{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/skill/creature-or-stylized-character-experience"},"x-facet":{"type":"skill","slug":"creature-or-stylized-character-experience","display":"Creature Or Stylized Character Experience","count":1},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_16adeffb-c9e"},"title":"Senior Character Artist","description":"<p>We are looking for a Senior Character Artist who is passionate about creating high quality, game-ready characters. This is a hands-on role focused on delivering realistic or stylized characters that meet AAA quality standards while fitting technical and pipeline requirements.</p>\n<p>You will collaborate closely with Art Directors, Tech Artists, and Animators to bring characters to life in modern game engines.</p>\n<p><strong>Key Responsibilities</strong></p>\n<ul>\n<li>Create high-quality 3D characters (realistic or stylized) from concept to final in game asset</li>\n<li>Sculpt detailed anatomy and forms using ZBrush with strong understanding of human and creature anatomy</li>\n<li>Creating cloths using Marvelous designer and strong understanding of cloth folds</li>\n<li>Produce game-ready topology, UVs, and optimized meshes</li>\n<li>Texture characters using Substance Painter / Designer, including skin, fabrics, armor, and props</li>\n<li>Work with scan data / Texture XYZ maps for realistic head likeness and skin detailing</li>\n<li>Create and place hair cards (or groom-based hair where applicable) with attention to realism and performance is a plus.</li>\n<li>Ensure assets meet technical constraints (polycount, texture budgets, LODs)</li>\n<li>Integrate characters into game engines (Unreal / Unity) and troubleshoot visual issues</li>\n<li>Collaborate with rigging, animation, and tech art teams to ensure smooth deformation and performance</li>\n</ul>\n<p><strong>Requirements</strong></p>\n<ul>\n<li>Strong knowledge of human anatomy, proportions, and facial structure</li>\n<li>Expert proficiency in ZBrush, Maya/Blender, Substance Painter, Marvelous Designer</li>\n<li>Experience with realistic head likeness matching</li>\n<li>Solid understanding of PBR workflows</li>\n<li>Experience creating hair cards and understanding hair shading</li>\n<li>Knowledge of AAA game pipelines and real-time asset creation</li>\n<li>Ability to work independently and take ownership of character assets</li>\n<li>Strong eye for detail, form, and material definition</li>\n</ul>\n<p><strong>Good to Have</strong></p>\n<ul>\n<li>Experience on shipped AAA titles</li>\n<li>Familiarity with photogrammetry workflows</li>\n<li>Basic understanding of rigging and skinning requirements</li>\n<li>Experience with Unreal Engine character setup</li>\n<li>Creature or stylized character experience</li>\n</ul>\n<p><strong>What We’re Looking For</strong></p>\n<ul>\n<li>A senior-level, hands-on artist (not a lead or people manager)</li>\n<li>Someone who can own characters end-to-end and deliver consistently high quality</li>\n<li>Strong problem-solver with a collaborative mindset</li>\n<li>Passion for games and character storytelling</li>\n</ul>\n<p><strong>Portfolio Requirement</strong></p>\n<p>Applicants must submit a strong portfolio showcasing:</p>\n<ul>\n<li>Realistic or stylized game-ready characters</li>\n<li>Head likeness work</li>\n<li>High-quality texturing and hair work</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_16adeffb-c9e","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Keywords Studios","sameAs":"https://apply.workable.com","logo":"https://logos.yubhub.co/j.com.png"},"x-apply-url":"https://apply.workable.com/j/3D59E2D928","x-work-arrangement":"remote","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["ZBrush","Maya/Blender","Substance Painter","Marvelous Designer","human anatomy","PBR workflows","AAA game pipelines","real-time asset creation"],"x-skills-preferred":["photogrammetry workflows","rigging and skinning requirements","Unreal Engine character setup","creature or stylized character experience"],"datePosted":"2026-03-09T10:57:30.072Z","jobLocationType":"TELECOMMUTE","employmentType":"FULL_TIME","occupationalCategory":"Design","industry":"Technology","skills":"ZBrush, Maya/Blender, Substance Painter, Marvelous Designer, human anatomy, PBR workflows, AAA game pipelines, real-time asset creation, photogrammetry workflows, rigging and skinning requirements, Unreal Engine character setup, creature or stylized character experience"}]}