{"version":"0.1","company":{"name":"YubHub","url":"https://yubhub.co","jobsUrl":"https://yubhub.co/jobs/skill/cinematics"},"x-facet":{"type":"skill","slug":"cinematics","display":"Cinematics","count":3},"x-feed-size-limit":100,"x-feed-sort":"enriched_at desc","x-feed-notice":"This feed contains at most 100 jobs (the most recently enriched). For the full corpus, use the paginated /stats/by-facet endpoint or /search.","x-generator":"yubhub-xml-generator","x-rights":"Free to redistribute with attribution: \"Data by YubHub (https://yubhub.co)\"","x-schema":"Each entry in `jobs` follows https://schema.org/JobPosting. YubHub-native raw fields carry `x-` prefix.","jobs":[{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_98150edd-887"},"title":"Franchise Art Director (Apex Legends)","description":"<p>Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.  The Franchise Art Director is the steward of the Apex franchise’s visual direction, responsible for defining, protecting, and advancing its long-term artistic ambition across every touchpoint, from in-game experiences to marketing and future expansion. This role sets the visual standards for Apex and ensures the franchise evolves in bold, innovative, and culturally resonant ways.  As a senior strategic leader, you will articulate a clear and compelling visual vision that inspires teams, aligns stakeholders, and elevates Apex on a global stage. You will drive cohesion across teams, products, and timelines, ensuring creative excellence at scale. Moving seamlessly from franchise pillars to art reviews and mentorship, you will empower teams to solve complex visual challenges and deliver breakthrough work.  In close partnership with Design, Production, and Creative leadership, you will champion a player-first vision that defines the future visual identity of Apex. You will guide art direction and visual strategy to achieve franchise goals while growing a passionate global community.  Based on-site in Los Angeles, CA; Madison, WI; or Vancouver, BC, you will report to the Franchise Creative Director and collaborate with Art, Design, studio, and EA publishing partners to align stakeholders, elevate our visual identity, and shape the next era of the Apex universe.  <strong>Key Responsibilities</strong>  Franchise Vision &amp; Visual Cohesion  - Define and evolve the long-term Art Direction vision for the Apex Legends franchise. - Establish and maintain clear artistic pillars that guide characters, environments, cosmetics, cinematics, and brand expression. - Ensure cohesion between gameplay aesthetics and the broader Apex universe. - Anticipate future trends and evolve the franchise’s visual identity to remain genre-leading and culturally relevant. - Drive visual innovation while preserving the core DNA that makes Apex recognizable and iconic. - Ensure artistic consistency across:  - In-game content  - Key art &amp; marketing materials  - Cinematics &amp; trailers  - Licensed products &amp; partnerships  - Emerging media and platform expansions - Review and approve major visual deliverables to uphold franchise standards. - Act as the final arbiter for visual decisions impacting brand identity.  Creative Leadership &amp; Direction  - Provide high-level art direction across multiple product initiatives, including seasonal content, new Legends, map expansions, modes, and external media. - Lead visual exploration and look-development for major franchise beats and long-range roadmap initiatives. - Translate abstract creative goals into actionable direction for internal and external teams. - Inspire, mentor, and elevate senior art leaders and multidisciplinary teams. - Foster a culture of artistic excellence, curiosity, and bold experimentation. - Encourage cross-team collaboration and healthy creative debate. - Champion diversity of visual influences and global perspectives.  <strong>Required Experience</strong>  - 10+ years of experience in game development or interactive entertainment. - Proven experience as an Art Director (or equivalent senior creative role) on a high-profile AAA title or live service franchise. - Demonstrated success in defining or evolving a strong visual IP. - Experience leading large, multidisciplinary teams. - Strong understanding of game development pipelines and production realities. - Exceptional visual literacy across character design, environments, UI, branding, and cinematics. - Strong world-building instincts and the ability to define cohesive artistic systems. - Strategic thinker capable of balancing creative ambition with business goals. - Skilled communicator who can articulate vision clearly and persuasively. - Comfortable operating in ambiguity and shaping long-term creative direction.  <strong>Attributes We’re Looking For</strong>  - Franchise Mindset: Thinks beyond individual seasons or features; builds for years, not months. - Cultural Awareness: Understands how visual identity intersects with player communities and global trends. - Icon Builder: Creates characters, worlds, and moments that become instantly recognizable. - Guardian of Tone: Knows when to push boundaries and when to protect the core DNA. - Innovation Driver: Seeks new artistic territory while maintaining competitive clarity.  <strong>Why This Role Matters</strong>  Apex Legends is more than a game - it’s an evolving universe. The Franchise Art Director ensures that as the experience grows, its artistic identity becomes stronger, sharper, and more iconic.  This is an opportunity to shape the future of one of the industry’s most recognizable live service franchises and leave a lasting creative legacy.  <strong>Pay Transparency - North America</strong>  <strong>COMPENSATION AND BENEFITS</strong>  The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).  <strong>PAY RANGES</strong>  \\\\\\<em> British Columbia (depending on location e.g. Vancouver vs. Victoria) \\\\</em>$187,000 - $259,400 CAD  \\\\\\<em> California (depending on location e.g. Los Angeles vs. San Francisco) \\\\</em>$210,600 - $320,000 USD  Pay is just one part of the overall compensation at EA.  In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.  For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_98150edd-887","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Franchise-Art-Director-Apex-Legends/212925","x-work-arrangement":"onsite","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$187,000 - $259,400 CAD (British Columbia) or $210,600 - $320,000 USD (California)","x-skills-required":["game development","interactive entertainment","art direction","visual identity","brand expression","cinematics","trailers","licensed products","platform expansions","visual innovation","core DNA","artistic consistency","franchise vision","long-term artistic ambition","game development pipelines","production realities","visual literacy","character design","environments","UI","branding","cinematics","world-building","artistic systems","strategic thinking","creative ambition","business goals","communication","ambiguity","long-term creative direction"],"x-skills-preferred":[],"datePosted":"2026-03-09T11:09:36.972Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Los Angeles, CA; Madison, WI; or Vancouver, BC"}},"employmentType":"FULL_TIME","occupationalCategory":"Design","industry":"Technology","skills":"game development, interactive entertainment, art direction, visual identity, brand expression, cinematics, trailers, licensed products, platform expansions, visual innovation, core DNA, artistic consistency, franchise vision, long-term artistic ambition, game development pipelines, production realities, visual literacy, character design, environments, UI, branding, cinematics, world-building, artistic systems, strategic thinking, creative ambition, business goals, communication, ambiguity, long-term creative direction","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":187000,"maxValue":320000,"unitText":"YEAR"}}},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_88f22cf7-c50"},"title":"Senior Environment Artist","description":"<p><strong>Senior Environment Artist</strong></p>\n<p>We are looking for a Senior Environment Artist to join our Environment Art team at Criterion Games, based either full-time onsite or hybrid in Guildford. Reporting to the Environment Art Director and working with our Lead Environment Artists, you will help create world-class game environments that feel immersive, grounded, and built for great gameplay.</p>\n<p><strong>What you&#39;ll do:</strong></p>\n<ul>\n<li>Help shape the visual direction of levels, working with Art Directors and Leads to bring our environments to life.</li>\n<li>Partner with Level Designers to create playable, engaging and well-composed spaces from blockout through to final quality.</li>\n<li>Set the quality bar by creating benchmark areas and set dressing dressing examples.</li>\n<li>Collaborate with Environment Artists, Lighting, VFX, Cinematics, and Technical Art to deliver cohesive, high-quality worlds.</li>\n<li>Use world-class terrain tools, world-building workflows, and set dressing techniques to build believable, engaging environments.</li>\n<li>Help evolve level art workflows and best practices to improve quality, efficiency and consistency.</li>\n<li>Work with Technical Art to balance visual fidelity and performance across platforms.</li>\n<li>Provide feedback and mentorship to teammates, helping raise the quality of the team&#39;s work.</li>\n<li>Collaborate with content artists and level leads to develop asset lists, gather references, and prepare asset briefs for outsourcing.</li>\n<li>Stay curious - exploring new techniques and approaches that push the level art craft forward.</li>\n</ul>\n<p><strong>Who you are:</strong></p>\n<ul>\n<li>A senior-level environment or level artist with a portfolio demonstrating exceptional visual quality and composition skills.</li>\n<li>5+ years of experience creating high-quality levels for shipped AAA titles.</li>\n<li>An artist who is comfortable taking the lead on levels through all phases of production.</li>\n<li>An artist with good experience of world-building workflows, including advanced terrain systems, material creation, modular kits, set dressing, and photogrammetry pipelines.</li>\n<li>Someone who is experienced and enjoys collaborating with Design, Art, and Technical teams while helping improve for the whole group.</li>\n</ul>\n<p><strong>About Electronic Arts</strong></p>\n<p>We&#39;re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.</p>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_88f22cf7-c50","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Senior-Environment-Artist/212928","x-work-arrangement":"hybrid","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":null,"x-skills-required":["Environment Art","Level Design","World-building","Terrain Systems","Material Creation","Modular Kits","Set Dressing","Photogrammetry Pipelines"],"x-skills-preferred":["Technical Art","Lighting","VFX","Cinematics"],"datePosted":"2026-03-09T10:59:05.057Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Guildford"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"Environment Art, Level Design, World-building, Terrain Systems, Material Creation, Modular Kits, Set Dressing, Photogrammetry Pipelines, Technical Art, Lighting, VFX, Cinematics"},{"@context":"https://schema.org","@type":"JobPosting","identifier":{"@type":"PropertyValue","name":"YubHub","value":"job_f9545185-a74"},"title":"Senior Technical Animator (Character Technology) - EA SPORTS Technology","description":"<p>We are searching for a talented and experienced Senior Technical Animator to join the A-Team. Our ideal candidate is, like us, passionate about advancing games in a collaborative environment with a team of veteran developers. The ideal candidate will possess a strong problem-solving mentality and be fearless in the face of new technologies and tools.</p>\n<p><strong>What you&#39;ll do</strong></p>\n<ul>\n<li>Work side-by-side with engineers to develop new animation solutions across DCC and Machine Learning.</li>\n<li>Design and implement cutting edge animation tools/pipelines for animators and designers in the digital content creation space.</li>\n</ul>\n<p><strong>What you need</strong></p>\n<ul>\n<li>Proven experience as a Technical Animation expert showcased with motion matching and procedural solutions in released products.</li>\n<li>Proven experience in building animation tools and scripts in released products.</li>\n</ul>\n<p style=\"margin-top:24px;font-size:13px;color:#666;\">XML job scraping automation by <a href=\"https://yubhub.co\">YubHub</a></p>","url":"https://yubhub.co/jobs/job_f9545185-a74","directApply":true,"hiringOrganization":{"@type":"Organization","name":"Electronic Arts","sameAs":"https://jobs.ea.com","logo":"https://logos.yubhub.co/jobs.ea.com.png"},"x-apply-url":"https://jobs.ea.com/en_US/careers/JobDetail/Senior-Technical-Animator-Character-Technology-EA-SPORTS-Technology/211865","x-work-arrangement":"hybrid","x-experience-level":"senior","x-job-type":"full-time","x-salary-range":"$111,600 - $152,800 CAD","x-skills-required":["Technical Animation","Motion Matching","Procedural Solutions","Animation Tools","Scripting"],"x-skills-preferred":["Motion Capture","Rigging","Cinematics/Presentation","Web Technologies"],"datePosted":"2026-01-16T02:04:01.247Z","jobLocation":{"@type":"Place","address":{"@type":"PostalAddress","addressLocality":"Vancouver"}},"employmentType":"FULL_TIME","occupationalCategory":"Engineering","industry":"Technology","skills":"Technical Animation, Motion Matching, Procedural Solutions, Animation Tools, Scripting, Motion Capture, Rigging, Cinematics/Presentation, Web Technologies","baseSalary":{"@type":"MonetaryAmount","currency":"USD","value":{"@type":"QuantitativeValue","minValue":111600,"maxValue":152800,"unitText":"YEAR"}}}]}