><strong>Tolerance Development</strong></p>\n<ul>\n<li>Define allowable tolerances for structural components and assemblies.</li>\n<li>Ensure tolerances support efficient welding, assembly, and fit-up processes.</li>\n<li>Coordinate tolerance standards with naval architects and structural engineers.</li>\n</ul>\n<p><strong>Root Cause Analysis</strong></p>\n<ul>\n<li>Investigate dimensional discrepancies that lead to fit-up issues or rework.</li>\n<li>Identify process improvements to reduce dimensional variation.</li>\n<li>Implement corrective actions to prevent recurring alignment issues.</li>\n</ul>\n<p><strong>Digital Integration</strong></p>\n<ul>\n<li>Support integration of dimensional control into digital ship models and production systems.</li>\n<li>Develop processes to compare as-built measurements with design models.</li>\n<li>Support development of digital twins and production simulation models.</li>\n</ul>\n<p><strong>Cross-Functional Collaboration</strong></p>\n<ul>\n<li>Coordinate with welding engineering to understand distortion effects.</li>\n<li>Work with quality assurance to establish dimensional inspection procedures.</li>\n<li>Support production engineering in developing modular construction strategies.</li>\n</ul>\n<p><strong>What Success Looks Like</strong></p>\n<ul>\n<li>Ship blocks and modules consistently align during assembly and erection.</li>\n<li>Dimensional rework is minimized across fabrication and block assembly.</li>\n<li>Measurement systems provide reliable verification of structural geometry.</li>\n<li>Modular construction processes operate predictably and efficiently.</li>\n<li>Production teams trust and rely on the dimensional control system.</li>\n</ul>\n<p><strong>Qualifications:</strong></p>\n<ul>\n<li>Bachelor&#39;s degree in Mechanical Engineering, Civil Engineering, Structural Engineering, Industrial Engineering, or a related technical discipline.</li>\n<li>Understanding of dimensional control, metrology, or structural alignment in large-scale manufacturing or construction environments.</li>\n<li>Experience working with large fabricated structures, modular assemblies, or industrial production systems.</li>\n<li>Ability to interpret engineering drawings and structural models.</li>\n<li>Strong analytical and problem-solving skills related to structural tolerances and dimensional accuracy.</li>\n</ul>\n<p><strong>Preferred</strong></p>\n<ul>\n<li>Experience in shipbuilding, offshore fabrication, heavy manufacturing, or large modular construction environments.</li>\n<li>Experience using industrial metrology technologies such as laser scanning, total stations, photogrammetry, or digital measurement systems.</li>\n<li>Familiarity with dimensional control programs used in shipyards or large fabrication environments.</li>\n<li>Experience analyzing welding distortion and structural deformation during fabrication.</li>\n<li>Experience integrating dimensional control with digital models, digital twins, or production simulation tools.</li>\n</ul>\n<p><strong>Additional Information</strong></p>\n<p>Benefits: Medical Insurance: Comprehensive health insurance plans covering a range of services Saronic pays 100% of the premium for employees and 80% for dependents Dental and Vision Insurance: Coverage for routine dental check-ups, orthodontics, and vision care Saronic pays 100% of the premium under the basic plan for employees and 80% for dependents Time Off: Generous PTO and Holidays Parental Leave: Paid maternity and paternity leave to support new parents Competitive Salary: Industry-standard salaries with opportunities for performance-based bonuses Retirement Plan: 401(k) plan with company match Stock Options: Equity options to give employees a stake in the company&#39;s success Life and Disability Insurance: Basic life insurance and short- and long-term disability coverage Pet Insurance: Discounted pet insurance options including 24/7 Telehealth helpline Additional Perks: Free lunch benefit and unlimited free drinks and snacks in the office</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_e7b49cca-5d8","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Saronic Technologies","sameAs":"https://www.saronictechnologies.com/","logo":"https://logos.yubhub.co/saronictechnologies.com.png"},"x-apply-url":"https://jobs.lever.co/saronic/765e8f29-72a5-4a56-a225-3ecdf8ad9361","x-work-arrangement":"onsite","x-experience-level":"mid","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["dimensional control","metrology","structural alignment","large-scale manufacturing","construction environments","industrial production systems","engineering drawings","structural models","analytical skills","problem-solving skills"],"x-skills-preferred":["laser scanning","total stations","photogrammetry","digital measurement systems","dimensional control programs","welding distortion","structural deformation","digital models","digital twins","production simulation tools"],"datePosted":"2026-04-17T12:56:36.589Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Seattle"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"dimensional control, metrology, structural alignment, large-scale manufacturing, construction environments, industrial production systems, engineering drawings, structural models, analytical skills, problem-solving skills, laser scanning, total stations, photogrammetry, digital measurement systems, dimensional control programs, welding distortion, structural deformation, digital models, digital twins, production simulation tools"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_9814f792-3cb"},"title":"Character Artist - EA SPORTS FC","description":"<p>Join our team as a Character Artist and play a key role in creating the cast of characters that populate our games. As a dynamic and efficient modeler with sculpting and texturing skills, you will create outstanding content with an imagination that is constantly in motion. You will work with scan data, photo references, or traditional 3D means to create amazing character models. The EA Sports Art Characters team enriches players&#39; experience with a cast of characters and a variety of character accessories such as full body outfits, hair, and headgear. You will report to the project Development Manager or Development Director.</p>\n<p>Responsibilities:</p>\n<ul>\n<li>Create character models based on scan data, photo references, or traditional 3D means</li>\n<li>Work with a team to create a cast of characters and character accessories</li>\n<li>Use high-fidelity 3D modeling and sculpting techniques to create detailed models</li>\n<li>Texturize and bake high-poly to low-poly surfaces</li>\n<li>Work with content-driven game engines such as Unreal, Frostbite, or Unity</li>\n</ul>\n<p>Requirements:</p>\n<ul>\n<li>3+ years of industry character creation production experience</li>\n<li>Experience in high-fidelity 3D modeling and sculpting techniques</li>\n<li>Proficiency in Maya, Z-Brush, and Photoshop</li>\n<li>Knowledge of PBR texture and material workflows</li>\n<li>Experience with photo-realistic texture authoring</li>\n<li>Familiarity with game resolution topology and deformation</li>\n</ul>\n<p>Portfolio Requirements:</p>\n<ul>\n<li>Photo-real character modeling and texturing</li>\n<li>Hair, clothing, anatomy, and likeness</li>\n<li>UV layout and all maps</li>\n</ul>\n<p>Pay Transparency - North America:</p>\n<p>The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits.</p>\n<p>Pay Ranges:</p>\n<ul>\n<li>British Columbia (depending on location e.g. Vancouver vs. Victoria): $91,100 - $126,900 CAD</li>\n</ul>\n<p>Pay is just one part of the overall compensation at EA.</p>\n<p>In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_9814f792-3cb","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Character-Artist-Wardrobe-EA-SPORTS-FC/212237","x-work-arrangement":"hybrid","x-experience-level":"senior","x-job-type":"temporary","x-salary-range":"$91,100 - $126,900 CAD","x-skills-required":["3D modeling","sculpting","texturing","Maya","Z-Brush","Photoshop","PBR texture and material workflows","photo-realistic texture authoring","game resolution topology","deformation"],"x-skills-preferred":["Unreal","Frostbite","Unity"],"datePosted":"2026-03-09T11:13:13.566Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Vancouver"}},"employmentType":"TEMPORARY","occupationalCategory":"Engineering","industry":"Technology","skills":"3D modeling, sculpting, texturing, Maya, Z-Brush, Photoshop, PBR texture and material workflows, photo-realistic texture authoring, game resolution topology, deformation, Unreal, Frostbite, Unity","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":91100,"maxValue":126900,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_22a15da2-ea6"},"title":"Senior Technical Animator","description":"<p>Epic Games is searching for a Senior Technical Animator with a passion for expressive character movement to work within the Cinematics team. In this role, you will rig characters, props, and vehicles, set up assets in Unreal Engine 5, and work closely with modelers and animators to ensure a smooth development pipeline and workflow that delivers high-quality assets.</p>\n<p><strong>What you&#39;ll do</strong></p>\n<ul>\n<li>Rig characters, props, and vehicles</li>\n<li>Set up assets in Unreal Engine 5; including cloth, physics, blueprints</li>\n</ul>\n<p><strong>What you need</strong></p>\n<ul>\n<li>Extensive experience rigging characters in the Unreal Engine</li>\n<li>A portfolio demonstrating rigging for a range of characters, bipeds, and creatures, both body and faces</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_22a15da2-ea6","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Epic Games","sameAs":"https://www.epicgames.com","logo":"https://logos.yubhub.co/epicgames.com.png"},"x-apply-url":"https://www.epicgames.com/en-US/careers/jobs/5699957004","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["extensive experience rigging characters in the Unreal Engine","portfolio demonstrating rigging for a range of characters, bipeds, and creatures, both body and faces"],"x-skills-preferred":["attention to aesthetic detail, especially with regards to character deformation and physics movement","familiarity with the Unreal Engine 5 art pipeline"],"datePosted":"2026-01-08T03:19:14.967Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Montreal, Canada"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"extensive experience rigging characters in the Unreal Engine, portfolio demonstrating rigging for a range of characters, bipeds, and creatures, both body and faces, attention to aesthetic detail, especially with regards to character deformation and physics movement, familiarity with the Unreal Engine 5 art pipeline"}]}