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<source>
  <jobs>
    <job>
      <externalid>90112e68-9c4</externalid>
      <Title>Character Concept Artist (Senior/Principal)</Title>
      <Description><![CDATA[<p>We&#39;re seeking a Senior/Principal Character Concept Artist to join our Art team. As a key member of the team, you&#39;ll help shape the look and feel of Arkheron by creating characters that are both captivating and believable. This role calls for a strong balance of imagination and design clarity, resulting in bold ideas and then refining them into concepts that elevate every aspect of our game.</p>
<p>You&#39;ll contribute by:</p>
<ul>
<li>Creating concept art for characters, creatures, and props; from loose exploratory sketches to fully rendered designs.</li>
<li>Developing visually striking and clear character skin concepts that strengthen the narrative and align seamlessly with the IP.</li>
<li>Partnering with Art Directors, Artists, Animators, and Designers to ensure characters and creatures not only look compelling but function well in-game.</li>
<li>Collaborating with 3D Artists through detailed paint-overs and feedback to refine designs and solve visual challenges.</li>
<li>Producing well-researched mood boards and rapid iterations that inspire new themes and directions for the art team.</li>
<li>Bringing your unique passions and perspective to the broader studio and contributing beyond your core discipline that help shape not just the look of Arkheron, but also the creative practices of the team.</li>
</ul>
<p>We&#39;re excited about you because you:</p>
<ul>
<li>Bring a stunning portfolio that showcases your strongest work and highlights your range as a concept artist.</li>
<li>Have built a career creating characters, costumes, and creatures that push the limits of quality and creativity (whether in AAA games or film) leaving players and audiences with designs they remember.</li>
<li>Demonstrate outstanding draftsmanship and artistic fundamentals, with deep knowledge of costume and fashion design across eras and cultures, a strong sense of materials, and the ability to communicate them visually.</li>
<li>Can illustrate FX and animation through storyboards, and bring expert-level proficiency in Photoshop to your work.</li>
<li>Hold yourself to a high quality bar, and proactively adapt to creative challenges to ensure the art always elevates the game.</li>
<li>Thrive on collaboration, adapting your communication style (written, verbal, and visual) to meet the needs of your teammates.</li>
<li>Actively seek and apply feedback across disciplines, staying curious about other teams&#39; challenges and using those insights to strengthen how art supports gameplay.</li>
<li>Embrace accountability, consistently meet deadlines, and bring a self-starting, self-managing approach that keeps you moving in step with development.</li>
</ul>
<p>This might not be the role for you if:</p>
<ul>
<li>You&#39;re happiest on large teams with clear, specialized lanes. At Bonfire, we&#39;re a small, senior group where everyone wears a few different hats.</li>
<li>Radical transparency and direct feedback feel uncomfortable. We rely on openness and shared ownership to do our best work together.</li>
<li>You&#39;d rather follow an established process than help shape and evolve one. Here, we&#39;re always iterating as the team and game grow.</li>
<li>Playfulness and creativity don&#39;t feel essential to you. For us, they&#39;re core ingredients in making something truly special.</li>
<li>You prefer to stay narrowly focused on your craft. This role is about collaborating across disciplines and influencing areas beyond your immediate specialty.</li>
</ul>
<p>You&#39;ll love working at Bonfire because we:</p>
<ul>
<li>Embrace bold challenges with creativity and courage, making the tough calls to build a game we&#39;re proud to play every day.</li>
<li>Keep fun at the core: we play Arkheron daily, staying grounded as players. If it&#39;s not more fun than yesterday, we fix it. We don&#39;t chase trends; we listen by playing.</li>
<li>Stay truly independent, with decisions driven by the team , not by investors or a board.</li>
<li>Thrive in a culture of passion, trust, and shared ownership; where transparency matters and egos don&#39;t.</li>
</ul>
<p>The base salary range for this role is $174,800 - $221,817. Depending on your experience and level (whether you&#39;re closer to mid-level or principal), your offer may land above or below that range. We don&#39;t just look at years on a résumé , we think about the impact you can have on the team and the game. Of course, compensation at Bonfire goes beyond salary. Every new teammate receives equity, plus a full benefits package and some extra perks to make work (and life) better.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$174,800 - $221,817</Salaryrange>
      <Skills>Concept Art, Character Design, Creature Design, Prop Design, Illustration, Animation, Photoshop, Art Fundamentals, Costume Design, Fashion Design, Materials Science, Game Development, AAA Games, Film, Storyboarding, Mood Boards, Rapid Iterations, Team Collaboration, Communication Styles, Feedback Seeking, Accountability, Self-Starting, Self-Managing</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Bonfire</Employername>
      <Employerlogo>https://logos.yubhub.co/bonfirestudios.com.png</Employerlogo>
      <Employerdescription>Bonfire is a group of experienced and ambitious developers creating their first original IP, Arkheron, a fast-paced, competitive PVP game.</Employerdescription>
      <Employerwebsite>https://www.bonfirestudios.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://job-boards.greenhouse.io/bonfirestudiosinc/jobs/4022147009</Applyto>
      <Location>Hybrid, Irvine, California, United States</Location>
      <Country></Country>
      <Postedate>2026-04-17</Postedate>
    </job>
    <job>
      <externalid>0b5bc8b8-126</externalid>
      <Title>Business Development Manager - New Client Acquisition</Title>
      <Description><![CDATA[<p>We are looking for a motivated, results-driven Business Development Manager to actively identify, prospect, and secure new business opportunities for Keywords Art Studios within the Japanese market.</p>
<p>This role is focused on client acquisition—establishing initial contact, building the pipeline, qualifying leads, and closing new project contracts with publishers, developers, and IP owners who are not currently utilizing Keywords Art services.</p>
<p>The candidate must possess fluent Japanese and a high degree of English proficiency, coupled with a deep understanding of the Japanese games industry and Japanese business etiquette.</p>
<p>You will be expected to credibly discuss art production services and collaborate with internal stakeholders to define and present tailored solutions.</p>
<p>This role is crucial for executing Keywords Art Studios’ growth strategy in one of the world’s most strategically vital markets.</p>
<p>Roles and Responsibilities:</p>
<ul>
<li><p>Proactively identify and prospect potential new clients within the Japanese games and entertainment industry that require outsourced art services (Concept Art, 3D Modeling, Animation, UI/UX).</p>
</li>
<li><p>Generate a steady pipeline of qualified leads through building relationships and strategic outreach (cold calling, email campaigns, networking, industry events, social media) and market research.</p>
</li>
<li><p>Conduct initial meetings and presentations with potential clients to introduce Keywords Art Studios&#39; capabilities and portfolio, acting as the primary representative.</p>
</li>
<li><p>Skillfully investigate and question potential clients to uncover their specific and latent art production needs, development roadmaps, and budgetary constraints.</p>
</li>
<li><p>Collaborate closely with global Art Production teams (PMs, Art Directors, Leads) in India, China, US, and other locations to craft compelling proposals, Statements of Work (SOWs), and cost estimates for new projects.</p>
</li>
<li><p>Lead negotiations to secure new contracts, focusing on achieving optimal terms that satisfy both the client&#39;s requirements and Keywords Studios&#39; commercial objectives.</p>
</li>
<li><p>Work with Japanese leadership and executives at Keywords Art Studios to create and execute proactive strategies for new client acquisition, actively supporting the overall growth targets.</p>
</li>
<li><p>Build the Keywords brand by actively participating in marketing and brand building channels/exercises, particularly those focused on new client outreach (e.g., attending TGS, networking events).</p>
</li>
<li><p>Seamlessly transition newly secured clients and initial projects to the dedicated Account Management/Production teams, ensuring a smooth and positive onboarding experience.</p>
</li>
<li><p>Maintain accurate and up-to-date records of all prospecting activities, new opportunities, sales stages, and forecasts using the company&#39;s CRM system (e.g., Salesforce).</p>
</li>
<li><p>Stay current with industry trends, competitor activities, and new game/IP announcements in Japan to identify strategic acquisition targets.</p>
</li>
</ul>
<p>■業務内容</p>
<ul>
<li><p>日本のゲーム・エンターテインメント業界において、アウトソースアートサービス（コンセプトアート、3Dモデリング、アニメーション、UI/UXなど）を必要とする新規顧客候補を積極的に発掘・開拓する</p>
</li>
<li><p>関係構築と戦略的なアウトリーチ（コールドコール、メールキャンペーン、ネットワーキング、業界イベント、ソーシャルメディア）およびマーケットリサーチを通じて、精査された見込み顧客の安定したパイプラインを構築する</p>
</li>
<li><p>見込み顧客との初回ミーティングやプレゼンテーションを実施し、Keywordsのアートスタジオの能力とポートフォリオを紹介する主要な代表として活動する</p>
</li>
<li><p>見込み顧客の具体的および潜在的なアート制作ニーズ、開発ロードマップ、予算制約を発掘するために、巧みな調査と質問を行う</p>
</li>
<li><p>インド、中国、米国などに拠点を置くグローバルのアート制作チーム（PM、アートディレクター、リード）と緊密に連携し、新規プロジェクトに対する説得力のある提案書、作業範囲記述書(SOW)、コスト見積もりを作成する</p>
</li>
<li><p>新規契約を獲得するために交渉をリードし、クライアントの要件とKeywords Studiosの商業目標の両方を満たす最適な条件の実現に注力する</p>
</li>
<li><p>日本のリーダーシップチームやKeywordsのアートスタジオの幹部と協力し、新規顧客獲得のための積極的な戦略を策定・実行し、全体的な成長目標を積極的にサポートする</p>
</li>
<li><p>マーケティングやブランド構築の活動に積極的に参加し、特に新規顧客アウトリーチに重点を置いた活動（例:東京ゲームショウへの参加、ネットワーキングイベント）を通じてKeywordsブランドを構築する</p>
</li>
<li><p>新規獲得した顧客と初期プロジェクトを、専任のアカウントマネジメント/制作チームにシームレスに引き継ぎ、スムーズで好意的なオンボーディング体験を保証する</p>
</li>
<li><p>会社のCRMシステム(Salesforceなど)を使用して、すべての見込み顧客開拓活動、新規商談、営業ステージ、予測について正確かつ最新の記録を維持する</p>
</li>
<li><p>業界トレンド、競合他社の動向、日本における新しいゲーム/IPの発表について常に最新情報を把握し、戦略的な獲得ターゲットを特定する</p>
</li>
</ul>
<p>■当社が提供するもの</p>
<ul>
<li><p>ゲームアートサービスにおいて世界的に高い評価を受けるグローバルリーダーを代表する機会</p>
</li>
<li><p>成果に基づくインセンティブを含む競争力のある報酬パッケージ</p>
</li>
<li><p>日本で最大手かつ最もエキサイティングなゲーム開発企業と協働する機会</p>
</li>
<li><p>協力的で成長志向のグローバルな企業文化</p>
</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>remote</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Fluent Japanese, High degree of English proficiency, Deep understanding of the Japanese games industry, Japanese business etiquette, Art production services, Client acquisition, Outsourced art services, Concept Art, 3D Modeling, Animation, UI/UX, Proposal writing, Negotiation, Project management, Leadership, Marketing, Brand building, CRM system, Salesforce, Art production, Game development, Business development, Sales, Marketing, Project management, Leadership, Communication, Interpersonal skills, Problem-solving, Analytical skills</Skills>
      <Category>Sales</Category>
      <Industry>Technology</Industry>
      <Employername>Keywords Studios</Employername>
      <Employerlogo>https://logos.yubhub.co/j.com.png</Employerlogo>
      <Employerdescription>Keywords Studios is a global company that provides art production services to the video game industry.</Employerdescription>
      <Employerwebsite>https://apply.workable.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://apply.workable.com/j/E12688231C</Applyto>
      <Location>Suginami City, Tokyo, Japan</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>faf4b8a3-3a1</externalid>
      <Title>2D Concept Artist</Title>
      <Description><![CDATA[<p>As a Concept Artist at Volta Studios, you will play a key role in shaping the visual direction of high-profile AAA titles. You&#39;ll be responsible for producing high-quality concept designs and exploratory illustrations that bring ideas to life while aligning with client guidelines.</p>
<p>Working under the supervision of a Volta Art Director, you are expected to be both self-motivated and highly creative, contributing to a wide range of visual development tasks.</p>
<p>Responsibilities:</p>
<ul>
<li>Create high-quality concept art, exploratory designs, and visual documentation for AAA game projects.</li>
<li>Work closely with Volta Art Directors to interpret briefs and deliver work that aligns with client expectations.</li>
<li>Collaborate creatively within project requirements while maintaining consistency across styles and directions.</li>
<li>Use advanced industry techniques, including 3D software and photo manipulation, to support your design process.</li>
<li>Manage deadlines responsibly and take ownership of assigned projects.</li>
</ul>
<p>Requirements:</p>
<ul>
<li>5+ years of industry experience as an outsourcer and/or freelancer (relevant education considered equivalent).</li>
<li>Proven experience working on AAA projects.</li>
<li>Strong proficiency with industry-standard tools and workflows (3D software, photo manipulation, etc.).</li>
<li>Demonstrated ability to understand and execute from briefs and art documentation.</li>
<li>Experience collaborating with international clients as a contractor.</li>
<li>Strong sense of responsibility, ownership, and time management.</li>
</ul>
<p>Language Skills:</p>
<ul>
<li>English: Advanced (required)</li>
<li>French: Intermediate (preferred)</li>
<li>Additional languages are a plus, as we work with international clients.</li>
</ul>
<p>Bonus Points:</p>
<ul>
<li>Previous experience working with Volta clients or projects.</li>
<li>Credits with companies such as Bioware, ArenaNet or Capcom.</li>
</ul>
<p>Salary starting at $67,000 to $73,000 CAD</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange>$67,000 to $73,000 CAD</Salaryrange>
      <Skills>3D software, photo manipulation, industry-standard tools and workflows, visual development, concept art, exploratory designs, visual documentation, French, additional languages</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Volta Studios</Employername>
      <Employerlogo>https://logos.yubhub.co/j.com.png</Employerlogo>
      <Employerdescription>Volta Studios is a visual development company that creates concept art and visual documentation for AAA game projects.</Employerdescription>
      <Employerwebsite>https://apply.workable.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://apply.workable.com/j/5062133CE0</Applyto>
      <Location>Montreal</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
  </jobs>
</source>