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We may do some or all of these things:</p>\n<ul>\n<li>define and articulate goals</li>\n<li>design and publish user interfaces, architectures, layouts, and graphics</li>\n<li>conceive and evolve ideas from wireframes, mockups and prototypes through to realized products</li>\n<li>create UI for use across desktop, mobile, handheld &amp; VR</li>\n<li>imagine and execute illustrations, iconography, animations and photography for our own designs</li>\n<li>plan, design, and write communications and marketing about new features and products</li>\n<li>devise and implement user studies</li>\n<li>create branding and define use guidelines</li>\n<li>collect and analyze user data to inform our priorities</li>\n<li>author documentation to support our game partners</li>\n</ul>\n<p>We help define products with these kinds of tools &amp; deliverables:</p>\n<ul>\n<li>pixel perfect mock ups in Figma, Photoshop, InDesign</li>\n<li>front-end development in CSS, PHP, React, etc</li>\n<li>print production and setup</li>\n<li>Production-ready illustrations, animations, graphics &amp; marketing imagery</li>\n</ul>\n<p>Design is a broad field; we see it as a framework within which to solve problems. 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