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  <jobs>
    <job>
      <externalid>39cdb2e2-613</externalid>
      <Title>Structures Technician</Title>
      <Description><![CDATA[<p>We are seeking a skilled Structures Technician to join our team. As a Structures Technician, you will perform complex assembly, fitting of detail parts, and installation at high-level productivity rates within various manufacturing processes. You will ensure that parts assembly meets or exceeds specifications.</p>
<p>Key responsibilities include: Performing complex assembly, fitting of detail parts, and structures, and installation throughout varied drilling and riveting operations, under limited to zero direct supervision. Completing routine and build tasks completion parameters as defined by management. Completing frequent special assignments and complex repairs. Participating actively in the mentor program and training others to perform tasks. Maintaining a clean and organized work area and supporting the company&#39;s 5S program. Participating and satisfactorily completing HACI certification eligibility requirements for internal aircraft process specifications.</p>
<p>Requirements include: High School Diploma or equivalent. Relevant experience or demonstrated knowledge, skills, and abilities to perform the above-mentioned tasks. A&amp;P and/or other related licensure highly desired.</p>
<p>Preferred qualifications include: Experience working directly with outside customers. Exhibiting teamwork and strong work ethics. Ability to work overtime, call in, call back, and on-call duty if so requested by management. Intermediate working knowledge of SAP and TCM beginner level. May be requested to travel nationally and internationally.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>entry</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Arithmetic, Instruments, Blueprints, Microsoft Office applications (Word, Excel, Lotus Notes, and PowerPoint), SAP, TCM, A&amp;P and/or other related licensure, Experience working directly with outside customers, Exhibiting teamwork and strong work ethics, Ability to work overtime, call in, call back, and on-call duty if so requested by management</Skills>
      <Category>Engineering</Category>
      <Industry>Automotive</Industry>
      <Employername>Honda Aircraft Company</Employername>
      <Employerlogo>https://logos.yubhub.co/careers.honda.com.png</Employerlogo>
      <Employerdescription>Honda Aircraft Company is a leading manufacturer of business jets, producing high-performance aircraft for private and commercial use.</Employerdescription>
      <Employerwebsite>https://careers.honda.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://careers.honda.com/us/en/job/10601/Structures-Technician</Applyto>
      <Location>Greensboro</Location>
      <Country></Country>
      <Postedate>2026-04-22</Postedate>
    </job>
    <job>
      <externalid>fad70189-475</externalid>
      <Title>Dev Laser Operator</Title>
      <Description><![CDATA[<p><strong>ABOUT THE TEAM</strong></p>
<p>Our manufacturing development team is responsible for rapidly iterating and building cutting-edge defence hardware.</p>
<p><strong>ABOUT THE JOB</strong></p>
<p>The ideal candidate for this role has a track record of taking ownership in solving fabrication challenges. They have creatively devised physical solutions, either personally manufacturing them or overseeing the manufacturing process. If you are someone who thrives in a fast-paced environment, this role is for you.</p>
<p><strong>RESPONSIBILITIES</strong></p>
<ul>
<li>Process sheet metal parts utilizing CNC laser cutting, CNC press brake, and various other machine tools</li>
</ul>
<ul>
<li>Perform quality checks on completed products</li>
</ul>
<ul>
<li>Troubleshoot issues with the fabrication equipment</li>
</ul>
<ul>
<li>Maintain fabrication equipment</li>
</ul>
<ul>
<li>Follow OSHA safety guidelines</li>
</ul>
<p><strong>REQUIRED QUALIFICATIONS</strong></p>
<ul>
<li>Sheet metal processing experience with AMADA ENSIS Fiber Laser with 5+ years of experience</li>
</ul>
<ul>
<li>Proficient in operation of AMADA ENSIS Fiber Lasers and supporting equipment</li>
</ul>
<ul>
<li>Proficient in maintenance of AMADA ENSIS Fiber Lasers and supporting equipment</li>
</ul>
<ul>
<li>Proficient in the installation and setup of AMADA ENSIS Fiber Lasers and supporting equipment</li>
</ul>
<ul>
<li>Proficiency in AMADA Fiber Laser cut conditions and settings</li>
</ul>
<ul>
<li>Proficient in G-Code and M-Code relating to AMADA ENSIS Fiber Lasers</li>
</ul>
<ul>
<li>CAD (SolidWorks, NX) experience with expertise in Sheet Metal design</li>
</ul>
<ul>
<li>Reading and interpreting blueprints and drawings</li>
</ul>
<ul>
<li>Proficient in sheet metal properties (Material types and physical properties)</li>
</ul>
<ul>
<li>Sheet metal processing experience with AMADA CNC press brake with 3+ years of experience</li>
</ul>
<ul>
<li>AMADA CNC Press Brake tooling setup</li>
</ul>
<ul>
<li>AMADA CNC Press Brake programming</li>
</ul>
<ul>
<li>AMADA CNC Press Brake Operation</li>
</ul>
<ul>
<li>Metal fabrication in an R&amp;D environment with 5+ years of experience</li>
</ul>
<ul>
<li>Proficient with cam software from SigmaNest and Amada AP100</li>
</ul>
<ul>
<li>Ability to work through R&amp;D tasks with limited oversight (evaluate, design, order materials, execute)</li>
</ul>
<ul>
<li>High level of mechanical aptitude (aerospace/automotive/motorsports background).</li>
</ul>
<ul>
<li>Advanced knowledge of engineering design and manufacturing procedures.</li>
</ul>
<ul>
<li>Ability to multi-task</li>
</ul>
<ul>
<li>U.S. Person status is required as this position needs to access export-controlled data</li>
</ul>
<p><strong>PREFERRED QUALIFICATIONS</strong></p>
<ul>
<li>Basic use of conventional machining equipment (mill/lathe)</li>
</ul>
<ul>
<li>General knowledge and operation of waterjet</li>
</ul>
<ul>
<li>Welding (GMAW/GTAW) of steel, stainless, aluminum, exotic alloys</li>
</ul>
<ul>
<li>CNC machine operating/setup experience</li>
</ul>
<ul>
<li>General knowledge with AC and DC electrical systems</li>
</ul>
<ul>
<li>Understanding of Pem Hardware solutions</li>
</ul>
<p><strong>SALARY RANGE</strong></p>
<p>US Salary Range $60,000-$80,000 USD</p>
<p>The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary offer may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations. Highly competitive equity grants are included in the majority of full time offers; and are considered part of Anduril&#39;s total compensation package.</p>
<p><strong>BENEFITS</strong></p>
<p>Healthcare Benefits - US Roles: Comprehensive medical, dental, and vision plans at little to no cost to you. - UK &amp; AUS Roles: We cover full cost of medical insurance premiums for you and your dependents. - IE Roles: We offer an annual contribution toward your private health insurance for you and your dependents.</p>
<p>Additional Benefits - Income Protection: Anduril covers life and disability insurance for all employees. - Generous time off: Highly competitive PTO plans with a holiday hiatus in December. Caregiver &amp; Wellness Leave is available to care for family members, bond with a new baby, or address your own medical needs. - Family Planning &amp; Parenting Support: Coverage for fertility treatments (e.g., IVF, preservation), adoption, and gestational carriers, along with resources to support you and your partner from planning to parenting. - Mental Health Resources: Access free mental health resources 24/7, including therapy and life coaching. Additional work-life services, such as legal and financial support, are also available. - Professional Development: Annual reimbursement for professional development - Commuter Benefits: Company-funded commuter benefits based on your region. - Relocation Assistance: Available depending on role eligibility.</p>
<p>Retirement Savings Plan - US Roles: Traditional 401(k), Roth, and after-tax (mega backdoor Roth) options. - UK &amp; IE Roles: Pension plan with employer match. - AUS Roles: Superannuation plan.</p>
<p><strong>PROTECTING YOURSELF FROM RECRUITMENT SCAMS</strong></p>
<p>Anduril is committed to maintaining the integrity of our Talent acquisition process and the security of our candidates. We&#39;ve observed a rise in sophisticated phishing and fraudulent schemes where individuals impersonate Anduril representatives, luring job seekers with false interviews or job offers. These scammers often attempt to extract payment or sensitive personal information.</p>
<p>To ensure your safety and help you navigate your job search with confidence, please keep the following critical points in mind:</p>
<ul>
<li>No Financial Requests: Anduril will never solicit payment or demand personal financial details (such as banking information, credit card numbers, or social security numbers) at any stage of our hiring process. Our legitimate recruitment is entirely free for candidates.</li>
</ul>
<ul>
<li>Please always verify communications:</li>
</ul>
<ul>
<li>Direct from Anduril: If you receive an email from one of our recruiters, it will only come from an @anduril.com address.</li>
</ul>
<ul>
<li>Via Agency Partner: If contacted by a recruiting agency for an Anduril role, their email will clearly identify their agency. If you suspect any suspicious activity, please verify the agency&#39;s authenticity by reaching out to contact@anduril.com.</li>
</ul>
<ul>
<li>Exercise Caution with Unsolicited Outreach: If you receive any communication that appears suspicious, contains grammatical errors, or makes unusual requests, do not engage. Always confirm the sender&#39;s email domain is @anduril.com before providing any personal information or clicking on links.</li>
</ul>
<ul>
<li>What to Do If You Suspect Fraud: Should you encounter any questionable or fraudulent outreach claiming to be from Anduril, please report it immediately to contact@anduril.com. Your proactive caution is invaluable in protecting your personal information and upholding the security and trustworthiness of our recruitment efforts.</li>
</ul>
<p><strong>DATA PRIVACY</strong></p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel></Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange>$60,000-$80,000 USD</Salaryrange>
      <Skills>Sheet metal processing experience with AMADA ENSIS Fiber Laser, Proficient in operation of AMADA ENSIS Fiber Lasers and supporting equipment, Proficient in maintenance of AMADA ENSIS Fiber Lasers and supporting equipment, Proficient in the installation and setup of AMADA ENSIS Fiber Lasers and supporting equipment, Proficiency in AMADA Fiber Laser cut conditions and settings, Proficient in G-Code and M-Code relating to AMADA ENSIS Fiber Lasers, CAD (SolidWorks, NX) experience with expertise in Sheet Metal design, Reading and interpreting blueprints and drawings, Proficient in sheet metal properties (Material types and physical properties), Sheet metal processing experience with AMADA CNC press brake, AMADA CNC Press Brake tooling setup, AMADA CNC Press Brake programming, AMADA CNC Press Brake Operation, Metal fabrication in an R&amp;D environment, Proficient with cam software from SigmaNest and Amada AP100, Ability to work through R&amp;D tasks with limited oversight, High level of mechanical aptitude (aerospace/automotive/motorsports background), Advanced knowledge of engineering design and manufacturing procedures, Ability to multi-task, U.S. Person status, Basic use of conventional machining equipment (mill/lathe), General knowledge and operation of waterjet, Welding (GMAW/GTAW) of steel, stainless, aluminum, exotic alloys, CNC machine operating/setup experience, General knowledge with AC and DC electrical systems, Understanding of Pem Hardware solutions</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Anduril</Employername>
      <Employerlogo>https://logos.yubhub.co/anduril.com.png</Employerlogo>
      <Employerdescription>Anduril is a defence technology company that develops cutting-edge hardware, including static equipment, moving ground equipment, and flight vehicles.</Employerdescription>
      <Employerwebsite>https://www.anduril.com/</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://job-boards.greenhouse.io/andurilindustries/jobs/5101334007</Applyto>
      <Location>Costa Mesa, California, United States</Location>
      <Country></Country>
      <Postedate>2026-04-18</Postedate>
    </job>
    <job>
      <externalid>276f3a05-2e9</externalid>
      <Title>Field CTO - America Industries</Title>
      <Description><![CDATA[<p>We are seeking a Field Chief Technology Officer (Field CTO) for the Americas Industries Business Unit to be a senior, customer-facing technology and business transformation thought leader for our most strategic, often global, accounts in regulated industries.</p>
<p>This individual contributor role sits at the intersection of data and AI strategy, industry transformation, and executive relationship-building, working closely with C-level leaders to drive multi-year change on the data platform while representing real-world needs back into Databricks.</p>
<p>Key responsibilities include:</p>
<ul>
<li>Building and maintaining trusted-advisor relationships with C-level executives in large US-based and global accounts, especially in highly regulated industries.</li>
<li>Cultivating a strong social and professional network across customer executives, boards, key industry bodies, and partners.</li>
<li>Shaping executive thinking on modern data and AI architectures, with emphasis on Lakehouse and data platform modernization as the primary lever for long-term Gen AI impact.</li>
<li>Leading C-level briefings, strategy sessions, and multi-day workshops that connect business outcomes, regulatory constraints, and operating model change to concrete Databricks-based roadmaps.</li>
<li>Serving as a deep technical counterpart in the field, maintaining L200–L300 proficiency across Databricks products and being able to credibly engage architects, data engineers, and data scientists on solution design and trade-offs.</li>
<li>Generalizing patterns from the field into reusable reference architectures, industry blueprints, and best practices for regulated industries, and sharing them through blogs, webinars, whitepapers, and conference keynotes.</li>
<li>Orchestrating the broader ecosystem (cloud providers, GSIs, consultancies, ISVs) around customer objectives, ensuring Databricks is at the center of multi-year transformation programs rather than isolated projects.</li>
<li>Partnering with Account Executives, Solutions Architects, Industry Leads, and Product Specialists to drive complex, multi-year sales cycles, securing platform decisions and expansions while influencing ACV and consumption growth.</li>
<li>Providing structured, prioritized feedback from strategic customers into Product, Engineering, and Field leadership to influence product roadmap, especially around data, governance, security, and regulated-industry requirements.</li>
<li>Mentoring senior Field Engineering and industry-focused talent, contributing to a pipeline of principal- and CTO-level leaders and codifying ways of working for complex, regulated accounts.</li>
</ul>
<p>Requirements include:</p>
<ul>
<li>15+ years of experience spanning enterprise technology and consulting, including leading or advising on multi-year data platform and analytics transformations in large, complex organizations.</li>
<li>Significant time spent inside a large enterprise software or cloud company in roles that required navigating matrixed organizations and driving change at scale, combined with direct industry exposure rather than a career spent solely in horizontal software.</li>
<li>Experience in or with regulated industries, with familiarity with regulatory and compliance considerations affecting data and AI platforms.</li>
<li>A background that blends hands-on technology and architecture work on data platforms and analytics, organizational and operating model change, executive consulting or advisory, and proven ability to operate as a highly credible peer to C-level executives.</li>
<li>Strong, proactive networker who is naturally curious about which associations, councils, and forums matter for a given customer set, and who uses those networks to create new executive entry points and opportunities.</li>
<li>Demonstrated longevity and impact in prior roles, with evidence of building and sustaining long-term customer relationships and programs rather than frequent short stints.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>hybrid</Workarrangement>
      <Salaryrange>$249,800-$343,400 USD</Salaryrange>
      <Skills>data and AI strategy, industry transformation, executive relationship-building, Lakehouse and data platform modernization, Gen AI impact, L200–L300 proficiency across Databricks products, solution design and trade-offs, reference architectures, industry blueprints, best practices for regulated industries, cloud providers, GSIs, consultancies, ISVs, complex, multi-year sales cycles, platform decisions and expansions, ACV and consumption growth, product roadmap, data governance, security, regulated-industry requirements</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Databricks</Employername>
      <Employerlogo>https://logos.yubhub.co/databricks.com.png</Employerlogo>
      <Employerdescription>Databricks is a data and AI company that provides a unified and democratized data, analytics, and AI platform. It has over 10,000 organizations worldwide as clients.</Employerdescription>
      <Employerwebsite>https://databricks.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://job-boards.greenhouse.io/databricks/jobs/8306218002</Applyto>
      <Location>United States</Location>
      <Country></Country>
      <Postedate>2026-04-18</Postedate>
    </job>
    <job>
      <externalid>bedf8a34-102</externalid>
      <Title>Welder</Title>
      <Description><![CDATA[<p>We are seeking an experienced Welder to join our team. As a Welder, you will be responsible for performing high-quality welding tasks using various welding processes and equipment. You will read, interpret, and follow blueprints and sketches to understand the specifications of a project. You will also be required to work aloft (on scaffold or on manlifts) and in confined spaces.</p>
<p>Responsibilities:</p>
<ul>
<li>Complete carbon steel, aluminum, and stainless steel fillet and butt weld certifications using the SMAW (Stick), GMAW (MIG), FCAW (Flux Core), and GMAW-P process (multi-pass) in 3G and 4G positions</li>
<li>Complete stainless steel, Cupro-Nickel, and carbon steel pipe welds (6G)</li>
<li>Self-assess quality of work to ensure compliance with industry standards and regulations</li>
<li>Perform routine maintenance on welding equipment and tools</li>
<li>Perform structural welding on ship components such as hulls, decks, bulkheads, frames, and foundations</li>
<li>Prepare work surfaces by grinding, cutting, and cleaning to ensure quality welds</li>
<li>Perform grinding, cutting, torching, and pick up work as needed</li>
<li>Conduct weld fit-up and tacking according to engineering specifications and welding best practices</li>
<li>Work in various positions, including overhead, vertical, and flat welding, often in tight or elevated spaces</li>
<li>Inspect all equipment daily (torch, torch hoses, grinder, levels, tapes, etc.)</li>
</ul>
<p>Culture and Collaboration:</p>
<ul>
<li>Follow all shipyard safety policies, including proper use of PPE, fire prevention, and confined space protocols</li>
<li>Assist in the training and development of junior welders</li>
<li>Collaborate and communicate with welders, metal fitters, pipefitters, electricians, and other trades as required to complete vessel construction or repair and to maintain efficient work flows</li>
<li>Work independently and as part of a team in a fast-paced ship production environment</li>
<li>Maintain a clean and safe work area</li>
<li>Maintain a positive attitude toward customers and represent Saronic professionally</li>
<li>Make a personal commitment and be accountable for HSE results, driving toward the achievement of defined goals</li>
<li>Welding performance is subject to successfully passing all NDT requirements as set forth by classification society</li>
</ul>
<p>Benefits:</p>
<ul>
<li>Medical Insurance: Comprehensive health insurance plans covering a range of services</li>
<li>Dental and Vision Insurance: Coverage for routine dental check-ups, orthodontics, and vision care</li>
<li>Time Off: Generous PTO and Holidays</li>
<li>Parental Leave: Paid maternity and paternity leave to support new parents</li>
<li>Competitive Salary: Industry-standard salaries with opportunities for performance-based bonuses</li>
<li>Retirement Plan: 401(k) plan</li>
<li>Stock Options: Equity options to give employees a stake in the company’s success</li>
<li>Life and Disability Insurance: Basic life insurance and short- and long-term disability coverage</li>
<li>Additional Perks: Free lunch benefit and unlimited free drinks and snacks in the office</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>entry</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>welding, blueprints, sketches, SMAW, GMAW, FCAW, GMAW-P, carbon steel, aluminum, stainless steel, pipe welds, NDT</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Saronic Technologies</Employername>
      <Employerlogo>https://logos.yubhub.co/saronic.com.png</Employerlogo>
      <Employerdescription>Saronic Technologies develops state-of-the-art solutions for the Department of Defense through autonomous and intelligent platforms.</Employerdescription>
      <Employerwebsite>https://www.saronic.com/</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.lever.co/saronic/1ec9881d-2a92-4d88-bb8b-5bee9ae03db6</Applyto>
      <Location>San Francisco</Location>
      <Country></Country>
      <Postedate>2026-04-17</Postedate>
    </job>
    <job>
      <externalid>d07576cc-0fc</externalid>
      <Title>Electrician</Title>
      <Description><![CDATA[<p>We are seeking an experienced Electrician to join our Production team. As an Electrician, you will be responsible for ensuring proper operation of electrical systems, reading and interpreting blueprints and electrical schematics, and installing, maintaining, and repairing electrical systems and equipment on vessels.</p>
<p>Key responsibilities include:</p>
<ul>
<li><p>Ensuring proper operation of electrical systems by using tools, gauges, meters, and testing equipment</p>
</li>
<li><p>Reading, interpreting, and following blueprints and sketches to understand the specifications of a project</p>
</li>
<li><p>Reading and interpreting electrical schematics, one-lines, wiring diagrams, and blueprints</p>
</li>
<li><p>Strong electrical aptitude and attention to detail</p>
</li>
<li><p>Figuring material take-offs on drawings for required cut lengths</p>
</li>
<li><p>Planning electrical system layout, installation, or repair per specifications</p>
</li>
<li><p>Possessing a thorough understanding of AC or DC circuit operation and theory</p>
</li>
<li><p>Reading manufacturer documentation to determine how to install and integrate engine electrical, control, and communication systems</p>
</li>
<li><p>Understanding the function and install of marine electronics such as AIS, Radar, transponders, and transducers</p>
</li>
<li><p>Can QC electrical schematics and effectively communicate issues to supervisor</p>
</li>
<li><p>Basic understanding of proper wire and circuit protection sizing</p>
</li>
<li><p>Will be required to work aloft (on scaffold or on manlifts) and in confined spaces.</p>
</li>
</ul>
<p>On site training is provided.</p>
<p>As an Electrician, you will have the opportunity to work on a variety of projects, including vessel construction and repair. You will be part of a team that values collaboration, communication, and a positive attitude towards customers and colleagues.</p>
<p>Benefits include:</p>
<ul>
<li>Medical Insurance: Comprehensive health insurance plans covering a range of services</li>
<li>Dental and Vision Insurance: Coverage for routine dental check-ups, orthodontics, and vision care</li>
<li>Time Off: Generous PTO and Holidays</li>
<li>Parental Leave: Paid maternity and paternity leave to support new parents</li>
<li>Competitive Salary: Industry-standard salaries with opportunities for performance-based bonuses</li>
<li>Retirement Plan: 401(k) plan</li>
<li>Stock Options: Equity options to give employees a stake in the company’s success</li>
<li>Life and Disability Insurance: Basic life insurance and short- and long-term disability coverage</li>
<li>Additional Perks: Free lunch benefit and unlimited free drinks and snacks in the office</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>electrical systems, blueprints, electrical schematics, AC or DC circuit operation, marine electronics, wire and circuit protection sizing</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Saronic Technologies</Employername>
      <Employerlogo>https://logos.yubhub.co/saronictechnologies.com.png</Employerlogo>
      <Employerdescription>Saronic Technologies develops state-of-the-art solutions for the Department of Defense through autonomous and intelligent platforms.</Employerdescription>
      <Employerwebsite>https://www.saronictechnologies.com/</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://jobs.lever.co/saronic/84e332a2-0b14-4efa-8cc8-88e5c81b2bbb</Applyto>
      <Location>Franklin</Location>
      <Country></Country>
      <Postedate>2026-04-17</Postedate>
    </job>
    <job>
      <externalid>76c50627-001</externalid>
      <Title>Technical Game Designer</Title>
      <Description><![CDATA[<p>We&#39;re seeking a talented Technical Game Designer in Unreal to join our growing team. As a Technical Game Designer, you&#39;ll use your expertise in design tools, experience, and excellent sense of scale to enhance the quality of our projects and deliver fresh experiences that captivate players.</p>
<p><strong>Key Responsibilities</strong></p>
<ul>
<li>Design captivating experiences that push the boundaries and deliver innovative gameplay.</li>
<li>Lead the implementation of significant gameplay components from beginning to end, using skills such as Blueprint Scripting, Replication, Sequences, and Replays.</li>
<li>Collaborate closely with design leaders to develop and refine engaging gameplay experiences.</li>
<li>Employ Unreal Blueprint to execute in-game content.</li>
<li>Be the go-to person for complex content implementation that challenges current systems or requires significant input from artists, designers, and engineers.</li>
<li>Iterate, polish, and balance gameplay mechanics and systems.</li>
<li>Advocate for an immersive player experience and craft compelling user stories.</li>
<li>Test and validate your work on target hardware.</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>3+ years of game design experience, with a minimum of one shipped game.</li>
<li>Proven ability to create functional prototypes.</li>
<li>Proficiency with visual scripting languages, particularly UE Blueprints (2 years).</li>
<li>Strong analytical and creative thinking skills with an in-depth knowledge of gameplay mechanics and how to create engaging experiences for players.</li>
<li>Knowledge of UE Sequencer.</li>
<li>3-5 years working in Unreal.</li>
<li>Self-motivated and proactive in identifying design and technical issues, with a willingness to seek assistance when necessary.</li>
<li>Technically skilled and capable of working independently in a small team environment as part of a larger team.</li>
<li>Experience working on multiplayer games.</li>
<li>Excellent communication, interpersonal, and organizational skills.</li>
<li>Ability to communicate effectively and collaborate with others.</li>
<li>Passion for video games.</li>
</ul>
<p><strong>Bonus Points</strong></p>
<ul>
<li>Experience with C++/C#.</li>
<li>A diverse skill set is advantageous!</li>
<li>Familiarity with network replication.</li>
</ul>
<p><strong>Benefits</strong></p>
<ul>
<li>Competitive gross salary.</li>
<li>Law Benefits.</li>
<li>Career path.</li>
<li>After 3 months:<ul>
<li>Major and minor medical expenses insurance.</li>
<li>Saving funds.</li>
<li>Grocery tickets ($1,200)</li>
</ul>
</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>remote</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>UE Blueprints, Blueprint Scripting, Replication, Sequences, Replays, UE Sequencer, C++/C#, Network replication</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>High Voltage</Employername>
      <Employerlogo>https://logos.yubhub.co/j.com.png</Employerlogo>
      <Employerdescription>High Voltage is a game development company.</Employerdescription>
      <Employerwebsite>https://apply.workable.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://apply.workable.com/j/70E86AC8B7</Applyto>
      <Location></Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>c475c23c-2a7</externalid>
      <Title>Technical Animation Artist</Title>
      <Description><![CDATA[<p>We&#39;re looking for a Technical Animation Artist to join our team. As a Technical Animation Artist, you&#39;ll play a key role in bridging art and engineering to bring characters, creatures, and animated worlds to life. This role contributes to animation-driven R&amp;D, builds tools and pipelines that empower animators, and ensures high-quality, performant character systems across the studio&#39;s projects.</p>
<p><strong>Collaboration &amp; Support</strong></p>
<p>You&#39;ll work closely with animators, character artists, and gameplay engineers to ensure efficient workflows and high-fidelity animated content. You&#39;ll translate the technical requirements of the animation team into actionable solutions for engineering and pipeline teams. You&#39;ll diagnose and resolve complex animation-related issues including rig behavior, deformation quality, skeletal hierarchies, retargeting, and physics performance.</p>
<p><strong>Rigging, Simulation &amp; Animation Systems</strong></p>
<p>You&#39;ll design, build, and maintain modular, animator-friendly rigs for characters, creatures, props, facial animation, and mechanical assets. You&#39;ll implement and refine physics-based systems including ragdoll setups, cloth simulation, spline dynamics, secondary motion, and procedural animation solutions. You&#39;ll develop scalable animation blueprints, state machines, blend trees, and control rigs in Unreal or Unity. You&#39;ll integrate motion capture data, build retargeting pipelines, and ensure consistent motion quality across diverse character sets.</p>
<p><strong>Tools, Pipelines &amp; Optimisation</strong></p>
<p>You&#39;ll create and maintain tools, scripts, and automated pipelines that improve animation productivity and asset quality. You&#39;ll build validation tools to enforce naming conventions, skeleton standards, rig integrity, and performance budgets. You&#39;ll profile and optimise animation systems, rig performance, runtime solvers, and physics setups to work efficiently within hardware constraints. You&#39;ll participate in cross-discipline R&amp;D to establish best practices for real-time deformation, procedural animation, and advanced simulation workflows.</p>
<p><strong>Requirements</strong></p>
<ul>
<li>Experience with Python, C#, MEL, PyMEL, MAXScript, Blueprints (Unreal), Editor Tools (Unity)</li>
<li>Understanding of runtime animation systems, rig solvers, and physics components</li>
<li>Familiarity with shader scripting (HLSL/GLSL) is a plus, particularly for deformation or skinning R&amp;D</li>
</ul>
<p><strong>Skills</strong></p>
<ul>
<li>Character &amp; Creature Rigging</li>
<li>Cloth / Hair / Ragdoll / Physics Setup</li>
<li>Animation Pipeline Development</li>
<li>Procedural Animation &amp; Secondary Motion</li>
<li>Performance Profiling &amp; Optimisation</li>
<li>Motion Capture Integration</li>
</ul>
<p><strong>Software / Tools</strong></p>
<ul>
<li>Unreal Engine (Control Rig, Physics, Animation Blueprints)</li>
<li>Unity (Mecanim, Animation Rigging Package, DOTS animation optional)</li>
<li>Maya, 3DS Max (rigging, scripting, tool creation)</li>
<li>Houdini (procedural rigs, physics, motion tools a bonus)</li>
</ul>
<p><strong>Benefits</strong></p>
<ul>
<li>Only those with relevant working rights for Malaysia, and Indonesia will be considered. Sponsorship and relocation is not being offered as part of this package.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>remote</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>Character &amp; Creature Rigging, Cloth / Hair / Ragdoll / Physics Setup, Animation Pipeline Development, Procedural Animation &amp; Secondary Motion, Performance Profiling &amp; Optimisation, Motion Capture Integration, Python, C#, MEL, PyMEL, MAXScript, Blueprints (Unreal), Editor Tools (Unity)</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Keywords Studios Singapore</Employername>
      <Employerlogo>https://logos.yubhub.co/j.com.png</Employerlogo>
      <Employerdescription>Keywords Studios is a global leader providing art services to AAA Publishers, with work featured in top-selling titles on console and PC.</Employerdescription>
      <Employerwebsite>https://apply.workable.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://apply.workable.com/j/B22F523F85</Applyto>
      <Location>Malaysia, Indonesia (Remote)</Location>
      <Country></Country>
      <Postedate>2026-03-09</Postedate>
    </job>
    <job>
      <externalid>a6232d00-126</externalid>
      <Title>Senior Technical Designer in Animation</Title>
      <Description><![CDATA[<p><strong>Senior Technical Designer in Animation</strong></p>
<p>We&#39;re looking for a Senior Technical Designer in Animation to join our team working across various animation systems. As a Senior Technical Designer in Animation, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character motion.</p>
<p><strong>In this role, you will</strong></p>
<ul>
<li>Create animation behavior tools/techniques/philosophies that allow the building of complex movement systems</li>
<li>Design and implement animation state machines/behaviors and runtime solutions</li>
<li>Work closely with the Animation, Design, and Programming departments to analyze, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges</li>
<li>Closely collaborate with the animation leadership to maintain the style and quality bar for animations in the game</li>
<li>Look for opportunities to improve the animation pipeline/workflow and help provide solutions for technical animation problems, including performing training and creating documentation for the animation team</li>
</ul>
<p><strong>What we&#39;re looking for</strong></p>
<ul>
<li>A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with modern animation methods</li>
<li>Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine, using our Control Rig toolset</li>
<li>Exceptional problem-solving ability with strong written communication and teamwork skills</li>
<li>Familiarity with gameplay animation tools and concepts, such as blend trees and state machines; experience with Unreal Engine Animation Blueprints is a plus</li>
<li>Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus</li>
<li>Self-motivation, a strong work ethic, and the ability to work independently</li>
<li>Coding knowledge or experience with C++ is not required</li>
</ul>
<p><strong>Benefits</strong></p>
<p>We pay 100% for benefits for both employees (EEs) and dependents (deps). Our current benefits package includes coverage for medical, dental, and life insurance. We also offer supplemental benefits including daily meal vouchers, and commuter benefits for onsite employees.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>animation sense, character animation, animation pipelines, Maya, MotionBuilder, Unreal Engine, Control Rig toolset, problem-solving ability, written communication skills, teamwork skills, gameplay animation tools, blend trees, state machines, Unreal Engine Animation Blueprints, AAA game development, large team, established game engine, Unreal Engine, C++</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5814009004</Applyto>
      <Location>Porto Alegre, Brazil</Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>7f2922d4-ca7</externalid>
      <Title>Senior Technical Designer in Animation</Title>
      <Description><![CDATA[<p><strong>Senior Technical Designer in Animation</strong></p>
<p>We&#39;re looking for a Senior Technical Designer in Animation to join our team working across various animation systems. As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character motion.</p>
<p><strong>In this role, you will</strong></p>
<ul>
<li>Create animation behavior tools/techniques/philosophies that allow the building of complex movement systems</li>
<li>Design and implement animation state machines/behaviors and runtime solutions</li>
<li>Work closely with the Animation, Design, and Programming departments to analyze, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges</li>
<li>Closely collaborate with the animation leadership to maintain the style and quality bar for animations in the game</li>
<li>Look for opportunities to improve the animation pipeline/workflow and help provide solutions for technical animation problems, including performing training and creating documentation for the animation team</li>
</ul>
<p><strong>What we&#39;re looking for</strong></p>
<ul>
<li>A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with modern animation methods</li>
<li>Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine, using our Control Rig toolset</li>
<li>Exceptional problem-solving ability with strong written communication and teamwork skills</li>
<li>Familiarity with gameplay animation tools and concepts, such as blend trees and state machines; experience with Unreal Engine Animation Blueprints is a plus</li>
<li>Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus</li>
<li>Self-motivation, a strong work ethic, and the ability to work independently</li>
<li>Coding knowledge or experience with C++ is not required</li>
</ul>
<p><strong>Benefits</strong></p>
<p>We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&amp;D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees &amp; dependents.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>animation sense, animation pipelines, Maya, MotionBuilder, Unreal Engine, Control Rig toolset, problem-solving ability, written communication skills, teamwork skills, gameplay animation tools, blend trees, state machines, Unreal Engine Animation Blueprints, AAA game development, established game engine, Unreal Engine, C++</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5814007004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>7356343a-15e</externalid>
      <Title>Senior Technical Designer in Animation</Title>
      <Description><![CDATA[<p><strong>Senior Technical Designer in Animation</strong></p>
<p>We&#39;re looking for a Senior Technical Designer in Animation to join our team working across various animation systems. As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character motion.</p>
<p><strong>In this role, you will</strong></p>
<ul>
<li>Create animation behavior tools/techniques/philosophies that allow the building of complex movement systems</li>
<li>Design and implement animation state machines/behaviors and runtime solutions</li>
<li>Work closely with the Animation, Design, and Programming departments to analyze, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges</li>
<li>Closely collaborate with the animation leadership to maintain the style and quality bar for animations in the game</li>
<li>Look for opportunities to improve the animation pipeline/workflow and help provide solutions for technical animation problems, including performing training and creating documentation for the animation team</li>
</ul>
<p><strong>What we&#39;re looking for</strong></p>
<ul>
<li>A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with modern animation methods</li>
<li>Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine, using our Control Rig toolset</li>
<li>Exceptional problem-solving ability with strong written communication and teamwork skills</li>
<li>Familiarity with gameplay animation tools and concepts, such as blend trees and state machines; experience with Unreal Engine Animation Blueprints is a plus</li>
<li>Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus</li>
<li>Self-motivation, a strong work ethic, and the ability to work independently</li>
<li>Coding knowledge or experience with C++ is not required</li>
</ul>
<p><strong>Benefits</strong></p>
<p>We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&amp;D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees &amp; dependents.</p>
<p><strong>Pay Transparency Information</strong></p>
<p>The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).</p>
<p>British Columbia Base Pay Range</p>
<p>$145,844—$213,905 CAD</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange>$145,844—$213,905 CAD</Salaryrange>
      <Skills>animation sense, animation pipelines, animation state machines, animation behavior tools, problem-solving ability, gameplay animation tools, AAA game development, Unreal Engine, C++, Unreal Engine Animation Blueprints</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5814005004</Applyto>
      <Location>Vancouver</Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>c8f0e7f7-f04</externalid>
      <Title>Senior Technical Designer in Animation</Title>
      <Description><![CDATA[<p><strong>Senior Technical Designer in Animation</strong></p>
<p>We&#39;re looking for a Senior Technical Designer in Animation to join our team working across various animation systems. As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character motion.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Creation of animation behaviour tools/techniques/philosophies that allow the building of complex movement systems</li>
<li>Design and implement animation state machines/behaviours and runtime solutions</li>
<li>Work closely with the Animation, Design, and Programming departments to analyse, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges</li>
<li>Closely collaborate with the animation leadership to maintain the style and quality bar for animations in the game</li>
<li>Look for opportunities to improve the animation pipeline/workflow and help provide solutions for technical animation problems, including performing training and creating documentation for the animation team</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with modern animation methods</li>
<li>Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine, using our Control Rig toolset</li>
<li>Exceptional problem-solving ability with strong written communication and teamwork skills</li>
<li>Familiarity with gameplay animation tools and concepts, such as blend trees and state machines; experience with Unreal Engine Animation Blueprints is a plus</li>
<li>Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus</li>
<li>Self-motivation, a strong work ethic, and the ability to work independently</li>
<li>Coding knowledge or experience with C++ is not required</li>
</ul>
<p><strong>Benefits</strong></p>
<p>This role is open to multiple locations in North America (excluding CA, NY, MA &amp; WA).</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>remote</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>animation sense, animation pipelines, Maya, MotionBuilder, Unreal Engine, Control Rig toolset, problem-solving ability, written communication skills, teamwork skills, gameplay animation tools, blend trees, state machines, Unreal Engine Animation Blueprints, AAA game development, established game engine, C++</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5814003004</Applyto>
      <Location></Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>f0fa3085-a35</externalid>
      <Title>Senior Technical Designer in Animation</Title>
      <Description><![CDATA[<p>We are seeking a Senior Technical Designer in Animation to join our team working on different animation systems. As a Senior Technical Designer in Animation, you will use your knowledge of animation and technical understanding of character animation to create animation systems that facilitate attractive and high-quality character movement. You will be the primary point of contact for animation implementation issues and any related technical challenges, working closely with animation, design, and programming teams to ensure the animation pipeline runs smoothly and efficiently. You will also help identify potential issues and implement correct solutions, using your technical knowledge to help connect and facilitate communication between the animation team and other departments.</p>
<p>You will create tools, techniques, and animation behavior philosophies that enable the construction of complex movement systems. You will design and implement state machines and animation behaviors, as well as execution solutions. You will work closely with the animation, design, and programming teams to analyze, diagnose, and solve animation implementation issues in the game and related technical challenges. You will collaborate closely with the animation leadership to maintain the style and quality of animations in the game. You will seek opportunities to improve the animation pipeline and help provide solutions to animation technical issues, including training and creating documentation for the animation team.</p>
<p>We are looking for someone with a strong sensitivity to animation, with a clear understanding of realistic and stylized character movement and how to achieve it through modern animation methods. You should have experience in animation pipelines, including content creation tools such as Maya, MotionBuilder, and Unreal Engine, using our Control Rig toolset. You should demonstrate exceptional problem-solving skills, with strong written communication and teamwork skills. Familiarity with animation gameplay tools, such as blend trees and state machines, and experience with Unreal Engine Animation Blueprints is a plus. Experience with AAA game development, preferably in large teams using established game engines (internal or commercial), and experience with Unreal Engine is a plus. You should demonstrate self-motivation, a strong work ethic, and the ability to work independently.</p>
<p>Note: Programming experience in C++ is not required.</p>
<p>Benefits:</p>
<p>We pay 100% of benefits for employees and dependents. Our current benefits package includes medical, dental, and life insurance coverage. We also offer additional benefits, including daily meal vouchers and transportation benefits for local employees.onclick</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>animation, character animation, animation pipelines, Maya, MotionBuilder, Unreal Engine, Control Rig, problem-solving, written communication, teamwork, animation gameplay tools, blend trees, state machines, Unreal Engine Animation Blueprints, C++, AAA game development, large teams, established game engines, Unreal Engine</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates games and game engines. It has over 4,500 employees across 25 countries and 46 studios.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5814026004</Applyto>
      <Location>Porto Alegre, Brazil</Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>677fdf3f-183</externalid>
      <Title>Senior Technical Designer in Animation</Title>
      <Description><![CDATA[<p><strong>Senior Technical Designer in Animation</strong></p>
<p>We&#39;re looking for a Senior Technical Designer in Animation to join our team working across various animation systems. As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character motion.</p>
<p><strong>Responsibilities</strong></p>
<ul>
<li>Creation of animation behavior tools/techniques/philosophies that allow the building of complex movement systems</li>
<li>Design and implement animation state machines/behaviors and runtime solutions</li>
<li>Work closely with the Animation, Design, and Programming departments to analyze, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges</li>
<li>Closely collaborate with the animation leadership to maintain the style and quality bar for animations in the game</li>
<li>Look for opportunities to improve the animation pipeline/workflow and help provide solutions for technical animation problems, including performing training and creating documentation for the animation team</li>
</ul>
<p><strong>Requirements</strong></p>
<ul>
<li>A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with modern animation methods</li>
<li>Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine, using our Control Rig toolset</li>
<li>Exceptional problem-solving ability with strong written communication and teamwork skills</li>
<li>Familiarity with gameplay animation tools and concepts, such as blend trees and state machines; experience with Unreal Engine Animation Blueprints is a plus</li>
<li>Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus</li>
<li>Self-motivation, a strong work ethic, and the ability to work independently</li>
<li>Coding knowledge or experience with C++ is not required</li>
</ul>
<p><strong>Benefits</strong></p>
<p>Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance &amp; a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees &amp; dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.</p>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>animation sense, animation pipelines, animation state machines, problem-solving ability, written communication skills, teamwork skills, gameplay animation tools, Unreal Engine Animation Blueprints, AAA game development, established game engine, C++, Unreal Engine</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5793613004</Applyto>
      <Location>Cary</Location>
      <Country></Country>
      <Postedate>2026-03-08</Postedate>
    </job>
    <job>
      <externalid>de88eff6-d90</externalid>
      <Title>Technical Artist</Title>
      <Description><![CDATA[<p>We are looking for a Technical Artist to join our team at Epic Games. As a Technical Artist, you will be responsible for creating high-quality materials for characters and other cosmetics in the Fortnite game. You will work closely with artists, engineers, and other technical artists to create scalable solutions that support the game&#39;s visual style across multiple platforms.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Create high-quality materials for characters and other cosmetics</li>
<li>Work closely with artists, engineers, and other technical artists to create scalable solutions</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Strong understanding of PBR workflows and real-time rendering restrictions</li>
<li>Experience with Substance Designer and Substance Painter for texture generation and asset creation</li>
<li>Familiarity with the Unreal Engine 5 material pipeline and asset management</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>mid</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>PBR workflows, Substance Designer, Substance Painter, Unreal Engine 5, Blueprints, Python, modeling, lighting, VFX</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates games and technology that enables others to create interactive and visually stunning experiences. With over 25 years of experience, they have developed games and technology that have won numerous awards and have been adopted by creators in various industries.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5784848004</Applyto>
      <Location>Porto Alegre, Brazil</Location>
      <Country></Country>
      <Postedate>2026-02-03</Postedate>
    </job>
    <job>
      <externalid>81f19ab7-cac</externalid>
      <Title>Senior Systems Designer</Title>
      <Description><![CDATA[<p>We are looking for a Senior Systems Designer to join our team. In this role, you will design, develop, implement, and/or improve systems in accordance with Rocket League design principles. You will work with development teams to develop features and content to entertain and delight the Rocket League player base.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Design, develop, implement, and/or improve systems in accordance with Rocket League design principles.</li>
<li>Develop game systems that drive match feedback, player analytics, and matchmaking.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Passion for Rocket League and similar esports-based titles.</li>
<li>Familiarity and interest in Fortnite Ecosystem features and mechanics.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange>$158,988—$233,182 USD (California Base Pay Range)</Salaryrange>
      <Skills>game design experience, systems design, written communication, verbal communication, Unreal Editor + Blueprints, high-level programming language</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. They strive to build a collaborative and welcoming environment for their employees.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5696290004</Applyto>
      <Location>Multiple Locations</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>bb02e417-ad2</externalid>
      <Title>Senior Systems Designer</Title>
      <Description><![CDATA[<p>We are looking for a Senior Systems Designer to join our team. In this role, you will design, develop, implement, and/or improve systems in accordance with Rocket League design principles. You will work with development teams to develop features and content to entertain and delight the Rocket League player base.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Design, develop, implement, and/or improve systems in accordance with Rocket League design principles.</li>
<li>Develop game systems that drive match feedback, player analytics, and matchmaking.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Passion for Rocket League and similar esports-based titles.</li>
<li>Familiarity and interest in Fortnite Ecosystem features and mechanics.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange>$152,967—$224,352 CAD</Salaryrange>
      <Skills>game design experience, technical design experience, written communication skills, Unreal Editor + Blueprints, high-level programming language</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. They strive to build a collaborative and creative environment for their employees.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5696293004</Applyto>
      <Location>Vancouver, Canada</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>851249d9-f89</externalid>
      <Title>Senior Systems Designer</Title>
      <Description><![CDATA[<p>We are looking for a Senior Systems Designer to join our team. In this role, you will design, develop, implement, and/or improve systems in accordance with Rocket League design principles. You will work with development teams of Artists, Programmers, Designers, Producers, and Product Managers to develop features and content to entertain and delight the Rocket League player base.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Design, develop, implement, and/or improve systems in accordance with Rocket League design principles.</li>
<li>Develop game systems that drive match feedback, player analytics, and matchmaking.</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>Passion for Rocket League and similar esports-based titles.</li>
<li>Familiarity and interest in Fortnite Ecosystem features and mechanics.</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>game design, system design, Rocket League design principles, Unreal Editor + Blueprints, high-level programming language</Skills>
      <Category>Engineering</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. They pride themselves on creating a collaborative, welcoming, and creative environment.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5691873004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
    <job>
      <externalid>faaae116-c4e</externalid>
      <Title>Concepteur sénior de systèmes</Title>
      <Description><![CDATA[<p>We are seeking a senior systems designer to join our team at Epic Games. As a senior systems designer, you will be responsible for designing, developing, and implementing game systems for Rocket League. You will work closely with our development team to create engaging and immersive gameplay experiences.</p>
<p><strong>What you&#39;ll do</strong></p>
<ul>
<li>Design, develop, and implement game systems for Rocket League</li>
<li>Collaborate with the development team to create engaging and immersive gameplay experiences</li>
</ul>
<p><strong>What you need</strong></p>
<ul>
<li>7+ years of experience in game design, with a focus on designing systems for competitive multiplayer games</li>
<li>Strong understanding of game design principles and mechanics</li>
<li>Excellent communication and collaboration skills</li>
</ul>
<p style="margin-top:24px;font-size:13px;color:#666;">XML job scraping automation by <a href="https://yubhub.co">YubHub</a></p>]]></Description>
      <Jobtype>full-time</Jobtype>
      <Experiencelevel>senior</Experiencelevel>
      <Workarrangement>onsite</Workarrangement>
      <Salaryrange></Salaryrange>
      <Skills>game design, system design, collaboration, Unreal Engine, Blueprints, C++</Skills>
      <Category>Design</Category>
      <Industry>Technology</Industry>
      <Employername>Epic Games</Employername>
      <Employerlogo>https://logos.yubhub.co/epicgames.com.png</Employerlogo>
      <Employerdescription>Epic Games is a leading game development company that creates award-winning games and engine technology. With a global presence and a team of over 4,500 employees, Epic Games is committed to building diverse teams and fostering an inclusive work culture.</Employerdescription>
      <Employerwebsite>https://www.epicgames.com</Employerwebsite>
      <Compensationcurrency></Compensationcurrency>
      <Compensationmin></Compensationmin>
      <Compensationmax></Compensationmax>
      <Applyto>https://www.epicgames.com/en-US/careers/jobs/5691875004</Applyto>
      <Location>Montreal, Canada</Location>
      <Country></Country>
      <Postedate>2026-01-08</Postedate>
    </job>
  </jobs>
</source>